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reach your skill ceiling = give the game up? - Page 6

Forum Index > SC2 General
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bgrN.
Profile Joined May 2011
Sweden66 Posts
March 10 2012 10:17 GMT
#101
There´s nothing like a skillceiling. That´s just limits you build up in your own head. If you´ve hit a "limit", then you just need a to see things in a different angle. There´s nothing differing anyone from a pro. Dedication, the right training and guidance is what you need.
snooks
Profile Joined October 2011
7 Posts
March 10 2012 10:19 GMT
#102
On March 10 2012 18:36 sleepingdog wrote:
So, if you work out 5-6 times a weak and still fail to win a triathlon...do you stop doing sports altogether?

Unless you are trying to make a living out of playing, why would you want to stop just because you aren't rising on the ladder? Why not just play because it's...well...fun?


QFT

Working out benefits you more than wasting time playing video games as well.
Rassy
Profile Joined August 2010
Netherlands2308 Posts
Last Edited: 2012-03-10 10:26:35
March 10 2012 10:23 GMT
#103
For thoose who say this i a hypothetical "problem":Tons of sc players have reached their personal skill ceiling.
Infact: everyone who played over 2 years , a significant amount of games and is above 18 is not likely to improve much more and should be near their personal skill ceiling.
Dont think its a problem, whats left is playing sc for fun, wich is great i might add

Honga
Profile Joined October 2011
Australia64 Posts
March 10 2012 10:28 GMT
#104
I'd say try play a different race.
Phays
Profile Joined January 2012
Sweden162 Posts
Last Edited: 2012-03-10 10:29:19
March 10 2012 10:28 GMT
#105
Play more? If you go around say to yourself ''I've reached my skill ceiling I can't get any better'' do you really think you will get any better?

Positive attitude is the way to go.
Thylacine
Profile Joined August 2011
Sweden882 Posts
March 10 2012 10:32 GMT
#106
Practice more, platinum is nothing. If you do ALL the things you mentioned then no way you cant be improving. All I did was ladder and I got diamond in S1.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
Fym
Profile Joined October 2009
United Kingdom189 Posts
March 10 2012 10:34 GMT
#107
if you are playing professionally I suggest you rethink, however if its just amateur, don't worry about it
If you wanna be a good chef, you dont make fish n chips.
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
March 10 2012 10:40 GMT
#108
If you've hit the skill ceiling then you've probably consistently won a few gsls
I am Godzilla You are Japan
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2012-03-10 10:45:16
March 10 2012 10:43 GMT
#109
It is quite simple:

1. Except the top 5 SC2 players in the world almost any job pays better than being a pro gamer. So getting better will give not give you any money.

2. If you got twice as good you would still lose half your games due to how the ladder matchmaking is constructed. So getting better will not win you more games.

3. Plat now is better than Master one year ago; everyone has improved a lot. So even if you are standing still league wise it very likely that you are improving rapidly.

4. No one is even at 10% of their skill cap. Gold players 2 years from now will be better than the current Master players. So there are a huge number of SC2 skills to improve and no one has even mastered the basics yet.

Big J
Profile Joined March 2011
Austria16289 Posts
March 10 2012 10:49 GMT
#110
On March 10 2012 13:02 Xarow wrote:
until you're using 100% of your brain, you haven't reached your skill ceiling.

this applies to everything.

+1
DaisyP
Profile Joined August 2009
United States47 Posts
March 10 2012 10:52 GMT
#111
bw player here, though I easily place into plat without knowing all of the units. you're def not at your max. At plat, you can easily get a >0.500 winrate just by "macroing well" i. e. not missing a beat on worker/unit production and outmassing your mechanically inferior opponent.

fwiw, two things that changed the way I played bw:

1) after talking to better bw players (e. g. gretorp), I realized that I wasn't thinking about the game correctly. For newbs, sc is about learning bo's and unit composition. This is sorta the foundation, but not the "point" of the game. At its core, sc is actually a STRATEGY game (imagine that), where you make decisions! Break EVERYTHING down, and ask why players do the things they decide to do. What are the opportunity costs when you build 2 gateways before nexus? nexus after 1gate? when you decide to tech x at n timing rather than y at n timing? Why is a certain timing attack commonly used? If you're a protoss player, I remember seeing some commentated fpvods of whiteRa that were really nice, where you can see the excellent scouting/decision making that exemplifies sc.

2) actually practice! If you want to get better, don't just ladder and play the game. Just like a basketball player does shooting drills, runs plays, and does physical condition drills (i. e. specific training regimens that generally aren't fun, but make you better) , you have to actually focus on specific aspects of your mechanics. When I played bw "competitively" in college, I spent almost half my time in single player, making sure that at all times and situations, my nexus was always flashing (unless I was probe cutting or at saturation), and my gates were always producing (ALWAYS!!!! unless I was unit cutting to squeeze out a nexus or tech). I also focused on multitasking (storm drop 2 locations while microing a large battle, dt harass 2 locations while macroing, etc.) If you can't do these things in single player, you can't do them under pressure.

Some other tips:
1) Do you have enhanced pointer precision turned off?
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2012-03-10 11:19:10
March 10 2012 11:10 GMT
#112
Assumptions assumptions.

