Bronze level players - Page 4
Forum Index > SC2 General |
Meskalaatio
Finland1 Post
| ||
xxgeffxx
United States119 Posts
On March 08 2012 17:53 Adamgm wrote: So, thought I might try here.. any bronze players who consider themselves relatively hardcore and still have pretty great games in bronze? When I first got starcraft 2, I immediately played my placement matches(which I regretted when I wanted to try to get promoted). In these games, I used only common sense and some broodwar knowledge(make pylons for supply, make more production facilities if you have too much $, get units that can hit both air and ground, get detectors by your entrance and mineral line for cloaked stuff, if he expands you expand maybe even twice because most likely no attack will come for a few minutes etc.). I didn't open warpgates. http://drop.sc/128445 I'm diamond now but I can honestly say those matches were the funnest matches I ever had while playing because of the fact that I didn't know how any battle could turn out and the tides could turn in either players favor(which is why you see many lower league terrans float their buildings even after it's obvious to us the game is over). The adrenaline was on because no one knows what they were doing and we are like children in a candy store with no idea what diabetes or cholesterol is. Compare this to someone like idra, where if he sees a build order loss he might just leave the game right away because it's his job, which I can understand somewhat as his priorities in sc2 are to make money over having "fun". Placement:Silver, but facing bronzes over 60% of time. I was never completely demoted to bronze, perhaps because of luck, but I probably should have been there. I was about to write a guide as to how you can get promoted, as I thought that was what your last sentence(which was a little confusing) was but then I realized it was not what you wanted. | ||
UmiNotsuki
United States633 Posts
Seriously, let's say you're Terran? Make SCV's, make supply depots, make barracks, and make marines. If you just make as many marines as you possibly can and you do it even kinda half well, you're gonna get out of bronze, even today. This is speaking as someone who has spent a lot of time at the bottom of the ladder. I mean, seriously, I got placed in Platinum with Terran on EU recently, after never having played almost any Terran at all. I just made barracks units and simple stim attacks. Platinum. Better than 60% of the players on the server. It's not that hard... | ||
danielrosca
Romania123 Posts
On March 08 2012 22:55 xxgeffxx wrote: I was about to write a guide as to how you can get promoted, as I thought that was what your last sentence(which was a little confusing) was but then I realized it was not what you wanted. Choosing to play a competitive game and wanting to be the lowest tier possible. Seriously? | ||
Sabin010
United States1892 Posts
I can tell you the average skill level in the bronze league is much higher than a year ago. For instance, I'm in bronze league, I'm synching probes on the closer patches, and using strong timings. When I first started I never even built sentries (other than 1 or two max for holding a ramp), but now I can donut groups and storm them/ use the forcefields to keep enemy units at colossus/stalker/immortal max range, and lots of multi-tasking. I recently won a bronze league PvZ (big macro game ended when both had 5+ bases and I got a nice flank on his broodlords) and was complemented on my multi-tasking. The opponent said he was using his best micro and macro, but I was on top of him at every step. The biggest reason for my low league status is I'm stubborn and think I can design some new innovative build or something. I'll try these strategies like pheonix -> DTs -> mothership and lose 10 strait games because the build just doesn't work against any kind of standard play. TL:DR playing the game should be playing. If you're in bronze play it for fun, don't get discouraged, and don't be embaressed. You're not going to be winning a code-s championship anytime soon, but don't let that stop you from having some fun. | ||
Achaia
United States643 Posts
On March 08 2012 23:02 UmiNotsuki wrote: I have played exactly 5 games with Protoss in my entire life. Couple days back, the most recent of those games was be absolutely murderifying a bronze Terran. I'm not very good, I'm just diamond Zerg, but that game was extremely easy for me, so I can't even begin to imagine that actually trying, you could be stuck in bronze. Seriously, let's say you're Terran? Make SCV's, make supply depots, make barracks, and make marines. If you just make as many marines as you possibly can and you do it even kinda half well, you're gonna get out of bronze, even today. This is speaking as someone who has spent a lot of time at the bottom of the ladder. I mean, seriously, I got placed in Platinum with Terran on EU recently, after never having played almost any Terran at all. I just made barracks units and simple stim attacks. Platinum. Better than 60% of the players on the server. It's not that hard... Eh, just because you don't understand how someone could be in Bronze still even with playing regularly doesn't mean it's that easy for them to get out. Whatever reason it is keeping them in Bronze they seem to have made peace with it. Like any activity, there will be people that can grasp the concepts/skills that come with improving in this game and some that won't, but will still enjoy playing. I know people that love basketball, watch all the time, play regularly but are still awful. Why? Who knows? But just because they're not getting significantly better doesn't stop them from enjoying the game. The thing is, do what you enjoy even if you're bad at it. Not everyone can be great at everything. EDIT: Ah, ninja'd by the guy above me. He literally made the same point I was planning to make lol. | ||
Gamerportal
United States33 Posts
| ||
papaz
Sweden4149 Posts
