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How to play Starcraft Master mod

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onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
Last Edited: 2012-03-03 23:18:43
February 22 2012 15:03 GMT
#1
Edit: Blizzard has released the actual game now, and it can easily be found under custom games

Hello all,

I know there is a thread already talking about the Starcraft Master portrait and how to obtain it (http://www.teamliquid.net/forum/viewmessage.php?topic_id=264353), but I thought actually playing the mod while logged into your own battle.net account deserved it's own thread and discussion (on how to beat any of the first 15 missions, etc).

I was surfing the battle.net forums and found this thread:

http://us.battle.net/sc2/en/forum/topic/4079871415


"This map has been available in its unfinished stage for a long time, and it was clearly built in the alpha phases judging by the unit balance. Someone posted how to get to it back when these achievements were first visible on the PTR, but I can't find it so i can't properly credit (sorry awesome dude).

The quick tutorial on how to get there:

Open up the map editor
Open -> Campaign tab -> open TSimulator.SC2Map
File -> dependencies -> add standard -> check all
Test the file (ctrl+F9)"

-------

After playing the mod for a bit I decided to try and open it while logged into my own account instead of offline and see if I could unlock any of the achievements.


When you try to launch it using the method above when logged in, it will start to load, and then tell you that you have finished all of the missions in the Starcraft 2 Starter's Edition (which I have never even owned). It then asks you if you want to continue (sending you back to battle.net but not loading the game) or if you want to purchase the full edition (which clicking does nothing).

I then loaded the mod up again offline and tried saving it as a campaign mission.

I then searched for the save file on my computer and moved it to a save file folder under my battle.net account so that I could load it while logged in.

This is the only way I have found so far to do this, and all 15 of the first missions are playable (while logged into battle.net). I am not sure if the achievements are unlocking yet as I have only beaten the first 3 missions while logged in.

You can skip around to any level while typing: 'spacejumpX' where x is a round number, during any round.

You can add extra live typing: 'omnipotence'

Or even reset to the beginning by typing: 'thereisnotry'

------

Edit: Added the guide to the levels and fixed some spelling issues.


There is already some discussion in the battle.net on how to beat the harder levels, which I will summarize bellow, but nothing describing how to launch the game while logged in to battle.net like I outlined (again why I think it deserved it's own thread).

#1 Marine Double Team: Make zealot chase one marine while you shoot with the other, run away with the one being chased. When It switches targets do the same thing"

#11 Storm 'n' Run: You must immediately run the high templar back to the far left so that no marines follow you. Then you go and pull without using storm, or they all will come, just several marines. Quickly run left so you don't pull any more, storm the ones that did come and repeat after you're back at 150 energy.

#13 Hold Position: Take all probes and surround your cannon. Then just hold position the probes, lings won't be able to attack anything.

#?? (Hellion One - unsure of name/#): Form line with marines and toast them down. Make sure you are out of range in between shots.

#3 Zealot Choke: Run to fan at bottom of map, and hold position to minimize surface area

#7 Collosus Smash: There is a spot in the upper right of the map (left won't work), which is snuggled between the ramp. Just sit there and kill most of the lings before moving anywhere else (around yellow health) since they will bunch up, can't surround you and you can easily move back. Then just run to the cliff/low ground area and wait for all the lings to move to the opposite as you switch between the two and kill the rest.

Edit: Found an even easier way to beat #7: All you need to do is go to that same spot in between the upper right ramp and the edge of the map. When the lings come to that corner just move the collosus up to the high ground with just enough of him still on the low ground for 1-2 lings to attack. They will all stay there bunched while you kill them and only 1-2 lings attack you.

Edit #2: Guides made by reapsen and oberhofer on pg. 2/3.

+ Show Spoiler +


On March 01 2012 22:49 reapsen wrote:
Hello,

first of all: @Mods - Shouldn't this thread be in the single player forum?!

Anyways, these are my methods of completing the 15 playable levels, that are available already:

#1:
+ Show Spoiler +
Put the one Marine that isn't attacked on Hold Position. Run in circles with the other. If you don't make sharp turns, you won't get hit a single time.

#2:
+ Show Spoiler +
Your stalkers are faster than the Zealots. Just studderstep them: Run a bit until you have a small gap. Press Stop. Let them shoot. Repeat until win.

#3:
+ Show Spoiler +
Run all your Zealots back to the smaller choke immediately. Put them all on Hold Position when arrived. They should form a nice line. One Zealot will not be able to attack at first. Replace a weaker one with him, when needed.

#4:
+ Show Spoiler +
Wait until the Marines go north. Burrow all your Lings in their pass. When the Marines are exactly above your lings unburrow. Lean back and watch.

#5:
+ Show Spoiler +
Split the hydras in two groups. Queue a move command for the left group to go slightly to the left, the other slightly to the right, so that you get a nice arc as soon as the challenge starts. Move weak hydras back to mitigate damage.

#6:
+ Show Spoiler +
Targetfire the spinecrawler. Move back weak hydras. The spine may attack a hydra 3 times before you have to move it back.

#7:
+ Show Spoiler +
Put the colossus on hold right at the beginning. Wait until ALL the lings come to the highground, then go down the cliff and hold again. Repeat. Important: Wait until ALL lings are either on the low or high ground. If they get split up, you might be in trouble. Also make sure that your Colossus never stands half on the high and half on the low ground.

#8:
+ Show Spoiler +
Blink up to a tank so that you stand really close. Take him out, then walk real close to the other tank. You can spread your Stalkers out a bit, while attacking the first tank, so that the other wont splash-hit both, but thats optional.

#9:
+ Show Spoiler +
Attack the bunker. Burrow weak roaches, thus mitigate the damage over all three. If necessary you can burrow all 3 roaches for healing as there is no detection.

#10:
+ Show Spoiler +
Go to the most southern end of the platform with all your units. As the lings attack, close the cap with 3(!) ForceFields. That should be enough, to not get hit by a single zerling. Replace ForceFields right before they expire. Let your units just autofire. If the FFields land correctly, you wont lose a single bit of healthpoints.

#11:
+ Show Spoiler +
This challenge is bs. You need to walk your HT back as soon as the challenge starts. Then you need to attract attention of very small groups of marines, by baiting them as you walk close. If you are lucky, you get chunks of 3-6 marines, if not you get a single marine. Repeat this until every marine is dead. Can take up to an hour or so.

#12:
+ Show Spoiler +
Send your drones mining and build an overlord asap. Larva will pop out very quickly. Build 3 drones, as soon as overlord pops. When the 'rush' comes, wait until the lings are in the mineralline, then select all workers and a-click somewhere. You even may build 3 more drones, but thats optional.

#13:
+ Show Spoiler +
Queue a probe in the nexus before the challenge starts. Take all your probes, right click asap on the cannon and put them to hold position. This way you will get a nice surround on your cannon. Correct the positioning a little bit, so that there is a full blockade on the cannon and no zergling can slip through. Because the lings are set to targetfire the cannon, they won't attack your probes, if they are on hold. If the cannon has exactly 8 kills, you can a-move all your probes to get a nice completion time (my record: 27.5 seconds).

#14:
+ Show Spoiler +
Move all your Zealots away from the lings at first. Then select single zealots and attack-move them into the banelings one by one. Spread the remaining zealots out, and put them on hold. You may ensure your victory by grabbing one zealot and movecommanding him with some waypoints along the edges to place the banelings initially spawend.

#15:
+ Show Spoiler +
Before the challenge actually starts, grab the left 3 hellions and set them to target fire the 2nd left marine in the 2nd row. Tell the 2 other hellions on the right to target fire the 2nd right marine in the 2nd row. In fact you can lean back now, while the challenge is actually going on. If for some reason that doesn't work for you, set all your hellions to targetfire a marine in the middle AFTER they blew of their first shot.




Hope this helps!
If requested, i can also add my highscore times.


On March 02 2012 00:32 oberhofer wrote:
A few corrections and additions:
@ #1:
+ Show Spoiler +
If you put the unfocused marine on hold position you are required to run in small circles with the other marine in order to be shooting the zealot with the unfocused marine all time. However, as you already pointed out, small circles means that the zealot may deal damage or even kill the running marine. So, don't put the marine on hold pos, run in bigger circles and switch the marines' roles should the zealot change focus. To complete the challenge a few seconds faster start shooting with both marines when the zealot is low.

#2:
+ Show Spoiler +
Pressing stop to do the stutter-step doesn't ensure focus firing. If you want to do the challenge faster press attack on one of the zealots and focus him (of course still stutter-stepping, just with a-move instead of stop-command). As soon as only one zealot is left you may repeat the process of the first challenge, letting the running stalker shoot from time to time. Let's you complete the challenge faster. You may also just stand still with both stalkers for the last zealot and let him poke away. Shields will deplete, no stalker should die though.

#3:
+ Show Spoiler +
Run your zealots back to the fan instead of blocking the broader passageway. There even is a small gap between map-border and fan, which allows you to neatly tuck away one zealot. Screenshots: http://i.imgur.com/NdROJ.jpg & http://i.imgur.com/vvjrO.jpg

#4:
+ Show Spoiler +
The trick is to position the burrowed zerglings in a way that makes the marine ball disperse, allowing all of your lings to attack and surround single marines. If your burrow is positioned well enough you may sit back. If the ball remains dense you will fail.


#8:
+ Show Spoiler +
You can blink your stalkers right between the tanks. There's a small spot where both of the tanks cannot shoot and your stalkers will take zero damage. Finding the right spot is easier with just one stalker, so feel free to leave one of the stalkers behind where the tanks can't reach and eventually call it in when you found the spot with the first stalker.

#9:
+ Show Spoiler +
Burrow the weak roach. Make sure the bunker changed focus and unburrow it again for additional firepower. As soon as the next roach is low, burrow both the earlier weak roach and the current one. Wait for the bunker to focus the healthy one and unburrow again. When the last roach is low burrow all, wait a few seconds and unburrow the healthiest first, quickly unburrowing the other ones. Repeat from beginning for profit.


#12:
+ Show Spoiler +
Don't build an overlord. The overlord will pop the second the lings run in, so the additional drones you produce will come in too late (assuming you actually need them). A better way is to do a double-extractor trick to quickly free up supply. When the lings run in select all your drones and send them to one mineral patch. As soon as they are clumped, do the a-move and your drones will automatically spread. With a little bit of micro you can keep weak drones alive by selecting them and putting them on hold position (cancelling the attack-command and making the ling that is attacking them change focus). After the ling stopped attacking the drone you can put it on a-move again.

#13:
+ Show Spoiler +
In fact the zerglings will take out one or two probes to get to the cannon. It's nothing of importance though. The cannon should be able to cope with one ling attacking it.


#15:
+ Show Spoiler +
There are several possibilities to do the challenge. One is to do a little bit of scoot-n-shoot with the hellions. Everytime the hellions move back the marines should clump up a little, allowing your splash to have more effect. You also may take 2 hellions of your main group (that is attacking from the front) and run them to the sides and abuse the concave the marines form.




Livin' this life like it was written.
inCyde
Profile Joined June 2011
Germany42 Posts
Last Edited: 2012-02-22 15:24:27
February 22 2012 15:08 GMT
#2
Thanks for sharing! =)
Can you tell where to find the savegame, which u need to copy?

//EDIT: found it:
C:\Users\USERNAME\Documents\StarCraft II\Saves\VersusAI
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
February 22 2012 15:20 GMT
#3
On February 23 2012 00:08 inCyde wrote:
Thanks for sharing! =)
Can you tell where to find the savegame, which u need to copy?



I just searched for what I saved it as, and moved it to my desktop before dropping it into my proper save folder.
Livin' this life like it was written.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
February 22 2012 15:25 GMT
#4
On February 23 2012 00:20 onPHYRE wrote:
Show nested quote +
On February 23 2012 00:08 inCyde wrote:
Thanks for sharing! =)
Can you tell where to find the savegame, which u need to copy?



I just searched for what I saved it as, and moved it to my desktop before dropping it into my proper save folder.

Post some follow up about the achievement after you're done.
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
Last Edited: 2012-02-22 15:33:43
February 22 2012 15:33 GMT
#5
On February 23 2012 00:25 Flanq wrote:
Show nested quote +
On February 23 2012 00:20 onPHYRE wrote:
On February 23 2012 00:08 inCyde wrote:
Thanks for sharing! =)
Can you tell where to find the savegame, which u need to copy?



I just searched for what I saved it as, and moved it to my desktop before dropping it into my proper save folder.

Post some follow up about the achievement after you're done.


Still trying to make the achievements work. Not sure if having used the 'omnipotence' lives cheat nullifies anything I am trying though, might try again not using it (I used it after the 4th round just to test things out, but the first 3 rounds didn't give me achievements the way I loaded it up).

The thing that may be an issue is that the round #'s in the mod do not directly match up with the ones listed under the achievements tab (as 15 more had been added since the mod was last updated), but most are still the same.

I will continue to try and find ways to get the achievements to work, by loading it in different ways. Either way it is still fun to play around with before it is even officially released!
Livin' this life like it was written.
inCyde
Profile Joined June 2011
Germany42 Posts
February 22 2012 15:40 GMT
#6
I didnt cheat. beat round 10. NO Achievement!
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
February 22 2012 15:41 GMT
#7
On February 23 2012 00:40 inCyde wrote:
I didnt cheat. beat round 10. NO Achievement!



Yea, none here either still, just trying to load it in different ways. I did find a much easier way to beat round 7 though, which I edited in the OP.
Livin' this life like it was written.
OFCORPSE
Profile Joined September 2010
Sweden355 Posts
February 22 2012 15:52 GMT
#8
The single high templar vs a bunch of marines is ridiculous.
Liquor saved me from sports.
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
February 22 2012 15:53 GMT
#9
On February 23 2012 00:52 OFCORPSE wrote:
The single high templar vs a bunch of marines is ridiculous.



Yea took me over an hour to beat it! I got to catch up on some House episodes though lol.
Livin' this life like it was written.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
February 22 2012 16:12 GMT
#10
wtf how do you beat #4? the one where you have lings with burrow and have to kill a bunch of marines patrolling around.
TY <3 Cure <3 Inno <3 Special <3
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
Last Edited: 2012-02-22 16:15:18
February 22 2012 16:14 GMT
#11
On February 23 2012 01:12 Schelim wrote:
wtf how do you beat #4? the one where you have lings with burrow and have to kill a bunch of marines patrolling around.

Take all of them and burrow at the southernmost point where the marines stop for a second, when they're all on top of you, unburrow and hope you're in the right spot.

This Marine Vs HT is so ridiculous, in the alpha when blizzard made this they must have had storm being ridiculously good.
Vathus
Profile Joined October 2009
Canada404 Posts
February 22 2012 16:14 GMT
#12
burrow all the lings together and then unburrow once the marines are standing on top of the zerglings.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
February 22 2012 16:32 GMT
#13
hmm thanks guys. i tried that a few times and got completely smashed. guess i'll try again.
TY <3 Cure <3 Inno <3 Special <3
Bommes
Profile Joined June 2010
Germany1226 Posts
February 22 2012 16:57 GMT
#14
Hm, did everything first try (#7 by running up and down the cliff repeatedly like you are supposed to I think) and then got to #11... your trick works but takes AGES
Any better idea?

Cinim
Profile Joined April 2011
Denmark866 Posts
February 22 2012 17:02 GMT
#15
QQ I cant get the portrait
Hell, it's about time
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
February 22 2012 17:03 GMT
#16
On February 23 2012 01:57 Bommes wrote:
Hm, did everything first try (#7 by running up and down the cliff repeatedly like you are supposed to I think) and then got to #11... your trick works but takes AGES
Any better idea?


You have to bare in mind, this challenge was made during the alpha of SC2, so I'm fairly certain storm may have just been better back then and gotten nerfed, making this challenge a test of patience rather than of skill.
Taefox
Profile Joined March 2010
1533 Posts
February 22 2012 17:15 GMT
#17
I need help on round 10th QQ since i don't play toss how to deal with lings ?
@taefoxy
inCyde
Profile Joined June 2011
Germany42 Posts
February 22 2012 17:22 GMT
#18
On February 23 2012 02:15 foxj wrote:
I need help on round 10th QQ since i don't play toss how to deal with lings ?


Put your zealots left to them where this "cicle" is.
Put as many zealots in between of it as u can, so the lings attack them just out of one side.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
February 22 2012 17:23 GMT
#19
On February 23 2012 02:15 foxj wrote:
I need help on round 10th QQ since i don't play toss how to deal with lings ?

Assuming Round 10 is the 4 stalkers/2 sentries vs lings, back into the wall behind you, and use 4 forcefields tight to your units so that no lings get in, then when the forcefields are about to die, replace them, most of the lings should be dead, then just blink micro for the last few.
Oerbaa
Profile Joined October 2011
Scotland184 Posts
February 22 2012 17:24 GMT
#20
The Marine/Ht is annoying, gave up after like 10 attempts
I came here to kick as and drink milk, and ive finished my milk
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
February 22 2012 17:26 GMT
#21
how/why would you get the portrait/achivements when the mod isn't officially implemented yet? I think it is pretty obvious that you can't get it.
Lies, damned lies and statistics: http://aligulac.com
zachMEISTER
Profile Joined December 2010
United States625 Posts
February 22 2012 17:30 GMT
#22
What is this?
psillypsybic!
Lorch
Profile Joined June 2011
Germany3674 Posts
February 22 2012 17:37 GMT
#23
Was kinda fun, the marine/ht one was just annoying, the rest was pretty easy though. Wish this wouldn't run at effing normal speed though.
inCyde
Profile Joined June 2011
Germany42 Posts
February 22 2012 18:01 GMT
#24
Hit + and it runs faster :D
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
February 22 2012 18:33 GMT
#25
On February 23 2012 02:23 Flanq wrote:
Show nested quote +
On February 23 2012 02:15 foxj wrote:
I need help on round 10th QQ since i don't play toss how to deal with lings ?

Assuming Round 10 is the 4 stalkers/2 sentries vs lings, back into the wall behind you, and use 4 forcefields tight to your units so that no lings get in, then when the forcefields are about to die, replace them, most of the lings should be dead, then just blink micro for the last few.


Yea there is supposed to be an achievement for that one I think once the mod is released in which if you don't loose a stalker you earn it, was pretty easy not to with that many FFs.

On February 23 2012 03:01 inCyde wrote:
Hit + and it runs faster :D


Thanks for the tip!
Livin' this life like it was written.
Sqorpion
Profile Joined October 2011
Denmark384 Posts
Last Edited: 2012-02-22 19:36:39
February 22 2012 19:34 GMT
#26
Well at least now I can see the portrait and not just some blue square, but it's still not possible to get?
After level 15 I just get a success thingy
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
February 22 2012 21:16 GMT
#27
On February 23 2012 04:34 Sqorpion wrote:
Well at least now I can see the portrait and not just some blue square, but it's still not possible to get?
After level 15 I just get a success thingy



Yea I have tried everything, doesn't seem possible to get with the mod from alpha :-/.
Livin' this life like it was written.
kaluro
Profile Joined November 2011
Netherlands760 Posts
February 27 2012 14:59 GMT
#28
http://www.teamliquid.net/forum/viewmessage.php?topic_id=316070

Someone did get the achievements.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
February 27 2012 15:25 GMT
#29
So do we really get the achievement this way? Would be so nice
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
February 27 2012 15:28 GMT
#30
The single HT versus 2234459283456896 Marines is quite difficult
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
February 27 2012 17:49 GMT
#31
How do you do the Hellion one?
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
February 28 2012 00:51 GMT
#32
On February 28 2012 00:28 JOJOsc2news wrote:
The single HT versus 2234459283456896 Marines is quite difficult


Yep, I somehow managed to lose a life on the colo vs lings one... but ignoring that mistake I had all my lives just for the HT vs marines... Never got above 50 kills
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Zombo Joe
Profile Joined May 2010
Canada850 Posts
February 28 2012 00:59 GMT
#33
Is this some sort of micro map or something?
I am Terranfying.
MurMiLLo
Profile Joined February 2011
United States260 Posts
February 28 2012 01:45 GMT
#34
the ht one is really really hard borderline impossible
corose
Profile Joined August 2011
United States31 Posts
February 28 2012 02:11 GMT
#35
Are the achievements capable of completing, or will they not be unlockable until the finished version is released on battle.net?
synd
Profile Joined July 2011
Bulgaria586 Posts
February 28 2012 15:03 GMT
#36
Is it just me or the speed is set to normal in this challenge?
I find it quite annoying that I need to play in slow motion-ish normal game speed.
Is there a way to set it to what should be standard - faster ?
inCyde
Profile Joined June 2011
Germany42 Posts
February 28 2012 15:39 GMT
#37
On February 29 2012 00:03 synd wrote:
Is it just me or the speed is set to normal in this challenge?
I find it quite annoying that I need to play in slow motion-ish normal game speed.
Is there a way to set it to what should be standard - faster ?


Press +
legek
Profile Joined September 2010
Slovenia153 Posts
February 28 2012 15:41 GMT
#38
Update is tomorrow so it is probably going to be released
murd3r3r
Profile Joined April 2010
Czech Republic102 Posts
February 29 2012 07:27 GMT
#39
On February 29 2012 00:41 legek wrote:
Update is tomorrow so it is probably going to be released


nope :-(
and the heavens shall tremble
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2012-03-01 14:56:52
March 01 2012 13:49 GMT
#40
Hello,

first of all: @Mods - Shouldn't this thread be in the single player forum?!

Anyways, these are my methods of completing the 15 playable levels, that are available already:

#1:
+ Show Spoiler +
Put the one Marine that isn't attacked on Hold Position. Run in circles with the other. If you don't make sharp turns, you won't get hit a single time.

#2:
+ Show Spoiler +
Your stalkers are faster than the Zealots. Just studderstep them: Run a bit until you have a small gap. Press Stop. Let them shoot. Repeat until win.

#3:
+ Show Spoiler +
Run all your Zealots back to the smaller choke immediately. Put them all on Hold Position when arrived. They should form a nice line. One Zealot will not be able to attack at first. Replace a weaker one with him, when needed.

#4:
+ Show Spoiler +
Wait until the Marines go north. Burrow all your Lings in their pass. When the Marines are exactly above your lings unburrow. Lean back and watch.

#5:
+ Show Spoiler +
Split the hydras in two groups. Queue a move command for the left group to go slightly to the left, the other slightly to the right, so that you get a nice arc as soon as the challenge starts. Move weak hydras back to mitigate damage.

#6:
+ Show Spoiler +
Targetfire the spinecrawler. Move back weak hydras. The spine may attack a hydra 3 times before you have to move it back.

#7:
+ Show Spoiler +
Put the colossus on hold right at the beginning. Wait until ALL the lings come to the highground, then go down the cliff and hold again. Repeat. Important: Wait until ALL lings are either on the low or high ground. If they get split up, you might be in trouble. Also make sure that your Colossus never stands half on the high and half on the low ground.