If you feel you don´t get better no matter how often you play, then there is most likely a problem with your mentality. It happens to everyone. When you think "I can´t play faster" or "I can´t look back to my base while I´m fighting" then that´s the first thing that´s wrong.
Being faster and more precise is a totally dull thing you can train. It´s easier for some people than it is for others, but still everybody with 2 working hands can reach pro gamer speed and precision. It´s just a lot of work and it´s probably dull.

Watching streams and reading strategy thread does not automatically make you better. There is the difference between knowing and understanding.
I personally know a lot of zerg playstyles like roach/infestor, broodlord/infestor or ling/muta. But the only zerg playstyles I fully understand are simple ones like pure roach or pure ling. Also those are pretty bad competitively.
Just never assume you already understand something which you only know.


On March 10 2012 19:52 DaisyP wrote:
1) after talking to better bw players (e. g. gretorp), I realized that I wasn't thinking about the game correctly. For newbs, sc is about learning bo's and unit composition. This is sorta the foundation, but not the "point" of the game. At its core, sc is actually a STRATEGY game (imagine that), where you make decisions! Break EVERYTHING down, and ask why players do the things they decide to do. What are the opportunity costs when you build 2 gateways before nexus? nexus after 1gate? when you decide to tech x at n timing rather than y at n timing? Why is a certain timing attack commonly used? If you're a protoss player, I remember seeing some commentated fpvods of whiteRa that were really nice, where you can see the excellent scouting/decision making that exemplifies sc.

2) actually practice! If you want to get better, don't just ladder and play the game.(..)
When I played bw "competitively" in college, I spent almost half my time in single player, making sure that at all times and situations, my nexus was always flashing (unless I was probe cutting or at saturation), and my gates were always producing (ALWAYS!!!! unless I was unit cutting to squeeze out a nexus or tech). I also focused on multitasking (storm drop 2 locations while microing a large battle, dt harass 2 locations while macroing, etc.) If you can't do these things in single player, you can't do them under pressure.

Some other tips:
1) Do you have enhanced pointer precision turned off?

Qoted for truth.
A buildorder is a set of decisions you are not making others made for you. You only know those decisions.
Always work on understanding the decisions so you can make your own.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
March 10 2012 11:11 GMT
#113
On March 10 2012 12:48 glyoArtOfWar wrote:
you destroy the floor and lay a new foundation


Does this equate to switching races?
Bora Pain minha porra!
Sup3rior
Profile Joined November 2010
Sweden442 Posts
March 10 2012 11:12 GMT
#114
On March 10 2012 12:48 glyoArtOfWar wrote:
you destroy the floor and lay a new foundation


amazing =)
HELLO!!! lol! :D
Guamshin
Profile Joined January 2011
Netherlands295 Posts
March 10 2012 11:21 GMT
#115
Lots of people aren't reading properly........
Weeeee
Tedde93
Profile Joined October 2010
Sweden169 Posts
March 10 2012 11:26 GMT
#116
I'd say you pretty much choose a strategy for each matchup for each race and just stick to them, "if you are great with on build you are a great player, if you are okay with many builds you are an okay player, and i really think you should play more and spend less time watching streams, reading about strategy etc, at your lvl skill>strategy.
Patiance is the element of succes"
OGzan
Profile Blog Joined June 2008
United States289 Posts
March 10 2012 11:26 GMT
#117
Sometimes I feel that some players take this game WAY to seriously at first. Some players have ideas like, "I'm gonna be the best that ever was!" The moment they start hitting a speed bump they flip and freak out claiming they want to quit now or just feel lost. You should really just play to enjoy the game and keep at it. If you want to improve you can watch replays, pro streams, grind out games on ladder, learn new build orders, play the other races, exercise, etc. There are a lot of ways you can improve, but just remember that you're playing to have fun, not to turn SC2 into a job.
(Zan) :: http://www.twitch.tv/byzantiumsc :: Terran Player currently teamless ::
AnythingThenDelete
Profile Blog Joined January 2011
381 Posts
Last Edited: 2012-03-10 11:39:57
March 10 2012 11:27 GMT
#118
really good question , i just reached my goal ( platinum league ) i think i can't do anything better so maybe go back a little on games with friends :p

Maybe take a " little " break ( not too long could lost a lot ), then go back to the game ( or maybe try to play zerg/terran just a little and then rego back to toss ) , you will maybe have a new sight on your skill.

And try to define your troubles ( low apm ? map awareness ? low macro ? low micro ? low multitask ? need more precision on your game ? ) , there migh be something you miss. IMO if someone does exactly what you have listed , he migh be able to reach the master league ( not GM ).
Cokefreak
Profile Joined June 2011
Finland8095 Posts
March 10 2012 11:32 GMT
#119
When I reached my "skill ceiling" I quit playing for a long while, then started again from bronze, worked my way up to my old skill ceiling, realized how much better I was now, decided to not give a damn any more, dropped down to a low league and am now having fun trolling in games.
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
March 10 2012 11:37 GMT
#120
mechanics bro. I main zerg but my terran and protoss are mid-low masters level on mechanics alone. Every game you should try to play faster. gl!
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