On March 08 2012 20:47 Dodgeball wrote: I believe him. it's totally possible Destiny went from Bronze league to Platinum just by building only drones and queens. no other units, no spines. Some of his opponents stream cheated and knew what he was doing and still lost. Dragon beats gold level players by building only SVCs, Planetary Fortresses and Turrents. 200 svc army > gold league. He also did the same build against a master league zerg, but he had to use ghosts at the end to snipe the broodlords. That master league zerg was pretty angry saying something like "you dont deserve gg". He also beats diamond league players using only mouse, no keyboard. Sorry, but I have a hard time believing Destiny could pull that off right now. Maybe in the first month or two in SC2 but I doubt he would climb from bronze to plat with only drones and queens today. Also Dragon beat SOME players yeah. But that isn't the same as he consistenly beats gold league players with scv, turrets and planetary fortresses. | ||
pigmanbear
Angola2010 Posts
So, I don't think it's necessarily fair to call oneself a "Bronze level player" as though you're part of some caste. In time, whether you like it or not, you'll be a Silver/Gold/better-level player due to muscle memory and game knowledge, if nothing else. I disagree heartily with posters who say that Bronze league, etc. are "better" now than they were in the past. Having taken many field trips to Bronze (forgive me) with my main account, the abilities of the average Bronze league player are no better or worse than they were when I was floundering in that place. | ||
nttea
Sweden4353 Posts
![]() | ||
pigmanbear
Angola2010 Posts
On March 08 2012 23:22 Sabin010 wrote: For instance, I'm in bronze league, I'm synching probes on the closer patches, and using strong timings. By definition, a timing is not strong if it fails against such a low-level player. The big error I often see in low-level players is the mistaken timing: They go for a two-base all-in when their opponent is also massing units and is not going for high-tech or a third base. So, there's no timing window. I think some people see a player use a roach/ling/bane timing against a hellion expanding terran in a tournament and automatically think that's a strong timing. But it's weak to useless if the terran was safely expanding while getting siege tech. | ||
pigmanbear
Angola2010 Posts
On March 08 2012 22:55 xxgeffxx wrote: When I first got starcraft 2, I immediately played my placement matches(which I regretted when I wanted to try to get promoted). In these games, I used only common sense and some broodwar knowledge(make pylons for supply, make more production facilities if you have too much $, get units that can hit both air and ground, get detectors by your entrance and mineral line for cloaked stuff, if he expands you expand maybe even twice because most likely no attack will come for a few minutes etc.). Hehe, I did the same thing when I got the game in 2010. I remember thinking, "well, Hydras were good in BW...guess I'll make a bunch of those." Did not go well! | ||
docvoc
United States5491 Posts
1. hot key your first hatch 4 2. hot key all your hatches on 4 3. continue pressing 4 throughout the game 4. make extra supply when you don't have anything else to make 5. just make pure ling, ZZZZZZZ 6. overlords and lings to gold. Seriously, they can't do anything against you if you have so much more than them. Actually this should work all the way to or through gold when you will actually have to learn a strategy. Finally if progression is what you care about, you should know that by even playing 1v1 you are in the top percentile of players because most of them have stopped around your level because the game is so hard to be even ok at. I think that the way to progress is really to just ladder hard and not worry about losing. the key is to keep your minerals under 500 at all times past the early game and under 200 in the early game ![]() | ||
Chunhyang
Bangladesh1389 Posts
| ||
Sabin010
United States1892 Posts
On March 08 2012 23:46 pigmanbear wrote: By definition, a timing is not strong if it fails against such a low-level player. The big error I often see in low-level players is the mistaken timing: They go for a two-base all-in when their opponent is also massing units and is not going for high-tech or a third base. So, there's no timing window. I think some people see a player use a roach/ling/bane timing against a hellion expanding terran in a tournament and automatically think that's a strong timing. But it's weak to useless if the terran was safely expanding while getting siege tech. I mean, after scouting a gasless expansion going for a proxy starport all-in in TvP. Being active with the stalkers on the map before speed/concussive shells. The little things like that. NOT oh I got warp gate so im gonna do this timing with my warp gates into a Terran with siege. That's not a timing attack that's just suicide. | ||
serum321
United States606 Posts
| ||
Legion710
Canada423 Posts
Following your logic, an all star NCAA player is as good as an all star NBA player. Yeah right. Different leagues. | ||
Wrathi
Finland16 Posts
On March 09 2012 00:34 serum321 wrote: Without a doubt the skill distribution is much higher and narrower now then it was when the game was released. For example, shortly after the game was released I beat the campaign on normal then laddered. I didn't know what hotkeys were, I didn't know what control groups were and I was still able to win games. Come back a year later, watch tutorials, learn basic build orders, learn hotkeys, control groups. I was aeons better than what I was a year earlier and I still lost way more than I won compared to shortly after launch. My mmr dropped as low as it can go to the point that every opponent I faced was favored. Pretty much this. Skill levels these days are a lot higher than they were when the game launched. I'm currently silver with my zerg with average apm of 90-100. I hotkey stuff, expand, scout and make unit combos yet I still lose a lot. Beta/release was much easier in terms of player skill level. | ||
Aunvilgod
2653 Posts
| ||
pigmanbear
Angola2010 Posts
On March 09 2012 00:52 Wrathi wrote: Pretty much this. Skill levels these days are a lot higher than they were when the game launched. I'm currently silver with my zerg with average apm of 90-100. I hotkey stuff, expand, scout and make unit combos yet I still lose a lot. Beta/release was much easier in terms of player skill level. OK? My Zerg is Diamond (I Random now) with APM topping out in the mid-90s, on a very good day. Most games I'm around 75. You might just not know how to win games consistently yet. People focus on all the wrong things! | ||
| ||