#8:
+ Show Spoiler +
Blink up to a tank so that you stand really close. Take him out, then walk real close to the other tank. You can spread your Stalkers out a bit, while attacking the first tank, so that the other wont splash-hit both, but thats optional.

#9:
+ Show Spoiler +
Attack the bunker. Burrow weak roaches, thus mitigate the damage over all three. If necessary you can burrow all 3 roaches for healing as there is no detection.

#10:
+ Show Spoiler +
Go to the most southern end of the platform with all your units. As the lings attack, close the cap with 3(!) ForceFields. That should be enough, to not get hit by a single zerling. Replace ForceFields right before they expire. Let your units just autofire. If the FFields land correctly, you wont lose a single bit of healthpoints.

#11:
+ Show Spoiler +
This challenge is bs. You need to walk your HT back as soon as the challenge starts. Then you need to attract attention of very small groups of marines, by baiting them as you walk close. If you are lucky, you get chunks of 3-6 marines, if not you get a single marine. Repeat this until every marine is dead. Can take up to an hour or so.

#12:
+ Show Spoiler +
Send your drones mining and build an overlord asap. Larva will pop out very quickly. Build 3 drones, as soon as overlord pops. When the 'rush' comes, wait until the lings are in the mineralline, then select all workers and a-click somewhere. You even may build 3 more drones, but thats optional.

#13:
+ Show Spoiler +
Queue a probe in the nexus before the challenge starts. Take all your probes, right click asap on the cannon and put them to hold position. This way you will get a nice surround on your cannon. Correct the positioning a little bit, so that there is a full blockade on the cannon and no zergling can slip through. Because the lings are set to targetfire the cannon, they won't attack your probes, if they are on hold. If the cannon has exactly 8 kills, you can a-move all your probes to get a nice completion time (my record: 27.5 seconds).

#14:
+ Show Spoiler +
Move all your Zealots away from the lings at first. Then select single zealots and attack-move them into the banelings one by one. Spread the remaining zealots out, and put them on hold. You may ensure your victory by grabbing one zealot and movecommanding him with some waypoints along the edges to place the banelings initially spawend.

#15:
+ Show Spoiler +
Before the challenge actually starts, grab the left 3 hellions and set them to target fire the 2nd left marine in the 2nd row. Tell the 2 other hellions on the right to target fire the 2nd right marine in the 2nd row. In fact you can lean back now, while the challenge is actually going on. If for some reason that doesn't work for you, set all your hellions to targetfire a marine in the middle AFTER they blew of their first shot.




Hope this helps!
If requested, i can also add my highscore times.
Indolent
Profile Joined January 2012
Poland137 Posts
March 01 2012 14:28 GMT
#41
I really hope final version will be a little bit different. I had the same idea as reapsen for HT challenge, but I'm not nearly as patient^^
oberhofer
Profile Blog Joined July 2011
Germany98 Posts
Last Edited: 2012-03-01 15:33:56
March 01 2012 15:32 GMT
#42
On March 01 2012 22:49 reapsen wrote:
Hello,

first of all: @Mods - Shouldn't this thread be in the single player forum?!

Anyways, these are my methods of completing the 15 playable levels, that are available already:
[...]


A few corrections and additions:
@ #1:
+ Show Spoiler +
If you put the unfocused marine on hold position you are required to run in small circles with the other marine in order to be shooting the zealot with the unfocused marine all time. However, as you already pointed out, small circles means that the zealot may deal damage or even kill the running marine. So, don't put the marine on hold pos, run in bigger circles and switch the marines' roles should the zealot change focus. To complete the challenge a few seconds faster start shooting with both marines when the zealot is low.

#2:
+ Show Spoiler +
Pressing stop to do the stutter-step doesn't ensure focus firing. If you want to do the challenge faster press attack on one of the zealots and focus him (of course still stutter-stepping, just with a-move instead of stop-command). As soon as only one zealot is left you may repeat the process of the first challenge, letting the running stalker shoot from time to time. Let's you complete the challenge faster. You may also just stand still with both stalkers for the last zealot and let him poke away. Shields will deplete, no stalker should die though.

#3:
+ Show Spoiler +
Run your zealots back to the fan instead of blocking the broader passageway. There even is a small gap between map-border and fan, which allows you to neatly tuck away one zealot. Screenshots: http://i.imgur.com/NdROJ.jpg & http://i.imgur.com/vvjrO.jpg

#4:
+ Show Spoiler +
The trick is to position the burrowed zerglings in a way that makes the marine ball disperse, allowing all of your lings to attack and surround single marines. If your burrow is positioned well enough you may sit back. If the ball remains dense you will fail.


#8:
+ Show Spoiler +
You can blink your stalkers right between the tanks. There's a small spot where both of the tanks cannot shoot and your stalkers will take zero damage. Finding the right spot is easier with just one stalker, so feel free to leave one of the stalkers behind where the tanks can't reach and eventually call it in when you found the spot with the first stalker.

#9:
+ Show Spoiler +
Burrow the weak roach. Make sure the bunker changed focus and unburrow it again for additional firepower. As soon as the next roach is low, burrow both the earlier weak roach and the current one. Wait for the bunker to focus the healthy one and unburrow again. When the last roach is low burrow all, wait a few seconds and unburrow the healthiest first, quickly unburrowing the other ones. Repeat from beginning for profit.


#12:
+ Show Spoiler +
Don't build an overlord. The overlord will pop the second the lings run in, so the additional drones you produce will come in too late (assuming you actually need them). A better way is to do a double-extractor trick to quickly free up supply. When the lings run in select all your drones and send them to one mineral patch. As soon as they are clumped, do the a-move and your drones will automatically spread. With a little bit of micro you can keep weak drones alive by selecting them and putting them on hold position (cancelling the attack-command and making the ling that is attacking them change focus). After the ling stopped attacking the drone you can put it on a-move again.

#13:
+ Show Spoiler +
In fact the zerglings will take out one or two probes to get to the cannon. It's nothing of importance though. The cannon should be able to cope with one ling attacking it.


#15:
+ Show Spoiler +
There are several possibilities to do the challenge. One is to do a little bit of scoot-n-shoot with the hellions. Everytime the hellions move back the marines should clump up a little, allowing your splash to have more effect. You also may take 2 hellions of your main group (that is attacking from the front) and run them to the sides and abuse the concave the marines form.
SC2 catchphrase.
onPHYRE
Profile Joined October 2010
Bulgaria907 Posts
March 01 2012 18:41 GMT
#43
Added in the guides you guys made to the OP.
Livin' this life like it was written.
skyR
Profile Joined July 2009
Canada13817 Posts
March 01 2012 20:08 GMT
#44
I quit on templar stage )= hopefully the retail version revamped this stage -.-'
Ultimea
Profile Joined October 2010
United States25 Posts
March 01 2012 20:08 GMT
#45
[3/1/2012 2:03:08 PM] Warning: Unable to load image from 'Minimap.tga' (Core: a required object could not be found)
[3/1/2012 2:03:13 PM] Warning: Unable to load 'MapInfo' from 'Untitled Map'
[3/1/2012 2:03:13 PM] Warning: Unable to load 'DocumentInfo' from 'Untitled Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 'Objects' from 'Campaign/TSimulator.SC2Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 't3Terrain.xml' from 'Campaign/TSimulator.SC2Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 'Regions' from 'Campaign/TSimulator.SC2Map'

I get this error when I try to load the map up in Campaign editor...Any fix to this???


Thanks
L4mppu
Profile Joined October 2011
Finland40 Posts
March 01 2012 20:09 GMT
#46
On March 01 2012 22:49 reapsen wrote:]This challenge is bs. You need to walk your HT back as soon as the challenge starts. Then you need to attract attention of very small groups of marines, by baiting them as you walk close. If you are lucky, you get chunks of 3-6 marines, if not you get a single marine. Repeat this until every marine is dead. Can take up to an hour or so.

I have to save every time i kill 1 or 2 marines so i don't lose. 25 mins in and 20 killed. Gettin there. And I tought that colossus one was hard.
oberhofer
Profile Blog Joined July 2011
Germany98 Posts
March 01 2012 23:22 GMT
#47
On March 02 2012 05:08 Ultimea wrote:
[3/1/2012 2:03:08 PM] Warning: Unable to load image from 'Minimap.tga' (Core: a required object could not be found)
[3/1/2012 2:03:13 PM] Warning: Unable to load 'MapInfo' from 'Untitled Map'
[3/1/2012 2:03:13 PM] Warning: Unable to load 'DocumentInfo' from 'Untitled Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 'Objects' from 'Campaign/TSimulator.SC2Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 't3Terrain.xml' from 'Campaign/TSimulator.SC2Map'
[3/1/2012 2:03:16 PM] Warning: Unable to load 'Regions' from 'Campaign/TSimulator.SC2Map'

I get this error when I try to load the map up in Campaign editor...Any fix to this???


Thanks



you may just ignore this.
SC2 catchphrase.
lordofsoup
Profile Joined January 2012
United States159 Posts
March 02 2012 22:08 GMT
#48
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.
NOHUNTERS
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
March 02 2012 23:02 GMT
#49
On March 03 2012 07:08 lordofsoup wrote:
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.

Yeah I'm doing that atm, alt tabbing in between ... takes so long
Never say die
Latham
Profile Blog Joined May 2007
9560 Posts
March 02 2012 23:33 GMT
#50
On March 03 2012 08:02 Ghoststrikes wrote:
Show nested quote +
On March 03 2012 07:08 lordofsoup wrote:
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.

Yeah I'm doing that atm, alt tabbing in between ... takes so long


how do you cast the storm so you don't agro 409734976 marines at once? I tried to cast on a small group, then hitting only 1, then baiting 2-3 but when the storm hits, 34560346 other marines come.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
OFCORPSE
Profile Joined September 2010
Sweden355 Posts
March 02 2012 23:48 GMT
#51
On March 03 2012 08:33 Latham wrote:
Show nested quote +
On March 03 2012 08:02 Ghoststrikes wrote:
On March 03 2012 07:08 lordofsoup wrote:
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.

Yeah I'm doing that atm, alt tabbing in between ... takes so long


how do you cast the storm so you don't agro 409734976 marines at once? I tried to cast on a small group, then hitting only 1, then baiting 2-3 but when the storm hits, 34560346 other marines come.


Walk up to the marine that is closest, when he comes running, back off.
Don't pull them towards you with storm, you'll get more than you can handle.
Liquor saved me from sports.
Serendipityx
Profile Blog Joined December 2006
United States595 Posts
March 02 2012 23:55 GMT
#52
the map is live on NA if you didn't know, just search starcraft master
Soma.bokforlag
Profile Joined February 2011
Sweden448 Posts
March 03 2012 00:15 GMT
#53
On March 03 2012 08:55 ChaosTriggeR wrote:
the map is live on NA if you didn't know, just search starcraft master


sure its the real one? not just a "SC Meister"-version uploaded by an unofficial source? if so, its unfair, its not up on EU
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-03-03 00:19:43
March 03 2012 00:18 GMT
#54
It does appear to be live on NA.

[image loading]
It's easy to be a Monday morning quarterback.
Serendipityx
Profile Blog Joined December 2006
United States595 Posts
March 03 2012 00:19 GMT
#55
On March 03 2012 09:15 Soma.bokforlag wrote:
Show nested quote +
On March 03 2012 08:55 ChaosTriggeR wrote:
the map is live on NA if you didn't know, just search starcraft master


sure its the real one? not just a "SC Meister"-version uploaded by an unofficial source? if so, its unfair, its not up on EU


nah official blizzard one for sure
skyR
Profile Joined July 2009
Canada13817 Posts
March 03 2012 00:22 GMT
#56
Thanks for the heads up !
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
March 03 2012 00:31 GMT
#57
Is round 12 even possible? I mean I can get the marines fine, but we're meant to kill the siege tanks too in that period of time?
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 00:33 GMT
#58
can't get through 12 also..
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Serendipityx
Profile Blog Joined December 2006
United States595 Posts
Last Edited: 2012-03-03 00:34:00
March 03 2012 00:33 GMT
#59
for 12 you need to use 3 infested terran eggs per marine group and one for each tank, remember to not throw it all at once
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 00:33 GMT
#60
yes got it right now
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
March 03 2012 01:04 GMT
#61
On March 03 2012 08:02 Ghoststrikes wrote:
Show nested quote +
On March 03 2012 07:08 lordofsoup wrote:
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.

Yeah I'm doing that atm, alt tabbing in between ... takes so long

Not really necessary. I got it right in about 15-20 tries. All you need to do is begin moving left immediately when the countdown has finished, and then make sure to storm each and every marine. When they are low in health, storm them again. Then they are but rotten flesh.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 01:08 GMT
#62
the storming one wasnt too hard, but im stuck on the one right afterwards, anyone beat the infestor one?
When they see MC Probe, all the ladies disrobe.
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
Last Edited: 2012-03-03 01:15:59
March 03 2012 01:10 GMT
#63
im on infestor one :\

the HT one i did first try lol!

almost beat infestor one...ran out of time at one tank left :\
skyR
Profile Joined July 2009
Canada13817 Posts
March 03 2012 01:12 GMT
#64
how you beat infestors vs zealots ._. ?
WeedRa
Profile Joined February 2011
Germany815 Posts
March 03 2012 01:13 GMT
#65
challenge #10 seems hard O_o
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-03-03 01:16:47
March 03 2012 01:16 GMT
#66
i cant do the tank one at all, time is the limiting factor as much as anything.


On March 03 2012 10:13 WeedRa wrote:
challenge #10 seems hard O_o


+ Show Spoiler +
when you ff the ramp pull all your units to the right then engage, so the low ground roaches dont help
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 01:16 GMT
#67
I loved the baneling challenge (#22). That actually is pretty useful for real zvz practice. Great job blizz!
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
March 03 2012 01:18 GMT
#68
On March 03 2012 10:04 NeThZOR wrote:
Show nested quote +
On March 03 2012 08:02 Ghoststrikes wrote:
On March 03 2012 07:08 lordofsoup wrote:
The marine HT one is stupid. If you spend an hour and wait for your energy to recharge it is possible.

Yeah I'm doing that atm, alt tabbing in between ... takes so long

Not really necessary. I got it right in about 15-20 tries. All you need to do is begin moving left immediately when the countdown has finished, and then make sure to storm each and every marine. When they are low in health, storm them again. Then they are but rotten flesh.



Nah it's easy now with the full release, only 35 marines in a straight line. I was talking about the pre-release version. There was 75 marines. Took an hour or so to do.
Never say die
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 01:21 GMT
#69
12 is impossible!
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 01:22 GMT
#70
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!


just beat it :D

cant beat the toss wave at 14 tho :\
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 01:22 GMT
#71
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!

i know! the best i can do is get both tanks to half health, but then i run out of time. if u watch destiny's stream, he's like on 22.
When they see MC Probe, all the ladies disrobe.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
Last Edited: 2012-03-03 01:22:53
March 03 2012 01:22 GMT
#72
On March 03 2012 10:22 HuKPOWA wrote:
Show nested quote +
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!


just beat it :D

cant beat the toss wave at 14 tho :\

how u beat it? 3 ppl asked for help on this very page lol

edit: sry double post
When they see MC Probe, all the ladies disrobe.
skyR
Profile Joined July 2009
Canada13817 Posts
March 03 2012 01:24 GMT
#73
what toss wave? The zealot + sentry vs roaches? You just forcefield half of them.. and kite the roaches back so its 5 vs 3. Just make sure your injured zealots don't die on the second attack.
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
Last Edited: 2012-03-03 01:25:48
March 03 2012 01:25 GMT
#74
On March 03 2012 10:22 da_head wrote:
Show nested quote +
On March 03 2012 10:22 HuKPOWA wrote:
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!


just beat it :D

cant beat the toss wave at 14 tho :\

how u beat it? 3 ppl asked for help on this very page lol

edit: sry double post


use ur infested terran on the marines

then use the last 2 infested terrans on both the tanks...thats how i beat it lol


toss wave im having trouble with is the MASS zergling one against sentry/zealot/stalkers
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-03-03 01:27:27
March 03 2012 01:26 GMT
#75
ugh i just dont have the speed to do 27, 29 and 30 its insane that these have nothing to do with actual game knowledge jsut need GSL lvl control so depressed now

On March 03 2012 10:25 HuKPOWA wrote:
Show nested quote +
On March 03 2012 10:22 da_head wrote:
On March 03 2012 10:22 HuKPOWA wrote:
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!


just beat it :D

cant beat the toss wave at 14 tho :\

how u beat it? 3 ppl asked for help on this very page lol

edit: sry double post


use ur infested terran on the marines

then use the last 2 infested terrans on both the tanks...thats how i beat it lol


toss wave im having trouble with is the MASS zergling one against sentry/zealot/stalkers

ya that ones tough, try to FF just enough so you have a circle around your sentry and stalkers but leave a couple spaces that your zealots are between

it takes alot of effort, set them all to hold position and imagine the zealots are pillars
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2012-03-03 01:31:07
March 03 2012 01:26 GMT
#76
I play terran and i'm stuck on the damn banshee vs marine one.
I'm so ashamed of myself. x)

edit : yeah ! just beat it.
Holy crap 28 is hard xD

I'm actually so sad to do the 28 becau_se the ghost snipe nerf make it obsolete.
" I'm not gonna fight you. I'm gonna kick your ass ! "
da_head
Profile Blog Joined November 2008
Canada3350 Posts
Last Edited: 2012-03-03 01:27:17
March 03 2012 01:26 GMT
#77
On March 03 2012 10:25 HuKPOWA wrote:
Show nested quote +
On March 03 2012 10:22 da_head wrote:
On March 03 2012 10:22 HuKPOWA wrote:
On March 03 2012 10:21 IMoperator wrote:
12 is impossible!


just beat it :D

cant beat the toss wave at 14 tho :\

how u beat it? 3 ppl asked for help on this very page lol

edit: sry double post


use ur infested terran on the marines

then use the last 2 infested terrans on both the tanks...thats how i beat it lol


toss wave im having trouble with is the MASS zergling one against sentry/zealot/stalkers

-____-
uh yea thanks for that.

edit: lol i got lucky and beat it.
When they see MC Probe, all the ladies disrobe.
skyR
Profile Joined July 2009
Canada13817 Posts
March 03 2012 01:26 GMT
#78
For that one, you just forcefield around yourself and sit there, I beat it on first try lol =\
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 03 2012 01:27 GMT
#79
On March 03 2012 10:26 Noocta wrote:
I play terran and i'm stuck on the damn banshee vs marine one.
I'm so ashamed of myself. x)

dont be im pretty sure MarineKing would have trouble on those
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 01:33 GMT
#80
Ok I beat 12, on 14 now.
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 01:34 GMT
#81
28 is so freaking hard. I keep selecting baneling instead of sniping them because they come so fast at the end.
" I'm not gonna fight you. I'm gonna kick your ass ! "
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 01:38 GMT
#82
how do zealots beat banelings :O
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 01:39 GMT
#83
On March 03 2012 10:38 HuKPOWA wrote:
how do zealots beat banelings :O


Split them so baneling hit only one zealot at a time. ( use hold so they don't run into them )
There isn't enough baneling to kill everyone of them.
" I'm not gonna fight you. I'm gonna kick your ass ! "
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 01:42 GMT
#84
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
March 03 2012 01:42 GMT
#85
I would enjoy this if it didnt take like 30 goddamn seconds resetting rounds. Dont have the patience for it unfortunately
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 01:43 GMT
#86
On March 03 2012 10:42 IMoperator wrote:
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill


im wondering the same thing. do you have to run an infestor while energy rebuilds after?
tymt
Profile Joined October 2010
Sweden293 Posts
March 03 2012 01:44 GMT
#87
for the fungal thing just throw 4 infested terrans out after the first fungal.
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 01:45 GMT
#88
On March 03 2012 10:43 AegiS_ wrote:
Show nested quote +
On March 03 2012 10:42 IMoperator wrote:
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill


im wondering the same thing. do you have to run an infestor while energy rebuilds after?


+ Show Spoiler +
4 fungal ( 300 energy )
+ 4 ITs ( 100 energy )

fungal once, pop the 4 ITs and continue to fungal.
" I'm not gonna fight you. I'm gonna kick your ass ! "
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 01:45 GMT
#89
On March 03 2012 10:42 IMoperator wrote:
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill



each infestor can only fungal twice and 2 IT

1) use 1st infestor fungal then get 2 infestor summon 2 IT each
2) then fungall all the way
Marcus420
Profile Joined January 2011
Canada1923 Posts
Last Edited: 2012-03-03 01:46:04
March 03 2012 01:45 GMT
#90
On March 03 2012 10:42 IMoperator wrote:
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill

+ Show Spoiler +
fungal, 6 or 7 infested then fungal
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-03-03 01:55:40
March 03 2012 01:46 GMT
#91
On March 03 2012 10:42 IMoperator wrote:
How to do fungal vs. zealots? Even if you use all fungals theres not enough to kill


on that one the tip perfectly explains how to do it.
25 feels impossible
Atokad
Profile Joined November 2010
United States204 Posts
Last Edited: 2012-03-03 01:47:45
March 03 2012 01:46 GMT
#92
I''m playing the version on custom maps now for round 5 where the stalkers have to kill the spine, not really sure why i can't get it, just get it to 5 health every time before i die.

nevermind.
2016 Year of Losira!
Omar9603
Profile Joined September 2011
36 Posts
Last Edited: 2012-03-03 01:50:16
March 03 2012 01:48 GMT
#93
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank) i can only kill about 6 marines:/
You pig!
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 01:48 GMT
#94
30's pretty hard. The stalkers don't come in quite even, so you need to get the pick-up micro correct or else they start sniping the medivac. >_<
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-03-03 01:52:37
March 03 2012 01:49 GMT
#95
On March 03 2012 10:48 Omar9603 wrote:
Show nested quote +
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks

also try to kill the marines from the outside in to make sure both tanks are hitting the egg to maximize splash damage, after theres only a couple marines left its possible for the eggs to actually hatch so if you get it to one low marine and 2 tanks you can throw an IT next to a tank and target down the marine

30's pretty hard. The stalkers don't come in quite even, so you need to get the pick-up micro correct or else they start sniping the medivac. >_<

im pretty sure you need to be the automaton to finish that one

its really annowing i didnt realise the last couple would be tuned to GSL level terrans (though the ghost one is doable i dont think anyone outside a serious pro could do banshee, 3 marine VS 2 zealot or the last one)
Omar9603
Profile Joined September 2011
36 Posts
March 03 2012 01:51 GMT
#96
On March 03 2012 10:49 Forikorder wrote:
Show nested quote +
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines
You pig!
Charger
Profile Blog Joined September 2010
United States2405 Posts
March 03 2012 01:52 GMT
#97
OMG 28 FUUUUUUUUU
It's easy to be a Monday morning quarterback.
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 01:53 GMT
#98
Whew got it with the tank at a sliver of health. That was fun.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 03 2012 01:53 GMT
#99
On March 03 2012 10:51 Omar9603 wrote:
Show nested quote +
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 01:54 GMT
#100
holy shit zealots vs. banes is really hard
Agh
Profile Blog Joined July 2010
United States913 Posts
Last Edited: 2012-03-03 01:58:51
March 03 2012 01:55 GMT
#101
On March 03 2012 10:53 Forikorder wrote:
Show nested quote +
On March 03 2012 10:51 Omar9603 wrote:
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail


1 shot everything except for level 30, took 2 tries on the infestor tank because i wasnt sure what to do first time. still on level 30, got to one shot but lag makes it borderline impossible.

edit: just got it. took 11-12 tries
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
March 03 2012 01:55 GMT
#102
gave up at level 9

lol i suck.
I love crazymoving
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 01:56 GMT
#103
On March 03 2012 10:55 Agh wrote:
Show nested quote +
On March 03 2012 10:53 Forikorder wrote:
On March 03 2012 10:51 Omar9603 wrote:
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail


1 shot everything except for level 30, took 2 tries on the infestor tank because i wasnt sure what to do first time. still on level 30, got to one shot but lag makes it borderline impossible.


