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Question regarding recent ASL Bisu vs Larva game

Forum Index > BW General
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PurE)Rabbit-SF
Profile Blog Joined December 2006
United States667 Posts
8 hours ago
#1
Hi guys,

Is there any reason why Bisu with that many corsair ends up using 0 dwebs? Am I blind or is there something I don't understand that why pros don't use it? Especially the map being island, when dropping on to the island wouldn't it be safer for the shuttle to neglect some of the anti-air damage?

Also sieging into sunken lurker wouldn't that be good?

The ratio or count of reaver seems low as well, Larva played out of his mind for sure, but Bisu seems like .... hard to say, it feels weird what he was doing, didn't make sense to me.

Anyone else feel the same?
Mostly a troll, bi-polar by design, occasionally brain malfunction. Please forgive me. xD
Stopthevirtualaddict
Profile Joined November 2024
47 Posts
7 hours ago
#2
Mmm, you mean first game?
Beacon fleet costs a lot, doesn it …
I actually thought he totally misplayed it by not making arbiters.
RogueTheGOAT
Profile Joined July 2025
122 Posts
Last Edited: 2025-10-03 14:21:41
6 hours ago
#3
Fleet Beacon - 300/200
Disruption Web - 200/200

So 500/400.

While the spell is strong, it doesn't really make sense to invest in unless the Protoss player is planning on going Carriers, and then the player is probably just better off making another Stargate, buying a carrier, or getting an air upgrade.
seRapH
Profile Blog Joined April 2009
United States9773 Posts
5 hours ago
#4
Honestly I feel like there's merit to the fleet beacon not just for dweb but also for additional air upgrades. Being stuck on +1 weapons vs +2 carapace is not a great place for your corsairs to be at.

Regardless, it's not the most well explored gameplan, and Bisu seemed like he really wanted to end the game rather than drag it on.
boomer hands
Uldridge
Profile Blog Joined January 2011
Belgium4906 Posts
3 hours ago
#5
I think Bisu is very bad at in game adaptation. That's it. Plan fails, but he bangs his head against the wall hoping to break through. Sometimes works, mostly doesn't.
Taxes are for Terrans
FlaShFTW
Profile Blog Joined February 2010
United States10211 Posts
3 hours ago
#6
Bisu's decisions trying to break Larva's 3/4th bases while he was heavily reinforced in both areas by abusing the chokes was a pretty big mistake from Bisu. Plus, Larva's tech into ensnare meant even if the sairs got better upgrades, Larva could still find ways to scourge trap the sairs like he did .

I thought Arbiter shouldve been a more serious consideration for Bisu. Yes the gas cost is pretty prohibitive but he had 4 gas as well. Zerg is really great when they're the one waiting for you to run into them, but recalling a hefty force on top of Zerg means Zerg has to come to you.

I also found it odd that after securing the first island that he did not attempt to press the air advantage and get as much money out of the islands as possible, but perhaps he was worried about greater spire tech and getting into heavy air fights, given that Zergs seem to be teching into queen and ensnare more and more on this map.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
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Miragee
Profile Joined December 2009
8563 Posts
2 hours ago
#7
On October 04 2025 02:29 FlaShFTW wrote:
Bisu's decisions trying to break Larva's 3/4th bases while he was heavily reinforced in both areas by abusing the chokes was a pretty big mistake from Bisu. Plus, Larva's tech into ensnare meant even if the sairs got better upgrades, Larva could still find ways to scourge trap the sairs like he did .

I thought Arbiter shouldve been a more serious consideration for Bisu. Yes the gas cost is pretty prohibitive but he had 4 gas as well. Zerg is really great when they're the one waiting for you to run into them, but recalling a hefty force on top of Zerg means Zerg has to come to you.

I also found it odd that after securing the first island that he did not attempt to press the air advantage and get as much money out of the islands as possible, but perhaps he was worried about greater spire tech and getting into heavy air fights, given that Zergs seem to be teching into queen and ensnare more and more on this map.


I like your take. I just don't understand why he would be worried about commiting to heavy air fights. If both go full air, zerg doesn't stand a chance.
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