• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:04
CEST 18:04
KST 01:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)23Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Clem: "I don't have that much hope in Blizzard" Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Recent recommended BW games BW General Discussion Recommended FPV games (post-KeSPA) Etiquete rules in Asl? Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8786 users

StarCraft Mass Recall: SC1 campaigns on SC2 thread - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 27 86 Next
Malhavoc
Profile Joined October 2010
Italy308 Posts
February 18 2013 21:00 GMT
#481
Ah, so the various characters talking during briefings and start/end of missions are just the audio files taken from BW? I hadn't thought that BW had such high quality sound files
jackn8r
Profile Joined September 2012
United States3 Posts
February 18 2013 23:59 GMT
#482
Hey just wanted to point out that in Overmind, Kerrigan has two "C" hotkeys. Don't know if this was a mistake or not, but you can't use the hotkey you have to click it. On the 5th mission of Overmind I also encountered an issue where voices played over multiple times repeating themselves. I really have to give you guys props though, I'm enjoying this more than the SC2 campaign.
gronnelg
Profile Joined December 2010
Norway354 Posts
February 19 2013 09:35 GMT
#483
Ah man... This makes me wanna play the original games again :D
Lulzez || My stream: http://www.twitch.tv/gronnelg
UberJumper
Profile Joined February 2012
Canada18 Posts
February 19 2013 16:19 GMT
#484
The new patch that came out today, all of the hotkeys are a giant mess for me? Hotkeys such as Repair are unbounded, and so is unload all. Changing ether of them results in the other resetting. Welp
--Zom--
Profile Joined February 2011
19 Posts
February 21 2013 13:45 GMT
#485
The unit images in the BW Zerg campaing don't work correctly either, some of them just appear as a white / grey shaded dome Kind of gutted actually as this is the only campaign I had left to do before i replayed WoL in time for HotS release.
Jones313
Profile Joined April 2011
Finland173 Posts
February 22 2013 00:25 GMT
#486
Okay, so we're right back to fixing bugs presented by the latest Starcraft update. New version of episode 6 is out, so there's that.

Trying to get the nastiest mod-related issues sorted out before HotS. Bug reports are welcome, so far we're aware of issues related to

* burrowed Zerglings/Hydras
* Ling/Hydra attack animations
* Extractor morph
* some hotkeys missing
* Devourer/Guardian cocoon placement
* Devourer cocoon supply

Thank you for your patience.

On February 13 2013 03:45 [UoN]Sentinel wrote:
Playing the last campaign now, it's truly a work of art!

The one problem I have, do you guys stretch the splash screens to fit the dimensions of the monitor somehow? I'm noticing the distortion on my 5:4 monitor that isn't present in the WoL campaign.

It's not a huge problem, just curious.


Yeah, the loading screens were set to always stretch to fullscreen. It's changed in 1.1 so that the SC2 ones keep their aspect ratio (makes no difference for 16: 9).

On February 19 2013 06:00 Malhavoc wrote:
Ah, so the various characters talking during briefings and start/end of missions are just the audio files taken from BW? I hadn't thought that BW had such high quality sound files


I wish we could say that some sort of black magic went into it, but it's really as simple as that. We don't have access to any CSI-level software or anything. :p
pedal2000
Profile Joined February 2013
1 Post
Last Edited: 2013-02-23 16:55:09
February 23 2013 16:54 GMT
#487
Hello,

So I'm having some issues with Rebel Yell. I had it working pre-patch but post-patch it won't load. The game just crashes and (weirdly) when it tries to 'stream' the map, it usually loads between 74-82mb's. That number changes seemingly at random. Usually it loads to total minus one MB, then disappears (appearing to have fully streamed) before it finishes loading.

After that I get a DirectX/OpenGL Error and the game crashes. Every time. I've tried loading the first level, the opening menu and a save I had from the first level. (I had the luck of getting this working the day before patch! )

Any suggestions?
Blazethesage
Profile Joined June 2012
108 Posts
February 24 2013 10:53 GMT
#488
Hey, I just thought of something.

