• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:07
CET 19:07
KST 03:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1485 users

Season 5 Map Pool Changes Announced - Page 24

Forum Index > SC2 General
876 CommentsPost a Reply
Prev 1 22 23 24 25 26 44 Next All
Darkfrog
Profile Joined December 2011
Austria211 Posts
December 15 2011 14:01 GMT
#461
Looks good at first glance, have to wait and see how they play out macht-up wise.
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
December 15 2011 14:03 GMT
#462
I am worried about the big map: toss can get 3 bases and there is NO WAY that you can attack him. His can forcefield the 2 ramps leading to his nat / main and everything will clump there, which is perfect for storms and collossus splash damage.
Xacalite
Profile Joined September 2010
Germany533 Posts
December 15 2011 14:07 GMT
#463
so much open space! did blizzards map makers get kissed by the muse? And the note to the TL contest makes me so happy i cant describe it.
I feel fear...for the last time
Louis8k8
Profile Joined December 2011
Canada285 Posts
December 15 2011 14:11 GMT
#464
On December 15 2011 23:03 Snowbear wrote:
I am worried about the big map: toss can get 3 bases and there is NO WAY that you can attack him. His can forcefield the 2 ramps leading to his nat / main and everything will clump there, which is perfect for storms and collossus splash damage.

I agree, that's pretty much what it is. Unless you went mech terran (which is already close to impossible to pull off against an equal-levelled or high level toss) and contain them in 3 bases, or if Zerg, get 4 base before 10:00. Like double expand after saturating main+nat with lair tech. Zerg does have a nice North/South arc of 7 resource nodes reached by 2 paths closer than Metalopolis and equivalent to Shakuras Plateau. But that's really late game oriented and doesn't justify how weak Zerg will be in the offensive at early game.
BraneSC2
Profile Joined May 2010
United States123 Posts
December 15 2011 14:24 GMT
#465
Entombed looks nice, but arid... Looks just like a bunch of scattered grass and hills..
No fighting in the war room!
Cyro
Profile Blog Joined June 2011
United Kingdom20321 Posts
December 15 2011 14:40 GMT
#466
On December 15 2011 23:24 BraneSC2 wrote:
Entombed looks nice, but arid... Looks just like a bunch of scattered grass and hills..


Arid

adjective
1.
being without moisture; extremely dry; parched: arid land; an arid climate.
2.
barren or unproductive because of lack of moisture: arid farmland.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Louis8k8
Profile Joined December 2011
Canada285 Posts
Last Edited: 2011-12-15 14:43:47
December 15 2011 14:41 GMT
#467
Ummm, is it just me or the 4-player map not even symmetrical!?

Look above bottom left natural and the middle-left path. The ground goes around and lets you put tanks and siege the natural's mineral line. now look at the right side? There's a huge chasm and there's no way to siege the natural (only 1 gas). I hope it's a big screenshot screw-up. or somehow the cliffs on the left side are invisible. If it actually not symmetrical, then the map is worse than Blistering Sands.
turnip
Profile Joined May 2010
United States193 Posts
December 15 2011 14:43 GMT
#468
Yay, after that MLG where Browder was interviewed and talked about the ladder map pool, Blizzard has been incredibly progressive regarding map pool and ladder changes. Thanks so much
hugman
Profile Joined June 2009
Sweden4644 Posts
December 15 2011 14:44 GMT
#469
On December 15 2011 12:35 Gamegene wrote:
What the fuck?
Do they not realize that FFE is becoming the new standard for PvZ? There's no way in HELL you're going to cover that vast distance between the natural and the ramp on Arid.

Also holy shit:
Entombed Valley, it looks super easy to defend your third.
Place some tanks where the rocks are and you cover both chokes, that's going to be super fun bwahahaha.


It's not a god given right to FFE and you can do other openings
Watch some of SaSe's games, he never does it
Cyro
Profile Blog Joined June 2011
United Kingdom20321 Posts
December 15 2011 14:45 GMT
#470
On December 15 2011 23:44 hugman wrote:
Show nested quote +
On December 15 2011 12:35 Gamegene wrote:
What the fuck?
Do they not realize that FFE is becoming the new standard for PvZ? There's no way in HELL you're going to cover that vast distance between the natural and the ramp on Arid.

Also holy shit:
Entombed Valley, it looks super easy to defend your third.
Place some tanks where the rocks are and you cover both chokes, that's going to be super fun bwahahaha.


It's not a god given right to FFE and you can do other openings
Watch some of SaSe's games, he never does it


He has also stated several times that PvZ is his worst matchup.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Zorkmid
Profile Joined November 2008
4410 Posts
December 15 2011 14:47 GMT
#471
12 Rocks on Entombed Valley, what in the fuck! They look like a breath of fresh air at least!

pdd
Profile Blog Joined November 2010
Australia9933 Posts
December 15 2011 14:47 GMT
#472
On December 15 2011 23:41 Louis8k8 wrote:
Ummm, is it just me or the 4-player map not even symmetrical!?

Look above bottom left natural and the middle-left path. The ground goes around and lets you put tanks and siege the natural's mineral line. now look at the right side? There's a huge chasm and there's no way to siege the natural (only 1 gas). I hope it's a big screenshot screw-up. or somehow the cliffs on the left side are invisible. If it actually not symmetrical, then the map is worse than Blistering Sands.

