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As a casual in Wings of Liberty I had great success vs bio by purposefully skipping ling speed so my banelings would stay mixed in with zerglings. This not only made it hard to pick off the banelings, the slow lings would get awesome surface area from the baneling detonations. It also just saves the cost of ling speed.
It seems this would be genuinely useful at a high level.
Is lack of knowledge why we don't see this by the top players or is this understood to not be worth it for some specific reason? Faster harass / pickoffs are obvious ones, anything else? Do you absolutely need ling speed to not get chewed apart by stim marines doing kiting/harass micro at a high level or something?
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Slow lings are slower than stimed marines so basically LB would never connect off creep
You'd have better chance with surrounding with fast lings and connecting B
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If the marines have to run away off creep that's pretty good too
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oh yeah it would totally be harder to pick off banelings if i DON'T have to worry about a ling surround. ??????? and somehow zerg would be way stronger if they gave up their mobility advantage.
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Northern Ireland26499 Posts
No this is just bad at a high level.
Lings are worse as a counter-attacking threat, worse at retreating, worse for responding to drops and you gain very little.
In straight-up engagements you want your lings to effectively envelope the bio and wrap around so it can’t just kite you to death. And if that locks it into place so banes can hit, even better.
Lings without speed are just worse at doing this.
In general, a slower melee army will also just eat more hits when engaging a primarily or entirely ranged army before doing damage, and lings aren’t exactly tanky. So just in terms of the numbers game you’re going to thin out your numbers and thus damage potential almost by default.
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I've actually tried the strategy I'm talking about and had good success. I encourage the doubters to actually try it!
When you have fast lings, you only get surface area on the outside of the M/M blob and then your banelings have a hard time getting past your zerglings to connect. The banelings roll in in a big clump behind and can be targeted down with no risk of clicking on zerglings.
When you have slow lings, the ling/bane hits all at once and the baneling hits tear chunks out of the army giving the slow lings awesome surface area. Focusing down the banelings requires clicking in a sea of moving ling/bane (while apparently simultaneously stimming backwards to kite).
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Since you initially asked about top level players, this would just trade awfully on the pro level. Assuming they don't just outright lose to an attack, the Zerg player would run out of money so much faster because at least half the zerglings die before they connect to the Terran army every time. You're much more vulnerable to splash damage and kiting. It's also much worse defensively. There's Terran builds that would absolutely bully a player who has neither ling speed nor roaches. You basically put all your early defense on the back of your queens because slow zerglings can't actually do anything against reapers, hellions or stimmed marines.
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@Elentos the reaper/hellion harass is something I didn't think about, maybe that is the core issue. Thanks for your post.
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I can't admit to having tried it, but it seems like it would be badly outscaled at any level where baneling target fire is a concern, no?
If your opponents are target firing banes, they're probably also able to multiprong drop (which slow lings can't respond to); they probably have deep mine and tank lines (which will get much better hits against such a tightly clumped up army, killing slightly fewer banes but many more lings); and stimmed bio is faster than speedbanes off creep, so you can never actually kill stutter stepping bio
You also can't counterattack nearly as effectively with slow lings. backstabs are a pretty big part of high level ZvT, and timing is everything; if it takes you twice as long to arrive, it seems difficult to do any damage
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To clarify, are you still utilising this approach in the latest iteration of the game? Or are you playing WoL mod only?
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