Your most recent update says that once v4.7 of the mod comes out, you'll be done until HotS. I've looked a little, and remember you mentioning something about this before, but I can't remember how specific it was or where. First of all, I assume the reason for that is because of a general "It's around the corner anyway, let's just wait for the new stuff before we just too much further in", correct?

Also, I believe you've answered this one before, but again I can't remember specifics or where it was, but do you plan in the near future to attempt to convert Episodes 2 and 3 to the Brood War mod? There are a number of very nice changes and updates included that would be very nice to see, such as updated models for the Defiler, Devourer, and such during the Zerg campaign, as well as what I believe is a solved issue of nitpicking.

That final tiny nitpick being a simple issue of the Hyperion's attack. I was delighted to see the Norad II restored to its SC1 attack pattern & Yamato gun with the update of Episode 1 to the Brood War mod. One thing I note though, is that looking through the unit listing in the help screen, and this will seem like a very small, inconsequential thing, but I want to bring it up as long as I'm posting anyway. The Hyperion, while it looks like it may have had its primary issue with its attack fixed (the issue present in Episode 3 where it attacks the area, not the unit), its attack speed is slower than it ought to be - in SC1, the main distinction between the Norad and the Hyperion was the Norad's superior attack strength, but the Hyperion had more HP, and a faster attack speed, whereas here the Hyperion has the same 1.8 speed as the Norad and normal BC's.

Cheers to a brilliant job recreating these campaigns, though!
jackn8r
Profile Joined September 2012
United States3 Posts
February 24 2013 20:03 GMT
#489
Bug report: I found after the newest patch, the second mission of the 3rd campaign is incredibly glitchy. From Zerglings not showing their models (they look like the orbs you see in the map editor) to Dragoons sliding instead of walking.
Telenil
Profile Joined September 2010
France484 Posts
February 24 2013 20:52 GMT
#490
On February 24 2013 01:54 pedal2000 wrote:
So I'm having some issues with Rebel Yell. I had it working pre-patch but post-patch it won't load. The game just crashes and (weirdly) when it tries to 'stream' the map, it usually loads between 74-82mb's. That number changes seemingly at random. Usually it loads to total minus one MB, then disappears (appearing to have fully streamed) before it finishes loading.

After that I get a DirectX/OpenGL Error and the game crashes. Every time. I've tried loading the first level, the opening menu and a save I had from the first level. (I had the luck of getting this working the day before patch! )
Weird, never heard of this before. You can always try to redownload the maps and mod, in case patch 2.0.4 broke something.

On February 24 2013 19:53 Blazethesage wrote:
I assume the reason for that is because of a general "It's around the corner anyway, let's just wait for the new stuff before we just too much further in", correct?
Correct.

Also, I believe you've answered this one before, but again I can't remember specifics or where it was, but do you plan in the near future to attempt to convert Episodes 2 and 3 to the Brood War mod?
Yup, we will try to release a conversion of episode 2 with the HotS update. Episode 3 will come too, though it could take a little longer.

in SC1, the main distinction between the Norad and the Hyperion was the Norad's superior attack strength, but the Hyperion had more HP, and a faster attack speed, whereas here the Hyperion has the same 1.8 speed as the Norad and normal BC's.
I tested this on the editor, it turns ou you are absolutely correct. The Hyperion (and apparently Fenix in Dragoon form) shoots 4 times in the time a regular unit shoots 3. Thank you for this, we will fix it in version 4.7.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Raisorblade
Profile Joined November 2012
Italy32 Posts
February 25 2013 01:20 GMT
#491
Hi

I try to play Rebel Yell to find some bug and first of all, in the second map, Backwater Station, I see the model of the hidden zerg in the bottom of the map are half grey sphere, the other zerg model are intact, I don't know how. I try ti download it again, maybe the 2.0.4 don't work well.
Battlecruiser operational
Blazethesage
Profile Joined June 2012
108 Posts
February 25 2013 04:45 GMT
#492
Actually, as long as it's been pointed out, I *think* Raynor's Vulture fires faster than normal vultures in Brood War, too. And one... odd bug: I can't select anything that isn't mine. At all.
Telenil
Profile Joined September 2010
France484 Posts
February 25 2013 08:27 GMT
#493
Jones has been working on this model issues for hours this week-end, they were caused by SC2 patch 2.0.4 and everything should be fixed in 4.7. Props to him!

