I'll also point out that while you micro you don't have to look at a pylon to keep your production going.
not really an issue because you can always not have warpgates and instead regular gateways if this that big of an issue. problem solved. even with that drawback of warp gates, it's benefits far outweigh having to move scroll to a pylon and warp in units.
and this is the level of players arguing in this thread
Pro level? beastyqt?
A bunch of diamond terrans and beastyqt, who is already notoriously known for being whiny and bm since beta. His argument about how he didn't "deserve" to lose for not dodging 1 storm is not unique to tvp. That is how sc2 is, one fungal, banelings vs marines, vortex, storm, force field all are game changing and you can lose in an instant in any matchup. There are plenty of terrans who are not whiny and have success vs protoss. Naruto has openly stated in this thread that marine ghost will help alot of terrans who rely on marauders the entire game, Lastshadow has made 3 30 min vlogs on tvp explaining in detail how to play with ghost marine/ engagements. Same goes for kawaiirice who used to think tvp was utterly unwinnable and changed his mindset and has improved drastically. Point is every diamond player in this thread is rallying around 1 whiny progamer, when in reality there are those who have success and don't want to argue with said diamond players because they will be ignored and it is not worth the time. Also don't give me the argument that terran takes more apm so its imbalanced, this is not grade school.
First sentence and you are already full of shit...
Also, are very good at picking arguments from players, that share the same opinion just like you (more or less). But take in mind, that Beastyqt is way superior to them and his opinion shares whole different value. And no, he's far from being whiny Terran.
From personal experiance in a number of threads since I joined TL, I have never seen a post from Beastyqt that was not whining about something. I am dead serious on that, too. I have never notices a post that was not centered around some sort of imbalance. He may be a great guy, but I don't think he is as unbias as you are making him out to be.
Anectdotal evidence. Irrelevant. We need numbers, statistics, charts and graphs.
On a more serious note: Get off Beasty's back. I've seen him make many inciteful and knowledgable posts (you know, what you would expect from a PRO). Look up some of his interviews, he makes many good points about the current game state that are clearly not Terran biased. I don't see how you could misconstrue anything he's said in this thread as whining as he has come with numbers to support his claims. Watch his stream, he also occasionaly plays random at EU GM level so his knowledge of the game goes beyond just Terran. And who are you to bash others about bias lol, most biased poster in this entire thread.
That may be the case and he does seem to have some valid points. But I stand by my point that I have never personally seen him posting anything that was not centered around some sort of imbalance. Much like Idra, who complains about protoss all the time, I don't really take it seriously.
Either you missed my little post about more progamers not being fond of the TvP matchup or you're going horribly offtopic (this isn't the ''Where did all the Beastyqt's go?'' topic (joke)).
He's chosen to "miss" a lot of posts in this thread.
I'll also point out that while you micro you don't have to look at a pylon to keep your production going.
not really an issue because you can always not have warpgates and instead regular gateways if this that big of an issue. problem solved. even with that drawback of warp gates, it's benefits far outweigh having to move scroll to a pylon and warp in units.
and this is the level of players arguing in this thread
Pro level? beastyqt?
A bunch of diamond terrans and beastyqt, who is already notoriously known for being whiny and bm since beta. His argument about how he didn't "deserve" to lose for not dodging 1 storm is not unique to tvp. That is how sc2 is, one fungal, banelings vs marines, vortex, storm, force field all are game changing and you can lose in an instant in any matchup. There are plenty of terrans who are not whiny and have success vs protoss. Naruto has openly stated in this thread that marine ghost will help alot of terrans who rely on marauders the entire game, Lastshadow has made 3 30 min vlogs on tvp explaining in detail how to play with ghost marine/ engagements. Same goes for kawaiirice who used to think tvp was utterly unwinnable and changed his mindset and has improved drastically. Point is every diamond player in this thread is rallying around 1 whiny progamer, when in reality there are those who have success and don't want to argue with said diamond players because they will be ignored and it is not worth the time. Also don't give me the argument that terran takes more apm so its imbalanced, this is not grade school.
First sentence and you are already full of shit...
Also, are very good at picking arguments from players, that share the same opinion just like you (more or less). But take in mind, that Beastyqt is way superior to them and his opinion shares whole different value. And no, he's far from being whiny Terran.
From personal experiance in a number of threads since I joined TL, I have never seen a post from Beastyqt that was not whining about something. I am dead serious on that, too. I have never notices a post that was not centered around some sort of imbalance. He may be a great guy, but I don't think he is as unbias as you are making him out to be.
