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SC2 UI, prepare to be Dota 2's bitch. - Page 8

Forum Index > SC2 General
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Sovano
Profile Joined November 2011
United States1503 Posts
February 06 2012 03:15 GMT
#141
On February 06 2012 06:43 rwrzr wrote:
Need some cool blend of WC3/Diablo II and HoN/DotA2.

Blizzard should just blend the 4 and then add in some inherent flaws and quirkiness to distract users from the blatant copying.

I really do love the WC3 UI. It's simplistic and efficient. When I'm on Starcraft 2 it takes around 5-10 seconds to completely load the page, and I notice my FPS drops quite a bit between screen transitions and loading. Though this just might be my internet.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
February 06 2012 04:41 GMT
#142
On February 05 2012 08:42 Zapdos_Smithh wrote:
Show nested quote +
On February 05 2012 08:32 Jojo131 wrote:
On February 05 2012 08:12 Al Bundy wrote:
On February 05 2012 08:07 Bswhunter wrote:
Shame the point about education is moot because of the community of dota

Can someone elaborate on that? Not really familiar with the community of fota.


I find that the DotA community has (for the most part) matured greatly from the past few years.


Really? Jeez I'm happy I wasn't playing years ago, because as much as dota is an amazing game, the community is probably the worst gaming community I've come across, and I've been involved in at least 7-8 competitive games. The amount of harassment and trolling in that game is at a completely different level than any other game. In my opinion it's the only downside to dota, hopefully it'll change with release.


Worst than CS?
Try another route paperboy.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
February 06 2012 04:48 GMT
#143
only reason why dota2 could become more popular than sc2 is because it is a way easier game for everyone.
"God fights on the side with the best artillery." - Napoleon Bonaparte
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2012-02-06 04:59:28
February 06 2012 04:53 GMT
#144
On February 06 2012 13:41 Steel wrote:
Show nested quote +
On February 05 2012 08:42 Zapdos_Smithh wrote:
On February 05 2012 08:32 Jojo131 wrote:
On February 05 2012 08:12 Al Bundy wrote:
On February 05 2012 08:07 Bswhunter wrote:
Shame the point about education is moot because of the community of dota

Can someone elaborate on that? Not really familiar with the community of fota.


I find that the DotA community has (for the most part) matured greatly from the past few years.


Really? Jeez I'm happy I wasn't playing years ago, because as much as dota is an amazing game, the community is probably the worst gaming community I've come across, and I've been involved in at least 7-8 competitive games. The amount of harassment and trolling in that game is at a completely different level than any other game. In my opinion it's the only downside to dota, hopefully it'll change with release.


Worst than CS?

Dude, DotA community is way worse than CS.

EDIT:
I will clarify this a bit

In CS, you can join a public server and do horribly and people wont really care that much. You might get a comment or two, but thats about it.

In DotA, you cant join a public game and do horribly. You will get trolled and talked down to into oblivion until you leave the game. This was my personal experience, and why I stopped playing DotA. I played a couple dozen games then stopped because everybody just called me terrible. Not a single person offered any kind of tips.
Nozral
Profile Joined October 2010
Germany47 Posts
February 06 2012 05:36 GMT
#145


Blizzard patch 1.5

*Players will now be able to choose to enter a que against other players of similar MMR at no risk of losing or gaining points towards their ladder rank. Players will be able to also choose to allow themselves to be challenged by lower mmr players or by higher mmr players at their own risk! This is intended to allow players to play against one another to prepare themselves for the real ladder competition of Battle Net!


A ladder without a ladder? What for, I mean seriously? Just queue in the normal way.


*Clans are now available! A player must first make a charter for said clan along with the clan's emblem. Next a player must have the signatures of 10 other players not already in a clan in order to create the clan. A clan's founder can then assign officers, ranks, and news alerts for their corresponding clan channel!



I don't see the point, really. I mean, I do not use SC2 to chat, socialize, etc.. there are other, far better tools for that.


*The match history of each player now have replays attached to them. However, if one player in the corresponding match has this feature turned off, then the replay will not be available to be viewed by anyone other than the players that played in that match.

*Replays are now available to be hosted as a game so that replays may be shared over Battle Net.

*All chat windows now include timestamps in addition to the ability to be rescaled according to the user.

*Region lock now no longer exists, however, GM ranks per region is still in effect.

*When typing in an incorrect password the user will be prompted to re-enter the password in the password window instead of the username window.


All nice to have things. But really no gamebreakers at all. You folks trying to compare SC2 to those chat-centric multiplayer games with all nice, warm and fuzzy social interaction UI elements might miss the actually great part of the SC2 interface: that it's boiled down to what actually matters. I'm not saying there is no room for improvements (replays as a media source come to mind), but chat, clans, etc.? Pretty useless imo.

