How to play Starcraft Master mod - Page 17
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XenoX101
Australia729 Posts
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Antylamon
United States1981 Posts
I feel good about myself ![]() | ||
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BushidoSnipr
United States910 Posts
but i beat it in one night ![]() I also loved how the last one was a tribute to boxer kekeke | ||
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Ryndika
1489 Posts
e: finished it anyways, it just feel pretty rng if it has range or not. Its like marines are not where they are. e: ROFL at 29, those marines just wont clump up when i click middle of them. XD 'wtf is this? At 30 I use my warprism technic where i pick and then d click medivac. But you cant since it doesnt allow you to use drop command instantly....... lol, all real game training doesnt compute here. It's annoying when they split attacks.. :/ I think ping is screwing me around at 30. those animations and damages doesnt make any sense. It wouild be also easier if stalkers shot in a volleys and not every 0.3sec. Completed after ~9 tries but that freaking d button is gonna get some spanking tonight seriously.. e: I want more of these 30 not enough. ^^ Also artosis reference lol? | ||
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Murlox
France1699 Posts
Got banelings snipe and tank drop with 100% luck, though | ||
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Faust852
Luxembourg4004 Posts
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CruelZeratul
Germany4588 Posts
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Serelitz
Netherlands2895 Posts
On March 04 2012 04:05 Faust852 wrote: Terrans challenges are the hardest imho. That's because they're insanely unrealistic. The worst P/Z ones can actually happen (bane/ling micro wars and multi caster/ability usage (feedback/lift/blink)). The T ones just don't happen. Banshees vs marines without stim/combat shields without a cliff? medivac + tank against only 3 stalkers? Full energy ghosts + marines against infinity ling/baneling without baneling speed? Neither of those will ever happen. | ||
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TheQforce
United Kingdom48 Posts
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Kernkraft
93 Posts
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emc
United States3088 Posts
On March 04 2012 05:22 Kernkraft wrote: My map has differen challenges and i cant get past the HT because the Map is alot bigger and there are about twice as many marines so the map blizzard made, was customly designed just around you? I don't think so, the HT vs marines is pretty difficult but I guarantee you're using the same version as the rest of us. | ||
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Kernkraft
93 Posts
On March 04 2012 05:26 emc wrote: so the map blizzard made, was customly designed just around you? I don't think so, the HT vs marines is pretty difficult but I guarantee you're using the same version as the rest of us. NO i have different challenges in many levels. I've watched the tutorial video from level 1 to 11 and there are differences in many levels. | ||
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magnaflow
Canada1521 Posts
On March 04 2012 04:05 Faust852 wrote: Terrans challenges are the hardest imho. And the toss ones are the easiest. | ||
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Empirimancer
Canada1024 Posts
On March 04 2012 05:17 TheQforce wrote: My favourite part about this mod is the one where you snipe banelings, would be a shame if blizzard patched something so cool Yep, that was my favorite part too! But I don't think you have anything to worry about, Blizzard wouldn't remove a cool tactic from the game for no reason! | ||
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Equity213
Canada873 Posts
The rest were pretty easy imo, though the baneling vs zealot one took me a few tries though ill admit. | ||
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MVTaylor
United Kingdom2893 Posts
On March 04 2012 05:14 Serelitz wrote: That's because they're insanely unrealistic. The worst P/Z ones can actually happen (bane/ling micro wars and multi caster/ability usage (feedback/lift/blink)). The T ones just don't happen. Banshees vs marines without stim/combat shields without a cliff? medivac + tank against only 3 stalkers? Full energy ghosts + marines against infinity ling/baneling without baneling speed? Neither of those will ever happen. Rofl what, please show me any time the "micro insanity" challenge actually happens and when do you split zealots to avoid banes? The examples involving charging up a void ray on a friendly/neutral building then 1aing it in to a missile turret, fair enough. Queuing up a move, blink then move command (LEVEL 20ish?!).... yep, I've seen that. Using 1 High Templar with Storm to kill 28 supply of terran units in 4 mouse clicks and six actions, okay... The banshee micro one is basically utterly standard whenever you make a quick banshee in any TvX match up if you want it to be useful while the marine vs zealot ones pretty accurately recreate getting proxy gated where you haven't made a wall in. But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX) | ||
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Murlox
France1699 Posts
Yeah you just need to 1a, basically. Please, I'm the first to facepalm when I TvP but I really believe this kind of comment doesn't fit here. On March 04 2012 05:50 MVTaylor wrote: But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX) I actually found it very useful on the contrary, because I was convinced sniping baneling was 100% useless after recent patch. However, this proved me wrong. Unless the snipe damage is not nerfed in the map...? | ||
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MVTaylor
United Kingdom2893 Posts
On March 04 2012 05:54 Murlox wrote: Yeah you just need to 1a, basically. Please, I'm the first to facepalm when I TvP but I really believe this kind of comment doesn't fit here. I actually found it very useful on the contrary, because I was convinced sniping baneling was 100% useless after recent patch. However, this proved me wrong. Unless the snipe damage is not nerfed in the map...? That's the joke~~~~~ | ||
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Empirimancer
Canada1024 Posts
On March 04 2012 05:50 MVTaylor wrote: But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX) The Blizzard employee who pushed for this to be released probably thinks the snipe nerf is dumb. -_- | ||
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Gator
United States3432 Posts
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