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On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. Show nested quote +On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.
Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.
Blizzard does a boat load for the professional communities in comparison to valve
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On March 18 2012 23:42 nojitosunrise wrote:Show nested quote +On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. I am not speaking about "eSports", I am speaking about games and players. DotA 2 is very good in this sense, as far as I've heard.
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On March 18 2012 23:42 nojitosunrise wrote:Show nested quote +On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits
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Good tactical decision by Blizzard. They need SC2 publicity that is not pay per view but free to view with advertisement like OGN etc.
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I will say this one thing in regards to LoL in Korea. LoL is having a pretty good turn-out so far, but its success down the road is yet to be seen. First off, having it broadcasted on OGN in Yongsan is a huge difference compared to GOMTV in Mokdong. The problem with LoL is not whether it's fun to play, but rather how well it can relate to the viewers who are not gamers by nature. Most people who tune in for LoL right now are the ones who play it. For the game to capture the longevity, it must have the fans outside of those who play it regularly. This is something SC2 has over LoL. In terms of potential, SC2 has a higher ceiling than LoL.
SC2 is not a complete failure in Korea yet. The growth of SC2 in Korea is currently lagging, and will definitely need something drastic that can give the scene a boost (such as Expansion or KeSPA).
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On March 18 2012 23:42 nojitosunrise wrote:Show nested quote +On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve For what it's worth, DotA 2 has LAN mode, reconnect on disconnect, tournament mode version that lets tournaments use older versions (so patches don't interfere with major events), chat channels, and lets anyone run and organize tournaments without the need for pre-approval and white-listing (or licensing fees). On top of that, the $1.6 million prize pool for The International is vastly greater than the $85,000 for Blizzcon.
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On March 19 2012 00:00 QuothTheRaven wrote:Show nested quote +On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve For what it's worth, DotA 2 has LAN mode, reconnect on disconnect, tournament mode version that lets tournaments use older versions (so patches don't interfere with major events), chat channels, and lets anyone run and organize tournaments without the need for pre-approval and white-listing (or licensing fees). On top of that, the $1.6 million prize pool for The International is vastly greater than the $85,000 for Blizzcon.
Its not that true. Valve gives much bigger shit at their games than blizzard about sc. 1.6m invitatinal ? oh god it was one of the few tournaments for dota. Its 5v5 game. Look at how many tournaments are in starcraft 2, everyweek big event. SO if u wanna compare prize numbers starcraft is at far more higher lvl. Yes its not thanks to the blizzard but thanks to the awesome comunity.
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On March 18 2012 23:51 floor exercise wrote:Show nested quote +On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.
Blizzard is quite pathetic on tournament support.
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On March 19 2012 00:28 paralleluniverse wrote:Show nested quote +On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support.
Could i have a source of this please ? Link to activision blizzard annoucement and example of a tournament that got IP banned ?
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On March 18 2012 23:57 jellyjello wrote: I will say this one thing in regards to LoL in Korea. LoL is having a pretty good turn-out so far, but its success down the road is yet to be seen. First off, having it broadcasted on OGN in Yongsan is a huge difference compared to GOMTV in Mokdong. The problem with LoL is not whether it's fun to play, but rather how well it can relate to the viewers who are not gamers by nature. Most people who tune in for LoL right now are the ones who play it. For the game to capture the longevity, it must have the fans outside of those who play it regularly. This is something SC2 has over LoL. In terms of potential, SC2 has a higher ceiling than LoL.
SC2 is not a complete failure in Korea yet. The growth of SC2 in Korea is currently lagging, and will definitely need something drastic that can give the scene a boost (such as Expansion or KeSPA).
You have shared the same point with me! Yes, it's harder to warch LOL game than to play it. SO only SCII can be successful ESPORTS
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On March 18 2012 01:59 goding wrote:Show nested quote +On March 18 2012 01:50 strongandbig wrote: I don't know, I'm really worried that Kespa will try and enforce exclusivity again. That would either make their leagues irrelevant or slowly strangle the foreigner scene as the best players are kept out of foreigner tournaments. Either way, there's no room in my opinion for a Kespa-style exclusive league and a vibrant foreign tournament scene like we have now. They can't coexist, because the best players in the world will either be in one or the other. I dont understand when you say "kespa will try and enforce exclusivity again". They never did in the first place. They would let foreigners come and compete in courage tournament however they were not good enough to win that. So they were not picked up by teams and it became what it is now today.
That's not what I mean by "exclusivity."
What I meant is that Kespa won't let their players play in non-Kespa tournaments.
So players can choose either to play in MLG, IPL, GSL etcetera - OR play in Proleague and (potential) OS2L, but they would NOT be able to play in both kinds of tournament.
That's what I'm worried about.