Hotkeys not working is a bug that affects the entire SC2, not just this mod. It's something Blizzard will probably fix in their next update.

Will check Raynor's vulture firing rate.

If you cannot select anything that isn't yours, it is again a Blizzard-made change: go to Options -> Gameplay and look for an option called something like "Allow/Disallow enemy selection".
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Jones313
Profile Joined April 2011
Finland173 Posts
February 25 2013 20:39 GMT
#494
On January 14 2012 19:38 Telenil wrote:
Update 25/02: We had hoped to lay low after we published Queen of Blades, but it seems Blizzard is intent on forcing our hand.


Nicely done.
Josealtron
Profile Blog Joined June 2009
United States219 Posts
February 26 2013 05:43 GMT
#495
On February 25 2013 13:45 Blazethesage wrote:
Actually, as long as it's been pointed out, I *think* Raynor's Vulture fires faster than normal vultures in Brood War, too. And one... odd bug: I can't select anything that isn't mine. At all.


Go to the menu, under Gameplay there should be an option to select neutral/enemy units.
"If you give up on yourself, you give up on the world."
wololoo
Profile Joined February 2013
1 Post
February 26 2013 10:15 GMT
#496
Hi, i've just found this fabolous mod (i have almost finished rebel yell). I didn't found too much bugs, only some strange glitchs in the mission "the big push", but after a restart of the game all was ok. Anyway, probably this is already know, but is it normal that when a character speak its model dosen't move the mouth?
Blazethesage
Profile Joined June 2012
108 Posts
Last Edited: 2013-02-26 14:35:58
February 26 2013 10:44 GMT
#497
Yes that is normal, and I honestly doubt there's much they'll be able to do to fix it, unless they find a way to create their own speaking animations.

The thing is, all the unit dialogue, campaign audio and stuff... look closely. All the lip syncing is custom done for each quote, that or there's some sort of speech recognition thing that automatically animates appropriately, but I doubt it. There is no generic speaking animation to apply.

As for bugs, right now most bugs can be attributed to patch 2.0.4, though as they say at the top of the topic post, most of those will be addressed in a few days with the new version of the mod.


edit: Going through these again, I might make one suggestion regarding the cinematics in Episode 4. In particular I noticed in The Insurgent at the end. I finished off Mr. Rebel McZealousTemplar with Carriers (much like the rest of the level), but then that resulted in said carriers blocking the view of nearly the entire scene. Might I suggest doing as Blizzard did and either moving or REmoving units from an area where Cinematics are to take place? That way, they don't block the view.

(Amusing fact, in the Zerg level where you use Dark Templar to kill the Overmind, in SC1 unless you kill everything nearby, any unit-producing structures owned by the computer will continue to attempt to produce units, only to have them vanish instantly due to this very trigger.)
Jones313
Profile Joined April 2011
Finland173 Posts
February 27 2013 17:00 GMT
#498
To all my friends! Mod 4.7 is out, and we're now closed until further notice. Enjoy HotS.

On February 26 2013 19:44 Blazethesage wrote:
edit: Going through these again, I might make one suggestion regarding the cinematics in Episode 4. In particular I noticed in The Insurgent at the end. I finished off Mr. Rebel McZealousTemplar with Carriers (much like the rest of the level), but then that resulted in said carriers blocking the view of nearly the entire scene. Might I suggest doing as Blizzard did and either moving or REmoving units from an area where Cinematics are to take place? That way, they don't block the view.

