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How to play Starcraft Master mod - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 23 Next All
StarStrider
Profile Joined August 2011
United States689 Posts
March 03 2012 08:51 GMT
#301
Well, I figured out the main problem. The stalkers are out of rhythm with one another almost every time, so this means both the tank and medivac are taking hits but mostly the medivac, because even tho i am picking up when the tank is being fired at, the 1 stalker's laser isnt cooled down then, so it fires at the medi. This is because the medi keeps moving. I know you hold position at first, but how do i get it to stay stationary after that? I don't know if i am capable of continuing to spam hold pos while doing d-unload while right clicking tank.....
Spontaneous Pneumothorax sucks, please keep MVP sC in your thoughts. sC fighting! 힘내세요
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 09:20 GMT
#302
Posted this in the other thread, but for people still working on this map, here's my video guide to all the rounds + the extra achievements:

http://www.youtube.com/playlist?list=PLE4C94853EFC9A46F
TheGreenMachine
Profile Joined March 2010
United States730 Posts
March 03 2012 09:27 GMT
#303
On March 03 2012 17:51 StarStrider wrote:
Well, I figured out the main problem. The stalkers are out of rhythm with one another almost every time, so this means both the tank and medivac are taking hits but mostly the medivac, because even tho i am picking up when the tank is being fired at, the 1 stalker's laser isnt cooled down then, so it fires at the medi. This is because the medi keeps moving. I know you hold position at first, but how do i get it to stay stationary after that? I don't know if i am capable of continuing to spam hold pos while doing d-unload while right clicking tank.....

If you press hold position after picking up and you can D+click medivac, and pick up the tank the hold position will stay. As long as the medivac doesn't have to actually move to pickup (try it).
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
daber
Profile Joined March 2011
United States19 Posts
March 03 2012 09:30 GMT
#304
Hey guys I made a video with all the levels



This game is killing my gpa
Bommes
Profile Joined June 2010
Germany1226 Posts
Last Edited: 2012-03-03 09:47:15
March 03 2012 09:44 GMT
#305
finished level 30 after about 10 tries.

the tricky part is to lift up the tank fast enough that all the stalkers still focus one target and don't split up into 1 on medivac 2 on tank or something, then it always gets messy. also of course lifting the tank and dropping it fast enough that the next stalker attacks dont go on the medivac but on the tank again

I really like the last 3 challenges though, I hope they make a "Starcraft Master 2" or something with similar challenging micro challenges but not only for Terran but also for Protoss and Zerg (for example the tank challenge would work just as well with an immortal and a warp prism)

the snipe one took me the longest actually, wasted like 20 tries and almost got it 2 times, and then it occured to me that there is a lot of space behind the ghosts that I could walk back to and with the additional space I did it on the second try ^^

edit:
Oh, holding position with the medivac would actually help A LOT. Didn't do that lol
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
March 03 2012 10:26 GMT
#306
love lvl28 so much fun, should make more bling this way too easy :S
failing to kill tanks and marines with infestor :/ , it always ends with missing one or two units
TLT07 ===> *winner* <===TLT08
GoldRogers
Profile Joined October 2011
19 Posts
March 03 2012 11:20 GMT
#307
I found a video guide with all 30 rounds, its got tips on how to complete all of them:


GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
March 03 2012 11:23 GMT
#308
The most annoying thing in this is when you try to make a unit move to the top right of your screen and accidentally click warp or reset. -_-;
http://na.op.gg/summoner/userName=FLABREZU
VoO
Profile Blog Joined June 2011
Germany278 Posts
Last Edited: 2012-03-03 12:10:25
March 03 2012 11:39 GMT
#309
30 is bullshit, so many luck factors which fucks this up.

Edit: Completed it on first try in AI game, BNet is so fucking laggy. Wow of course you don't get an achievement on local, nice job Lagnet 2.0
♥ 김택용 ♥Casual Dwarf Fortress Progamer
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
March 03 2012 12:25 GMT
#310
Beat it an hour. Have to say is quite easy until 25
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Lorch
Profile Joined June 2011
Germany3690 Posts
March 03 2012 12:30 GMT
#311
Was pretty fun, I just felt like some of the challenges were utterly retarded and the challenging ones were only challenging because luck played a decent factor in them. I just feel like I'll never play it again and all the fuzz created around it was kinda unneccesary when it's just something that has been designed multiple times by the community that has about 0 replay value and gives you some achievements and a picture.
Tonttu
Profile Joined August 2010
Finland606 Posts
March 03 2012 12:35 GMT
#312
On March 03 2012 20:23 GolemMadness wrote:
The most annoying thing in this is when you try to make a unit move to the top right of your screen and accidentally click warp or reset. -_-;


Indeed.. Why those such a HUGE buttons...
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
kranten
Profile Joined January 2012
Netherlands236 Posts
March 03 2012 12:41 GMT
#313
1-26 was ezpz but the banshee one is pretty hard, I'm stuck right now
Marddox
Profile Joined March 2011
United Kingdom108 Posts
March 03 2012 12:57 GMT
#314
woow im way too laggy to play this properly
We didn't have no "4 gates" back in the probe drought, no sir! we only had 1 gate, chrono and probes to defend!
Cosmos
Profile Joined March 2010
Belgium1077 Posts
March 03 2012 13:11 GMT
#315
Guys, if you have troble with the 30 just hold position the medivac and use the right click on tank / D + click on medivac to micro. That's how I got my Master of starcraft achievement
http://www.twitch.tv/becosmos
Qwix
Profile Joined October 2010
531 Posts
March 03 2012 13:28 GMT
#316
Was fun for a change, quited at 25/30 since I got fucking sick of "Let's dance". For some weird reason I have no problems killing the first zealot and having all my marines on green healthbars but by that time that last zealot goes berserk :-)

Also "So Many Banelings" is a bitch with the AI of my units and me not having the speed to split all and hold
Mojodishu
Profile Joined January 2011
Ireland44 Posts
March 03 2012 13:39 GMT
#317
27-30 is just pure bullshit...
magnaflow
Profile Joined August 2011
Canada1521 Posts
March 03 2012 13:49 GMT
#318
On March 03 2012 22:39 Mojodishu wrote:
27-30 is just pure bullshit...



Bullshit because you can't do it? God forbid something be a challenge
Darknat
Profile Joined March 2011
United States122 Posts
March 03 2012 13:50 GMT
#319
I got 27/30. So Many Banglings, Dead Eye Ghosts and Untouchable I couldn't complete.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-03-03 15:38:22
March 03 2012 15:05 GMT
#320
28 is impossible with bnet lag, seriously

29 is buggy as fuck, take the 2 side marines and click some point between them and down a bit, they will run in direct lines downwards rather than towards where you click, making it harder to run them around as a pair. ive found more than 1 occasion in this custom where the idea isnt for you to complete the challenge that is difficult, but to follow an exact set of moves you are supposed to guess.

its just sad that the sc2 "master" doesnt help you master the game at all, it lets you learn 30 scenarios that will never come up in game because they dont follow the exact set up of the game. so stupid.
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