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On March 19 2012 01:11 strongandbig wrote:Show nested quote +On March 18 2012 01:59 goding wrote:On March 18 2012 01:50 strongandbig wrote: I don't know, I'm really worried that Kespa will try and enforce exclusivity again. That would either make their leagues irrelevant or slowly strangle the foreigner scene as the best players are kept out of foreigner tournaments. Either way, there's no room in my opinion for a Kespa-style exclusive league and a vibrant foreign tournament scene like we have now. They can't coexist, because the best players in the world will either be in one or the other. I dont understand when you say "kespa will try and enforce exclusivity again". They never did in the first place. They would let foreigners come and compete in courage tournament however they were not good enough to win that. So they were not picked up by teams and it became what it is now today. That's not what I mean by "exclusivity." What I meant is that Kespa won't let their players play in non-Kespa tournaments. So players can choose either to play in MLG, IPL, GSL etcetera - OR play in Proleague and (potential) OS2L, but they would NOT be able to play in both kinds of tournament. That's what I'm worried about. Not like players want 2? When GOM started their own BW League the players alrdy said they dotn practice for it. cause they have 2 practice 2 much for PL/OSL/MSL. and they wanted 2 leave the league.
but then again it looks like people here think it was a big evil KeSPA plan to get all players out of the GOM League :D
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On March 19 2012 01:39 rasers wrote:Show nested quote +On March 19 2012 01:11 strongandbig wrote:On March 18 2012 01:59 goding wrote:On March 18 2012 01:50 strongandbig wrote: I don't know, I'm really worried that Kespa will try and enforce exclusivity again. That would either make their leagues irrelevant or slowly strangle the foreigner scene as the best players are kept out of foreigner tournaments. Either way, there's no room in my opinion for a Kespa-style exclusive league and a vibrant foreign tournament scene like we have now. They can't coexist, because the best players in the world will either be in one or the other. I dont understand when you say "kespa will try and enforce exclusivity again". They never did in the first place. They would let foreigners come and compete in courage tournament however they were not good enough to win that. So they were not picked up by teams and it became what it is now today. That's not what I mean by "exclusivity." What I meant is that Kespa won't let their players play in non-Kespa tournaments. So players can choose either to play in MLG, IPL, GSL etcetera - OR play in Proleague and (potential) OS2L, but they would NOT be able to play in both kinds of tournament. That's what I'm worried about. Not like players want 2? When GOM started their own BW League the players alrdy said they dotn practice for it. cause they have 2 practice 2 much for PL/OSL/MSL. and they wanted 2 leave the league. but then again it looks like people here think it was a big evil KeSPA plan to get all players out of the GOM League :D
Many teams still signed their players to play in the GSL even with the hectic schedule.
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On March 19 2012 01:11 strongandbig wrote:Show nested quote +On March 18 2012 01:59 goding wrote:On March 18 2012 01:50 strongandbig wrote: I don't know, I'm really worried that Kespa will try and enforce exclusivity again. That would either make their leagues irrelevant or slowly strangle the foreigner scene as the best players are kept out of foreigner tournaments. Either way, there's no room in my opinion for a Kespa-style exclusive league and a vibrant foreign tournament scene like we have now. They can't coexist, because the best players in the world will either be in one or the other. I dont understand when you say "kespa will try and enforce exclusivity again". They never did in the first place. They would let foreigners come and compete in courage tournament however they were not good enough to win that. So they were not picked up by teams and it became what it is now today. That's not what I mean by "exclusivity." What I meant is that Kespa won't let their players play in non-Kespa tournaments. So players can choose either to play in MLG, IPL, GSL etcetera - OR play in Proleague and (potential) OS2L, but they would NOT be able to play in both kinds of tournament. That's what I'm worried about.
You have to also remember that they were almost no external tournaments in BW that these guys could even participate in.
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idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft.
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Lets see if it manage to get bigger than LoL. The race is on. Also big new for bw proleague.
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On March 19 2012 01:43 Blasterion wrote: idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft.
agreed. i would not be comfortable watching something like LOL just for the sake of esports. Just like every real sport out there, its totally fine to bash and give reasons why you hate watching other sports.
For example i cant stand watching american football and baseball. Both terribly boring games. American football is nothing but pause in game play after pause in gameplay the entire time . Baseball is also terrible.
Soccer on the other hand i can watch, and not just any team. It has to either be the World Cup or EUFA champions league,otherwise i dont watch.
Esports will succeed when its perfectly fine to bash other games , because they will all have there own following no matter what.
In my humble view, Only starcraft 1 , 2 and some fighting games such as Street Fighter series and Tekken series are worthy games of being called esports
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I'd add Quake 3/Live and CS 1.6 to the list. The WCG final featuring MTW (I think?) was so intense.
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