• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:50
CET 13:50
KST 21:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [$1250] International ShieldBattery League KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9885 users

SC2 UI, prepare to be Dota 2's bitch.

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 9 10 11 Next All
Kritzkrieg
Profile Joined October 2010
United States57 Posts
February 04 2012 22:25 GMT
#1
Starcraft 2 is a fantastic game, worthy of all the praise and obsession it has garnered. However, it will soon be challenged by the inevitable UI comparisons that will take place between it and Dota 2 the moment the game goes live. The amount of amazing features Dota 2 has while still in beta should greatly shame the devs of sc2. For those of you not priveledged with a Dota 2 key, I will point out some of the most glaring comparisons.

accessibility In starcraft 2, once you are in game, youre in game. The main menu goes away and becomes inaccessible without forfeiting. A paltry friends box hovers over your hotkey pad, serving as your sole window to the community during a round of play. Any messages received from outside of the game are placed in the exact same in game chat window as your opponents/allies, and at first glance are indecipherable from each other.

In Dota 2, the UI is an overlay, there to be accessed in full at any moment of the game save one load screen. Online friends are all visually available from this screen with the same access you would have if not in game. Friends chatting from outside of the game message you from a completely separate chat reel, tucked neatly in the top right corner. If one wished to view these messages in full without losing site of they game, Dota 2 operates off of steams translucent community overlay, which can be seen with a simple tab+shift input.

education If one were to attempt to learn SC2 solely on their own merits, they would forever be doomed into wondering why one base 14 worker at 15 minutes isnt winning the game for them. That is because SC2's in game learning format comes from its single player, an experience related to multiplayer starcraft in name only. Yes the game has tech trees and a "challenge mode" that reminds users gently that some units are better in some situations rather than others, but ultimately Starcraft forces users to learn to play through third party communities, youtube, and outside replay webpages.

In Dota 2, the front page not only has access to a dev blog akin to starcraft's, it also tracks live games which you may hop into and view at any time. Should the three games they suggest you view be too little for your eager eyes, Dota 2 saves replays of nearly every game played, and allows you to filter them by player name, hero used, skill level, and tournament type. These replays can be downloaded, saved and viewed again and again all within Dota 2, needing no third party rapidshare-esque webpage to have to go to. Yes, to play at top level still requires reading and studying and community access and public theorycrafting, but the game serves as a resource to this, not a stumbling block.

time/experience Here comes the most dissappointing issue of all in this. Starcraft is a blizzard product, and while they are not the creator's of the RTS genre, they are largely seen as the patriarch. With their prior two RTS releases, starcraft and warcraft 3, Blizzard produced quality UI and community access for their time, even having a generally lauded league system and clan management in WC3. In SC2 we see a step back from this in a lot of ways. League rankings are intentionally vague, clan support is non existant and the mod community has been smothered by a piss poor ranking system. Such things become less excusable when one considers the 10+ years in development the game sat in.
ValvE, while no stranger at all to the multiplayer format, is pioneering a new niche, and has never before needed to worry about in depth analysis, pro scenes, RTS style unit management and so on. Their current beta is a brilliant example of a for gamers by gamers product, and leaves very little to be desired in order for its implementation to be a complete masterwork. The cherry on top? Despite it being a ValvE product, it has been in development for a fraction of the time SC2 had and shows all the polish you would hope and expect from a top tier game.

I love Starcraft, and I love blizzard. But their wake up call is coming. It will soon be common knowledge that SC2's UI does not cut the mustard and will require fundamental changes to stay at the top of the heap where it belongs. Only time will tell if the legendary California devs can rise to the challenge ValvE has set before them.

(Composed on an android phone. Proofread as much as possible, but may contain grammatical errors. The writer apologizes)
"Check 4 check 5 check 6 check 7 check money check map" -Day9, aka the voice in my head.
Sickkiee
Profile Blog Joined May 2011
Japan607 Posts
February 04 2012 22:28 GMT
#2
Well Dota 2 is a newer game than SC2. Then again, I think we're all still waiting for the new Battle.net (I think LOL).