You 1 shot the ghost snipe baneling one ?
Really ?
God.
" I'm not gonna fight you. I'm gonna kick your ass ! "
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 03 2012 01:57 GMT
#104
On March 03 2012 10:56 Noocta wrote:
Show nested quote +
On March 03 2012 10:55 Agh wrote:
On March 03 2012 10:53 Forikorder wrote:
On March 03 2012 10:51 Omar9603 wrote:
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail


1 shot everything except for level 30, took 2 tries on the infestor tank because i wasnt sure what to do first time. still on level 30, got to one shot but lag makes it borderline impossible.


You 1 shot the ghost snipe baneling one ?
Really ?
God.


hes a pro? ;p
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 01:58 GMT
#105
On March 03 2012 10:57 turdburgler wrote:
Show nested quote +
On March 03 2012 10:56 Noocta wrote:
On March 03 2012 10:55 Agh wrote:
On March 03 2012 10:53 Forikorder wrote:
On March 03 2012 10:51 Omar9603 wrote:
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail


1 shot everything except for level 30, took 2 tries on the infestor tank because i wasnt sure what to do first time. still on level 30, got to one shot but lag makes it borderline impossible.


You 1 shot the ghost snipe baneling one ?
Really ?
God.


hes a pro? ;p


You don't end up in a " i need to snipe banelings very quick " everyday, even in progames. :<
" I'm not gonna fight you. I'm gonna kick your ass ! "
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
Last Edited: 2012-03-03 02:05:18
March 03 2012 02:00 GMT
#106
jesus....u need GM micro for last 3 :O

SOOOOOOOOOOOOOO HARD!!!!!!!!!!!!!
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 02:00 GMT
#107
Done it At US, now going at EU.
Faster than Destiny
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
KicKDoG
Profile Joined December 2003
Sweden765 Posts
March 03 2012 02:01 GMT
#108
I've done it on both NA and EU sup?
it wasn't even hard, tried it cause i was so bored
http://www.twitter.com/KicKDoG_LoL baylife plox?
tymt
Profile Joined October 2010
Sweden293 Posts
March 03 2012 02:02 GMT
#109
mad respect bro
Atokad
Profile Joined November 2010
United States204 Posts
Last Edited: 2012-03-03 02:08:11
March 03 2012 02:07 GMT
#110
ah12 took forever
2016 Year of Losira!
RaizeL
Profile Joined June 2011
Canada5 Posts
March 03 2012 02:07 GMT
#111
28 is ridiculous. Anyone know if it saves your progress if you quit midway?
Cheese :D
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-03-03 02:09:44
March 03 2012 02:09 GMT
#112
On March 03 2012 11:07 Atokad wrote:
ah12 took forever

grats

Lavalamp799
Profile Joined March 2011
United States554 Posts
March 03 2012 02:09 GMT
#113
Stuck on 27.. I keep trying to micro on the right side wall but the annoying WARP and RESET buttons are right in the fucking way
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2012-03-03 02:43:48
March 03 2012 02:14 GMT
#114
Just spent an hour on 27 and finally got it. DAT FEELING
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 02:14 GMT
#115
All achievements done! My achieve OCD is sated until the next challenge. ^_^

Definitely going to do the ling/bane challenge for warm-up in the future. I really hope someone makes a separate map around that concept one day (hint hint)!
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:15 GMT
#116
holy shit wtf is up with round 28???????
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 02:16 GMT
#117
Hint for round 28:

Ghosts are better tanks than marines.
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 02:18 GMT
#118
I hate how on the banshee one, sometimes it can shoot and fly away with no damage but other times it goes back to attack the marines
RaizeL
Profile Joined June 2011
Canada5 Posts
March 03 2012 02:18 GMT
#119
Okay, it saves your game, that's good. 28, 29, 30...I surrender.
Cheese :D
hysterial
Profile Joined April 2011
United States2044 Posts
March 03 2012 02:21 GMT
#120
30 is ridiculous the rest are cake.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 02:22 GMT
#121
stuck on 25, phoenix ht stalker vs tank vikings mau.I tried graviton beam for 2 tanks ,feedback the drones then attk mau.I still die T_T
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-03-03 02:30:13
March 03 2012 02:23 GMT
#122
lol 30 i cant even get one stalker

edit - WOOT got 1!

edit - WOOT got 2!
It's easy to be a Monday morning quarterback.
Kieds
Profile Joined July 2011
Chile116 Posts
Last Edited: 2012-03-03 02:25:32
March 03 2012 02:24 GMT
#123
On March 03 2012 11:22 justiceknight wrote:
stuck on 25, phoenix ht stalker vs tank vikings mau.I tried graviton beam for 2 tanks ,feedback the drones then attk mau.I still die T_T


First of all, feedback the drones -> make a archon. HT can survive 2 shot from tank.

Then, graviton in tank and kill the marauder with your stalker+archon -> viking.

Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
March 03 2012 02:25 GMT
#124
My pc too laggy for 28, it's just impossible for me. little lag spikes make it impossible to target banes, especially when new ones spawn
Never say die
Lavalamp799
Profile Joined March 2011
United States554 Posts
March 03 2012 02:25 GMT
#125
On March 03 2012 11:22 justiceknight wrote:
stuck on 25, phoenix ht stalker vs tank vikings mau.I tried graviton beam for 2 tanks ,feedback the drones then attk mau.I still die T_T


+ Show Spoiler +
send in a phoenix to lift the left tank then send in the HTs to feedback drones (make sure to have them far back, tell them to feedback and shift back home) then turn them into archons and bring the phoenix back at this point. Then send in the full health phoenix to lift up that same tank as well as send in the hurt phoenix to attack it while its lifted; at the same time blink your stalkers onto the other tank and put your archon on top of the 2 mauraders; kill tank and mauraders.. clean up rest
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2012-03-03 02:28:18
March 03 2012 02:26 GMT
#126
On March 03 2012 11:22 justiceknight wrote:
stuck on 25, phoenix ht stalker vs tank vikings mau.I tried graviton beam for 2 tanks ,feedback the drones then attk mau.I still die T_T


same, i end up with a low hp stalker and archon vs 2 (ground) vikings and a tank. i am gravitoning the tanks and feedbacking the PDDs.

edit: oh wow its really easy if u lift up the right tank AND marauder (still feedback drones, then archon instantly). blink on top of the tank but focus the left marauder, then the tank.
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2012-03-03 02:27:13
March 03 2012 02:26 GMT
#127
Dude, 12 is fucking rediculas. Its damn near impossible. You need like perfect placements on your infested terran eggs or else the tanks splash won't nearly be as effective and you waste more energy then needed. When I do get perfect placements and all the marines are dead you also need SPOT ON PERFECT placements in between the tanks so neither hit the eggs.
Fealthas
Profile Joined May 2011
607 Posts
March 03 2012 02:26 GMT
#128
This mod is very hard!! Its much harder then I though it wold be. The hydra vs zealots one is very hard. I can get one zealot down to oj helth but then I run out of hydras.
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:28 GMT
#129
On March 03 2012 11:26 Fealthas wrote:
This mod is very hard!! Its much harder then I though it wold be. The hydra vs zealots one is very hard. I can get one zealot down to oj helth but then I run out of hydras.


just FF all ur hydras on one at a time...

the lvl is called focus fire :\
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 02:30 GMT
#130
28 29 and 30 are just so frustrating.

I understand all of them but the level of precision and hand speed requiered is really high.
" I'm not gonna fight you. I'm gonna kick your ass ! "
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:30 GMT
#131
On March 03 2012 11:30 Noocta wrote:
28 29 and 30 are just so frustrating.

I understand all of them but the level of precision and hand speed requiered is really high.


only 3 i cant beat :'(
Sm1Le
Profile Blog Joined October 2011
United States179 Posts
March 03 2012 02:30 GMT
#132
how to do no 12!!!!
Lavalamp799
Profile Joined March 2011
United States554 Posts
Last Edited: 2012-03-03 02:31:22
March 03 2012 02:31 GMT
#133
Is there any way to save progression and come later? I've been stuck on 27 for over an hour.
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:31 GMT
#134
On March 03 2012 11:31 Lavalamp799 wrote:
Is there any way to save progression and come later? I've been stuck on 27 for over an hour.


yes it saves <3
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 02:33 GMT
#135
30 is OP rest just requires practice.
Done it both EU/US, just to see that to get the portrait u only need 25 levels...
I was:
[image loading]
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Isshin
Profile Joined October 2010
Canada6 Posts
March 03 2012 02:33 GMT
#136
Anyone able to do round 9 in 45 seconds i cant break the 50 second mark -.-
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 02:36 GMT
#137
the 2 obnoxiously large buttons in the top right are sooo annoying when trying to micro -.-
zylog
Profile Joined August 2010
Canada943 Posts
March 03 2012 02:36 GMT
#138
Does anyone have any advice on banshee vs marine micro? It seems that everytime the banshee turns around to fire, the delay allows a marine to fire. Any tricks to getting the timing right?
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 02:36 GMT
#139
28 was so easy and fun. Put ghosts out front and just forget about lings while sniping banes
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 02:39 GMT
#140
On March 03 2012 11:36 IMoperator wrote:
28 was so easy and fun. Put ghosts out front and just forget about lings while sniping banes


Make sure you stim your marines. I forgot that for a few attempts. >_<
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 02:39 GMT
#141
On March 03 2012 11:36 zylog wrote:
Does anyone have any advice on banshee vs marine micro? It seems that everytime the banshee turns around to fire, the delay allows a marine to fire. Any tricks to getting the timing right?


since I play P i didnt know this, but if you use "H" (hold position) instead of "A", you won't get those awkward attacks where the banshee turns arround and chases a marine that fell behind the other marines.
Proof.
Profile Joined August 2011
535 Posts
March 03 2012 02:41 GMT
#142
omg it's out!? MUST TRY IT OUT NAO!
He who has a why to live can bear almost any how
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:41 GMT
#143
On March 03 2012 11:39 Kambing wrote:
Show nested quote +
On March 03 2012 11:36 IMoperator wrote:
28 was so easy and fun. Put ghosts out front and just forget about lings while sniping banes


Make sure you stim your marines. I forgot that for a few attempts. >_<


i didnt stim and idd it lol...still works :D
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 02:43 GMT
#144
On March 03 2012 11:41 HuKPOWA wrote:
Show nested quote +
On March 03 2012 11:39 Kambing wrote:
On March 03 2012 11:36 IMoperator wrote:
28 was so easy and fun. Put ghosts out front and just forget about lings while sniping banes


Make sure you stim your marines. I forgot that for a few attempts. >_<


i didnt stim and idd it lol...still works :D


Yeah. It just helps is all. The big thing is letting ghosts tank instead of the marines.
reapsen
Profile Blog Joined May 2010
Germany559 Posts
Last Edited: 2012-03-03 02:44:01
March 03 2012 02:43 GMT
#145
Yeah you can come back anytime you want. Your progess is saved.

Hint for Level 12

+ Show Spoiler +
You got 8 Infested Terrans, here you go with them:

1st Terran: Goes just below the lone marine on the far left of the LEFT group.
Wait for both tanks to shoot. One marine should die.

2nd Terran: Goes just below the leftest marine of the RIGHT group.
Wait for both tanks to shoot. One marine should die.

3rd Terran: Goes to the LEFT group to the place where the marine died from the first shots.
Wait for both tanks to shoot. 3 more marines should die

4th Terran: Goes to the RIGHT group to the place where the marine died from the first shots.
Wait for both tanks to shoot. 3 more marines should die.

5th Terran: Goes to the LEFT group right in between the last two standing marines.
Wait for both tanks to shoot. All marines on the left should be dead. (If not start again).

6th Terran: Goes to the RIGHT group right in between the last two standing marines.
Wait for both tanks to shoot. All marines on the right should be dead. (If not start again).

7th & 8th Terran: Go to the tanks. Do it like this. Throw 7th Terran next to the right tank. Wait for the left tank to shoot ONCE. Then throw 8th tank close to the left tank. The Left tank should now kill the right tank with his fire and the right tank should die from the last infested terran fire.


There you go. Hope this helps
SoraLimit
Profile Joined February 2011
Canada747 Posts
March 03 2012 02:43 GMT
#146
Since I don't play terran, I have no idea how round 26 is done. Do you focus the tank shots at the SCV's near the DT?
Mafs
Profile Joined January 2011
Canada458 Posts
March 03 2012 02:43 GMT
#147
Level 30 would be easy for Moon Im sure. I did it, but it took some practice cause I have a 1 sec delay. Timing is quite important, really fun too.
Lavalamp799
Profile Joined March 2011
United States554 Posts
March 03 2012 02:43 GMT
#148
On March 03 2012 11:33 Isshin wrote:
Anyone able to do round 9 in 45 seconds i cant break the 50 second mark -.-

Attack immediately, once you burrow the hurt one lift it right away, then burrow 2 most hurt ones, lift right away, then once you burrow all 3 since they will all be red the bunker will be dead or burn down then you lift up at around 35 secs left I think
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2012-03-03 02:44:48
March 03 2012 02:44 GMT
#149
28 is easy, just move to the corner as soon as the level starts. Stim marines when the waves get bigger.

30 is going to take me all day to finish. But I must complete it. I mustttt
epicanthic
Profile Joined July 2011
Hong Kong295 Posts
March 03 2012 02:44 GMT
#150
On March 03 2012 11:43 SoraLimit wrote:
Since I don't play terran, I have no idea how round 26 is done. Do you focus the tank shots at the SCV's near the DT?

Yup.
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 02:44 GMT
#151
ughh i never play terran..on 28 when you spam snipe how do u avoid un selecting your ghosts? is there a shift trick?
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
March 03 2012 02:46 GMT
#152
On March 03 2012 11:44 AegiS_ wrote:
ughh i never play terran..on 28 when you spam snipe how do u avoid un selecting your ghosts? is there a shift trick?


its accuracy....R + click....if u mess up the order u lose :D accuracy while microing
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2012-03-03 02:48:28
March 03 2012 02:47 GMT
#153
FINALLY beat 30! Woohoo!

How I felt:
+ Show Spoiler +
[image loading]


Small tip:
+ Show Spoiler +
Never stop holding D (for drop) and just control the medivac. I just left clicked the medivac to drop and right click the tank to pick up as fast as I could and I happen to time it right once. :p


edit - I play terran and those were the hardest for me lol, I'm so ashamed
It's easy to be a Monday morning quarterback.
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 02:49 GMT
#154
How the fuck do you beat 29 lmao
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 02:51 GMT
#155
On March 03 2012 11:49 IMoperator wrote:
How the fuck do you beat 29 lmao


I'm guessing have 2 zealots chase 2 marines while the other shoots away? i dono lol
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
March 03 2012 02:52 GMT
#156
Level 28 is ridiculous, I can't believe people have beaten it. I'm sitting in the middle trying to click banes, then all of a sudden 8 or 9 come in this overwhelming wave. ARGH this is crazy. Even when stimming marines at the beginning of the round...when those 8 banelings pop out of nowhere I'm screwed. Maybe I'll try sitting in the corner
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-03-03 02:55:43
March 03 2012 02:52 GMT
#157
I had huge trouble with lvl 28 until I just moved by guys back, then won on my first try.

Before I was trying stim, or moving just the marines back, or both, and I kept getting owned.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
March 03 2012 02:53 GMT
#158
I've got a question with level 30. Once I pick up the tank, how do I drop it instantly? I'm pressing D and clicking on the medivac, but for some reason, it's 50/50 whether it decides to register the D press or not. I don't want to have to click on the portrait of the tank because it's harder to coordinate.
Cocoba
Profile Joined February 2011
Canada352 Posts
March 03 2012 02:53 GMT
#159
Lvl 28-30 is retarded. I can't beat any of them for life of me...
:D
willoc
Profile Joined February 2011
Canada1530 Posts
March 03 2012 02:53 GMT
#160
At 28 now.

Ones that gave me trouble were:

The one where you need to force field around your troops. Kept losing everything with about 8 lings left, then I managed to beat it with only losing 2 zealots. Bit of a crap-shoot because the zealots can run in weird directions.

Level 25 was a bit hard as well but once you figure it out it isn't bad. Just feedback -> move back and merge. Wait about 3 seconds, send in phoenix to graviton both tanks and immediately kill marauders with your 3 stalkers + archon, then clean up. You need to get your shift-queuing down for this one.
Be bold and mighty forces will come to your aid!
Charger
Profile Blog Joined September 2010
United States2405 Posts
March 03 2012 02:53 GMT
#161
On March 03 2012 11:49 IMoperator wrote:
How the fuck do you beat 29 lmao


Run the two outside marines in a circle (going the same direction) and keep them on that path. I took the far right marine to the top mid (in between the zealots) and set up a counter clockwise circle and then took the far left marine to bottom mid and also counter clockwise.
It's easy to be a Monday morning quarterback.
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 02:53 GMT
#162
On March 03 2012 11:49 IMoperator wrote:
How the fuck do you beat 29 lmao


The two zealots will hook onto the marines on the ends. Make sure those marines get a shot off on the zealots, then pull them back and start kiting with them. Your third marine will finish the two zealots off while you kite.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
March 03 2012 02:53 GMT
#163
On March 03 2012 11:52 radscorpion9 wrote:
Level 28 is ridiculous, I can't believe people have beaten it. I'm sitting in the middle trying to click banes, then all of a sudden 8 or 9 come in this overwhelming wave. ARGH this is crazy. Even when stimming marines at the beginning of the round...when those 8 banelings pop out of nowhere I'm screwed. Maybe I'll try sitting in the corner


Run to the corner at the beginning of the round, and only stim marines when the waves get bigger. You can hotkey the groups before the scenario begins.
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 02:54 GMT
#164
On March 03 2012 11:52 radscorpion9 wrote:
Level 28 is ridiculous, I can't believe people have beaten it. I'm sitting in the middle trying to click banes, then all of a sudden 8 or 9 come in this overwhelming wave. ARGH this is crazy. Even when stimming marines at the beginning of the round...when those 8 banelings pop out of nowhere I'm screwed. Maybe I'll try sitting in the corner


if you havent done it, make sure ur marines / ghosts have their own control groups..

First thing you should do is move your marines behind your ghosts

Just calmy snipe the banelings coming, after about 2 waves stim your marines, and just keep spamming snipe (i emphasize calmy as if you spam to much you will prolly de-select your ghosts and lose). just cant let any banes hit and cant let ghosts die
Charger
Profile Blog Joined September 2010
United States2405 Posts
March 03 2012 02:54 GMT
#165
On March 03 2012 11:53 snotboogie wrote:
I've got a question with level 30. Once I pick up the tank, how do I drop it instantly? I'm pressing D and clicking on the medivac, but for some reason, it's 50/50 whether it decides to register the D press or not. I don't want to have to click on the portrait of the tank because it's harder to coordinate.


Hold down D the whole time
It's easy to be a Monday morning quarterback.
epicanthic
Profile Joined July 2011
Hong Kong295 Posts
March 03 2012 02:54 GMT
#166
On March 03 2012 11:52 radscorpion9 wrote:
Level 28 is ridiculous, I can't believe people have beaten it. I'm sitting in the middle trying to click banes, then all of a sudden 8 or 9 come in this overwhelming wave. ARGH this is crazy. Even when stimming marines at the beginning of the round...when those 8 banelings pop out of nowhere I'm screwed. Maybe I'll try sitting in the corner
Send all your stuff to the bottom against a wall and purely focus on sniping banes. If your marines don't get hit by any splash they'll slaughter all the lings that come at them.
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
March 03 2012 02:55 GMT
#167
On March 03 2012 11:53 snotboogie wrote:
Show nested quote +
On March 03 2012 11:52 radscorpion9 wrote:
Level 28 is ridiculous, I can't believe people have beaten it. I'm sitting in the middle trying to click banes, then all of a sudden 8 or 9 come in this overwhelming wave. ARGH this is crazy. Even when stimming marines at the beginning of the round...when those 8 banelings pop out of nowhere I'm screwed. Maybe I'll try sitting in the corner


Run to the corner at the beginning of the round, and only stim marines when the waves get bigger. You can hotkey the groups before the scenario begins.


Yeah, we'll see. ty!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 03 2012 02:55 GMT
#168
Do you need to do all the levels in order? Can you space jump to different levels to get the easy ones out of the way first?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
March 03 2012 02:56 GMT
#169
On March 03 2012 10:56 Noocta wrote:
Show nested quote +
On March 03 2012 10:55 Agh wrote:
On March 03 2012 10:53 Forikorder wrote:
On March 03 2012 10:51 Omar9603 wrote:
On March 03 2012 10:49 Forikorder wrote:
On March 03 2012 10:48 Omar9603 wrote:
On March 03 2012 10:33 IMoperator wrote:
Ok I beat 12, on 14 now.


please share your method, I'm also struggling on that 12th one ( infestor vs marine tank)

it takes alot of tries, notice that the marines kae a shape with one sticking out on both groups so aim for your first infested at that spot then throw them trying to maximize the amount of splash damage done

your goal is to have 2 ITs left to throw after all the marines are dead to finish off the tanks


yeah im trying that right now, but i aim the IT's at those spots and the land a bit further like in between the tanks and marines

you can do it just keep trying

i think it would be funny to see pros try these and see how far they can go without one fail


1 shot everything except for level 30, took 2 tries on the infestor tank because i wasnt sure what to do first time. still on level 30, got to one shot but lag makes it borderline impossible.


You 1 shot the ghost snipe baneling one ?
Really ?
God.


