reach your skill ceiling = give the game up? - Page 6
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bgrN.
Sweden66 Posts
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snooks
7 Posts
On March 10 2012 18:36 sleepingdog wrote: So, if you work out 5-6 times a weak and still fail to win a triathlon...do you stop doing sports altogether? Unless you are trying to make a living out of playing, why would you want to stop just because you aren't rising on the ladder? Why not just play because it's...well...fun? QFT Working out benefits you more than wasting time playing video games as well. | ||
Rassy
Netherlands2308 Posts
Infact: everyone who played over 2 years , a significant amount of games and is above 18 is not likely to improve much more and should be near their personal skill ceiling. Dont think its a problem, whats left is playing sc for fun, wich is great i might add ![]() | ||
Honga
Australia64 Posts
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Phays
Sweden162 Posts
Positive attitude is the way to go. | ||
Thylacine
Sweden882 Posts
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Fym
United Kingdom189 Posts
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SigmaoctanusIV
United States3313 Posts
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MockHamill
Sweden1798 Posts
1. Except the top 5 SC2 players in the world almost any job pays better than being a pro gamer. So getting better will give not give you any money. 2. If you got twice as good you would still lose half your games due to how the ladder matchmaking is constructed. So getting better will not win you more games. 3. Plat now is better than Master one year ago; everyone has improved a lot. So even if you are standing still league wise it very likely that you are improving rapidly. 4. No one is even at 10% of their skill cap. Gold players 2 years from now will be better than the current Master players. So there are a huge number of SC2 skills to improve and no one has even mastered the basics yet. | ||
Big J
Austria16289 Posts
On March 10 2012 13:02 Xarow wrote: until you're using 100% of your brain, you haven't reached your skill ceiling. this applies to everything. +1 | ||
DaisyP
United States47 Posts
fwiw, two things that changed the way I played bw: 1) after talking to better bw players (e. g. gretorp), I realized that I wasn't thinking about the game correctly. For newbs, sc is about learning bo's and unit composition. This is sorta the foundation, but not the "point" of the game. At its core, sc is actually a STRATEGY game (imagine that), where you make decisions! Break EVERYTHING down, and ask why players do the things they decide to do. What are the opportunity costs when you build 2 gateways before nexus? nexus after 1gate? when you decide to tech x at n timing rather than y at n timing? Why is a certain timing attack commonly used? If you're a protoss player, I remember seeing some commentated fpvods of whiteRa that were really nice, where you can see the excellent scouting/decision making that exemplifies sc. 2) actually practice! If you want to get better, don't just ladder and play the game. Just like a basketball player does shooting drills, runs plays, and does physical condition drills (i. e. specific training regimens that generally aren't fun, but make you better) , you have to actually focus on specific aspects of your mechanics. When I played bw "competitively" in college, I spent almost half my time in single player, making sure that at all times and situations, my nexus was always flashing (unless I was probe cutting or at saturation), and my gates were always producing (ALWAYS!!!! unless I was unit cutting to squeeze out a nexus or tech). I also focused on multitasking (storm drop 2 locations while microing a large battle, dt harass 2 locations while macroing, etc.) If you can't do these things in single player, you can't do them under pressure. Some other tips: 1) Do you have enhanced pointer precision turned off? | ||
Mataza
Germany5364 Posts
If you feel you don´t get better no matter how often you play, then there is most likely a problem with your mentality. It happens to everyone. When you think "I can´t play faster" or "I can´t look back to my base while I´m fighting" then that´s the first thing that´s wrong. Being faster and more precise is a totally dull thing you can train. It´s easier for some people than it is for others, but still everybody with 2 working hands can reach pro gamer speed and precision. It´s just a lot of work and it´s probably dull. Watching streams and reading strategy thread does not automatically make you better. There is the difference between knowing and understanding. I personally know a lot of zerg playstyles like roach/infestor, broodlord/infestor or ling/muta. But the only zerg playstyles I fully understand are simple ones like pure roach or pure ling. Also those are pretty bad competitively. Just never assume you already understand something which you only know. On March 10 2012 19:52 DaisyP wrote: 1) after talking to better bw players (e. g. gretorp), I realized that I wasn't thinking about the game correctly. For newbs, sc is about learning bo's and unit composition. This is sorta the foundation, but not the "point" of the game. At its core, sc is actually a STRATEGY game (imagine that), where you make decisions! Break EVERYTHING down, and ask why players do the things they decide to do. What are the opportunity costs when you build 2 gateways before nexus? nexus after 1gate? when you decide to tech x at n timing rather than y at n timing? Why is a certain timing attack commonly used? If you're a protoss player, I remember seeing some commentated fpvods of whiteRa that were really nice, where you can see the excellent scouting/decision making that exemplifies sc. 2) actually practice! If you want to get better, don't just ladder and play the game.(..) When I played bw "competitively" in college, I spent almost half my time in single player, making sure that at all times and situations, my nexus was always flashing (unless I was probe cutting or at saturation), and my gates were always producing (ALWAYS!!!! unless I was unit cutting to squeeze out a nexus or tech). I also focused on multitasking (storm drop 2 locations while microing a large battle, dt harass 2 locations while macroing, etc.) If you can't do these things in single player, you can't do them under pressure. Some other tips: 1) Do you have enhanced pointer precision turned off? Qoted for truth. A buildorder is a set of decisions you are not making others made for you. You only know those decisions. Always work on understanding the decisions so you can make your own. | ||
Sbrubbles
Brazil5776 Posts
On March 10 2012 12:48 glyoArtOfWar wrote: you destroy the floor and lay a new foundation Does this equate to switching races? | ||
Sup3rior
Sweden442 Posts
On March 10 2012 12:48 glyoArtOfWar wrote: you destroy the floor and lay a new foundation amazing =) | ||
Guamshin
Netherlands295 Posts
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Tedde93
Sweden169 Posts
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OGzan
United States289 Posts
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AnythingThenDelete
381 Posts
Maybe take a " little " break ( not too long could lost a lot ), then go back to the game ( or maybe try to play zerg/terran just a little and then rego back to toss ) , you will maybe have a new sight on your skill. And try to define your troubles ( low apm ? map awareness ? low macro ? low micro ? low multitask ? need more precision on your game ? ) , there migh be something you miss. IMO if someone does exactly what you have listed , he migh be able to reach the master league ( not GM ). | ||
Cokefreak
Finland8095 Posts
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Goliath0nline
Canada165 Posts
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