Anectdotal evidence. Irrelevant. We need numbers, statistics, charts and graphs.
On a more serious note: Get off Beasty's back. I've seen him make many inciteful and knowledgable posts (you know, what you would expect from a PRO). Look up some of his interviews, he makes many good points about the current game state that are clearly not Terran biased. I don't see how you could misconstrue anything he's said in this thread as whining as he has come with numbers to support his claims. Watch his stream, he also occasionaly plays random at EU GM level so his knowledge of the game goes beyond just Terran. And who are you to bash others about bias lol, most biased poster in this entire thread.
That may be the case and he does seem to have some valid points. But I stand by my point that I have never personally seen him posting anything that was not centered around some sort of imbalance. Much like Idra, who complains about protoss all the time, I don't really take it seriously.
You don't read the posts or really do any form of research before you post. I really wish you would stop posting in this thread. You aren't contributing in any positive fashion.
most terrans feel like they have to outplay there opponent so much is because terran HAS to be aggressive. unlike z and p terrans super army is very hard to reach, you cant really be passive as terran at the highest levels so it constantly feels like you have to do so much, while your opponent sits there and plays defensive for 20 minutes
idk if this is bad or not i do think people spend to much time with this silly discussion. there is a way to beat protoss consistently and many top terrans do
the key seems to be getting 2 engi bays very early and once your first 2 medivacs are out start your aggression and seize any opening you see
I'll also point out that while you micro you don't have to look at a pylon to keep your production going.
not really an issue because you can always not have warpgates and instead regular gateways if this that big of an issue. problem solved. even with that drawback of warp gates, it's benefits far outweigh having to move scroll to a pylon and warp in units.
and this is the level of players arguing in this thread
Pro level? beastyqt?
A bunch of diamond terrans and beastyqt, who is already notoriously known for being whiny and bm since beta. His argument about how he didn't "deserve" to lose for not dodging 1 storm is not unique to tvp. That is how sc2 is, one fungal, banelings vs marines, vortex, storm, force field all are game changing and you can lose in an instant in any matchup. There are plenty of terrans who are not whiny and have success vs protoss. Naruto has openly stated in this thread that marine ghost will help alot of terrans who rely on marauders the entire game, Lastshadow has made 3 30 min vlogs on tvp explaining in detail how to play with ghost marine/ engagements. Same goes for kawaiirice who used to think tvp was utterly unwinnable and changed his mindset and has improved drastically. Point is every diamond player in this thread is rallying around 1 whiny progamer, when in reality there are those who have success and don't want to argue with said diamond players because they will be ignored and it is not worth the time. Also don't give me the argument that terran takes more apm so its imbalanced, this is not grade school.
I wouldn't really call Naruto and Kawaiirice succesfull. Awesome players, yes. Succesfull, no.
I'm neither successful nor awesome, but thats not what I wanted to point out mainly. Beastyqt is the best Terran I've seen posting in this thread, he's a lot better than I am and other Terrans that have posted here, at least I didn't see anyone familar that I would credit the same level to.
Back to what I originally wanted to say: Please don't quote or call me out for what I actually did never say. BeastyQT is well aware that Terran vs Protoss is winnable and once you can get to an army like mass ghosts and vikings or a full maxed out mech army or anything along those lines, Terran is very scary.
What he's argueing about is that the road to such an army is very bumpy and very hard, unlike lots of players state here. I am pointing out that those armies are valid to use and its possible to get them, but I never said I think its easy nor that I am successful against Protoss.
I am actually very terrible against Protoss, but I'm well aware that a lot of that comes down to my own play. I read the game wrong, I play too agressive and donate units to the Protoss. I am actually quiet good in sitting and just macroing and building up an army, but whenever I try to be agressive or finish the game early I get utterly destroyed. Thats not because Protoss is too strong, but I lack experience and thus game sense against them.
You need to keep an eye on how Koreans play Terran vs Protoss. They pull the Protoss out of position with a drop or sorts of that, safe their drop soon enough and move in at another location. Thats how you are supposed to do it. When I drop, I get shut down and move in at another place and get denied as well.
Is it because Protoss is OP? No. Its because I lack timing, mechanics and skill right now. I am certainly not bad, I would actually say I can play pretty good, even against a lot of good Protoss' , but it doesn't mean I don't make mistakes. Beastyqt is no whiny bitch, because the skill-level he achieved is nothing you can with just whining, but hard work.