I did too. all you do is move all your units to the bottom of the map and then you snipe all the banelings, leave the marines alone.
Artosis : Clide. idrA : Shut up.
theteam
Profile Joined January 2011
United States515 Posts
March 03 2012 02:57 GMT
#170
wtf round 12 im running out of time
TNK
Profile Joined November 2011
United States163 Posts
March 03 2012 02:59 GMT
#171
Stupid questions but how do u beat 17?
Yes my name is ironic.
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 02:59 GMT
#172
still cant beat 29
Mafs
Profile Joined January 2011
Canada458 Posts
March 03 2012 03:00 GMT
#173
On March 03 2012 11:54 Charger wrote:
Show nested quote +
On March 03 2012 11:53 snotboogie wrote:
I've got a question with level 30. Once I pick up the tank, how do I drop it instantly? I'm pressing D and clicking on the medivac, but for some reason, it's 50/50 whether it decides to register the D press or not. I don't want to have to click on the portrait of the tank because it's harder to coordinate.


Hold down D the whole time

It only registers when the tank is inside. It takes like 1/4 of a sec to do that.Time it carefully.
willoc
Profile Joined February 2011
Canada1530 Posts
March 03 2012 03:02 GMT
#174
The tips in the game are surprising useful. Beat level 28 on third try when I learned that you could hold down R for snipe. Didn't even stim.
Be bold and mighty forces will come to your aid!
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 03:04 GMT
#175
On March 03 2012 11:59 IMoperator wrote:
still cant beat 29


lol i did this stupid move

hotkey ur left an right rines on 1
left the 2zlots come to you

then run those 2 in circle while the middle just shoot,YOU MUST HAVE PATIENCE ^_^


ok how do i beat 30.....
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 03:07 GMT
#176
On March 03 2012 12:04 justiceknight wrote:
Show nested quote +
On March 03 2012 11:59 IMoperator wrote:
still cant beat 29


lol i did this stupid move

hotkey ur left an right rines on 1
left the 2zlots come to you

then run those 2 in circle while the middle just shoot,YOU MUST HAVE PATIENCE ^_^


ok how do i beat 30.....

wtf when i do that they just attack the middle one
raf3776
Profile Blog Joined August 2010
United States1904 Posts
March 03 2012 03:08 GMT
#177
My hatred for banelings as protoss has been reignited from mission 21...
WWJD (What Would Jaedong Do)
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 03:13 GMT
#178
On March 03 2012 12:04 justiceknight wrote:
Show nested quote +
On March 03 2012 11:59 IMoperator wrote:
still cant beat 29


lol i did this stupid move

hotkey ur left an right rines on 1
left the 2zlots come to you

then run those 2 in circle while the middle just shoot,YOU MUST HAVE PATIENCE ^_^


ok how do i beat 30.....


Thank you, i beat 29 this way.

Now to beat 28 and 30.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 03 2012 03:14 GMT
#179
this is quite hard and informative too :>

Stuck at the banshee hit and run, and I play T...
Resistance ain't futile
The_Unseen
Profile Joined March 2011
France1923 Posts
March 03 2012 03:14 GMT
#180
Pretty easy until 29, but I'm stuck there. Can't seem to control my rines well enough. What patterns do you guys use exactly?
I got five reasons for you to shut up
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
March 03 2012 03:16 GMT
#181
I feel like the banshee one would be easier with a mouse that registered the other 30% of my clicks. Gotta update to something from post-2005
sAfuRos
Profile Joined March 2009
United States743 Posts
Last Edited: 2012-03-03 03:16:52
March 03 2012 03:16 GMT
#182
hardest level for me was level 5, 2 stalker vs spine

as a high masters protoss player, i'm embarassed to say that took me 20 tries

all the other levels were easy by comparison imo LOL
sAfuRos // twitch.tv/sAfuRos // contact for coaching
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 03:16 GMT
#183
the two marines u select go down first. but wait till the zealot come really close.
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
March 03 2012 03:16 GMT
#184
LOL I DIDN'T KNOW #9 HAD BURROW.

i did it with 2 marines left with no burrow rofl
"God fights on the side with the best artillery." - Napoleon Bonaparte
Childplay
Profile Joined October 2011
Canada263 Posts
March 03 2012 03:18 GMT
#185
lv 29 is so hard T.T
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
March 03 2012 03:20 GMT
#186
I dont understand lvl 12, everyone says you gotta have 2 infested terrans left for siege tanks and I do, all marines dead. But then there is no way of killing even a single tank... IT get 2 shotted and it takes more than that from splash to kill a tank..
Never say die
lee365
Profile Joined December 2010
United States448 Posts
March 03 2012 03:20 GMT
#187
The Snipe thing is insane
Terran Fighting! NoSoupfOu.517
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 03 2012 03:21 GMT
#188
On March 03 2012 12:16 sAfuRos wrote:
hardest level for me was level 5, 2 stalker vs spine

as a high masters protoss player, i'm embarassed to say that took me 20 tries

all the other levels were easy by comparison imo LOL


I think it's easy to overdo it... I ended up a-moving, letting 1 stalker tank it untill near death, back and rego. Aka no micro. Aka the way Toss shou... err I digress
Resistance ain't futile
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 03:22 GMT
#189
On March 03 2012 12:20 Ghoststrikes wrote:
I dont understand lvl 12, everyone says you gotta have 2 infested terrans left for siege tanks and I do, all marines dead. But then there is no way of killing even a single tank... IT get 2 shotted and it takes more than that from splash to kill a tank..


When all the marine are dead, put one IT near each tank, but do it at the same time.
Both tanks will splash the other, and they will both die.
" I'm not gonna fight you. I'm gonna kick your ass ! "
The_Unseen
Profile Joined March 2011
France1923 Posts
March 03 2012 03:23 GMT
#190
On March 03 2012 12:14 The_Unseen wrote:
Pretty easy until 29, but I'm stuck there. Can't seem to control my rines well enough. What patterns do you guys use exactly?


JUST GOT IT OMG FEELS SO GOOD

Lvl 30 now
I got five reasons for you to shut up
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 03:23 GMT
#191
I don't know what you guys are talking about, I take the two marines in the circle but the zealots still kill them before the 1 marine does.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 03:24 GMT
#192
On March 03 2012 12:23 IMoperator wrote:
I don't know what you guys are talking about, I take the two marines in the circle but the zealots still kill them before the 1 marine does.


running in circles requires micro too,just walk in large circle....
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 03 2012 03:25 GMT
#193
On March 03 2012 12:20 Ghoststrikes wrote:
I dont understand lvl 12, everyone says you gotta have 2 infested terrans left for siege tanks and I do, all marines dead. But then there is no way of killing even a single tank... IT get 2 shotted and it takes more than that from splash to kill a tank..


I had trouble too.

2 IT should kill the tanks, though : launch 1 egg very close to one tank, wait a bit (1 or 2 shot from the other tank) then send the last egg very close to the other tank. This way you get a little bit of splash from each tank on each other, which will help the last IT to finish the last tank on time.
Resistance ain't futile
Magniris
Profile Joined September 2010
Canada41 Posts
March 03 2012 03:25 GMT
#194
Just finished the whole thing. The PDD level sucked, took a while to figure out how to do it. Then level 30 took me about three times as long as all the others combined. -_-
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 03:26 GMT
#195
On March 03 2012 12:24 justiceknight wrote:
Show nested quote +
On March 03 2012 12:23 IMoperator wrote:
I don't know what you guys are talking about, I take the two marines in the circle but the zealots still kill them before the 1 marine does.


running in circles requires micro too,just walk in large circle....

I am!!!! The zealots still get hits off on the marines running in the circle!
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 03:26 GMT
#196
^ so how u beat 30?
Magniris
Profile Joined September 2010
Canada41 Posts
March 03 2012 03:27 GMT
#197
On March 03 2012 12:26 IMoperator wrote:
Show nested quote +
On March 03 2012 12:24 justiceknight wrote:
On March 03 2012 12:23 IMoperator wrote:
I don't know what you guys are talking about, I take the two marines in the circle but the zealots still kill them before the 1 marine does.


running in circles requires micro too,just walk in large circle....

I am!!!! The zealots still get hits off on the marines running in the circle!


Make the circle big and don't make sharp turns. I made the outside marines go off to the sides and then start running in the same direction of the circle so the zealots wouldn't re-target.
mizU
Profile Blog Joined April 2010
United States12125 Posts
March 03 2012 03:28 GMT
#198
Can't you just run and storm twice to kill all the marines?
if happy ever afters did exist <3 @watamizu_
haka
Profile Joined July 2010
United States1414 Posts
March 03 2012 03:28 GMT
#199
For 29 I right click behind the middle marine until all three marines are clumped. Then I run to the side and circle around the 2 zealots to make them run over each other (you can see them kinda stuttering as they walk over each other). I stutter step focus one zealot, rotating each marine to take a hit. All my marines are at least yellow by the time I kill a zealot but it's 3v1. I split off my marines and run 2 (1 WILL die) while a 3rd shoots. It should be 2v1 (like one of those first challenges). Fuck the tips.

30 hasn't driven me crazy like 29 did though. Not yet...
Magniris
Profile Joined September 2010
Canada41 Posts
March 03 2012 03:29 GMT
#200
On March 03 2012 12:26 justiceknight wrote:
^ so how u beat 30?


Won by one shot, dropship micro is hard... I'm not BoxeR. Just kept on practicing the pickup and drop till I could avoid maybe 5-6 full rounds of three shots.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 03 2012 03:29 GMT
#201
do you get anything for beating all 30? i got the portrait after like an hour and then just stopped.
Magniris
Profile Joined September 2010
Canada41 Posts
March 03 2012 03:31 GMT
#202
On March 03 2012 12:29 dAPhREAk wrote:
do you get anything for beating all 30? i got the portrait after like an hour and then just stopped.


Nothing, the reward is less than beating 25 of them...
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 03:32 GMT
#203
On March 03 2012 12:29 dAPhREAk wrote:
do you get anything for beating all 30? i got the portrait after like an hour and then just stopped.


There's an achievement for beating all 30.
It doesn't give anything beside the achivement itself tho
" I'm not gonna fight you. I'm gonna kick your ass ! "
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
March 03 2012 03:33 GMT
#204
On March 03 2012 12:32 Noocta wrote:
Show nested quote +
On March 03 2012 12:29 dAPhREAk wrote:
do you get anything for beating all 30? i got the portrait after like an hour and then just stopped.


There's an achievement for beating all 30.
It doesn't give anything beside the achivement itself tho

ill stick with 25 then. i have sworn at my computer enough today.
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
March 03 2012 03:34 GMT
#205
On March 03 2012 12:26 IMoperator wrote:
Show nested quote +
On March 03 2012 12:24 justiceknight wrote:
On March 03 2012 12:23 IMoperator wrote:
I don't know what you guys are talking about, I take the two marines in the circle but the zealots still kill them before the 1 marine does.


running in circles requires micro too,just walk in large circle....

I am!!!! The zealots still get hits off on the marines running in the circle!


have u tried shift queing them? shift queue them in very round circles, and they shouldnt take too many hits
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
March 03 2012 03:35 GMT
#206
WOOOHOOOOOOOO Finally beat every level. Damn 27 and 30 were haaaaaaaaaaard. I wish there was another portrait for beating all 30.
The_Unseen
Profile Joined March 2011
France1923 Posts
March 03 2012 03:44 GMT
#207
FUCK YEAH I BEAT THEM ALL!! Took me "only" 2h37mn in game time XD
I got five reasons for you to shut up
VoO
Profile Blog Joined June 2011
Germany278 Posts
March 03 2012 03:47 GMT
#208
The AI micro in level 22 is insane... don't know how to beat it without luck
♥ 김택용 ♥Casual Dwarf Fortress Progamer
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
March 03 2012 03:54 GMT
#209
its available now normally.

took me 20 minutes, but im gm anyway^^
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Inquisitor
Profile Blog Joined October 2010
Canada253 Posts
March 03 2012 03:56 GMT
#210
Bloody hell 18(?) is hard.... the one with the marine and zealot and stim... i know how to do it.. but executing it properly man...
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 03:57 GMT
#211
Just beat it :D. Took like 2 hours and 33 minutes game time.

That ghost sniping baneling round was interesting and fun.
IMoperator
Profile Joined October 2011
4476 Posts
March 03 2012 03:58 GMT
#212
I can do the tank micro I just can't keep the medivac alive in the last one
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
March 03 2012 03:59 GMT
#213
On March 03 2012 12:57 Disengaged wrote:
Just beat it :D. Took like 2 hours and 33 minutes game time.

That ghost sniping baneling round was interesting and fun.


Took me 4 hours 42 mins haha. No AFK either.
ckunkel1
Profile Blog Joined December 2010
United States181 Posts
March 03 2012 04:00 GMT
#214
Some of them are soo hard! Need to practice my micro more to beat this. Glad Blizz released something like this though. Give people just getting into the game something to improve there micro.
VoO
Profile Blog Joined June 2011
Germany278 Posts
March 03 2012 04:01 GMT
#215
Beat it in 45 minutes, so stupid. Insane (literally) challenges followed by Silver league micro.
♥ 김택용 ♥Casual Dwarf Fortress Progamer
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 03 2012 04:03 GMT
#216
FINALLY

AFTER 4 HRS 30 MINS

I GOT IT
mizU
Profile Blog Joined April 2010
United States12125 Posts
March 03 2012 04:03 GMT
#217
BLIZZARDDD

WHY WOULD YOU PUT THE RESTART BUTTON THERE
if happy ever afters did exist <3 @watamizu_
BrassMonkey27
Profile Joined May 2011
Canada616 Posts
Last Edited: 2012-03-03 04:14:27
March 03 2012 04:06 GMT
#218
Fungal death on level 16 is so damn hard.. having big troubles here.. not really sure whats expected to beat it when you have slow infestors and not enough fungals..

EDIT: finally.......
HoneyBadger.784 Diamond KR "A great deal of intelligence can be invested in ignorance when the need for illusion is deep."
UNeeK
Profile Joined January 2011
United States237 Posts
March 03 2012 04:06 GMT
#219
On March 03 2012 12:20 Ghoststrikes wrote:
I dont understand lvl 12, everyone says you gotta have 2 infested terrans left for siege tanks and I do, all marines dead. But then there is no way of killing even a single tank... IT get 2 shotted and it takes more than that from splash to kill a tank..



i put an IT on each tank, they killed each other before the IT's died......
publicenemies
Profile Blog Joined June 2011
458 Posts
March 03 2012 04:09 GMT
#220
i FINALLY GOT THE PORTRAIT LET'S GO!!!1
mizU
Profile Blog Joined April 2010
United States12125 Posts
March 03 2012 04:10 GMT
#221
On March 03 2012 13:06 BrassMonkey27 wrote:
Fungal death on level 16 is so damn hard.. having big troubles here.. not really sure whats expected to beat it when you have slow infestors and not enough fungals..


Fungal, spawn 4 NOT in melee range, fungal, fungal, fungal.
if happy ever afters did exist <3 @watamizu_
VoO
Profile Blog Joined June 2011
Germany278 Posts
March 03 2012 04:11 GMT
#222
On March 03 2012 13:06 BrassMonkey27 wrote:
Fungal death on level 16 is so damn hard.. having big troubles here.. not really sure whats expected to beat it when you have slow infestors and not enough fungals..


2 fungals, 7 infested terrans + you can split the zaelots and kite with your infestors
♥ 김택용 ♥Casual Dwarf Fortress Progamer
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-03-03 04:15:21
March 03 2012 04:13 GMT
#223
ok so how the fuck on 30 do i make the medivac not fucking move every god damn time it gets hit? it fucks everything up

edit: forgot i could click on the medi itself with d and not ground. was ez then....
"God fights on the side with the best artillery." - Napoleon Bonaparte
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
March 03 2012 04:15 GMT
#224
On March 03 2012 13:13 Silidons wrote:
ok so how the fuck on 30 do i make the medivac not fucking move every god damn time it gets hit? it fucks everything up

Hold position.
Never say die
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 04:15 GMT
#225
On March 03 2012 12:59 snotboogie wrote:
Show nested quote +
On March 03 2012 12:57 Disengaged wrote:
Just beat it :D. Took like 2 hours and 33 minutes game time.

That ghost sniping baneling round was interesting and fun.


Took me 4 hours 42 mins haha. No AFK either.


I didn't afk either
Silidons
Profile Blog Joined September 2010
United States2813 Posts
March 03 2012 04:16 GMT
#226
kinda dumb how u get the portrait if u do 25 levels.... and not full 30
"God fights on the side with the best artillery." - Napoleon Bonaparte
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
March 03 2012 04:17 GMT
#227
How do you beat Level 9 in order to get the achievement for it? Its hard enough to beat it in the time limit little alone under 45 seconds! x( Any tips on how its done?
BrassMonkey27
Profile Joined May 2011
Canada616 Posts
March 03 2012 04:18 GMT
#228
On lvl 21 now, zealots vs Banes... any tips?
HoneyBadger.784 Diamond KR "A great deal of intelligence can be invested in ignorance when the need for illusion is deep."
grush57
Profile Joined March 2011
Korea (South)2582 Posts
March 03 2012 04:21 GMT
#229
To do 28, just hold down r on your ghosts and click instead of spamming everywhere.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
March 03 2012 04:21 GMT
#230
Zealots vs banes. Move each zealot away and hold position them. What you can do is this:

1) move first zealot towards banes a bit, shift + H
2) drag box all but one and move them back, hold position the one left behind
3) split like a madman and hold position them.

This has to be near perfect to work.

Level 30 is fucking hard when you live in australia and you have latency. Piss easy if you just load it up in Versus AI but apparently bnet doesn't register that shit.
ProgamerAustralian alcohol user follow @iaguzSC2
VoO
Profile Blog Joined June 2011
Germany278 Posts
March 03 2012 04:22 GMT
#231
One-shoting banelings... really Blizzard? Do you hate us Terrans that much?
♥ 김택용 ♥Casual Dwarf Fortress Progamer
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
March 03 2012 04:31 GMT
#232
ElusoryX and myself posted a guide in the single-player section that anyone who's having trouble on any level except 29 should check out. :D
From the void I am born into wave and particle
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 04:32 GMT
#233
fuck yea! beat 28 and 29 =D

goddamn 30 T_T
When they see MC Probe, all the ladies disrobe.
ObliviousNA
Profile Joined March 2011
United States535 Posts
March 03 2012 04:34 GMT
#234
On March 03 2012 13:17 PauseBreak wrote:
How do you beat Level 9 in order to get the achievement for it? Its hard enough to beat it in the time limit little alone under 45 seconds! x( Any tips on how its done?


It took me about half an hour, but you need to be really quick on your burrow micro. If you attack instantly at the start of the round, your top roach will take all shots. Burrow/unburrow it instantly, dps spreads over top 2 roaches. Burrow each of these individually until marine fire is even over all 3 roaches. Burrow each just before they die, if you're good the bunker should be at about 50-70 health and on fire.
Heal until 1/3 + health on each, then unburrow all at once, 1-shot the bunker, and focus-fire each marine. As each roach gets close to dying, burrow/unburrow instantly. I beat the achievement time by less than a second.
Theory is when you know everything but nothing works. Practice is when everything works but no one knows why. In our lab, theory and practice are combined: nothing works and no one knows why.
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
March 03 2012 04:36 GMT
#235
beated in 1hr 22min , but level 30 was hardcore. Nevertheless beat it before destiny :D
And in EU Account beat it in 36min
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
rbx270j
Profile Joined November 2010
Canada540 Posts
March 03 2012 04:38 GMT
#236
I could only make it to level 28 in just under 2 hours. That's gold league for you, I guess.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
March 03 2012 04:40 GMT
#237
2h17 to finish it. Damn, 29 and 30 were so hard :o
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
March 03 2012 04:41 GMT
#238
Sigh... can't beat, too laggy TT
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
The_Unseen
Profile Joined March 2011
France1923 Posts
March 03 2012 04:41 GMT
#239
Btw, sooooooooooooooo damn funny that Snipe still does 45 dmg in lvl 28, is Blizz trolling us or something?
I got five reasons for you to shut up
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 03 2012 04:41 GMT
#240
Ok kind of stuck on level 30. Best I've done is kill 2 stalkers, last with full HP + shields :/
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-03-03 04:42:48
March 03 2012 04:42 GMT
#241
Thanks Blizzard for putting not one but two giant buttons on the right side of the screen in a micro map, unbelievable. It makes the banshee level 27 that much harder.
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 04:42 GMT
#242
On March 03 2012 13:41 The_Unseen wrote:
Btw, sooooooooooooooo damn funny that Snipe still does 45 dmg in lvl 28, is Blizz trolling us or something?


They totaly are.
This stage is like " hey look at the cool stuff you could do with snipe before we butcher it".
" I'm not gonna fight you. I'm gonna kick your ass ! "
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 04:47 GMT
#243
i did the lvl 9 achievement, but how do u do the stalker one for lvl 8? i go in blink, make sure my stalkers r spread, and focus fire the other tank. the tank is always a volley or 2 from dying before one of my guys die
When they see MC Probe, all the ladies disrobe.
The_Unseen
Profile Joined March 2011
France1923 Posts
March 03 2012 04:51 GMT
#244
On March 03 2012 13:42 Noocta wrote:
Show nested quote +
On March 03 2012 13:41 The_Unseen wrote:
Btw, sooooooooooooooo damn funny that Snipe still does 45 dmg in lvl 28, is Blizz trolling us or something?


They totaly are.
This stage is like " hey look at the cool stuff you could do with snipe before we butcher it".


I know right? Seriously I can't believe they dared taunting us Terrans so hard O_O
I got five reasons for you to shut up
idonthinksobro
Profile Joined December 2010
3138 Posts
March 03 2012 04:57 GMT
#245
i have the speed and don't let anything die achievement.

my trick for the roach level was don't let your roaches get too low, burrow when they get yellowish and unburrow right after you did it to maximize your dps. For the second time you have to burrow them make sure they are really low (deep red) if you have done everything perfectly you should have killed the bunker and have 3 yellow/orangeish roaches vs the 4marines i did it in like 43secs =].

