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SC2 UI, prepare to be Dota 2's bitch. - Page 10

Forum Index > SC2 General
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Riquiz
Profile Joined June 2011
Netherlands402 Posts
February 06 2012 11:17 GMT
#181
Yea, sc2's UI is pretty pretty Bad,

Somehow I kinda feel that some people's opinions are way to influenced by which game they like..

Let's hope blizz patches battle.net up a bit, because it's fairly anoying to use on a daily basis
Caster man does casting on yt/RiquizCasts
sharky246
Profile Blog Joined November 2010
1197 Posts
February 06 2012 11:19 GMT
#182
dota 2 doesn't have to rely on marketing gimmicks to be popular. This is a pretty one-sided comparison.
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2012-02-06 11:39:56
February 06 2012 11:22 GMT
#183
Stuff that comes to mind that Dota 2 has and SC 2 doesn't:

In Dota 2 you can connect to all servers and thus they actually make an effort to improve on delay issues.
You can just join ongoing games to spectate and there are matches with pros/high level players recommended for you to spectate.
Dota 2 has reconnect and will afaik have LAN.
While watching replays you have a highlight feature that fast forwards through the "boring" stuff and gives you the important scenes only. Also games can have a built in delay for spectators to prevent cheating and have an autocam that automatically shows you where stuff is happening (hands off keyboard ).
Also they plan to have automatic audio saving in the replay so casters can just join a game and add commentary for spectators and the replay.
You can download all the replays in the game client and you will also be able to watch replays with friends.

Blizz, are you even trying -__
If only Blizz would at least give us custom game system of WC3, and not this "join game" bullshit.

edit: Also imo Dota 2 is what Starcraft 2 should have been. The original game, improved and with better graphics, UI etc. No changes for the sake of changing stuff. And no over the top noobyfying the game.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
pezit
Profile Joined October 2010
Sweden302 Posts
February 06 2012 11:37 GMT
#184
Pretty easy for dota devs since it's just another game in a line of copies, they can spend all the time on the UI.

But yes bnet 2.0 is terrible and we're all waiting for it to actually be an upgrade from the old bnet.
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
February 06 2012 11:45 GMT
#185
Just for the record, dota is lot slower gameplay wise than sc2, specially early - mid game, your first point of accessing menu and chat is valid, but in sc2 you dont really have time at all for such, but if needed, you can still pause and chat / etc.

As for the other points, i agree
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
Last Edited: 2012-02-06 11:58:33
February 06 2012 11:58 GMT
#186
Tbh, I don't really mind about being restricted on options while being ingame. You're supposed to play the game when ur in it, not get distracted by all the UI options that you may have.
Although, when you're obsing or something, it would be neat yes.

As for the point of education. That's 100% an opinion that differs greatly between people. "Dota noob friendly lololol" or stuff like that could be said as a response I think blizz did a decent job with vs AI, Coop vs AI, and the tutorials.

edit: but ofcourse SC2 UI sux nontheless :D
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 06 2012 11:59 GMT
#187
Haha praising a game with its origin in a blizzard game, I like it. Lets skip the innovation overboard and just make copys of copys with better graphics, or you could just buy ea games please.
Dota2 really just picks stuff up from what is already there when the great age of esport games was (where ton of rts came out with in some part innovations people always wanted for multiplayer). The games weren't really successful though as they had to compete with the already old warcraft3.

Well i am seeing the good side of things, atleast now blizzard knows that console stuff sucks for pc gamers x3. (but since you can sell console games overprized its always nice to release an unplayable version of a pc game on xbox360) And i remember bnet 1.0s first moments. So i am not that worried. Especially compared to that dota2 ui ^^;
paralleluniverse
Profile Joined July 2010
4065 Posts
February 06 2012 13:50 GMT
#188
On February 06 2012 20:58 imPermanenCe wrote:
Tbh, I don't really mind about being restricted on options while being ingame. You're supposed to play the game when ur in it, not get distracted by all the UI options that you may have.
Although, when you're obsing or something, it would be neat yes.

As for the point of education. That's 100% an opinion that differs greatly between people. "Dota noob friendly lololol" or stuff like that could be said as a response I think blizz did a decent job with vs AI, Coop vs AI, and the tutorials.

edit: but ofcourse SC2 UI sux nontheless :D

By that logic, we shouldn't have any features at all, no custom games, no chat, no icons, no achievements, no channels.

Just ladder.
SpaceYeti
Profile Joined June 2010
United States723 Posts
February 06 2012 16:04 GMT
#189
Valve is an amazing company, who has traditionally made amazing games, and pioneered Steam, which regardless of your personal opinions on, is a highly successful system.

Is it any surprise that Dota 2 is so polished with a company like Valve behind it? Hopefully Blizzard does what they do best, which is see other people's good ideas, steal them, polish them, and make them ever better.
Behavior is a function of its consequences.
ZarMulix
Profile Joined October 2010
United States77 Posts
February 06 2012 16:21 GMT
#190
On February 06 2012 17:45 Dumbtruck wrote:
It doesn't matter if Dota2 has a good UI. The gameplay is rubbish. A slowpaced farmfest.