Then again all I want are proper SEA servers for Australians.
Lifes too short to be small.
Najda
Profile Joined June 2010
United States3765 Posts
February 04 2012 22:29 GMT
#3
It's already common knowledge that SC2's UI is bad. Also, every feature you listed of DotA2, HoN already has, so I wouldn't expect the release of a new game to be this tremendous wakeup call you're making it to be.
SkaPunk
Profile Joined October 2010
United States471 Posts
February 04 2012 22:31 GMT
#4
Some competition for sc2 would literally be the greatest thing ever for Starcraft .
Team Fallacy
bubO
Profile Joined August 2010
United States367 Posts
February 04 2012 22:36 GMT
#5
I want Battle.net 2.1 now
Protoss...
Grohg
Profile Joined March 2011
United States243 Posts
February 04 2012 22:38 GMT
#6
While I can agree some things need to improve, I don't play Starcraft for its UI. Unless you lurk the menus and don't play the game I don't think this is going to be too huge of a deal. As was mentioned in the other recent thread about SC2's UI, HotS is going to be the first realistic chance for anything to be added or refined. Don't expect anything before then. I'm pretty sure the added functionality will be something that is actually a marketing point for HotS as well. As much as some people might hate it and feel that it should be there from the start, the expansion itself will make up for issues in WoL or it will flop. Blizzard has to do it right or severely damage their product. That doesn't seem likely.
You can't spell slaughter without laughter.
pileopoop
Profile Blog Joined July 2010
Canada317 Posts
February 04 2012 22:42 GMT
#7
On February 05 2012 07:36 bubO wrote:
I want Battle.net 2.1 now


battle.net 1.1 would be better
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
Last Edited: 2012-02-04 22:48:29
February 04 2012 22:46 GMT
#8
The issue here is mainly that Valve and Blizzard have deviated from each other in how they provide their products. Valve provides a service and has this indie feel about them, and they legitimately care a great deal about the customers. That's why they go out of their way to do awesome things for the community. Blizzard, on the other hand, is really out for profit. Things like limiting regions so you have to buy multiple copies, no LAN mode for tournament support (even though SC2 was touted as the ultimate game for a professional competitive scene), these things all limit what we can do with their product.

@zakmaa, i don't think you have to worry too much about that. Valve got involved in dota because many of their staff were huge fans of the game. icefrog will be leading development with a small team at Valve, so i think we'll be ok.
zakmaa
Profile Blog Joined November 2010
Canada525 Posts
February 04 2012 22:46 GMT
#9
The only thing I worry about for DOTA 2 is the lack of involvement from VALVe. I take this from my experience playing CS:S for years, but they never did anything about that game for the longest time, and when they did, the community was (for the most part) outraged at the changes they made.
Of course, CS:S is a lot smaller than DOTA 2 will be, I assume they'll actually be active with the community with this one.

Off topic: it's VALVe not ValvE,
DCRed
Profile Joined May 2011
Finland435 Posts
February 04 2012 22:46 GMT
#10
Dota(1&2) mini-map, staying the same since '03.

No but really, Valve hasn't touched the gameplay itself that much, which is more than sad really.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
February 04 2012 22:47 GMT
#11
I love the dota UI. It has almost everything you need, and the game is still in beta. SC2 can definitely learn something from Dota.
Aka XephyR/Shaneyesss
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-02-04 22:48:36
February 04 2012 22:47 GMT
#12
Everything is so vague in your post. Comparing a moba to a RTS? Not the greatest idea, for obvious reasons.
Anyway, about the "education" paragraph, I don't know what to say man, so here we go:

If one were to attempt to learn SSF4 solely on their own merits, they would forever be doomed into wondering why spamming shoryukens isnt winning the game for them. That is because SSF4's in game learning format comes from its single player, an experience related to multiplayer street fighter in name only. Yes the game has tiers and a "Arcade mode" that reminds users gently that some moves are better in some situations rather than others, but ultimately Street Fighter forces users to learn to play through third party communities, youtube, and outside replay webpages.