He might be frustarted, but so what? He still continues to work. In another thread I had an argument with him and he agreed that those army compositions I mentioned are all capable of taking down Protoss over and over, but the road there is hard and bumpy, I agree. When I stream I get frustrated, I say stupid shit like "look at that ridiculous shit" , but thats because I get mad and frustrated, not because I actually think so.
The only real concern I have about Protoss is the lack of an defenders advantage against forcefields. So please... don't call me out on stuff I didn't say.
a lot of us quit (as in most of the ppl i know that play terran) because we got nerfed every patch, even when terrans weren't winning everything we were still nerfed into the ground forcing us to change our play, and not because of new responses from our opponents but because blizz kept patching every build we had... meanwhile protoss players have been doing the same fucking thing for over a year and every response terran has gets nerfed so whats the point of playing terran if you have to make a new build every few weeks while you see "pros" doing the same overall shit since MLG DC it makes no sense because blizz isn't making the other races come up with new responses meaning the meta game wont evolve because blizz just nerfs new ideas and no one will ever get more skilled...
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video.
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video.
I know all that, I was just making the point that stutter stepping is simply a matter of timing it right, splitting/blink micro and other engagement techniques engage more of your conscious brain and are less embedded in that way.
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video. http://www.youtube.com/watch?v=DgtPyG5ybuM&list=UUU7AuBKoQwTIyKhulOceyvQ&index=5&feature=plcp
What do you mean its not that difficult. Your splitting technique and execution has tons of room to improve. Watch any pro Terran marine split, there's a world of difference. There's even a large difference between players like MKP and Polt and the average GM player. Their marines never run too far back and idle instead of DPSing for instance. There's also a lot of micro after the initial split that you didn't really do. Obviously those pro Terrans are much faster and have great precision and APM and can keep microing smaller groups of marines. Add in the fact that the split trainer is against an army of pure banelings. It's pretty different from a real game scenario where you at least have to worry about surrounding lings as well as Fungals.
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video. http://www.youtube.com/watch?v=DgtPyG5ybuM&list=UUU7AuBKoQwTIyKhulOceyvQ&index=5&feature=plcp
What do you mean its not that difficult. Your splitting technique and execution has tons of room to improve. Watch any pro Terran marine split, there's a world of difference. There's even a large difference between players like MKP and Polt and the average GM player. Their marines never run too far back and idle instead of DPSing for instance. There's also a lot of micro after the initial split that you didn't really do. Obviously those pro Terrans are much faster and have great precision and APM and can keep microing smaller groups of marines. Add in the fact that the split trainer is against an army of pure banelings. It's pretty different from a real game scenario where you at least have to worry about surrounding lings as well as Fungals.
Exactly, the point is, a platinum can do that much, then it's not much of an achievement at all. Pros can do a lot more, yes but the basics are easy enough. hard to master maybe but easy enough for anyone to execute.
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video.
I know all that, I was just making the point that stutter stepping is simply a matter of timing it right, splitting/blink micro and other engagement techniques engage more of your conscious brain and are less embedded in that way.
Stutter stepping isn't all about moving back a move back a move back unconsciously... When you stutter step you figure out which spots you want to move to to minimize surface area for chargelots to try to hit you, this could be behind mineral lines, buildings, and other spots.. What really throws the curve is stutter stepping while target firing other important things of intererests like sentries, stalkers, collosi, banelings, over zealots and lings.
I'd have to disagree that blink micro does not require a crap ton of skill lolzz.. Imma say blink is pretty easy to execute about as easy as pulling the weaken units to the back of the army.. Its about the same skill as stutter step imo, you gotta figure out where you want to engage and minimize losses. I remember I was playing around with blink stalkers a huge deal in 2010 and it was a blast and of course more forgiving than split micro which requires u to just not make 1 miss step.
I think no - one here can stutter step well and calling it out is stupid. Watch MKP stutter step. His marines are basically in an amination circle, it looks like they never stop to shoot. While he's doing that, he's still macroing. Rally some people don't understand the difficulty of somethings T-T!
On March 22 2012 07:55 Type|NarutO wrote: I think no - one here can stutter step well and calling it out is stupid. Watch MKP stutter step. His marines are basically in an amination circle, it looks like they never stop to shoot. While he's doing that, he's still macroing. Rally some people don't understand the difficulty of somethings T-T!