[/QUOTE]
DoomBox
Profile Joined July 2010
Sweden73 Posts
February 06 2012 06:40 GMT
#146
On February 05 2012 15:07 paralleluniverse wrote:
http://blog.dota2.com/2010/11/dota-2-qa/

DotA 2's feature set puts SC2 to shame.


From the blog:
We’ll also have some specially crafted challenge scenarios, similar to things like Pudge Wars, which I’ll elaborate on in the future.


This needs to happen!
NO ONE HAS EVER DONE THAT IN THE HISTORY OF DOTA
cydial
Profile Blog Joined September 2010
United States750 Posts
February 06 2012 06:50 GMT
#147
On February 06 2012 14:36 Nozral wrote:
Show nested quote +


Blizzard patch 1.5

*Players will now be able to choose to enter a que against other players of similar MMR at no risk of losing or gaining points towards their ladder rank. Players will be able to also choose to allow themselves to be challenged by lower mmr players or by higher mmr players at their own risk! This is intended to allow players to play against one another to prepare themselves for the real ladder competition of Battle Net!


A ladder without a ladder? What for, I mean seriously? Just queue in the normal way.



Seriously? .....

You don't see the HUGE benefit of having players being able to practice with others at the same mmr in an easy way? It would remove all "Ladder angst" for those that want to play but for whatever reason are too scared to lose.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2012-02-06 07:54:29
February 06 2012 07:43 GMT
#148
You're comparing a MOBA to an RTS. Now I've been a Valve fan since forever, and the HL series is in my top 3 FPS games/series, but you're making DotA 2 to be a lot more than it actually is heh.

On February 06 2012 13:41 Steel wrote:
Show nested quote +
On February 05 2012 08:42 Zapdos_Smithh wrote:
On February 05 2012 08:32 Jojo131 wrote:
On February 05 2012 08:12 Al Bundy wrote:
On February 05 2012 08:07 Bswhunter wrote:
Shame the point about education is moot because of the community of dota

Can someone elaborate on that? Not really familiar with the community of fota.


I find that the DotA community has (for the most part) matured greatly from the past few years.


Really? Jeez I'm happy I wasn't playing years ago, because as much as dota is an amazing game, the community is probably the worst gaming community I've come across, and I've been involved in at least 7-8 competitive games. The amount of harassment and trolling in that game is at a completely different level than any other game. In my opinion it's the only downside to dota, hopefully it'll change with release.


Worst than CS?

Except for 6 years back when I'd occasionally change my name to [USA] USA #1 and go on Russian, German, and Swedish servers and spray US flags while kicking ass and taking names (increasing their rage even further), the CS community (especially from those countries, where it's pretty big) both in-game and on online forums was pretty awesome.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2012-02-06 07:46:56
February 06 2012 07:46 GMT
#149
Gah, accidentally quoted instead of editing.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
February 06 2012 07:52 GMT
#150
On February 06 2012 15:40 DoomBox wrote:
Show nested quote +
On February 05 2012 15:07 paralleluniverse wrote:
http://blog.dota2.com/2010/11/dota-2-qa/

DotA 2's feature set puts SC2 to shame.


Show nested quote +
From the blog:
We’ll also have some specially crafted challenge scenarios, similar to things like Pudge Wars, which I’ll elaborate on in the future.


This needs to happen!


I just read the blog. I wish I will read the same blog again with SC2 instead of Dota. So many great features... why are you doing this to us, blizz?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Suerte
Profile Joined July 2010
United States117 Posts
February 06 2012 08:04 GMT
#151
Dota2 has what I wish sc2 had, the ability to spectate any game similar to how HLTV works. Such a nice function
BuddhaMonk
Profile Joined August 2010
781 Posts
February 06 2012 08:06 GMT
#152
Sorry to burst your bubble OP, but Valve is in it for the money just as much as Blizzard is.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2012-02-06 08:28:00
February 06 2012 08:20 GMT
#153
On February 06 2012 17:06 BuddhaMonk wrote:
Sorry to burst your bubble OP, but Valve is in it for the money just as much as Blizzard is.

Of course they are. However, it seems Valve still remembers that constantly working to improve their products and listenening to their customers (and actually taking action) is a big part of that. Heck, this was what made Blizzard so good (and rich) in the first place. Now Blizzard just makes what they think is good enough and leaves it at that. I understand maximising the revenue and minimising the costs is the key to all business, but when that starts to eat into the quality of the products, you have a problem.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
February 06 2012 08:31 GMT
#154
Battle.net 1.0 still outshines them all.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
BuddhaMonk
Profile Joined August 2010
781 Posts
February 06 2012 08:31 GMT
#155
On February 06 2012 17:20 Telcontar wrote:
Show nested quote +
On February 06 2012 17:06 BuddhaMonk wrote:
Sorry to burst your bubble OP, but Valve is in it for the money just as much as Blizzard is.