I'm pretty sure the greyish land area after the trees are unpathable by land.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
December 15 2011 14:50 GMT
#473
Woah if you look at (2) Arid Plateau it is going to be insane for terran in tvz.
"What is this TeamSupportGroup?" - mahnini.
bRoKeNLaW
Profile Joined May 2011
United States33 Posts
December 15 2011 14:53 GMT
#474
why am I not feeling both of these maps...even more so, why does it look like zerg is going to have a field day with the first one, meh anything is better than first two they removed, blizzard you never cease to amaze me <3
"If you're not attacking, you're probably dying"
Cyro
Profile Blog Joined June 2011
United Kingdom20321 Posts
December 15 2011 14:54 GMT
#475
It took me a while to see this, so il upload a picture showing it for anyone wondering.

Map is not symmetrical due to weird ground near the naturals on some positions, but not others. I made boxes around all 4 of the areas, and dotted the ones where it happens (sorry for my shit art skills, wasnt sure how else to show it)

Anyway: + Show Spoiler +
[image loading]
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
December 15 2011 14:57 GMT
#476
On December 15 2011 23:41 Louis8k8 wrote:
Ummm, is it just me or the 4-player map not even symmetrical!?

Look above bottom left natural and the middle-left path. The ground goes around and lets you put tanks and siege the natural's mineral line. now look at the right side? There's a huge chasm and there's no way to siege the natural (only 1 gas). I hope it's a big screenshot screw-up. or somehow the cliffs on the left side are invisible. If it actually not symmetrical, then the map is worse than Blistering Sands.


I'm not sure about whether they made a mix up with the screenshot, but i opened the map in the editor and both sides are exactly the same and they part on the left side isn't there.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
December 15 2011 15:02 GMT
#477
On December 15 2011 22:35 ToguRo wrote:
everyone tweet Blizzard that you want Daybreak in map pool

https://twitter.com/#!/BlizzardCS


why, daybreak is a pretty boring map

its just big and open so allows for macro games but its not anything special


now calm before the storm, thats a sweet map, but blizz will never add it
Louis8k8
Profile Joined December 2011
Canada285 Posts
Last Edited: 2011-12-15 15:06:20
December 15 2011 15:02 GMT
#478
Well yeah, people hate cheese and want long macro games, and want maps that are macro oriented. Toss is terrible at expanding. FFE is the best way to catch up to T (mules, hiding in-base, PF), Z (faster build time, cheaper cost). Toss saved a probe for warping it in, but it's not that much help. Cannon is more reliable.

1 rax expand can't defend against any big 1-base aggression unless you build bunkers. Gasless pool expand can't defend any big 1-base aggression anything unless you build crawlers. 1 gate expand is the same. Except you can't build cannons at all for having 1 gateway. You need an extra forge. And when you get that forge, you're behind. So people have to skip gateway tech and go completely cannons. I'm not saying gateway opening is obsolete against FE Terran or Zerg, it's just not even close to the reliability of FFE.

On December 15 2011 23:57 Exstasy wrote:
I'm not sure about whether they made a mix up with the screenshot, but i opened the map in the editor and both sides are exactly the same and they part on the left side isn't there.

Okay, then it's just something wrong with the screenshot. It would be nice if OP could re-post that 4-player map screenshot.
hitpoint
Profile Joined October 2010
United States1511 Posts
December 15 2011 15:07 GMT
#479
So cool that they might include player made maps. I'm also glad abyssal and nerazim are gone. No idea whether these new maps are good or not, but blizzard has definitely made huge improvements from previous seasons.
It's spelled LOSE not LOOSE.
CageMonkey
Profile Joined November 2010
United States66 Posts
December 15 2011 15:10 GMT
#480
Are these maps cross spawn? Where are they? Arid Plateau looks like a Protoss early aggression map...otherwise a zerg map. And Entombed valley!!!!!!! 4 EASY BASES!?!?!? NERDGASM!!!!!!! Thankyou for the new zerg maps!!!!

-Tommy-

REFLEX.500
Hey, Watch this...!
Prev 1 22 23 24 25 26 44 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 276
BRAT_OK 83
JuggernautJason49
MindelVK 10
StarCraft: Brood War
Britney 36460
Rain 3481
Calm 3145
Horang2 1638
Hyuk 790
Soma 432
PianO 362
firebathero 222
hero 169
Rush 127
[ Show more ]
White-Ra 104
Barracks 80
Dewaltoss 71
TY 48
Free 32
Movie 15
Shine 14
Terrorterran 13
Bale 12
Dota 2
qojqva2874
Dendi1322
Counter-Strike
kRYSTAL_30
Super Smash Bros
Mew2King72
Other Games
gofns952
B2W.Neo827
Beastyqt686
Lowko333
Fuzer 163
Liquid`VortiX157
QueenE78
Trikslyr56
EmSc Tv 11
Chillindude8
febbydoto4
Organizations
Other Games
EmSc Tv 11
StarCraft 2
EmSc2Tv 11
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• StrangeGG 52
• poizon28 22
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 22
• Michael_bg 6
• FirePhoenix6
• blackmanpl 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3634
• WagamamaTV393
• Ler29
League of Legends
• TFBlade1010
Other Games
• imaqtpie295
• Shiphtur274
Upcoming Events
CranKy Ducklings
15h 53m
RSL Revival
15h 53m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
17h 53m
Cure vs Reynor
Classic vs herO
IPSL
22h 53m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d
BSL 21
1d 1h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 15h
RSL Revival
1d 15h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 17h
WardiTV Korean Royale
1d 17h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.