That being said, nothing is "forcing" people to "learn to play".

Also are you talking about Sc2's UI or BNET's UI? There's a big difference here. While Bnet's UI has definitely A LOT of room for improvement, Sc2's in-game UI is accessible, smooth and user-friendly. That's like the second thread in a week where people confuse Bnet with the actual game.
o choro é livre
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 04 2012 22:50 GMT
#13
This is all rather pointless in the end. While the UI of both different genres have relevance they're not game-changing in the sense that people will play both and neither really have any real effect on one another. You pit them together as if one trumps the other, the other diminishes or fails which is far from the truth.

Too provocative for my tastes, tone it down.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
atwar
Profile Joined May 2011
57 Posts
February 04 2012 22:52 GMT
#14
who the fuk cares about dota 2 ? everything is copied from HoN.

User was warned for this post
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 04 2012 22:56 GMT
#15
On February 05 2012 07:52 atwar wrote:
who the fuk cares about dota 2 ? everything is copied from HoN.


The comedic value of this post is off any chart known to man.
FoeHamr
Profile Joined December 2010
United States489 Posts
February 04 2012 22:56 GMT
#16
On February 05 2012 07:46 DCRed wrote:
Dota(1&2) mini-map, staying the same since '03.

No but really, Valve hasn't touched the gameplay itself that much, which is more than sad really.

I would love SC2 more if it was BW with better graphics. Just saying.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
Last Edited: 2012-02-04 23:04:41
February 04 2012 23:04 GMT
#17
I guess if you make a terrible game you have to at least make a good ui, fair enough


User was warned for this post
Try another route paperboy.
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
February 04 2012 23:07 GMT
#18
Shame the point about education is moot because of the community of dota
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
February 04 2012 23:10 GMT
#19
On February 05 2012 07:52 atwar wrote:
who the fuk cares about dota 2 ? everything is copied from HoN.


lol oh the irony...
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 04 2012 23:10 GMT
#20
I don't like how you treat DotA2 as the second coming of christ, but SC2's UI is pretty terrible.

I wonder what happened to all the things Blizz announced for it, hmmm.

I guess as long as 6.000 people don't throw a fit every day about it, they don't care. Can't blame them.
A backwards poet writes inverse.
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 22h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 1
StarCraft: Brood War
Britney 33566
Calm 5233
Rain 2210
Shuttle 1606
Horang2 1179
Bisu 873
Mini 554
BeSt 420
Rush 347
Stork 323
[ Show more ]
Soulkey 308
Snow 187
ZerO 186
Mong 141
hero 134
Soma 94
Sharp 87
Barracks 80
Zeus 79
Hyun 78
Pusan 60
Sea.KH 60
Shinee 53
sSak 35
Killer 35
Noble 34
Shine 33
soO 29
Yoon 25
Hm[arnc] 24
Terrorterran 24
Aegong 22
JYJ 22
Movie 21
sorry 19
HiyA 18
Sacsri 12
ajuk12(nOOB) 9
Icarus 7
Counter-Strike
fl0m4331
olofmeister797
gobbtv99
jkaem91
edward47
Heroes of the Storm
crisheroes301
Other Games
B2W.Neo912
Lowko410
syndereN246
DeMusliM235
Fuzer 194
NeuroSwarm71
QueenE67
ArmadaUGS37
Railgan21
ZerO(Twitch)12
Chillindude7
amsayoshi5
Organizations
StarCraft: Brood War
UltimateBattle 938
Other Games
ComeBackTV 257
Counter-Strike
PGL90
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3429
• WagamamaTV560
Upcoming Events
IntoTheTV X SOOP
22h 10m
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
1d 4h
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
1d 6h
IntoTheTV X SOOP
1d 22h
IPSL
2 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
4 days
[ Show More ]
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Invitational
5 days
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.