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reach your skill ceiling = give the game up? - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 18 Next All
sotaporo
Profile Joined June 2011
Finland195 Posts
March 10 2012 14:11 GMT
#141
try playing other races. thats how u learn to judge situations better when + its fun to play other races
BenBuford
Profile Blog Joined December 2010
Denmark307 Posts
Last Edited: 2012-03-10 14:25:41
March 10 2012 14:24 GMT
#142
On March 10 2012 22:09 DarQraven wrote:
Starcraft players are so obsessed with this idea of improving that you've apparently forgotten why you play the game/games in the first place.


I play solely for the sake of improvement. I don't really care about winning or having fun.

Sure, the goal is to eventually win more, but it's when I can identify improvements in my play, or enter a new league on ladder, that I get my kicks and my small victories. This is what motivates me to keep playing. Not individual game wins or "having fun".
BenBuford on twitter.
blixel
Profile Joined December 2011
United States17 Posts
March 10 2012 15:19 GMT
#143
I'm surprised to see so many people echoing this idea that there is no such thing as individual skill limit. I find that pretty ridiculous. If there were no such thing as individual skill limits, then everyone who played SC2 would be as good as [name your favorite pro player here]. And if everyone were that good, then the game would be completely pointless. (It would be like playing tic-tac-toe. Everyone would know how to cause a draw in every single match regardless of who went first.)

Choose your analogy. Basketball, golf, whatever. Not everyone can be Michael Jordan or Tiger Woods. The vast majority (99.99% of the population) have to be content to be casual Sunday afternoon golfers.

I live with the fact that I have no musical talent. Try as I might, I just don't have the innate talent to pick up a guitar and strum out my favorite songs. This fact is made abundantly clear to me when I see kids as young as 7 or 8 years old playing like rock gods having no formal training.

I don't know what your personal limit is, but I can assure you that you do have one.
RemnantToe
Profile Joined December 2011
23 Posts
March 10 2012 15:20 GMT
#144
It's a video game. Play til you stop having fun.
Nivoh
Profile Blog Joined March 2010
Norway259 Posts
March 10 2012 15:23 GMT
#145
You have to learn new techniques to improve, identify your flaws, fix them.
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2012-03-10 15:32:50
March 10 2012 15:26 GMT
#146
On March 11 2012 00:19 blixel wrote:
I'm surprised to see so many people echoing this idea that there is no such thing as individual skill limit. I find that pretty ridiculous. If there were no such thing as individual skill limits, then everyone who played SC2 would be as good as [name your favorite pro player here]. And if everyone were that good, then the game would be completely pointless. (It would be like playing tic-tac-toe. Everyone would know how to cause a draw in every single match regardless of who went first.)

Choose your analogy. Basketball, golf, whatever. Not everyone can be Michael Jordan or Tiger Woods. The vast majority (99.99% of the population) have to be content to be casual Sunday afternoon golfers.

I live with the fact that I have no musical talent. Try as I might, I just don't have the innate talent to pick up a guitar and strum out my favorite songs. This fact is made abundantly clear to me when I see kids as young as 7 or 8 years old playing like rock gods having no formal training.

I don't know what your personal limit is, but I can assure you that you do have one.


This, a thousand times. Good work ethics are great and all, but it's simply naive to assume that everyone could be a Boxer, NaDa or Jaedong. It's an insult to decades of biological and psychological research. This is real life, not a Disney movie.
Dujek
Profile Blog Joined September 2011
United Kingdom276 Posts
March 10 2012 15:33 GMT
#147
On March 11 2012 00:26 DarQraven wrote:
Show nested quote +
On March 11 2012 00:19 blixel wrote:
I'm surprised to see so many people echoing this idea that there is no such thing as individual skill limit. I find that pretty ridiculous. If there were no such thing as individual skill limits, then everyone who played SC2 would be as good as [name your favorite pro player here]. And if everyone were that good, then the game would be completely pointless. (It would be like playing tic-tac-toe. Everyone would know how to cause a draw in every single match regardless of who went first.)

Choose your analogy. Basketball, golf, whatever. Not everyone can be Michael Jordan or Tiger Woods. The vast majority (99.99% of the population) have to be content to be casual Sunday afternoon golfers.