Maybe some HoN? As has been said before, overall a better UI and faster gameplay.
I think more people need to be made aware of HoN. It's something the SC2 community would enjoy, especially due to the hate games like LoL get for appealing to casual gamers. The game is fast, complex, and competitively balanced. Sadly the community is small and perhaps dying. It's a shame to see a game that's so dedicated to being the best game of its genre tossed away or even compared to a game like League of Legends, which while fun for a lot of people, is not developed in the spirit of hosting high level play.

floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
February 06 2012 16:26 GMT
#191
Dota 2 will indeed have LAN. They are releasing the dedicated server client, I'm pretty sure it already has a steam Appid. They used it at the invitational and had everyone connect locally. In the future any tournament will be able to do the same with a box that can run the server.

It's unrealistic, but my dream for the RTS ESPORTS future is that someone makes a mod of Dota2, taking everything that Valve has done to the source engine and making an RTS game so that the community doesn't have to be at the mercy of Blizzard anymore. Of course it would be a lot of work, and getting people to play an RTS that isn't made by Blizzard is no easy hill to climb either.
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-02-06 16:29:01
February 06 2012 16:28 GMT
#192
Competition is always a good thing, and Blizzard is sitting on top of their throne as a fat king living of their plast glories. I hope Valve and other companies wake them up, because even though i don't care about blizzard, they have the exclusive rights to produce starcraft, so if they fail, so does SC.
BoggieMan
Profile Blog Joined August 2011
520 Posts
Last Edited: 2012-02-06 16:42:57
February 06 2012 16:39 GMT
#193
On February 05 2012 07:52 atwar wrote:
who the fuk cares about dota 2 ? everything is copied from HoN.

User was warned for this post

you know hon started as a direct "copy/port" of dota 1 ?

also i can i only agree that valve has done a great job in making the game easier to learn for newer players, and making it more directly connected with the competitive dota scene than blizzard has. I think you will be able to litterally go and watch promatches in the game (not 100% sure, but in HoN you were able to watch it all in replays, and they introduced streams embeded in the game of promatches, and i think valve is doing something similar), while in sc2 all you got is a couple ads for the biggest tournaments.
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
February 06 2012 19:10 GMT
#194
Why are we still talking about a random game in the Starcraft 2 forum?
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Stun7
Profile Joined September 2011
Canada35 Posts
February 06 2012 19:27 GMT
#195
On February 05 2012 07:46 zakmaa wrote:
The only thing I worry about for DOTA 2 is the lack of involvement from VALVe. I take this from my experience playing CS:S for years, but they never did anything about that game for the longest time, and when they did, the community was (for the most part) outraged at the changes they made.
Of course, CS:S is a lot smaller than DOTA 2 will be, I assume they'll actually be active with the community with this one.

Off topic: it's VALVe not ValvE,


It's neither of these and it makes me a bit mad every time I see someone spell it like this. That is simply how they stylize the name in their logos. When they write about the actual company it's just Valve. Their name has never been rediculously capitalized. Please don't ever tell people this again. Thanks.
Magrath
Profile Joined August 2010
Canada292 Posts
February 06 2012 20:00 GMT
#196
Battle.net 2.0 has been really lack luster and Blizzard doesn't seem in a rush to improve it. UMS lobby is my biggest problem with the SC2 UI. Though there is nothing to do about that in DoTA2, I can still compare the quality of what they offer and DoTA2 offers far better quality.
Anything can be acheived through persistence and thought
Trotim
Profile Joined May 2011
Germany95 Posts
February 06 2012 20:05 GMT
#197
Dota 2 is just copying WC3 anyway so you can't really criticize Blizzard as a whole... however the SC2 UI and B.net 0.2 really are missing a lot.
Offhand
Profile Joined June 2010
United States1869 Posts
February 06 2012 20:12 GMT
#198
On February 05 2012 07:47 Al Bundy wrote:
Everything is so vague in your post. Comparing a moba to a RTS? Not the greatest idea, for obvious reasons.
Anyway, about the "education" paragraph, I don't know what to say man, so here we go:


We're talking about UI comparisons. An RTS could be compared to a MOBA or FPS or sports game for all I care when looking at the out-of-game UI.
Vadrigar
Profile Joined January 2011
Bulgaria2379 Posts
February 06 2012 20:24 GMT
#199
On February 05 2012 10:34 Mataza wrote:
It´s not comparing apples to oranges.

DotA2 essentially just took WC3 UI and improved upon it, because DotA was on WC3 TFT.
The piss poor thing is, that Battlenet 2.0 fails against Battlenet 1.0
It´s completely beyond reason why they don´t have things they already had years ago.

Yes, LAN is removed for copyright reasons. I can live with that. But why were all the other things removed?


QFT. Blizzard had a great/working product years ago- WC3 Battle.net, why would they go and throw everything away and replace with an inferior one?!? I hope the whole Battle.net 0.2 team is fired and they fix it in HotS, but I highly doubt it...
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
February 06 2012 20:27 GMT
#200
Well... as DOTA 2 gameplay is virtually unchanged from Dota 1, most of this dev. time has been created the Dota 2 UI.

And it is fantastic, though the clan support is still lacking. B.net 1.0 had great clan support, why the hell do people keep removing it.
Manager, Team RIP ZeeZ
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