For the blink stalker vs roaches one select half of the stalkers and walk down or up to get a huge arc and micro/blink the injured ones back, if you are able to try to focusfire but it actually is not all that tight so you probably can do it without focusing.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
March 03 2012 05:00 GMT
#246
For the snipe one, stim your marines and go back to the wall (no surround), then snipe, then run ghosts back, then snipe all the banes :D.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
idonthinksobro
Profile Joined December 2010
3138 Posts
March 03 2012 05:00 GMT
#247
On March 03 2012 13:47 da_head wrote:
i did the lvl 9 achievement, but how do u do the stalker one for lvl 8? i go in blink, make sure my stalkers r spread, and focus fire the other tank. the tank is always a volley or 2 from dying before one of my guys die


there is a spot between both tanks where you can stand without them shooting at you, but it seems to be only big enough for one stalker to fit, so the strategy is to get one stalker in the sweet spot and the other one on top of one tank and switch when one stalker is really low.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 05:03 GMT
#248
On March 03 2012 14:00 idonthinksobro wrote:
Show nested quote +
On March 03 2012 13:47 da_head wrote:
i did the lvl 9 achievement, but how do u do the stalker one for lvl 8? i go in blink, make sure my stalkers r spread, and focus fire the other tank. the tank is always a volley or 2 from dying before one of my guys die


there is a spot between both tanks where you can stand without them shooting at you, but it seems to be only big enough for one stalker to fit, so the strategy is to get one stalker in the sweet spot and the other one on top of one tank and switch when one stalker is really low.

ahh many thanks. that made it a lot easier lol
When they see MC Probe, all the ladies disrobe.
NexCa
Profile Joined March 2011
Germany954 Posts
Last Edited: 2012-03-03 05:06:30
March 03 2012 05:04 GMT
#249
i don't get it, beat every lvl pretty easy, i don't get the lvl 12, with 1 infestor against those 2 tanks + rines (splash dmg obviously, but how to do that in time !?)

any tips ?

Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 05:05 GMT
#250
On March 03 2012 14:00 Megaliskuu wrote:
For the snipe one, stim your marines and go back to the wall (no surround), then snipe, then run ghosts back, then snipe all the banes :D.


For that one I didn't have to stim my marines. I just ran them back and sniped the banes as they came.

I beat the level with 1 ghost left with 5 hp left lol
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 05:10 GMT
#251
On March 03 2012 14:04 NexCa wrote:
i don't get it, beat every lvl pretty easy, i don't get the lvl 12, with 1 infestor against those 2 tanks + rines (splash dmg obviously, but how to do that in time !?)

any tips ?



Throw infested terran eggs in the little creases that are in each marine group. You should have enough energy for 2 eggs after that. After you clear all the marines throw 1 egg at 1 tank and after the first shot, throw the second egg at the other tank. The first tank will die before it can kill your second infested terran.
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 05:11 GMT
#252
fuck yeah.
Finaly beat all 30.
The last one is so fucking hard.

That achivement is going on the first show case thing in my profile, no way it's not.
" I'm not gonna fight you. I'm gonna kick your ass ! "
DannyJ
Profile Joined March 2010
United States5110 Posts
Last Edited: 2012-03-03 05:28:04
March 03 2012 05:11 GMT
#253
ughgughugh cant beat level 30. DAMN YOU BLIZZARDD!!!!!!!
NexCa
Profile Joined March 2011
Germany954 Posts
Last Edited: 2012-03-03 05:13:53
March 03 2012 05:12 GMT
#254
On March 03 2012 14:10 Disengaged wrote:
Show nested quote +
On March 03 2012 14:04 NexCa wrote:
i don't get it, beat every lvl pretty easy, i don't get the lvl 12, with 1 infestor against those 2 tanks + rines (splash dmg obviously, but how to do that in time !?)

any tips ?



Throw infested terran eggs in the little creases that are in each marine group. You should have enough energy for 2 eggs after that. After you clear all the marines throw 1 egg at 1 tank and after the first shot, throw the second egg at the other tank. The first tank will die before it can kill your second infested terran.


hm, did that, that did not work, guess i've to try that more often, thanks anyways ! <3

Edit: works, perfect, thanks :D
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 05:14 GMT
#255
On March 03 2012 14:12 NexCa wrote:
Show nested quote +
On March 03 2012 14:10 Disengaged wrote:
On March 03 2012 14:04 NexCa wrote:
i don't get it, beat every lvl pretty easy, i don't get the lvl 12, with 1 infestor against those 2 tanks + rines (splash dmg obviously, but how to do that in time !?)

any tips ?



Throw infested terran eggs in the little creases that are in each marine group. You should have enough energy for 2 eggs after that. After you clear all the marines throw 1 egg at 1 tank and after the first shot, throw the second egg at the other tank. The first tank will die before it can kill your second infested terran.


hm, did that, that did not work, guess i've to try that more often, thanks anyways ! <3

Edit: works, perfect, thanks :D


Welcome
Dariusz
Profile Joined May 2011
Poland657 Posts
Last Edited: 2012-03-03 05:18:23
March 03 2012 05:18 GMT
#256
Entire challange is pretty easy, they simply tested how close they can cut it, for every level to still be doable. That's why it feels pretty retarded/artificial/unimportant compared to real gameplay ;\

Also, makes you realize how stupid the AI still is
- stalkers running into tank fire when the tanks aren't even in their vision range but the shot at friendly units nearby
- zealots running into banelings when on move command in other direction
- kiting with range still dependant on Bnet lag and randomness of how much your units feels like responding to your actions...

Also the achievements are doable at first try. I guess it's hard to balance easy vs stupidly frustrating and pointless (so they do both).
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
March 03 2012 05:24 GMT
#257
I found it to be heaps of fun. Got 25 barely but some are just suicide. I will applaud anyone who beats the 30!
Mass Motherships Counters Almost everything
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 05:27 GMT
#258
only 27 and 30 left to do. gah this is infuriating!
When they see MC Probe, all the ladies disrobe.
furerkip
Profile Blog Joined May 2011
United States439 Posts
March 03 2012 05:28 GMT
#259
For the Storm 'N' Run, I beat it by moving my HT backwards in a straight line and storming as the marines followed; they follow in a straight manner, so if you're first storm hits, and you keep your HT moving backwards and you storm in a line that follows your original storm, you should win. Took me 5 seconds when it worked, had to work on it or 5 minutes (lots of messups lol), but it seems a bit faster than the wait period.
DannyJ
Profile Joined March 2010
United States5110 Posts
Last Edited: 2012-03-03 05:29:05
March 03 2012 05:28 GMT
#260
I've spent as much time on 30 as i did the other 29 combined

Perhaps I should just try some other time, haha.
XenoX101
Profile Joined February 2011
Australia729 Posts
March 03 2012 05:30 GMT
#261
YES, finally beat the banshee level 27! The trick is to closely watch the shadow of the banshee and make sure it is at the perfect range from the marines before attacking, don't even look at the banshee!
KingDime
Profile Blog Joined September 2010
Canada750 Posts
March 03 2012 05:33 GMT
#262
hmm no random micro challenge thats for sure took 20 mins.
Doom Guy
Noocta
Profile Joined June 2010
France12578 Posts
March 03 2012 05:35 GMT
#263
If people liked the map, they should try Random Micro Challenge.
It's the same thing, but you don't get to try it again if you fail, you have a limitted amount of lives and they keep throwing challenge at you. It use BW units too !
" I'm not gonna fight you. I'm gonna kick your ass ! "
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
March 03 2012 05:49 GMT
#264
The banshee challenge is impossible for me because my computer lags... unless there's some highground/cliff I'm not seeing that could be abused.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 03 2012 05:52 GMT
#265
On March 03 2012 14:33 KingDime wrote:
hmm no random micro challenge thats for sure took 20 mins.

replay or gtfo lol.
finally beat 27, now only 30 left *shakes fist*
When they see MC Probe, all the ladies disrobe.
IMBAkorean
Profile Joined October 2010
Canada835 Posts
March 03 2012 05:55 GMT
#266
zealots vs bane!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! i hate banes Xd
RATDOTO
Mutarisk
Profile Joined July 2010
United States153 Posts
March 03 2012 05:57 GMT
#267
Level 30 is so absurd.
ZwuckeL
Profile Blog Joined April 2010
Germany563 Posts
March 03 2012 05:58 GMT
#268
some nicely tuned fights. all 30 done in 2.30h :D
KingDime
Profile Blog Joined September 2010
Canada750 Posts
March 03 2012 05:59 GMT
#269
fine you got me 45 mins

the last few levs took 3-5 tries to get but nothing too crazy. phoenix, stalker, ht one took the longest out of any.
Doom Guy
Ryukku
Profile Joined November 2010
Singapore545 Posts
March 03 2012 05:59 GMT
#270
lvl 30 was just ridiculous!!! T_T but i managed to scrape thru... took about 2.5 hrs in total.. IT WAS FUN! =D
Ryukku
Profile Joined November 2010
Singapore545 Posts
March 03 2012 06:00 GMT
#271
On March 03 2012 14:59 KingDime wrote:
fine you got me 45 mins

the last few levs took 3-5 tries to get but nothing too crazy. phoenix, stalker, ht one took the longest out of any.


are you kidding me!!! lol lvl 30 took me about 40 mins -_- lol the phoenix stalker one was pretty straightforward
KingDime
Profile Blog Joined September 2010
Canada750 Posts
Last Edited: 2012-03-03 06:07:08
March 03 2012 06:05 GMT
#272
well rmc4 took me like a month to get, so i got used to doing weird sorts of micro in battles you basically don't see, includes bw units as mentioned above.

With the phoenix, stalker, ht one I kept hammering t for my first few attempts and checked if my key was broken. Im smart like that

Doom Guy
SkimGuy
Profile Joined December 2010
Canada709 Posts
March 03 2012 06:06 GMT
#273
xd Level 30 took like 3 tries for me
Hardest one for me was the protoss micro one xd
ishkabibble
Profile Joined December 2010
Canada161 Posts
March 03 2012 06:08 GMT
#274
I think people are doing the templar one wrong, I got it in 2 attemps with only 2 storms. Just storm infront of the marines and they walk into it, 2 storms should do the trick
babysimba
Profile Joined November 2010
10466 Posts
Last Edited: 2012-03-03 06:21:35
March 03 2012 06:10 GMT
#275
30 is impossible with delay. The rest can be done even with more than 1s delay.

The drop command doesn't even appear immediately after picking up the tank. Just took less than 3 tries when i switch to my lagless sea server though. Don't pick up blindly. Match your picking up with the stalker's fire, then drop immediately. If you time it right, the stalkers won't even attack the medivac.

Sniping is just mouse accuracy game in disguise. Just stim everything and move to the back. Then tab ghosts, hold 'r' and click away, you do not need to be concerned with anything else.

I would say the toss micro level is the most interesting one, the only one that requires thinking instead of just fast hands. I think there's a few ways to do it. My way is to merge into archon immediately. Phoneixes lift up the two tanks and send everything in. Move right beside to whatever you want to target. Cancel the lift so that phoenixes can help start burning the pdd energy. The idea is to utilise every possible tank friendly fire, and of course focus firing whatever that is required.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
March 03 2012 06:17 GMT
#276
i got templar from first try, just start running cast storm continue running cast another very close to 1st one. Thats it ,
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
Last Edited: 2012-03-03 06:30:52
March 03 2012 06:20 GMT
#277
I dunno, I beat 30 pretty easily, you just have to find the good rythm... still 28 and 29 left, I have no idea how to do 28
edit: all 30 now :D for 28, its much easier if you just stim your marines at start, move them down and after this just hold R and click every bane
Occupation: Legend
Elwar
Profile Joined August 2010
953 Posts
March 03 2012 06:20 GMT
#278
What is the snipe method for 28? Also the b.net lag is so bad for most of these micro ones for me
Proof.
Profile Joined August 2011
535 Posts
March 03 2012 06:22 GMT
#279
Frustratingly fun. Took an hour and a half wow. That infestor level just took up so much time
He who has a why to live can bear almost any how
Liph
Profile Joined April 2011
United States151 Posts
March 03 2012 06:28 GMT
#280
30 is almost impossible from my connection in hawaii. I tried in single player and completed it on my first try. With about a half a second latency 30 is ridiculously difficult for me now on battle.net. It's the only thing holding me back atm from completing this. Really wish lag wouldn't affect it this much.
"You Miss 100% of the Shots You Don't Take - Wayne Gretsky" Michael Gary Scott
zJayy962
Profile Blog Joined April 2010
1363 Posts
March 03 2012 06:37 GMT
#281
For the Protoss micro one. Send your phoenix in and graviton the tanks. Then send your templars in to feedback, run back with templars and phoenix. Morph to archon. Send phoenix back in to graviton beam tanks. Lead with archon then stalkers A move for the win.
Disengaged
Profile Joined July 2010
United States6994 Posts
March 03 2012 06:59 GMT
#282
On March 03 2012 15:20 Elwar wrote:
What is the snipe method for 28? Also the b.net lag is so bad for most of these micro ones for me


Just move everything to the back at the start of the challenge. Snipe the banelings as they come. I got sloppy but I beat it with 1 Ghost left with 5 hp.
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
March 03 2012 07:03 GMT
#283
the single stimed marine vs zealot is sooooo hard........ T_T
mizU
Profile Blog Joined April 2010
United States12125 Posts
March 03 2012 07:05 GMT
#284
The lag with d click makes the last one soooo frustrating.

For the stim marine you have to stutter step and re stim each time your stim wears off. If you get hit once, restart.
if happy ever afters did exist <3 @watamizu_
willoc
Profile Joined February 2011
Canada1530 Posts
March 03 2012 07:24 GMT
#285
On March 03 2012 14:18 Dariusz wrote:
Also, makes you realize how stupid the AI still is
- stalkers running into tank fire when the tanks aren't even in their vision range but the shot at friendly units nearby
- zealots running into banelings when on move command in other direction
- kiting with range still dependant on Bnet lag and randomness of how much your units feels like responding to your actions...


You should be a logician sir! Amazing analysis!
Be bold and mighty forces will come to your aid!
MorNin
Profile Joined June 2010
United States443 Posts
March 03 2012 08:10 GMT
#286
On March 03 2012 15:59 Disengaged wrote:
Show nested quote +
On March 03 2012 15:20 Elwar wrote:
What is the snipe method for 28? Also the b.net lag is so bad for most of these micro ones for me


Just move everything to the back at the start of the challenge. Snipe the banelings as they come. I got sloppy but I beat it with 1 Ghost left with 5 hp.


stim the marines really quick and send them behind the ghosts
JustinL
Profile Joined April 2011
Australia58 Posts
March 03 2012 08:11 GMT
#287
Good luck with 30 Australia. The delay between putting the tank in the medivac and the game actually registering that is too long to be able to drop the tank back down in time.
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:13 GMT
#288
On level 30, every time I avoid the stalker shots by lifting the tank, they just hit the medivac. Is it really possible to drop and pick up so fast that you can avoid every round of volleys? And what happens when the stalker shots get out of sync, so that 1 keeps hitting medivac every time your tank avoids the others damage? do you just restart at that point? This is very frustrating.
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
StarStrider
Profile Joined August 2011
United States689 Posts
Last Edited: 2012-03-03 08:20:01
March 03 2012 08:18 GMT
#289
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
Varanice
Profile Blog Joined June 2011
United States1517 Posts
March 03 2012 08:25 GMT
#290
On March 03 2012 17:18 StarStrider wrote:
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?

I would also like to know, after trying exclusively this level for about an hour, the best I have done is 2 stalkers dead, with the last taken 2 shots. I've only gotten 2 stalkers dead 2-3 times.
www.twitch.tv/varanice
MorNin
Profile Joined June 2010
United States443 Posts
March 03 2012 08:28 GMT
#291
On March 03 2012 17:25 Varanice wrote:
Show nested quote +
On March 03 2012 17:18 StarStrider wrote:
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?

I would also like to know, after trying exclusively this level for about an hour, the best I have done is 2 stalkers dead, with the last taken 2 shots. I've only gotten 2 stalkers dead 2-3 times.


I can only state the obvious and put the medivac on hold when game starts then try to time it out as best you can to make the stalkers miss :/ gl bro
Xolo
Profile Joined December 2010
Canada107 Posts
March 03 2012 08:28 GMT
#292
On March 03 2012 17:18 StarStrider wrote:
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?


I'm sure you've already heard this, but putting the medivac on hold position right at the start helps a lot.
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:29 GMT
#293
On March 03 2012 17:28 MorNin wrote:
Show nested quote +
On March 03 2012 17:25 Varanice wrote:
On March 03 2012 17:18 StarStrider wrote:
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?

I would also like to know, after trying exclusively this level for about an hour, the best I have done is 2 stalkers dead, with the last taken 2 shots. I've only gotten 2 stalkers dead 2-3 times.


I can only state the obvious and put the medivac on hold when game starts then try to time it out as best you can to make the stalkers miss :/ gl bro



Yeah, unfortunately over an hour on level 30 of doing that has gotten me 2 stalker kills with the 3rd taking shield damage. that's it.
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
Varanice
Profile Blog Joined June 2011
United States1517 Posts
March 03 2012 08:30 GMT
#294
On March 03 2012 17:29 StarStrider wrote:
Show nested quote +
On March 03 2012 17:28 MorNin wrote:
On March 03 2012 17:25 Varanice wrote:
On March 03 2012 17:18 StarStrider wrote:
Level 30 is ridiculous. I can't get more than 2 stalkers down after like 200 tries, and often i don't even get 2.

Does anyone have more specific advice?

I would also like to know, after trying exclusively this level for about an hour, the best I have done is 2 stalkers dead, with the last taken 2 shots. I've only gotten 2 stalkers dead 2-3 times.


I can only state the obvious and put the medivac on hold when game starts then try to time it out as best you can to make the stalkers miss :/ gl bro



Yeah, unfortunately over an hour on level 30 of doing that has gotten me 2 stalker kills with the 3rd taking shield damage. that's it.

Exact same here. :/ I feel your pain bro. <3
www.twitch.tv/varanice
TheGreenMachine
Profile Joined March 2010
United States730 Posts
March 03 2012 08:31 GMT
#295
On March 03 2012 17:13 StarStrider wrote:
On level 30, every time I avoid the stalker shots by lifting the tank, they just hit the medivac. Is it really possible to drop and pick up so fast that you can avoid every round of volleys? And what happens when the stalker shots get out of sync, so that 1 keeps hitting medivac every time your tank avoids the others damage? do you just restart at that point? This is very frustrating.

Just beat it, took me as long on the last 2 rounds as the other 28. For #30 you have to alternate having 3 shots MISS the tank, then 3 shots hit the medivac, then 3 MISS the tank, 3 hit the medivac ect.

Pick up tank to dodge first attacks, press H on dropship, once stalkers start attacking the medivac D+click medivac (early as possible making sure the 2nd attack hits medivac), once tank attacks twice pick it back up (if you did it perfect you also dodge the 3rd stalker hit.

To sum it up, make sure dropship is on hold position so it wont fly backwards when its hit, dodge first hit, make sure tank stays in dropship long enough to draw aggro, then tank shoots twice, pick up, wait for dropship to get aggro, drop 2 shots, repeat.

Takes a long time to get perfect, once you get in the rhythm its possible ^^
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:38 GMT
#296
On March 03 2012 17:31 TheGreenMachine wrote:
Show nested quote +
On March 03 2012 17:13 StarStrider wrote:
On level 30, every time I avoid the stalker shots by lifting the tank, they just hit the medivac. Is it really possible to drop and pick up so fast that you can avoid every round of volleys? And what happens when the stalker shots get out of sync, so that 1 keeps hitting medivac every time your tank avoids the others damage? do you just restart at that point? This is very frustrating.

Just beat it, took me as long on the last 2 rounds as the other 28. For #30 you have to alternate having 3 shots MISS the tank, then 3 shots hit the medivac, then 3 MISS the tank, 3 hit the medivac ect.

Pick up tank to dodge first attacks, press H on dropship, once stalkers start attacking the medivac D+click medivac (early as possible making sure the 2nd attack hits medivac), once tank attacks twice pick it back up (if you did it perfect you also dodge the 3rd stalker hit.

To sum it up, make sure dropship is on hold position so it wont fly backwards when its hit, dodge first hit, make sure tank stays in dropship long enough to draw aggro, then tank shoots twice, pick up, wait for dropship to get aggro, drop 2 shots, repeat.

Takes a long time to get perfect, once you get in the rhythm its possible ^^


So you beat it letting your medivac share the damage? People on here are talking as if you can/must do it where you completely avoid damage on either. I mean obviously we mess up, but you're saying you intentionally let the medivac get hit and still beat it?
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
cosimorondo
Profile Joined November 2010
United States78 Posts
March 03 2012 08:45 GMT
#297
On #30, it is actually possible to pick up the tank, nullifying their attacks, then drop the tank fast enough to make the stalkers retarget the tank and then pick it up again . . . but obviously it is a ridiculously tiny window and made harder by latency . . . so, don't be afraid to try for multiple missed shots in a row without medivac or tank being hit, but don't expect to get it each volley.
NeXiLe
Profile Joined February 2006
Canada262 Posts
March 03 2012 08:45 GMT
#298
For me, level 30 was all about the way I was loading/unloading the tank and as soon as I started ONLY selecting the medivac and telling it to grab the tank and only unloading by d+click on the medivac, it only took me a couple tries.
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:46 GMT
#299
I did what you said over and over and even though my tank remains perfect health, the medivac dies sooner than i do enough damage to the stalks to let the tank finish them off on its own. I understand your method and did it, but i still don't know how it results in completion.
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2012-03-03 09:09:55
March 03 2012 08:48 GMT
#300
On March 03 2012 17:46 StarStrider wrote:
I did what you said over and over and even though my tank remains perfect health, the medivac dies sooner than i do enough damage to the stalks to let the tank finish them off on its own. I understand your method and did it, but i still don't know how it results in completion.

yea maybe it was just me doing the method where it completely dodges the attacks partially. Not entirely sure, will try to recreate it.

Edit, part of it is luck based making sure your tank hits the same stalker. You know you are going to win once your medivac dies, your tank is full hp and there is only 1 full hp stalker and 1 stalker with 0 shield left.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:51 GMT
#301
Well, I figured out the main problem. The stalkers are out of rhythm with one another almost every time, so this means both the tank and medivac are taking hits but mostly the medivac, because even tho i am picking up when the tank is being fired at, the 1 stalker's laser isnt cooled down then, so it fires at the medi. This is because the medi keeps moving. I know you hold position at first, but how do i get it to stay stationary after that? I don't know if i am capable of continuing to spam hold pos while doing d-unload while right clicking tank.....
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 09:20 GMT
#302
Posted this in the other thread, but for people still working on this map, here's my video guide to all the rounds + the extra achievements:

http://www.youtube.com/playlist?list=PLE4C94853EFC9A46F
TheGreenMachine
Profile Joined March 2010
United States730 Posts
March 03 2012 09:27 GMT
#303
On March 03 2012 17:51 StarStrider wrote:
Well, I figured out the main problem. The stalkers are out of rhythm with one another almost every time, so this means both the tank and medivac are taking hits but mostly the medivac, because even tho i am picking up when the tank is being fired at, the 1 stalker's laser isnt cooled down then, so it fires at the medi. This is because the medi keeps moving. I know you hold position at first, but how do i get it to stay stationary after that? I don't know if i am capable of continuing to spam hold pos while doing d-unload while right clicking tank.....