(Amusing fact, in the Zerg level where you use Dark Templar to kill the Overmind, in SC1 unless you kill everything nearby, any unit-producing structures owned by the computer will continue to attempt to produce units, only to have them vanish instantly due to this very trigger.)


Depends on the cutscene but yes, especially for end cutscenes this is generally a good idea. It's done in some cutscenes, but not all of them.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
February 27 2013 20:39 GMT
#499

for those who have played the original SC1 campaigns and this remake

Should I play the original or the remake

looking to play them before HotS comes out
thorvath
Profile Joined February 2013
5 Posts
Last Edited: 2013-02-28 03:13:02
February 28 2013 03:04 GMT
#500
On February 28 2013 05:39 ToguRo wrote:

for those who have played the original SC1 campaigns and this remake

Should I play the original or the remake

looking to play them before HotS comes out


Having played campaigns 1-4 of the remake, at this point the original makes my eyes bleed. This is basically the exact same game as the original only better. I even used some strats I got from an old GameFAQs walkthrough for the original game they recreated it so well. I can only recommend the original to hardcore purists at this point... If you just want to play the story then play this and watch the cutscenes on YouTube. These guys have done such a great job Blizz should have contracted them and charged us for it, thankfully its free!

My one caveat is I finished those 4 campaigns before 2.0 dropped, the new 4.7 BroodWar Mod which they just got out today should squash any bugs but campaigns 2 and 3 use an old mod that hasn't been updated as far as I know. So your mileage may vary with those.

Campaign 2 and especially 3 are kind of barebones. The Terran campaign and Brood War have some cutscenes and a Third Person Shooter Level (Kerrigan's introduction is as great as anything Blizz ever did in the old games), whereas 2 & 3 are pretty much just copies of the old maps without much added fluff so there might not be as much that got messed up by the patch. Here's hoping they add some bells and whistles to them in the future, maybe Zeratul killling Zsaz or Tassadar charging up the Gantrithor. And to the mod makers thanks for a fantastic ride!
Prev 1 23 24 25 26 27 86 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#122
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
RotterdaM499
Liquipedia
Epic.LAN
13:00
Epic.LAN 48 Group Stage
epiclan51
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 499
DenverSC2 42
RushiSC 40
BRAT_OK 33
MindelVK 13
UpATreeSC 2
StarCraft: Brood War
Calm 8597
GuemChi 2273
Rain 2110
Jaedong 1199
EffOrt 689
Mini 591
Hyuk 415
BeSt 374
ZerO 244
Stork 220
[ Show more ]
Rush 186
Larva 180
firebathero 177
ggaemo 160
Dewaltoss 129
hero 80
Hyun 54
Sharp 42
Free 41
JYJ 40
soO 34
scan(afreeca) 32
sorry 31
Sexy 25
Terrorterran 24
Rock 20
Mong 19
Barracks 18
NaDa 18
Hm[arnc] 14
Sacsri 14
IntoTheRainbow 14
Yoon 12
ajuk12(nOOB) 10
Noble 9
Purpose 9
Dota 2
Gorgc10211
qojqva645
syndereN236
Trikslyr50
Counter-Strike
fl0m1130
byalli642
allub338
kRYSTAL_28
ScreaM0
Heroes of the Storm
Khaldor113
Other Games
singsing1776
B2W.Neo377
Beastyqt262
ToD182
Liquid`VortiX145
XaKoH 144
QueenE75
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick2281
StarCraft 2
TaKeTV65
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• poizon28 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade957
Other Games
• Shiphtur262
Upcoming Events
Replay Cast
7h 56m
RSL Revival
16h 56m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
17h 56m
Epic.LAN
20h 56m
IPSL
23h 56m
Dragon vs Hawk
RSL Revival
1d 16h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 17h
OSC
1d 20h
IPSL
1d 23h
Bonyth vs Ret
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.