Agreed. You believe something common is very simple to do (stutter stepping marines), until you see someone (MKP) do it ten times better than other top pros. That shit is jaw-droppingly impressive, and makes SC2 a great game imo.
I like how MKP's marines seem to glide on the ground while shooting, like pheonixes :D
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Stutter step takes practice, but then again splitting is also practice. It's not that difficult, I can split fairly well being a platinum player. Micro is 20% skill 80% courage. When you are splitting you are just moving a way while spreading them out, It's not exceptionally difficult to accomplish once you get used to it (this doesn't mean you won't get fucked by positioning and terrain though, there isn't always room for splitting. When all else fails there's courage. My marine split video. http://www.youtube.com/watch?v=DgtPyG5ybuM&list=UUU7AuBKoQwTIyKhulOceyvQ&index=5&feature=plcp
What do you mean its not that difficult. Your splitting technique and execution has tons of room to improve. Watch any pro Terran marine split, there's a world of difference. There's even a large difference between players like MKP and Polt and the average GM player. Their marines never run too far back and idle instead of DPSing for instance. There's also a lot of micro after the initial split that you didn't really do. Obviously those pro Terrans are much faster and have great precision and APM and can keep microing smaller groups of marines. Add in the fact that the split trainer is against an army of pure banelings. It's pretty different from a real game scenario where you at least have to worry about surrounding lings as well as Fungals.
Exactly, the point is, a platinum can do that much, then it's not much of an achievement at all. Pros can do a lot more, yes but the basics are easy enough. hard to master maybe but easy enough for anyone to execute.
1. not all plat players have bad micro thats not always what holds them back 2. doing it in a minigame is waaaay easier than in a real ladder game he couldnt do it then 3. that wasnt even good
On March 22 2012 07:55 Type|NarutO wrote: I think no - one here can stutter step well and calling it out is stupid. Watch MKP stutter step. His marines are basically in an amination circle, it looks like they never stop to shoot. While he's doing that, he's still macroing. Rally some people don't understand the difficulty of somethings T-T!
This. Marine stutter step is incredibly difficult to pull off effectively. Btw, does he use 'Stop' or 'more and attack-move' when stutter-stepping?
Terran has their strength- its the mid game. Unfortunately the game is balanced around timings where certain races are stronger/weaker in certain portions of the game.
Terrans just have to capitalize on their strengths and stay alive until then o.o
I quit playing Terran at high masters cause I was so disheartened that every single patch that came out, Terran was nerfed. We had to change our strats and counters so often that it's not even funny.
On March 22 2012 04:52 Treehead wrote: I find stutter step micro in TvP easier than blink micro in PvZ.
Extreme minority. Unfortunately a rare personal opinion has no real significance.
I find TvP more forgiving (and with more room to outplay your opponent).
1-1-1/2 base timing or essentially lose isn't much "room".
The misconception that protoss players are all microless cretins who play the game by a-moving on the minimap is just that: a misconception.
To quote BeastyQT from this thread (a grandmaster player whose post is at least worth 50-100 normal posts on balance):
If in your mind he deserves to win because of that one storm before me where I had 350-400 apm during fight and he had 50-80 and comparing what I had to do to win fight and what he did to clear up my push then I dont know what to tell you.
Personal opinions have no consequence, in a thread that is mostly made up of personal anecdotal evidence, with the rare post containing winrate data?
Stutter stepping isn't difficult, it's a muscle memory thing. Splitting and spreading is tough on the other hand, as is good blink micro. You are executing precise movements while consciously deciding what units to move where etc, adds an extra level of mental dexterity to the whole equation
Both blink micro and stutter stepping micro are muscle memory. Depending on what your are blinking against, its not really rocket science, through there is some decision making as to where to blink to. But both take a lot of attention and are likely to make your macro slip. It is not like terran does't have things they need to think about while stutter stepping. There are things that people are making out to be far harder than it really is, but stutter step is not one of them.
On March 22 2012 07:55 Type|NarutO wrote: I think no - one here can stutter step well and calling it out is stupid. Watch MKP stutter step. His marines are basically in an amination circle, it looks like they never stop to shoot. While he's doing that, he's still macroing. Rally some people don't understand the difficulty of somethings T-T!
This. Marine stutter step is incredibly difficult to pull off effectively. Btw, does he use 'Stop' or 'more and attack-move' when stutter-stepping?
Attack-move for sure. Do you know pros who use Stop/Hold anyway?