I live with the fact that I have no musical talent. Try as I might, I just don't have the innate talent to pick up a guitar and strum out my favorite songs. This fact is made abundantly clear to me when I see kids as young as 7 or 8 years old playing like rock gods having no formal training.

I don't know what your personal limit is, but I can assure you that you do have one.


This, a thousand times. Good work ethics are great and all, but it's simply naive to assume that everyone could be a Boxer, NaDa or Jaedong. It's an insult to decades of biological and psychological research.


Yes, not everyone has the potential to be a top pro. But to imply that there are gold players out there with no chance of improving is equally ridiculous.
SnuggleZhenya
Profile Joined July 2010
596 Posts
March 10 2012 15:36 GMT
#148
I'm guessing you haven't actually reached your skill ceiling, you've just reached a point where you've got to put in a relatively large amount of work for a relatively small gain in skill. It may be that you simply don't have the time anymore to get better give that sort of curve, or at least better enough that you care to keep working on it. I can see quitting if the only reason you enjoy playing is regularly measurable progress. However, you should evaluate whether or not you actually have reached this level.
You'll never get better being an angry nerd sitting alone in your room.
lorkac
Profile Blog Joined December 2010
United States2297 Posts
March 10 2012 16:23 GMT
#149
Web flash hit his skill ceiling, he practiced so hard that he bled on his keyboard.

I'm not saying we should bleed on our keyboards--but we have to accept that we will eventually reach a mechanical barrier where it is our own physical limitations that hold us back. When it feels like our brain has more ideas and decisions than our hands can produce. This barrier is the true area of the game where the advice "work on your mechanics" is the most appropriate. Anyone can run--but it takes dedication to be an Olympic runner, it takes training to do a marathon, etc...

Most players, myself included, eventually max out on our hand brain relationship. That's when we go in and practice the tiniest aspects of the game and only focus on that. It took me a week to build a refinery on 13 supply. It took me a month to prevent a consistent supply block on 52 supply. All these tiny moments that "work for the most part" all takes a long time to perfect mechanically. There isn't a skill ceiling, there is a will ceiling. How much more of your time in a day are you willing to spend not playing a video game and simply training Hand motion? Training scout timings? Training apm accuracy? Etc...
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
blixel
Profile Joined December 2011
United States17 Posts
March 10 2012 16:24 GMT
#150
On March 11 2012 00:33 Dujek wrote:
Show nested quote +
On March 11 2012 00:26 DarQraven wrote:
On March 11 2012 00:19 blixel wrote:
I'm surprised to see so many people echoing this idea that there is no such thing as individual skill limit. I find that pretty ridiculous. If there were no such thing as individual skill limits, then everyone who played SC2 would be as good as [name your favorite pro player here]. And if everyone were that good, then the game would be completely pointless. (It would be like playing tic-tac-toe. Everyone would know how to cause a draw in every single match regardless of who went first.)

Choose your analogy. Basketball, golf, whatever. Not everyone can be Michael Jordan or Tiger Woods. The vast majority (99.99% of the population) have to be content to be casual Sunday afternoon golfers.

I live with the fact that I have no musical talent. Try as I might, I just don't have the innate talent to pick up a guitar and strum out my favorite songs. This fact is made abundantly clear to me when I see kids as young as 7 or 8 years old playing like rock gods having no formal training.

I don't know what your personal limit is, but I can assure you that you do have one.


This, a thousand times. Good work ethics are great and all, but it's simply naive to assume that everyone could be a Boxer, NaDa or Jaedong. It's an insult to decades of biological and psychological research.


Yes, not everyone has the potential to be a top pro. But to imply that there are gold players out there with no chance of improving is equally ridiculous.


It's not ridiculous. Gold league exists for a reason. If EVERYONE could get out of Gold league, then the ranking system would be inherently broken. But it's not broken, it's relativistic. So there will always be a group of people in Gold. And some of them are permanently stuck there because their relative skill will never increase enough to get them into Platinum. They may improve, but unfortunately other people improve too. Add to that the fact that new people buy the game, have a knack for it, and improve at a much faster rate than other people who have played for months or years.