Of course they are. However, it seems Valve still remembers that constantly working to improve their products and listenening to their customers (and actually taking action) is a big part of that. Heck, this was what made Blizzard so good (and rich) in the first place. Now Blizzard just makes what they think is good enough and leaves it at that. I understand maximising the revenue and minimising the costs is the key to all business, but when that starts to eat into the quality of the products, you have a problem.


Funny, I remember the competitive CS community wanting a great CS follow up, but Valve didn't actually listen to the community and they just made a game that they thought was good enough (CS:S).

The main difference here is that Valve has better PR than Blizzard, mostly because Valve is a private company and doesn't have to report publicly to investors like Blizzard does which people construe as meaning Blizzard is only in it for the money.
hashaki
Profile Joined March 2011
Norway210 Posts
Last Edited: 2012-02-06 08:36:21
February 06 2012 08:33 GMT
#156
On February 06 2012 04:58 Arathore wrote:
Dota 2 UI is fantastic. It is so true that Starcraft should step up their game to fit the new standards. One thing i would absolutely piss my self to see is the viewing of games that Dota 2 has. I would love to just log in and have a whole lost of games I could watch. Knowing Blizzard it takes a looonnggg time before anything to actually be changed to their games


I wonder when blizzard is gonna fix the coding of SC2 and Bnet0.2 so that an observer/referee lagging/having connection issues don't affect the players and the game. I don't get why this inter-connectivity has to be between spectators, the players and the server being played on. It's stupid, it's bad gamedesign and its' shame on Blizzard for making it this way.

Does a spectator in HLTV make an entire server and both teams lag becasue he's having issues with his net for a few minutes? NO!



Life is like animal porn... It's not for everyone
Acritter
Profile Joined August 2010
Syria7637 Posts
February 06 2012 08:36 GMT
#157
I don't agree on the accessibility point. When I'm ingame, I would actually like zero contact with the rest of SC2 (or at least when I'm in a ladder game). What I DO want is better game-restore features.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
BuddhaMonk
Profile Joined August 2010
781 Posts
February 06 2012 08:38 GMT
#158
On February 06 2012 17:33 hashaki wrote:
Show nested quote +
On February 06 2012 04:58 Arathore wrote:
Dota 2 UI is fantastic. It is so true that Starcraft should step up their game to fit the new standards. One thing i would absolutely piss my self to see is the viewing of games that Dota 2 has. I would love to just log in and have a whole lost of games I could watch. Knowing Blizzard it takes a looonnggg time before anything to actually be changed to their games


I wonder when blizzard is gonna fix the coding of SC2 and Bnet0.2 so that an observer/referee lagging/having connection issues don't affect the players and the game. I don't get why this inter-connectivity has to be between spectators, the players and the server being played on. It's stupid, it's bad gamedesign and its' shame on Blizzard for making it this way.

Does a spectator in HLTV make an entire server and both teams lag becasue he's having issues with his net for a few minutes? NO!





Just so you know, in CS there's also a spectator mode that is exactly like the spectator mode in SC2. It's not bad game design to have a spectator mode, they should simply have both features.
hashaki
Profile Joined March 2011
Norway210 Posts
Last Edited: 2012-02-06 08:41:40
February 06 2012 08:41 GMT
#159
On February 06 2012 17:38 BuddhaMonk wrote:
Show nested quote +
On February 06 2012 17:33 hashaki wrote:
On February 06 2012 04:58 Arathore wrote:
Dota 2 UI is fantastic. It is so true that Starcraft should step up their game to fit the new standards. One thing i would absolutely piss my self to see is the viewing of games that Dota 2 has. I would love to just log in and have a whole lost of games I could watch. Knowing Blizzard it takes a looonnggg time before anything to actually be changed to their games


I wonder when blizzard is gonna fix the coding of SC2 and Bnet0.2 so that an observer/referee lagging/having connection issues don't affect the players and the game. I don't get why this inter-connectivity has to be between spectators, the players and the server being played on. It's stupid, it's bad gamedesign and its' shame on Blizzard for making it this way.

Does a spectator in HLTV make an entire server and both teams lag becasue he's having issues with his net for a few minutes? NO!





Just so you know, in CS there's also a spectator mode that is exactly like the spectator mode in SC2. It's not bad game design to have a spectator mode, they should simply have both features.


Yes, you're absolutely right but you completely missed the point. Why should someone observing the game affect the stability of the game?
Life is like animal porn... It's not for everyone
Dumbtruck
Profile Joined September 2011
56 Posts
February 06 2012 08:45 GMT
#160
It doesn't matter if Dota2 has a good UI. The gameplay is rubbish. A slowpaced farmfest.

User was warned for this post
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