If you press hold position after picking up and you can D+click medivac, and pick up the tank the hold position will stay. As long as the medivac doesn't have to actually move to pickup (try it).
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
daber
Profile Joined March 2011
United States19 Posts
March 03 2012 09:30 GMT
#304
Hey guys I made a video with all the levels



This game is killing my gpa
Bommes
Profile Joined June 2010
Germany1226 Posts
Last Edited: 2012-03-03 09:47:15
March 03 2012 09:44 GMT
#305
finished level 30 after about 10 tries.

the tricky part is to lift up the tank fast enough that all the stalkers still focus one target and don't split up into 1 on medivac 2 on tank or something, then it always gets messy. also of course lifting the tank and dropping it fast enough that the next stalker attacks dont go on the medivac but on the tank again

I really like the last 3 challenges though, I hope they make a "Starcraft Master 2" or something with similar challenging micro challenges but not only for Terran but also for Protoss and Zerg (for example the tank challenge would work just as well with an immortal and a warp prism)

the snipe one took me the longest actually, wasted like 20 tries and almost got it 2 times, and then it occured to me that there is a lot of space behind the ghosts that I could walk back to and with the additional space I did it on the second try ^^

edit:
Oh, holding position with the medivac would actually help A LOT. Didn't do that lol
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
March 03 2012 10:26 GMT
#306
love lvl28 so much fun, should make more bling this way too easy :S
failing to kill tanks and marines with infestor :/ , it always ends with missing one or two units
TLT07 ===> *winner* <===TLT08
GoldRogers
Profile Joined October 2011
19 Posts
March 03 2012 11:20 GMT
#307
I found a video guide with all 30 rounds, its got tips on how to complete all of them:


GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
March 03 2012 11:23 GMT
#308
The most annoying thing in this is when you try to make a unit move to the top right of your screen and accidentally click warp or reset. -_-;
http://na.op.gg/summoner/userName=FLABREZU
VoO
Profile Blog Joined June 2011
Germany278 Posts
Last Edited: 2012-03-03 12:10:25
March 03 2012 11:39 GMT
#309
30 is bullshit, so many luck factors which fucks this up.

Edit: Completed it on first try in AI game, BNet is so fucking laggy. Wow of course you don't get an achievement on local, nice job Lagnet 2.0
♥ 김택용 ♥Casual Dwarf Fortress Progamer
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
March 03 2012 12:25 GMT
#310
Beat it an hour. Have to say is quite easy until 25
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Lorch
Profile Joined June 2011
Germany3674 Posts
March 03 2012 12:30 GMT
#311
Was pretty fun, I just felt like some of the challenges were utterly retarded and the challenging ones were only challenging because luck played a decent factor in them. I just feel like I'll never play it again and all the fuzz created around it was kinda unneccesary when it's just something that has been designed multiple times by the community that has about 0 replay value and gives you some achievements and a picture.
Tonttu
Profile Joined August 2010
Finland606 Posts
March 03 2012 12:35 GMT
#312
On March 03 2012 20:23 GolemMadness wrote:
The most annoying thing in this is when you try to make a unit move to the top right of your screen and accidentally click warp or reset. -_-;


Indeed.. Why those such a HUGE buttons...
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
kranten
Profile Joined January 2012
Netherlands236 Posts
March 03 2012 12:41 GMT
#313
1-26 was ezpz but the banshee one is pretty hard, I'm stuck right now
Marddox
Profile Joined March 2011
United Kingdom108 Posts
March 03 2012 12:57 GMT
#314
woow im way too laggy to play this properly
We didn't have no "4 gates" back in the probe drought, no sir! we only had 1 gate, chrono and probes to defend!
Cosmos
Profile Joined March 2010
Belgium1077 Posts
March 03 2012 13:11 GMT
#315
Guys, if you have troble with the 30 just hold position the medivac and use the right click on tank / D + click on medivac to micro. That's how I got my Master of starcraft achievement
http://www.twitch.tv/becosmos
Qwix
Profile Joined October 2010
531 Posts
March 03 2012 13:28 GMT
#316
Was fun for a change, quited at 25/30 since I got fucking sick of "Let's dance". For some weird reason I have no problems killing the first zealot and having all my marines on green healthbars but by that time that last zealot goes berserk :-)

Also "So Many Banelings" is a bitch with the AI of my units and me not having the speed to split all and hold
Mojodishu
Profile Joined January 2011
Ireland44 Posts
March 03 2012 13:39 GMT
#317
27-30 is just pure bullshit...
magnaflow
Profile Joined August 2011
Canada1521 Posts
March 03 2012 13:49 GMT
#318
On March 03 2012 22:39 Mojodishu wrote:
27-30 is just pure bullshit...



Bullshit because you can't do it? God forbid something be a challenge
Darknat
Profile Joined March 2011
United States122 Posts
March 03 2012 13:50 GMT
#319
I got 27/30. So Many Banglings, Dead Eye Ghosts and Untouchable I couldn't complete.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-03-03 15:38:22
March 03 2012 15:05 GMT
#320
28 is impossible with bnet lag, seriously

29 is buggy as fuck, take the 2 side marines and click some point between them and down a bit, they will run in direct lines downwards rather than towards where you click, making it harder to run them around as a pair. ive found more than 1 occasion in this custom where the idea isnt for you to complete the challenge that is difficult, but to follow an exact set of moves you are supposed to guess.

its just sad that the sc2 "master" doesnt help you master the game at all, it lets you learn 30 scenarios that will never come up in game because they dont follow the exact set up of the game. so stupid.
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-03-03 15:14:58
March 03 2012 15:14 GMT
#321
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-03-03 15:18:40
March 03 2012 15:15 GMT
#322
The tank+dropship and the banshee vs rines are the only ones I couldn't beat.
I feel good about myself
BushidoSnipr
Profile Joined November 2010
United States910 Posts
March 03 2012 15:20 GMT
#323
out on NA, game is so fun

but i beat it in one night

I also loved how the last one was a tribute to boxer kekeke
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2012-03-03 16:41:39
March 03 2012 15:57 GMT
#324
I dont get it. 27 I tried amove but my banshee has liek range 4. Wtf, it needs to be so close to marines so it can shoot and if it isnt it moves there. Whats up with that? tried a move and aclick

e: finished it anyways, it just feel pretty rng if it has range or not. Its like marines are not where they are.
e: ROFL at 29, those marines just wont clump up when i click middle of them. XD

'wtf is this? At 30 I use my warprism technic where i pick and then d click medivac. But you cant since it doesnt allow you to use drop command instantly....... lol, all real game training doesnt compute here. It's annoying when they split attacks.. :/
I think ping is screwing me around at 30. those animations and damages doesnt make any sense. It wouild be also easier if stalkers shot in a volleys and not every 0.3sec. Completed after ~9 tries but that freaking d button is gonna get some spanking tonight seriously..

e: I want more of these 30 not enough. ^^ Also artosis reference lol?
as useful as teasalt
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 03 2012 18:58 GMT
#325
Finally done.

Got banelings snipe and tank drop with 100% luck, though
Resistance ain't futile
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
March 03 2012 19:05 GMT
#326
Terrans challenges are the hardest imho.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
March 03 2012 20:10 GMT
#327
27 is killing me, the rest ist very doable in a few tries at the very least.
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
March 03 2012 20:14 GMT
#328
On March 04 2012 04:05 Faust852 wrote:
Terrans challenges are the hardest imho.


That's because they're insanely unrealistic. The worst P/Z ones can actually happen (bane/ling micro wars and multi caster/ability usage (feedback/lift/blink)). The T ones just don't happen. Banshees vs marines without stim/combat shields without a cliff? medivac + tank against only 3 stalkers? Full energy ghosts + marines against infinity ling/baneling without baneling speed? Neither of those will ever happen.
TheQforce
Profile Joined May 2011
United Kingdom48 Posts
March 03 2012 20:17 GMT
#329
My favourite part about this mod is the one where you snipe banelings, would be a shame if blizzard patched something so cool
Kernkraft
Profile Joined April 2011
93 Posts
March 03 2012 20:22 GMT
#330
My map has differen challenges and i cant get past the HT because the Map is alot bigger and there are about twice as many marines
emc
Profile Joined September 2010
United States3088 Posts
March 03 2012 20:26 GMT
#331
On March 04 2012 05:22 Kernkraft wrote:
My map has differen challenges and i cant get past the HT because the Map is alot bigger and there are about twice as many marines


so the map blizzard made, was customly designed just around you? I don't think so, the HT vs marines is pretty difficult but I guarantee you're using the same version as the rest of us.
Kernkraft
Profile Joined April 2011
93 Posts
Last Edited: 2012-03-03 20:29:47
March 03 2012 20:29 GMT
#332
On March 04 2012 05:26 emc wrote:
Show nested quote +
On March 04 2012 05:22 Kernkraft wrote:
My map has differen challenges and i cant get past the HT because the Map is alot bigger and there are about twice as many marines


so the map blizzard made, was customly designed just around you? I don't think so, the HT vs marines is pretty difficult but I guarantee you're using the same version as the rest of us.

NO i have different challenges in many levels. I've watched the tutorial video from level 1 to 11 and there are differences in many levels.
magnaflow
Profile Joined August 2011
Canada1521 Posts
March 03 2012 20:30 GMT
#333
On March 04 2012 04:05 Faust852 wrote:
Terrans challenges are the hardest imho.



And the toss ones are the easiest.
Empirimancer
Profile Joined July 2011
Canada1024 Posts
March 03 2012 20:42 GMT
#334
On March 04 2012 05:17 TheQforce wrote:
My favourite part about this mod is the one where you snipe banelings, would be a shame if blizzard patched something so cool


Yep, that was my favorite part too! But I don't think you have anything to worry about, Blizzard wouldn't remove a cool tactic from the game for no reason!


Equity213
Profile Joined July 2011
Canada873 Posts
March 03 2012 20:48 GMT
#335
Phew finally beat it. Took about an hour. That last one was frustrating as hell, you have to find the right rhythm.

The rest were pretty easy imo, though the baneling vs zealot one took me a few tries though ill admit.
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2012-03-03 21:17:53
March 03 2012 20:50 GMT
#336
On March 04 2012 05:14 Serelitz wrote:
Show nested quote +
On March 04 2012 04:05 Faust852 wrote:
Terrans challenges are the hardest imho.


That's because they're insanely unrealistic. The worst P/Z ones can actually happen (bane/ling micro wars and multi caster/ability usage (feedback/lift/blink)). The T ones just don't happen. Banshees vs marines without stim/combat shields without a cliff? medivac + tank against only 3 stalkers? Full energy ghosts + marines against infinity ling/baneling without baneling speed? Neither of those will ever happen.


Rofl what, please show me any time the "micro insanity" challenge actually happens and when do you split zealots to avoid banes? The examples involving charging up a void ray on a friendly/neutral building then 1aing it in to a missile turret, fair enough. Queuing up a move, blink then move command (LEVEL 20ish?!).... yep, I've seen that. Using 1 High Templar with Storm to kill 28 supply of terran units in 4 mouse clicks and six actions, okay...

The banshee micro one is basically utterly standard whenever you make a quick banshee in any TvX match up if you want it to be useful while the marine vs zealot ones pretty accurately recreate getting proxy gated where you haven't made a wall in.

But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX)
@followMVT
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2012-03-03 20:57:11
March 03 2012 20:54 GMT
#337
On March 04 2012 05:30 magnaflow wrote:
Show nested quote +
On March 04 2012 04:05 Faust852 wrote:
Terrans challenges are the hardest imho.



And the toss ones are the easiest.


Yeah you just need to 1a, basically.

Please, I'm the first to facepalm when I TvP but I really believe this kind of comment doesn't fit here.

On March 04 2012 05:50 MVTaylor wrote:
But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX)


I actually found it very useful on the contrary, because I was convinced sniping baneling was 100% useless after recent patch. However, this proved me wrong. Unless the snipe damage is not nerfed in the map...?
Resistance ain't futile
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
March 03 2012 20:58 GMT
#338
On March 04 2012 05:54 Murlox wrote:
Show nested quote +
On March 04 2012 05:30 magnaflow wrote:
On March 04 2012 04:05 Faust852 wrote:
Terrans challenges are the hardest imho.



And the toss ones are the easiest.


Yeah you just need to 1a, basically.

Please, I'm the first to facepalm when I TvP but I really believe this kind of comment doesn't fit here.

Show nested quote +
On March 04 2012 05:50 MVTaylor wrote:
But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX)


I actually found it very useful on the contrary, because I was convinced sniping baneling was 100% useless after recent patch. However, this proved me wrong. Unless the snipe damage is not nerfed in the map...?


That's the joke~~~~~
@followMVT
Empirimancer
Profile Joined July 2011
Canada1024 Posts
Last Edited: 2012-03-03 20:58:30
March 03 2012 20:58 GMT
#339
On March 04 2012 05:50 MVTaylor wrote:


But yeah, sniping banelings is utterly stupid given the recent patch, no idea why Blizzard left that one in (RIP fast ghosts in TvX)



The Blizzard employee who pushed for this to be released probably thinks the snipe nerf is dumb. -_-

Gator
Profile Blog Joined February 2011
United States3432 Posts
March 03 2012 21:00 GMT
#340
the last challenge is not too hard. 1 full health tanks beats 3 yellow health stalkers, so you just have to use the medivac to soak up a bit of dmg until that point
TSM
Befree
Profile Joined April 2010
695 Posts
March 03 2012 21:20 GMT
#341
I'd like more multi-tasking focused ones. A lot of these come down to repetition with a certain rhythm, so you'd either get used to it fast and win without much trouble, or take a while to get it. The only one close to multitasking was the marine/zealot one, but even there you could just shift queue move commands.

I think the map will be useful to a lot of people who aren't in touch with the tricks of sc2, like hold position workers, or even simple things like making tanks kill their own units with splash damage.

Most of the techniques are very applicable to games, I'm not sure why there are so many complaints about that. Sure you won't be using that exact army on that exact terrain, but things like dodging missile-based attacks, or micro'ing marines to kite zealots, or kiting marines with banshees are all very applicable to game situations.
CptCutter
Profile Joined September 2010
United Kingdom370 Posts
March 03 2012 21:21 GMT
#342
On March 04 2012 06:00 Gator wrote:
the last challenge is not too hard. 1 full health tanks beats 3 yellow health stalkers, so you just have to use the medivac to soak up a bit of dmg until that point

not too hard? took me a while to beat it and when i did my medivac had died and my tank was on 4 hp. other than that, all of the other challenges were pathetically easy.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
March 03 2012 21:23 GMT
#343
Is level 30 even possible without a perfect latency? There is no way I can unload the tank fast enough /sigh
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Roblin
Profile Joined April 2010
Sweden948 Posts
March 03 2012 21:27 GMT
#344
On March 04 2012 05:29 Kernkraft wrote:
Show nested quote +
On March 04 2012 05:26 emc wrote:
On March 04 2012 05:22 Kernkraft wrote:
My map has differen challenges and i cant get past the HT because the Map is alot bigger and there are about twice as many marines


so the map blizzard made, was customly designed just around you? I don't think so, the HT vs marines is pretty difficult but I guarantee you're using the same version as the rest of us.

NO i have different challenges in many levels. I've watched the tutorial video from level 1 to 11 and there are differences in many levels.


the official version with 30 challenges have all 11 original challenges shown in the tutorial, but they are at times moved to different level numbers and new ones have been placed where those used to be.

and yes, some of those shown in tutorials have gotten harder, but even with more marines the level is still very possible to beat.

I beat it today in one sitting, the 3 hardest ones were definitely banshee kiting marines, baneling sniping and tank loading/dropping, those three took perhaps 15 tries each, more like 30 on the tank loading/dropping (it took a while to get the right rythm)

most of the others were solved in at most 5 tries.
I'm better today than I was yesterday!
Sansai
Profile Joined March 2011
Austria188 Posts
Last Edited: 2012-03-03 21:39:52
March 03 2012 21:37 GMT
#345
i dont get the infestor one o.O /me protoss ^^

€dit: did the ht one without any special tricks, do just what it says -> run to the left in a straight line and land perfect storms
Jakatak_
Profile Joined October 2010
United States117 Posts
Last Edited: 2012-03-03 21:43:09
March 03 2012 21:38 GMT
#346
On March 04 2012 06:21 CptCutter wrote:
Show nested quote +
On March 04 2012 06:00 Gator wrote:
the last challenge is not too hard. 1 full health tanks beats 3 yellow health stalkers, so you just have to use the medivac to soak up a bit of dmg until that point

not too hard? took me a while to beat it and when i did my medivac had died and my tank was on 4 hp. other than that, all of the other challenges were pathetically easy.


I found that 1 stalker will probably always hit your tank. The key to beating 30 is right when it starts 1. Press Hold command for the drop ship, and hotkey the tank so right when the stalkers first shoot, you load up (after ur tank fires 1 too). You won't take any damage then, but the next thing is the rythm, u just load unload until u kill 1 stalker, you will get hit a few times by 1 of the stalkers. However, once you kill 1 stalker, u can actually load in the medivac before the other 2 hit you, so this is the rythm, right when they shoot you load/unload. ETc. It will take a while to get it, but theres a rythm to it.I actually beat it with my medivac with 3/4 health and my tank with 3/4 health.

Edit:
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


The way i beat it was using 1 infested t in front of the marine group for each group. Right in front of the first marine, then after the 2 tanks hit 1 group, you move on to the next marine whos in the middle and in front. Then if there is not 2 marines left after the siege tank splash, you have to start over, most of the time it works though. You only want to use 3 infested terrans for each marine group. However, this last part is a little tricky. After you worked your way down to 2 marines from the last group alive, you want to toss the last infested terran the 3/3 infested terran for that group and with the rest of your energy send 1 infested terran at both tanks at the same time you do it to the last marines. You want to hit the marines first though and then throw at the tanks.
I am not the hotkey/reddit/help noobs jakatak.
Thoramas
Profile Joined April 2010
Singapore152 Posts
March 03 2012 21:41 GMT
#347
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
Last Edited: 2012-03-03 21:42:37
March 03 2012 21:42 GMT
#348
On March 04 2012 06:38 Jakatak_ wrote:
Show nested quote +
On March 04 2012 06:21 CptCutter wrote:
On March 04 2012 06:00 Gator wrote:
the last challenge is not too hard. 1 full health tanks beats 3 yellow health stalkers, so you just have to use the medivac to soak up a bit of dmg until that point

not too hard? took me a while to beat it and when i did my medivac had died and my tank was on 4 hp. other than that, all of the other challenges were pathetically easy.


I found that 1 stalker will probably always hit your tank. The key to beating 30 is right when it starts 1. Press Hold command for the drop ship, and hotkey the tank so right when the stalkers first shoot, you load up (after ur tank fires 1 too). You won't take any damage then, but the next thing is the rythm, u just load unload until u kill 1 stalker, you will get hit a few times by 1 of the stalkers. However, once you kill 1 stalker, u can actually load in the medivac before the other 2 hit you, so this is the rythm, right when they shoot you load/unload. ETc. It will take a while to get it, but theres a rythm to it.I actually beat it with my medivac with 3/4 health and my tank with 3/4 health.


If you're a musician, take your metronome out and set it to 58 bpm-- this is the rhythm of stalker fire, and it will help you dodge the shots.

On March 04 2012 06:41 Thoramas wrote:
Show nested quote +
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.



you can actually do it even with lots of lag, you just need to get into a rhythm of load/unload, as long as you're in sync with the stalker fire cooldown.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Thoramas
Profile Joined April 2010
Singapore152 Posts
Last Edited: 2012-03-03 21:48:31
March 03 2012 21:47 GMT
#349
On March 04 2012 06:42 Blazinghand wrote:
Show nested quote +
On March 04 2012 06:41 Thoramas wrote:
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.



you can actually do it even with lots of lag, you just need to get into a rhythm of load/unload, as long as you're in sync with the stalker fire cooldown.


With less lag I can unload the tank almost immediately, taking less shots on the medivac while dodging the shots going to the tank by picking it up again, with lag my medivac take one full volley of stalker shots every load/unload cycle cause I can only give the unload command after the tank is loaded.

I might be doing it wrong but meh I've completed it.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 03 2012 21:50 GMT
#350
On March 04 2012 06:47 Thoramas wrote:
Show nested quote +
On March 04 2012 06:42 Blazinghand wrote:
On March 04 2012 06:41 Thoramas wrote:
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.



you can actually do it even with lots of lag, you just need to get into a rhythm of load/unload, as long as you're in sync with the stalker fire cooldown.


With less lag I can unload the tank almost immediately, taking less shots on the medivac while dodging the shots going to the tank by picking it up again, with lag my medivac take one full volley of stalker shots every load/unload cycle cause I can only give the unload command after the tank is loaded.

I might be doing it wrong but meh I've completed it.


See the thing is, even with latency, it shouldn't make difference at all. You just need to get into a 58 bpm rhythm of load/unload, and if you have 1/8 a second lag, just do everything 1/8 of a second earlier than you think you need to. Unless your lag is preventing you from clicking the wireframe of the tank in the medivac (which is possible if you have enough lag) in time, you should probably be okay.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Thoramas
Profile Joined April 2010
Singapore152 Posts
Last Edited: 2012-03-03 21:55:35
March 03 2012 21:54 GMT
#351
On March 04 2012 06:50 Blazinghand wrote:
Show nested quote +
On March 04 2012 06:47 Thoramas wrote:
On March 04 2012 06:42 Blazinghand wrote:
On March 04 2012 06:41 Thoramas wrote:
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.



you can actually do it even with lots of lag, you just need to get into a rhythm of load/unload, as long as you're in sync with the stalker fire cooldown.


With less lag I can unload the tank almost immediately, taking less shots on the medivac while dodging the shots going to the tank by picking it up again, with lag my medivac take one full volley of stalker shots every load/unload cycle cause I can only give the unload command after the tank is loaded.

I might be doing it wrong but meh I've completed it.


See the thing is, even with latency, it shouldn't make difference at all. You just need to get into a 58 bpm rhythm of load/unload, and if you have 1/8 a second lag, just do everything 1/8 of a second earlier than you think you need to. Unless your lag is preventing you from clicking the wireframe of the tank in the medivac (which is possible if you have enough lag) in time, you should probably be okay.


That's the thing, I can't give the unload command earlier because the tank isn't in the medivac yet, which means the hotkey "d" for unload isn't available and obviously the tank isn't in the medivac wire-frame. Meaning my delay is added to the time taken to unload the tank because I have to wait for the delay of the tank loading into the medivac before I can give the unload command, hence taking a full volley of stalker shots to the medivac. Its still very possible just much tighter on execution.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 03 2012 21:55 GMT
#352
On March 04 2012 06:54 Thoramas wrote:
Show nested quote +
On March 04 2012 06:50 Blazinghand wrote:
On March 04 2012 06:47 Thoramas wrote:
On March 04 2012 06:42 Blazinghand wrote:
On March 04 2012 06:41 Thoramas wrote:
On March 04 2012 00:14 XenoX101 wrote:
Can anyone confirm if 30 is doable with the lag from SEA to AM? I can't seem to unload the tank fast enough to prevent the stalkers targeting the medivac.