So not only is it NOT ridiculous to say that some people are stuck in Gold (or Platinum or whatever), but I would even go as far as to say it's possible (perhaps even probable) that some of those people are more likely to go DOWN in rank even though they are getting better at the game over time. (They just aren't improving as fast as everyone else.)
Narcind
Profile Blog Joined May 2010
Sweden2489 Posts
March 10 2012 16:29 GMT
#151
On March 10 2012 23:24 BenBuford wrote:
Show nested quote +
On March 10 2012 22:09 DarQraven wrote:
Starcraft players are so obsessed with this idea of improving that you've apparently forgotten why you play the game/games in the first place.


I play solely for the sake of improvement. I don't really care about winning or having fun.

Sure, the goal is to eventually win more, but it's when I can identify improvements in my play, or enter a new league on ladder, that I get my kicks and my small victories. This is what motivates me to keep playing. Not individual game wins or "having fun".


You voluntarily spend your free time on something you're not having fun with? What?
mazqo
Profile Joined September 2010
Finland368 Posts
March 10 2012 16:30 GMT
#152
I havent improved at all for 1 year and i play this game 6 hours a day. Few season ago i had 65% winrate in that season, now i have like 59%, i seem to get worse related to others. 15 000 games since sc2 came out and im average grandmaster level player. I switched race 3 months ago and im still at the same level as i was when i switched (rank ~100-200 in sc2ranks masters). Now im actually trying to improve my mechanics and trying to understand the game better and watching replays and trying to understand decisions behind moves etc... will see if i will gain any improvement.
Holy_AT
Profile Joined July 2010
Austria978 Posts
March 10 2012 16:37 GMT
#153
You have three choices in this life: be good, get good, or give up.

So whats it gona be ?
What I hear your post is your frustration of not getting better.

Maybe you should give up and lean back for some weeks and enjoy the game without the context of getting better and needing to win or stop playing at all for some weeks.
The most important thing is to enjoy what you are doing and if you do not enjoy it you cant really get better. Find out how you enjoy to play or if you enjoy it and you will know what todo.
TheTurk
Profile Joined January 2011
United States732 Posts
March 10 2012 16:50 GMT
#154
There is no "skill ceiling" that anyone can feasibly reach.
Even on an individual level.
Anyone has the ability to become MC or MKP if they pour years and years of hard, dedicated training and ironstead heart into this game.
Whoever told you that there is has significantly tainted your potential and esteem.
Starcraft is a lifestyle.
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
March 10 2012 16:55 GMT
#155
If you're doing all that, you're obviously not doing them well enough. Plat is not a skill ceiling for anyone. Keep practicing, you'll see results soon.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
Monkeyballs25
Profile Joined October 2010
531 Posts
March 10 2012 16:55 GMT
#156
On March 11 2012 01:50 TheTurk wrote:
There is no "skill ceiling" that anyone can feasibly reach.
Even on an individual level.
Anyone has the ability to become MC or MKP if they pour years and years of hard, dedicated training and ironstead heart into this game.
Whoever told you that there is has significantly tainted your potential and esteem.


I guess all those Koreans playing for 8 hours a day for years and not even getting into Code A must not be dedicated enough.
Believing in yourself is one thing, but this is just *ridiculous*.
archonOOid
Profile Blog Joined March 2011
1983 Posts
March 10 2012 16:57 GMT
#157
i play sc2 to keep me occupied. I play to reach flow. To do so i must play competitive.
I'm Quotable (IQ)
Korste
Profile Joined August 2011
United States64 Posts
March 10 2012 16:57 GMT
#158
if/when i reach my skill ceiling, ill just play more, im addicted to this game...
ForgottenOne
Profile Joined August 2010
Romania236 Posts
Last Edited: 2012-03-10 17:02:53
March 10 2012 16:58 GMT
#159
I don't think I got the change to reach my skill ceiling because I gave it up when it stopped being fun. When all the newbies on the ladder (think mid master) were experts at the game and playing the severely underpowered race in that specific match up.

But to kinda answer the question:
+ Show Spoiler +
I'm close to the skill ceiling in Software Development (equivalent to top Korean Pros) and I feel like giving up to pursue something challenging again; I think Poker.
Born free, as free as the wind blows...
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 10 2012 17:05 GMT
#160
if you play to get better and youve given up on getting better then quit

if you play to ahve fun then keep on having fun
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