I've done it on both servers. Much easier on SEA due to less lag though.



you can actually do it even with lots of lag, you just need to get into a rhythm of load/unload, as long as you're in sync with the stalker fire cooldown.


With less lag I can unload the tank almost immediately, taking less shots on the medivac while dodging the shots going to the tank by picking it up again, with lag my medivac take one full volley of stalker shots every load/unload cycle cause I can only give the unload command after the tank is loaded.

I might be doing it wrong but meh I've completed it.


See the thing is, even with latency, it shouldn't make difference at all. You just need to get into a 58 bpm rhythm of load/unload, and if you have 1/8 a second lag, just do everything 1/8 of a second earlier than you think you need to. Unless your lag is preventing you from clicking the wireframe of the tank in the medivac (which is possible if you have enough lag) in time, you should probably be okay.


That's the thing, I can't give the unload command earlier because the tank isn't in the medivac yet, which means the hotkey "d" for unload isn't available and obviously the tank isn't in the medivac wire-frame. Meaning my delay is added to the time taken to unload the tank, hence taking a full volley of stalker shots to the medivac. Its still very possible just much tighter on execution.


I guess it depends on exactly how much lag you have. You have about.. 1.04 IRL seconds between a stalker's shot animating beginning and the next one beginning, and if you have like half a second of lag it would probably be actually impossible to do this micro.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
TheButtonmen
Profile Joined December 2010
Canada1401 Posts
March 03 2012 21:57 GMT
#353
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


At the end if need be remember that your infestor can absorb two tank shots and has a high priority so it can draw the tank fire while your ITs hatch/kill the tanks.
Jakatak_
Profile Joined October 2010
United States117 Posts
March 03 2012 22:02 GMT
#354
On March 04 2012 06:57 TheButtonmen wrote:
Show nested quote +
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


At the end if need be remember that your infestor can absorb two tank shots and has a high priority so it can draw the tank fire while your ITs hatch/kill the tanks.


An infestor cannot take 2 tank shots, only 1. It's armored with 90 hp so tanks do 50damage a shot.
I am not the hotkey/reddit/help noobs jakatak.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 03 2012 22:04 GMT
#355
On March 04 2012 07:02 Jakatak_ wrote:
Show nested quote +
On March 04 2012 06:57 TheButtonmen wrote:
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


At the end if need be remember that your infestor can absorb two tank shots and has a high priority so it can draw the tank fire while your ITs hatch/kill the tanks.


An infestor cannot take 2 tank shots, only 1. It's armored with 90 hp so tanks do 50damage a shot.


If your infestor dies and you still have ITs, do you lose right there, or when the ITs die?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
BeeNu
Profile Joined June 2011
615 Posts
Last Edited: 2012-03-03 22:11:01
March 03 2012 22:08 GMT
#356
On March 04 2012 07:04 Blazinghand wrote:
Show nested quote +
On March 04 2012 07:02 Jakatak_ wrote:
On March 04 2012 06:57 TheButtonmen wrote:
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


At the end if need be remember that your infestor can absorb two tank shots and has a high priority so it can draw the tank fire while your ITs hatch/kill the tanks.


An infestor cannot take 2 tank shots, only 1. It's armored with 90 hp so tanks do 50damage a shot.


If your infestor dies and you still have ITs, do you lose right there, or when the ITs die?


The match wont end as long as you have units.

There is a trick to the Infestor challenge, you spend 3 ITs to kill each Marine clump and then there is a perfect location in the middle of both Tanks where you can just barely fit 2 Infested Terrans and they won't be hit by either Tank.
This is the easiest way to beat it.


You don't have to move your Infestor or Unburrow at all to beat this one.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
March 03 2012 22:13 GMT
#357
On March 04 2012 07:08 BeeNu wrote:
Show nested quote +
On March 04 2012 07:04 Blazinghand wrote:
On March 04 2012 07:02 Jakatak_ wrote:
On March 04 2012 06:57 TheButtonmen wrote:
On March 04 2012 06:37 Sansai wrote:
i dont get the infestor one o.O /me protoss ^^


At the end if need be remember that your infestor can absorb two tank shots and has a high priority so it can draw the tank fire while your ITs hatch/kill the tanks.


An infestor cannot take 2 tank shots, only 1. It's armored with 90 hp so tanks do 50damage a shot.


If your infestor dies and you still have ITs, do you lose right there, or when the ITs die?


The match wont end as long as you have units.

There is a trick to the Infestor challenge, you spend 3 ITs to kill each Marine clump and then there is a perfect location in the middle of both Tanks where you can just barely fit 2 Infested Terrans and they won't be hit by either Tank.
This is the easiest way to beat it.


You don't have to move your Infestor or Unburrow at all to beat this one.


If you can't find the sweet spot between the tanks, I think it's easier to just simultaneously throw one IT on each tank. The splash damage and a few shots from your ITs is enough to kill them, and you can also unburrow your infestor and sac it just to be safe if you're worried they'll die.
From the void I am born into wave and particle
CakeSauc3
Profile Joined February 2011
United States1437 Posts
Last Edited: 2012-03-03 22:19:37
March 03 2012 22:18 GMT
#358
I just finished getting all of the achievements on the Starcraft Master Mod. Most of it was pretty simple, but a few levels gave me a bit of trouble. Surprisingly, the banshee move-shot one was very difficult for me, even though I usually feel very comfortable at microing banshees vs marines in tvt games. The 3 marines vs 2 zealots one was hard, until I found that if you just group the three marines together and run away from the zealots, you can actually just kite them very slowly.The zealot AI gets tripped up and they end up slowing down enough for you to fit a quick stutter-step in every now and then until you mow the first one down - then you just treat it like the previous zealot challenge. The tank-medivac one seemed impossible at first, but after a few minutes of practice I got it down to where it was just a matter of not miss-clicking (which was hard for me, my mouse accuracy sucks :p) I actually found that zooming in on the tank/medivac helped me to not miss-click as much, but in the end I just got sick of adding in the extra step of zooming in and just did it normally until I won. Oh, and the ghost-marine one where you snipe the banelings seemed really intimidating at first, but after about 10 rounds I was able to do it without too much trouble. All in all, Starcraft Master was fun, I think it will definitely help some newer players to learn some of the little micro tricks that they might not think of on their own, and for those of us who suck at mouse precision it gives us a fun mini game to practice with. GL to the rest of you with this game
MinimalistSC2
Profile Joined April 2011
United States121 Posts
March 03 2012 22:24 GMT
#359
took me half an hour to beat it... i recommend this to everybody except masters players.

only difficult ones were Dead Eye Ghost, Micro Insanity, and Untouchable. others just required some runs through to find most efficient way to do things, like the Friendly Fire one.
There is no such thing as perfection, only improvement.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2012-03-03 23:12:03
March 03 2012 22:37 GMT
#360
I don't know how many do it this way, but to me it seems easiest (not that it's easy) to only select the medivac for the entirety of level 30.

Use right-click (on the tank) to load the tank, and press unload(d) then click the medivac to unload it. Some people might be trying to unload by clicking on the ground, and I find that almost no matter what it has a delay in that the medivac moves before dropping, and hence doesn't work well at all.

If you use this simple method (which again, is not particularly easy until you practice it a lot), you can complete the level without ever selecting the tank.

Aside from level 30, the micro insanity and banshee micro were really frustrating for me


Also on a side note: its not too surprising to me that zerg has no micro levels except whack-a-roach (and maybe somewhat baneling vs baneling, but usually that's a crap shoot).
Burrow ambush, friendly fire, and fungal death aren't really micro in my opinion.

I hope zerg gets more micro units in HotS, but from the looks of things that won't really be the case. Swarm host is completely anti-micro, burrow charge isn't much to micro, and hydralisks seem to be staying trashy (not only a low micro unit, but a bad unit)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 03 2012 23:15 GMT
#361
Banshee one is very tedious, but fun to do again once you completed it.

Done it plenty of times because it seems useful in actual games. I just use hold position instead of attack, find it easier/faster.

I hit H, let the banshee do a full turn (if it doesn't turn at all, keep moving), fire, then immediately issue a move command in the exact opposite side of the marines. After a while, you can feel it and see the banshee sliding backward while shooting.
Resistance ain't futile
butter
Profile Blog Joined July 2009
United States785 Posts
March 04 2012 00:49 GMT
#362
On March 04 2012 07:18 CakeSauc3 wrote:
The tank-medivac one seemed impossible at first, but after a few minutes of practice I got it down to where it was just a matter of not miss-clicking (which was hard for me, my mouse accuracy sucks :p) [...] Oh, and the ghost-marine one where you snipe the banelings seemed really intimidating at first, but after about 10 rounds I was able to do it without too much trouble
Yeah, no, if you're clicking on banelings I'm pretty sure your mouse accuracy is fine lol.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
melago
Profile Joined August 2010
Belgium129 Posts
March 04 2012 01:01 GMT
#363
Did all 30 of 'em, including all achievements in under 90min.
Pretty proud of myself. The Banshee one took 30m alone...
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
March 04 2012 01:15 GMT
#364
It's really interesting to me to see which ones people have trouble with. I, for example, got through the roach forcefield, snipe, and banshee ones on my first go, but I keep reading about all these people who absolutely can't do it or had to try a million times.

I personally really struggled with the one where you have to make a forcefield ring to keep out the speedlings and the tank/medivac one, probably spent about 15 minutes on each.
From the void I am born into wave and particle
Strivers
Profile Joined November 2010
United States358 Posts
Last Edited: 2012-03-04 03:30:37
March 04 2012 03:28 GMT
#365
why can't i emp the cloaked banshee? #23
These little dudes really like the blue stuff..
wunsun
Profile Joined October 2010
Canada622 Posts
March 04 2012 03:36 GMT
#366
On March 04 2012 12:28 Strivers wrote:
why can't i emp the cloaked banshee? #23


You have to emp under it, not on it. Air units have their location underneath them; if you go and take an air unit, you will find a straight line down, and then a circle. That is their actual position in game.
Strivers
Profile Joined November 2010
United States358 Posts
March 04 2012 03:58 GMT
#367
thx
These little dudes really like the blue stuff..
Strivers
Profile Joined November 2010
United States358 Posts
March 04 2012 04:01 GMT
#368
how do you beat the fungal growth one?
These little dudes really like the blue stuff..
najo
Profile Joined August 2011
United States75 Posts
Last Edited: 2012-03-04 04:06:41
March 04 2012 04:05 GMT
#369
The HT and marine one is really easy if anyone is having trouble...you can kill all of the marines in two storms. Just go back soon as it starts as they come at u cast a little bit ahead of where they will be walking into. You just do that twice with two perfect storms and they all die. Did not have to use more than two storms or bait whatsoever.
PeggyHill
Profile Joined February 2011
1494 Posts
March 04 2012 04:37 GMT
#370
On March 04 2012 13:01 Strivers wrote:
how do you beat the fungal growth one?


Have to use infested terrans as well as 4 fungals.
Maiden UK
Profile Joined November 2011
England61 Posts
March 04 2012 04:43 GMT
#371
As I am in silver it was probably more annoying for me that it was for others, but if nothing else it was good practice for mouse accuracy and I did all 30 eventually. #30 seemed easier if you put the medivac on hold position straight away, no idea why, but I did it pretty soon after i did that.
teamsolid
Profile Joined October 2007
Canada3668 Posts
March 04 2012 04:55 GMT
#372
#30 is the only challenge in the whole map that is latency dependent. I had the hardest time with that one because I was getting something like 0.3 sec delay, which happens once for each load/unload and with a total of 1 sec between shots it was really really tight.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
Last Edited: 2012-03-04 05:02:22
March 04 2012 05:02 GMT
#373
Just tried it out today and did 1-26 pretty easily. 27 to 30 are quite difficult for me tho. The tank-medivac one isn't tht hard but i keep screwing it up and mis-clicking. And i find the ghost against baneling one quite hard too.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
NoctemSC
Profile Blog Joined November 2011
United States771 Posts
March 04 2012 05:13 GMT
#374
Round 25 micro insanity is rediculously hard for me, I don't even play protoss. It's my weakest race.
I've memorized the hotkeys but the unit speed i think is what's messing me up.
I have a feeling I should send the hts first to get feedbacks off fast then blink in after graviton but I can't seem to merge the HT before the tanks get 1 pot shot off
http://www.twitch.tv/noctemsc <--Most epic fun times
ZasZ.
Profile Joined May 2010
United States2911 Posts
March 04 2012 05:28 GMT
#375
On March 04 2012 14:13 NoctemSC wrote:
Round 25 micro insanity is rediculously hard for me, I don't even play protoss. It's my weakest race.
I've memorized the hotkeys but the unit speed i think is what's messing me up.
I have a feeling I should send the hts first to get feedbacks off fast then blink in after graviton but I can't seem to merge the HT before the tanks get 1 pot shot off


I sent the Phoenix in to Graviton the tanks, and feedbacked the PDDs while the Tanks were in the air. Then I pulled back the Phoenix, merged my HT, and sent the Archon in to absorb tank shots while I blinked onto one of the tanks. Pretty easy to mop up from there as long as you make sure your Archon is taking the brunt from the Marauders/Tanks.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 04 2012 05:32 GMT
#376
On March 04 2012 14:28 ZasZ. wrote:
Show nested quote +
On March 04 2012 14:13 NoctemSC wrote:
Round 25 micro insanity is rediculously hard for me, I don't even play protoss. It's my weakest race.
I've memorized the hotkeys but the unit speed i think is what's messing me up.
I have a feeling I should send the hts first to get feedbacks off fast then blink in after graviton but I can't seem to merge the HT before the tanks get 1 pot shot off


I sent the Phoenix in to Graviton the tanks, and feedbacked the PDDs while the Tanks were in the air. Then I pulled back the Phoenix, merged my HT, and sent the Archon in to absorb tank shots while I blinked onto one of the tanks. Pretty easy to mop up from there as long as you make sure your Archon is taking the brunt from the Marauders/Tanks.


I sent in the HTs to feedback the PDDs, then pulled them back afterwards-- an HT can take two tank shots without dying. Pull them out of range, then turn into an archon. Send in the Phoenixes immediately to kill the vikings, then once the vikings are dead, pick up tanks and send in your now-finished archon and 3 stalkers. Focus the Archon onto the bio units and clean house. Keep on stunning the tanks, and don't clump. Blink stalkers to keep them from dying, etc.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
March 04 2012 05:47 GMT
#377
I got to the zealot/baneling one and after enough tries decided this was a crap custom, waste of time, people only want to play it for the achievements, and hit up ladder to actually improve.
Maero
Profile Joined December 2007
349 Posts
March 04 2012 05:58 GMT
#378
On March 04 2012 14:47 pigmanbear wrote:
I got to the zealot/baneling one and after enough tries decided this was a crap custom, waste of time, people only want to play it for the achievements, and hit up ladder to actually improve.


You know, in your quest to improve it's sometimes occasionally okay to have fun too.
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
March 04 2012 06:03 GMT
#379
On March 04 2012 14:58 Maero wrote:
You know, in your quest to improve it's sometimes occasionally okay to have fun too.

Right, the real games are where I have fun. The pure air TvP style is a blast, and I'm working on a TvT variant. Just seemed odd that Blizzard would provide achievements for something so half-baked as this Starcraft Master thing.
Maero
Profile Joined December 2007
349 Posts
March 04 2012 06:05 GMT
#380
On March 04 2012 15:03 pigmanbear wrote:
Show nested quote +
On March 04 2012 14:58 Maero wrote:
You know, in your quest to improve it's sometimes occasionally okay to have fun too.

Right, the real games are where I have fun. The pure air TvP style is a blast, and I'm working on a TvT variant. Just seemed odd that Blizzard would provide achievements for something so half-baked as this Starcraft Master thing.


Fair enough I wasn't trying to be a jerk or anything.
VashTS
Profile Joined September 2010
United States1675 Posts
March 04 2012 06:42 GMT
#381
On March 04 2012 15:03 pigmanbear wrote:
Show nested quote +
On March 04 2012 14:58 Maero wrote:
You know, in your quest to improve it's sometimes occasionally okay to have fun too.

Right, the real games are where I have fun. The pure air TvP style is a blast, and I'm working on a TvT variant. Just seemed odd that Blizzard would provide achievements for something so half-baked as this Starcraft Master thing.

iEchoic's TvT is pretty air based, but also uses BFH's.
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
mrtomjones
Profile Joined April 2011
Canada4020 Posts
March 04 2012 06:57 GMT
#382
On March 04 2012 13:43 Maiden UK wrote:
As I am in silver it was probably more annoying for me that it was for others, but if nothing else it was good practice for mouse accuracy and I did all 30 eventually. #30 seemed easier if you put the medivac on hold position straight away, no idea why, but I did it pretty soon after i did that.

lol how are you in Silver and yet somehow able to pass 28 and other such levels? Your micro is obviously good enough for diamond/master level
oxxo
Profile Joined February 2010
988 Posts
March 04 2012 07:10 GMT
#383
On March 04 2012 15:03 pigmanbear wrote:
Show nested quote +
On March 04 2012 14:58 Maero wrote:
You know, in your quest to improve it's sometimes occasionally okay to have fun too.

Right, the real games are where I have fun. The pure air TvP style is a blast, and I'm working on a TvT variant. Just seemed odd that Blizzard would provide achievements for something so half-baked as this Starcraft Master thing.


Achievements are for fun. None of them mean anything. It's not odd at all.
Teence
Profile Joined February 2012
Canada157 Posts
March 04 2012 07:34 GMT
#384
Argh, level 30 is just impossible with any kind of delay. I've completed it several times in single player within only a few tries, but it's unbelievably frustrating with any kind of latency.
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
March 04 2012 08:01 GMT
#385
Just clutched the zergling baneling wave one. Sniped the final zergling when it was at full health and my final ghost/unit survived with 5 health left.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
divito
Profile Blog Joined January 2011
Canada1213 Posts
Last Edited: 2012-03-04 09:21:36
March 04 2012 08:02 GMT
#386
I'm only silver, but I did 28 of them. Only ones I can't seem to figure out are:

27
30

Edit: Was able to complete a few more after trying. Only two left above.
Skype: divito7
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 04 2012 08:48 GMT
#387
On March 04 2012 17:02 divito wrote:
I'm only silver, but I did 26 of them. Only ones I can't seem to figure out are:

21
27
29
30


21) send each zealot to a different location, and use "hold position" so they don't cluster up. Here's what I did: http://www.twitch.tv/blazinghand/b/310564267
27) hold down the snipe key and click each baneling as it shows up. here's what I did: http://www.twitch.tv/blazinghand/b/310564267
29) once you figure out the trick to this level, it's basically the easiest. just shift-click the two outer marines around the outside of the map, then have the middle marine shoot. This takes like 20-30 apm, tops. http://www.twitch.tv/blazinghand/b/310564845

30) this one is legitimately mechanically hard. If you, like me, have bad mechanics, here's what you do: never select the tank. use the medivac always. right-click the tank with it, then click on the tank wireframe to drop the tank. get out a metronome and set it to 58 bmp (adiago)-- this is the beat of a stalker firing. Get into the rhythm, and just let the action flow out of you. http://www.twitch.tv/blazinghand/b/310501589
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Big G
Profile Joined April 2011
Italy835 Posts
March 04 2012 10:58 GMT
#388
Ok I give up, level 30 and the banshee one are impossible without a really good connection.

Best level, ghost vs banes... nice trolling, Blizzard.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 04 2012 11:09 GMT
#389
On March 04 2012 19:58 Big G wrote:
Ok I give up, level 30 and the banshee one are impossible without a really good connection.

Best level, ghost vs banes... nice trolling, Blizzard.


The ghosts vs banes one is... it's pretty hilarious. I was trying to double-snipe each bane at first before I realized that in this custom map specifically they had undone the nerf. I think qxc really knew what was up when he suggested 50 (-25 vs massive) as the snipe damage. On the other hand, it seems pretty clear that this map was designed before the ghost nerf was implemented (what with people finding the portrait long ago) and they were waiting to put it in. Some of the older challenge maps use old units too I think.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
TheOnlyNurSo
Profile Joined February 2012
Germany50 Posts
March 04 2012 11:17 GMT
#390
i did it!
love the profile pic, very awesome XD
Angel_
Profile Blog Joined December 2011
United States1617 Posts
March 04 2012 11:18 GMT
#391
I really like a few of the maps for raw mechanics practice. The snipe one (even though snipe was nerfed still lets you practice rapid target firing), the banshee one, the "micro insanity" one if you're multi-casting isn't very good. Unless there's a difficulty setting to change I haven't found (nor really looked for), a lot of them are sort of silly. I'm not sure how useful the zealot split to deal with banes is, for example, but at the same time it helps you practice mechanically splitting units and putting them on hold rapidly. Or it's important to know that you can mineral click, or to charge a void ray when you can, but I'm not sure how much actual practice you can get out of either map.

Overall I think Darglein's is much better overall, but, that shouldn't surprise anyone.

Oh and the portrait is just awesome. Even if they are ugly as fuck fanart zergeling/banelings, they look kind of awesome.
Dariusz
Profile Joined May 2011
Poland657 Posts
March 04 2012 11:43 GMT
#392
On March 04 2012 16:34 Teence wrote:
Argh, level 30 is just impossible with any kind of delay. I've completed it several times in single player within only a few tries, but it's unbelievably frustrating with any kind of latency.


Bnet is amazing - connect to internet to play a single player game with lag.
Kerotan
Profile Blog Joined May 2008
England2109 Posts
March 04 2012 11:52 GMT
#393
I gave up after trying 29 and 30. I just couldn't get my marines to turn gently enough. The vast majority where enjoyable though, the one I found most frustrating was "so many banelings"
Nerdette // External revolution - Internal revolution // Fabulous // I raise my hands to heaven of curiosity // I don't know what to ask for // What has it got for me? // Kerribear
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 04 2012 12:00 GMT
#394
On March 04 2012 20:52 Kerotan wrote:
I gave up after trying 29 and 30. I just couldn't get my marines to turn gently enough. The vast majority where enjoyable though, the one I found most frustrating was "so many banelings"


30 is legitimately super difficult, especially with a bad internet connection. For 29, though, with some waypointing it's totally doable: http://www.twitch.tv/blazinghand/b/310564845
When you stare into the iCCup, the iCCup stares back.
TL+ Member
darkcloud8282
Profile Joined December 2010
Canada776 Posts
March 04 2012 12:01 GMT
#395
I beat it after fixing lag with resetting router and forwarding port 1119. Not sure which of that fixed it but with reduced lag, level 30 is much easier.

I wish they had a challenge where the role was reversed for the banshee marine game, so you're the ones using the marines to kill the AI kiting you. Also, a marine split challenge would've been interesting, despite it being an old idea.
sereniity
Profile Blog Joined March 2011
Sweden1159 Posts
March 04 2012 12:16 GMT
#396
On March 04 2012 15:03 pigmanbear wrote:
Show nested quote +
On March 04 2012 14:58 Maero wrote:
You know, in your quest to improve it's sometimes occasionally okay to have fun too.

Right, the real games are where I have fun. The pure air TvP style is a blast, and I'm working on a TvT variant. Just seemed odd that Blizzard would provide achievements for something so half-baked as this Starcraft Master thing.


Yeah well the world doesn't revolve around you, there are plenty of people who don't enjoy laddering and just playing to improve but find this rather interesting.
"I am Day9, Holy shit!"
phanto
Profile Joined October 2010
Sweden708 Posts
March 04 2012 12:16 GMT
#397
The banshee one and the medivac/tank was were complete headaches but in the end I managed. I did them in order too.
Poopi
Profile Blog Joined November 2010
France12771 Posts
March 04 2012 12:36 GMT
#398
The level 30 is easily doable even with some lag if you do it later, because you won't be angry for trying etc.
Even the banshee one is easy with a calm mind
WriterMaru
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
March 04 2012 12:40 GMT
#399
I completed all 30 and i'm gold. Only one that was difficult was the one with the zealot split I hotkeyed every zealot after 10 mins and then got it in 3 tries.
LastWish
Profile Blog Joined September 2004
2013 Posts
March 04 2012 13:57 GMT
#400
God all but 28 is impossible for me...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Coal
Profile Joined July 2011
Sweden1535 Posts
Last Edited: 2012-03-04 15:25:37
March 04 2012 15:20 GMT
#401
Nvm ^_ ^
In order to succeed, your desire for success should be greater than your fear of failure.
YouthSC
Profile Blog Joined October 2010
United Kingdom355 Posts
March 04 2012 16:18 GMT
#402
This is so wrong... Just make all the marines follow the HT and with 2 storms that hit all of the marines you win.
The more I practice, the luckier I get!
WeedRa
Profile Joined February 2011
Germany815 Posts
March 04 2012 21:34 GMT
#403
finally did challenge #9 in 43,3 seconds :D
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2012-03-05 19:19:34
March 05 2012 18:59 GMT
#404
so am i the only one who struggled harder on level 12 (infested terrans to kill marines/tanks) than levels 28 (ghost snipe on banelings), 29 (3 marines kiting 2 zealots), and 30 (tank/medivac vs stalkers) combined? (but not harder than 27, banshees kiting marines)
ModeratorBlame yourself or God
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
March 05 2012 19:01 GMT
#405
On March 06 2012 03:59 Zelniq wrote:
so am i the only one who struggled harder on level 12 (infested terrans to kill marines/tanks) than levels 28 (ghost snipe on banelings), 29 (banshee kiting marines), and 30 (tank/medivac vs stalkers) combined?


oh, guess i'm not the only one /joy
I am not good with quotes
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2012-03-05 19:05:06
March 05 2012 19:04 GMT
#406
From my guide stats on youtube, it seems like hardest rounds for players (or at least, people wanting help on specific rounds) are:

30 (tank drop)
28 (ghost snipe)
27 (banshee kite)
29 (2 zealots, 3 marines)
21 (zealot + baneling)
12 (infestor, tank, marine)

Minus 29, this was my list too. I'm most surprised about 29, really, but I suppose if you don't get the agro setup correct, it gets pretty dicey.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
Last Edited: 2012-03-05 19:20:47
March 05 2012 19:06 GMT
#407
On March 06 2012 03:59 Zelniq wrote:
so am i the only one who struggled harder on level 12 (infested terrans to kill marines/tanks) than levels 28 (ghost snipe on banelings), 29 (banshee kiting marines), and 30 (tank/medivac vs stalkers) combined?


Yeah that IT one was so annoying, I can't even remember if I ever beat it. The ghost/tank one was pretty easy I thought...banshee one required a few resets for me though.

I have no idea why people struggle on 30. All you have to do is pick the tank up properly like 4 times and then it can just solo the stalkers without any micro at all...
Zorkmid
Profile Joined November 2008
4410 Posts
March 05 2012 19:14 GMT
#408
For some reason I'm struggling with the infestor vs. zealot one (16?). And I'm a Zerg player!
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 05 2012 19:16 GMT
#409
On March 06 2012 04:14 Zorkmid wrote:
For some reason I'm struggling with the infestor vs. zealot one (16?). And I'm a Zerg player!

Each infestor also has enough energy for 2 ITs. have each infestor lauch 2 ITs, and each will have nough energy for 4 fungals also, so you can finish off the weakened zealots with ITs
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2012-03-05 19:19:57
March 05 2012 19:18 GMT
#410
Edit: mistook the round zorkmid was stuck on. Please delete! ^_^
Zorkmid
Profile Joined November 2008
4410 Posts
March 05 2012 19:20 GMT
#411
On March 06 2012 04:16 Blazinghand wrote:
Show nested quote +
On March 06 2012 04:14 Zorkmid wrote:
For some reason I'm struggling with the infestor vs. zealot one (16?). And I'm a Zerg player!

Each infestor also has enough energy for 2 ITs. have each infestor lauch 2 ITs, and each will have nough energy for 4 fungals also, so you can finish off the weakened zealots with ITs


I know, I just can't seem to keep the fungal timer in my head while I launch ITs. I'll fungal the group, and then launch ITs, but then I miss the zealots with the 2nd fungal. Must have tried 10 times!
Danzo
Profile Joined March 2011
2820 Posts
March 05 2012 19:20 GMT
#412
Level 28 was hard for me. I thought it was going to be near impossible to beat that.
Getting too old for this..
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 05 2012 19:22 GMT
#413
On March 06 2012 04:20 Zorkmid wrote:
Show nested quote +
On March 06 2012 04:16 Blazinghand wrote:
On March 06 2012 04:14 Zorkmid wrote:
For some reason I'm struggling with the infestor vs. zealot one (16?). And I'm a Zerg player!

Each infestor also has enough energy for 2 ITs. have each infestor lauch 2 ITs, and each will have nough energy for 4 fungals also, so you can finish off the weakened zealots with ITs


I know, I just can't seem to keep the fungal timer in my head while I launch ITs. I'll fungal the group, and then launch ITs, but then I miss the zealots with the 2nd fungal. Must have tried 10 times!


;_; well the timer is 4 seconds for what it's wroth
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 05 2012 19:22 GMT
#414
oh wow i just realized why 12 was so hard..was doing it way harder than necessary (when there's only 2 marines left in each marine group, should have used next infested terrans next to tanks)

sadly enough i thought of the correct method before too but i dismissed it for some reason
ModeratorBlame yourself or God
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 05 2012 19:31 GMT
#415
(lvl 27) has anyone ever figured out how to always make it so your banshee never moves towards the marines when attacking? (in other words, to make it always keep sliding away from the marines as it fires)
ModeratorBlame yourself or God
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
March 05 2012 19:35 GMT
#416
On March 06 2012 04:31 Zelniq wrote:
(lvl 27) has anyone ever figured out how to always make it so your banshee never moves towards the marines when attacking? (in other words, to make it always keep sliding away from the marines as it fires)


I don't think there's any trick, if you notice your banshee moving towards them you should just spam your mouse forward and skip to attack that round. I think the key is to get the rythm down, once you do that you can kill all of them without getting hit. Also I found it easier to hit them around those boulders and rocks etc, since even if they hit you it won't be as many if you make mistakes.
Flying, sOs, free, Light, Soulkey & ZerO
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 05 2012 19:35 GMT
#417
im having trouble on 29 sometimes the zealot on the left will randomly aggro the one in the middle, im making sure the marines hit the zealot before kiting and generally dont move the leftmost marine until the zealot is right in his face yet hell still switch to a different target
TheV
Profile Joined August 2010
Brazil107 Posts
March 05 2012 19:38 GMT
#418
On March 06 2012 04:04 Kambing wrote:
From my guide stats on youtube, it seems like hardest rounds for players (or at least, people wanting help on specific rounds) are:

30 (tank drop)
28 (ghost snipe)
27 (banshee kite)
29 (2 zealots, 3 marines)
21 (zealot + baneling)
12 (infestor, tank, marine)

Minus 29, this was my list too. I'm most surprised about 29, really, but I suppose if you don't get the agro setup correct, it gets pretty dicey.



The zealot baneling was a one shot for me, Banshee took me over 45mins tho lol, infestor marine siege tank as well. And 20 mins + to get the timing on the siege tank medvac micro
Storm is coming that cannot be avoided.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
March 05 2012 19:38 GMT
#419
On March 06 2012 04:31 Zelniq wrote:
(lvl 27) has anyone ever figured out how to always make it so your banshee never moves towards the marines when attacking? (in other words, to make it always keep sliding away from the marines as it fires)


Use Hold instead of Stop. If the banshee begins to pivot, as soon as it fires, click to keep it moving. If it the banshee does not stop to pivot, this means it is too far away, start it moving and try again later. The difference is that with stop it might change direction ;_;
When you stare into the iCCup, the iCCup stares back.
TL+ Member
TheV
Profile Joined August 2010
Brazil107 Posts
March 05 2012 19:40 GMT
#420
On March 06 2012 04:35 Forikorder wrote:
im having trouble on 29 sometimes the zealot on the left will randomly aggro the one in the middle, im making sure the marines hit the zealot before kiting and generally dont move the leftmost marine until the zealot is right in his face yet hell still switch to a different target


What I did was:

Made the marine 1 run in a very broad circle around the platform while microing marines 2 and 3 just like on the first challenge, from then on it is very easy.
Storm is coming that cannot be avoided.
Kambing
Profile Joined May 2010
United States1176 Posts
March 05 2012 19:40 GMT
#421
On March 06 2012 04:35 Forikorder wrote:
im having trouble on 29 sometimes the zealot on the left will randomly aggro the one in the middle, im making sure the marines hit the zealot before kiting and generally dont move the leftmost marine until the zealot is right in his face yet hell still switch to a different target


Agro obeys proximity, i.e., the zealot will chase the closest marine to it. This is why they agro on the side marines initially rather than the middle one. The trick is to keep the side marines close to the zealots while they pass by the middle one, pull to the rim of the arena, and then start kiting.

Visual guide illustrating what I'm talking about: + Show Spoiler +
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 05 2012 19:40 GMT
#422
On March 06 2012 04:40 TheV wrote:
Show nested quote +
On March 06 2012 04:35 Forikorder wrote:
im having trouble on 29 sometimes the zealot on the left will randomly aggro the one in the middle, im making sure the marines hit the zealot before kiting and generally dont move the leftmost marine until the zealot is right in his face yet hell still switch to a different target


What I did was:

Made the marine 1 run in a very broad circle around the platform while microing marines 2 and 3 just like on the first challenge, from then on it is very easy.

thats exactly what i do except sometimes the zealot jsut runs at the one in the middle
`dunedain
Profile Blog Joined April 2011
653 Posts
March 05 2012 19:59 GMT
#423
29 is super simple, I was able to complete it much quicker than many of the other tasks.
The trick to this level is to only select two of the outer marines while leaving the marine in the middle idle. When the round starts, make the two marines from each side A-move forward just enough that they take a couple potshots at the zeals and make them run away.
From this point on, you're selecting the two "side" marines and make them go in a circle around the middle marine. If you do it perfectly enough, you will have the two marines moving in parallel circles as the middle marine is killing both zeals as you continue to run.

28 is what I'm fucking losing my mind over... That and 30...
"In order to be created, a work of art must first make use of the dark forces of the soul." ~Albert Camus
xSTaRFiSHx
Profile Joined February 2012
Germany176 Posts
March 05 2012 21:00 GMT
#424
I seem to be too stupid for 30, I find it to be incredible difficult... other than 30, only the banshee took me some time.
Snipe em banelings felt kinda easy, but 30 is just.. arrrgghhh. >.<
I wonder if there will be cake...
Ihsahn
Profile Joined April 2010
Chile132 Posts
March 05 2012 23:11 GMT
#425
tips for 30: Start by puting the medivac in hold
Use the d+click in the medivac to quickly drop the tank with minimal mouse movement.
Other than that..just practice. It took me soo many times to make it, a
nadaesimposibleniunawea
shinyA
Profile Joined November 2008
United States473 Posts
March 06 2012 03:11 GMT
#426
I can do 1-29 in 24 minutes and then 30 is kind of luck based. It all depends on if your tank targets the same stalker when it drops each time thus killing one stalker right away so you take much less dmg and can easily finish.
twitch.tv/ggshinya
Scufo
Profile Joined October 2010
United States136 Posts
March 06 2012 03:22 GMT
#427
The baneling sniping one is literally impossible for me because of lag. I tried turning graphics all the way down, didn't help.

Anyone else getting this?
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
March 06 2012 04:39 GMT
#428
how do i get past level 16, I beat 15 and it just ends for me.
I always try to shield slam face, just to make sure it doesnt work
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
Last Edited: 2012-03-06 04:52:21
March 06 2012 04:51 GMT
#429
On March 06 2012 13:39 MoreFaSho wrote:
how do i get past level 16, I beat 15 and it just ends for me.


    This order:
  • Fungal on all Zealots
  • 4 Infested Terrans around Zealots
  • Keep Fungal up until energy is depleted
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
March 07 2012 03:56 GMT
#430
On March 06 2012 13:51 JOJOsc2news wrote:
Show nested quote +
On March 06 2012 13:39 MoreFaSho wrote:
how do i get past level 16, I beat 15 and it just ends for me.


    This order:
  • Fungal on all Zealots
  • 4 Infested Terrans around Zealots
  • Keep Fungal up until energy is depleted

I mean I beat level 15 and it just tell's me "you've won" and I don't get additional levels.
I always try to shield slam face, just to make sure it doesnt work
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
March 07 2012 04:34 GMT
#431
On March 07 2012 12:56 MoreFaSho wrote:
Show nested quote +
On March 06 2012 13:51 JOJOsc2news wrote:
On March 06 2012 13:39 MoreFaSho wrote:
how do i get past level 16, I beat 15 and it just ends for me.


    This order:
  • Fungal on all Zealots
  • 4 Infested Terrans around Zealots
  • Keep Fungal up until energy is depleted

I mean I beat level 15 and it just tell's me "you've won" and I don't get additional levels.


Don't play through the map editor. Map is live on B.net. I think it's the top game under 'Featured' in the Custom games area.
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 07 2012 12:37 GMT
#432
It was fun and all, but I think Blizz shot themselves in the foot a bit here. Some of these show exactly why everybody from BW kept saying that there is really no micro in SC2 and why we don't really see some things in professional play much. The unit fire rates, turn animation rates, accelerations are all similar and kinda fast. That combined with the fact that every unit in SC2 has a small random delay for their attacks adds up to a feeling of a small window and randomness.
There are three types of people in the universe: those who can count, and those who cant.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2012-03-07 14:17:19
March 07 2012 14:15 GMT
#433
Well that was fun.

Esepcially level 30.


I can do 1-29 in 24 minutes and then 30 is kind of luck based. It all depends on if your tank targets the same stalker when it drops each time thus killing one stalker right away so you take much less dmg and can easily finish.


Not true. If you play it right you won't get hit once, and will finish with 100% health. All three stalkers will open fire at the tank at the same time, so if you just lift it up in time and drop it down in time it doesn't matter what your tank shoots on - you don't have to ever get hit if you're good enough.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Garmer
Profile Joined October 2010
1286 Posts
March 08 2012 15:22 GMT
#434
how do you beat 29? impossible
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
March 08 2012 15:32 GMT
#435
I thought it was a good challenge but the infestor splash level was retarded. That is not micro it's just boring trial and error until you die of boredom.
Mess with the best, die like the rest.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
March 08 2012 15:42 GMT
#436
On March 06 2012 13:51 JOJOsc2news wrote:
Show nested quote +
On March 06 2012 13:39 MoreFaSho wrote:
how do i get past level 16, I beat 15 and it just ends for me.


    This order:
  • Fungal on all Zealots
  • 4 Infested Terrans around Zealots
  • Keep Fungal up until energy is depleted


I did it with 7 infested terrans and fungaled. Not that this is some mathematically superior method but worked for me.

Tbh I only had any real trouble with 30 and did that by just trying again and again. About 75% of the levels are pretty self explanatory and can be done first go (e.g. zealot choke, or the kill marines with storm one, or the banshee kiting one)
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
Last Edited: 2012-03-08 15:43:26
March 08 2012 15:42 GMT
#437
On March 07 2012 23:15 vOdToasT wrote:
Well that was fun.

Esepcially level 30.

Show nested quote +

I can do 1-29 in 24 minutes and then 30 is kind of luck based. It all depends on if your tank targets the same stalker when it drops each time thus killing one stalker right away so you take much less dmg and can easily finish.


Not true. If you play it right you won't get hit once, and will finish with 100% health. All three stalkers will open fire at the tank at the same time, so if you just lift it up in time and drop it down in time it doesn't matter what your tank shoots on - you don't have to ever get hit if you're good enough.


Yeah but who's THAT good? If you time it even a tenth of a second wrong the stalkers start firing at different times and you can't dodge all the shots with the medivac AND the tank.
Brad Lah
Profile Joined March 2011
Australia19 Posts
March 16 2012 05:39 GMT
#438
cannot do 30 im either too fast for the medivac to respond or my australian ping is too shit


i load and press d click mv and it wont drop the tank, eats the volley.. and its just downhill gg
Can you imagine what I would do if I could do all I can?
zergrushkekeke
Profile Joined November 2010
Australia241 Posts
Last Edited: 2012-03-22 09:09:50
March 22 2012 09:09 GMT
#439
I'd also like to blame my horrible ping for the land down under.. but really I just don't get the quick way to hit the drop, I was using d lick on medevac, then click on tank to pick up. Its like there needs to be an unload all button... OH WAIT! retrying

Nope, I;m imagining things now
KEKEKE
zergrushkekeke
Profile Joined November 2010
Australia241 Posts
March 22 2012 09:17 GMT
#440
Hitting hold position on the medevac helps a bit as it then doesn't run away and mess up everything on 30.. The hold position trick for the banshee kiting one was an ace hint by the way whoever said that.
KEKEKE
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
Last Edited: 2012-03-22 09:30:37
March 22 2012 09:30 GMT
#441
On March 22 2012 18:09 zergrushkekeke wrote:
I'd also like to blame my horrible ping for the land down under.. but really I just don't get the quick way to hit the drop, I was using d lick on medevac, then click on tank to pick up. Its like there needs to be an unload all button... OH WAIT! retrying

Nope, I;m imagining things now



You can just click on tthe tank portrait that is sometimes quicker to click portrait>tank>portrait>tank ... but that depends on speed and accuracy of mouse.


Also ping does have a noticable effect ... on EU I finished starcraft master within the 1st night. On NA i am unable to do the banshee/tank ones due to delay. (when playing on NA the banshee mission ive noticed that the map starts im spam clicking away from the marines just to move the banshee and i still end up taking about 1 square of health loss from the marines before it moves). I also noticed a slight difficulty increase on all the other ones i was awble to do.
I'm in the bubblewrap league ... i just keep getting popped
zergrushkekeke
Profile Joined November 2010
Australia241 Posts
March 22 2012 09:34 GMT
#442
OMGOMGOMG I just read you can play it single player... BRB re doing everything and understanding how easy it is without telephone poles made out of redgum trees.
KEKEKE
zergrushkekeke
Profile Joined November 2010
Australia241 Posts
Last Edited: 2012-03-22 09:44:15
March 22 2012 09:41 GMT
#443
FINISHED, SO EASY WITHOUT LAG!!! I totally don't want to play ladder now knowing that half the time I'm going to lose is because when i press buttons it takes 0.5 seconds to actually do the thing I am telling it to do, I don't care if the other player is suffering though the same thing I'm being irrational!

Except in single player it doesn't count for the achievements
KEKEKE
Gowerly
Profile Blog Joined July 2011
United Kingdom916 Posts
March 22 2012 09:58 GMT
#444
As a player that has never focused on micro (I can't even FF properly) and has mainly been focusing more on getting my macro up, I find these levels very hard.
Level 1 took me ages to do (I tried running around with one marine while the other shot, but the zealot would win with one shot left to kill it >.<), but I did 2-9 first attempt (mainly because they were more protoss, the race I play). I haven't played too much past that, but I don't find them trivial at all.
I will reduce you to a series of numbers.
Monkeyballs25
Profile Joined October 2010
531 Posts
March 24 2012 13:11 GMT
#445
I think I'm left with 3 challenges undone.
-lifting and dropping the siegetank to kill 3 stalkers
-beating 2 zealots with 3 marines
-kiting the ball of marines with the banshee

I also have no idea how to beat the blinkstalker vs roach challenge without losing any stalkers.
killerdog
Profile Joined February 2010
Denmark6522 Posts
March 24 2012 14:24 GMT
#446
On March 24 2012 22:11 Monkeyballs25 wrote:
I think I'm left with 3 challenges undone.
-lifting and dropping the siegetank to kill 3 stalkers
-beating 2 zealots with 3 marines
-kiting the ball of marines with the banshee

I also have no idea how to beat the blinkstalker vs roach challenge without losing any stalkers.


As you are only going to have one battle, so there won't be time for the stalkers shields to recharge anyway, just blink it back when it gets to red life so it stops being targetted but can still attack, i think i've tried it three times and havn't lost a single stalker on any of them.
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
March 24 2012 14:38 GMT
#447
On March 24 2012 22:11 Monkeyballs25 wrote:
I think I'm left with 3 challenges undone.
-lifting and dropping the siegetank to kill 3 stalkers
-beating 2 zealots with 3 marines
-kiting the ball of marines with the banshee

I also have no idea how to beat the blinkstalker vs roach challenge without losing any stalkers.


The one with the marines:

Select the two outer marines, and run around in BIG ASS CIRCLES. Then the middle one will slowly kill the zealots.

Lies, damned lies and statistics: http://aligulac.com
Monkeyballs25
Profile Joined October 2010
531 Posts
March 24 2012 16:49 GMT
#448
On March 24 2012 23:38 Grovbolle wrote:
Show nested quote +
On March 24 2012 22:11 Monkeyballs25 wrote:
I think I'm left with 3 challenges undone.
-lifting and dropping the siegetank to kill 3 stalkers
-beating 2 zealots with 3 marines
-kiting the ball of marines with the banshee

I also have no idea how to beat the blinkstalker vs roach challenge without losing any stalkers.


The one with the marines:

Select the two outer marines, and run around in BIG ASS CIRCLES. Then the middle one will slowly kill the zealots.



Sweet, thanks. Going by the in-game tip I thought I'd have to kite both zealots seperately.
Banshee and siegetank challenge I'm not even gonna bother with anymore. The former is so laggy my banshee often takes damage even at the start, the latter is just frustratingly difficult and of no real-game use.
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