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Season 5 Map Pool Changes Announced - Page 22

Forum Index > SC2 General
876 CommentsPost a Reply
Prev 1 20 21 22 23 24 44 Next All
pezit
Profile Joined October 2010
Sweden302 Posts
December 15 2011 11:35 GMT
#421
The 2 playter map looks absolutely horrible but the 4 player one looks like it could be alright.
zBro
Profile Joined March 2011
Finland448 Posts
December 15 2011 11:45 GMT
#422
Lol. I liked Nerazim crypt because I found out that in certain spawning positions 1/1/1 was almost unbeatable. It was just so easy to destroy all protoss structures from the side of the base. :DDD
GeorgeyBeats
Profile Joined April 2011
United Kingdom338 Posts
December 15 2011 11:46 GMT
#423
I am so pleased they got rid of those two maps. I'm glad they're are trying to rotate the maps until they find good maps to put in there instead, it is a pity that they wont go to the community for maps though :/ there are some really good ones out there!
How many bears could bear grylls grill if bear grylls coud grill bears?
pallad
Profile Joined September 2010
Poland1958 Posts
December 15 2011 11:54 GMT
#424
On December 15 2011 11:13 Encrypto wrote:
I like the removed maps, but wtf is that arid one? It looks bad as shit.


Why ? Its very technical map imo , many good spots to make trap , or surround. Its look's very nice to me
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
December 15 2011 11:57 GMT
#425
Bye bye Abyssal and Nerazim, we had to know you for far too long.
Supreme Intergalactic Commander
Otak
Profile Joined April 2011
United Kingdom110 Posts
December 15 2011 11:57 GMT
#426
Awesome that they mentioned teamliquid. Is that the first time Blizzard have ever referenced TL in their posts?
MstrJinbo
Profile Joined March 2011
United States1251 Posts
December 15 2011 12:14 GMT
#427
It's unfortunate that Xel'Naga caverns is still there. It's the worst map in the pool.
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
December 15 2011 12:19 GMT
#428
Well that's 2 of my veto's gone, so even if these two new one's end up being terrible (they look alright though I think?) I'm still happy enough.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
December 15 2011 12:31 GMT
#429
well i can expand on both, and they got rid of two of my vetos so atleast this will make it a little more fresh, i'm fed up of playing on xelnaga, lost temple/shattered and metal.
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
December 15 2011 12:33 GMT
#430
I´m all giggly inside!
Nosferatos
Profile Joined April 2010
Norway783 Posts
December 15 2011 12:42 GMT
#431
I like how the 3rd expand on Entombed Valley look with the destrucible rocks as a short cut.
"Show me the Raven" ~ HMS turns into a mini-nuke, going twice as fast and doing 250 damage over a large area.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 15 2011 12:45 GMT
#432
all terrans map!
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
zakmaa
Profile Blog Joined November 2010
Canada525 Posts
December 15 2011 12:45 GMT
#433
My two least favorite maps removed
However I think I'm going to dislike Entombed Valley, from the looks of it, it's a remake of Typhon Peaks, which wasn't all that bad, however I'd prefer Nerazim Crypt over it any day. Probably going to have to veto it. On the other hand, Arid Plateau looks very promising and I'm excited to be playing that.

Also, congratulations to TeamLiquid and all of the map makers for such an honor
Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
December 15 2011 13:05 GMT
#434
mmh, i actually liked Abyssal Caverns & Nerazim Crypt, but let's see. the new 2player-map looks interesting, but Entombed Valley seems very hard for a zerg-fellow like me to take a 3rd (vP FE) with all those rocks...
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
Last Edited: 2011-12-15 13:07:55
December 15 2011 13:06 GMT
#435
On December 15 2011 20:54 pallad wrote:
Show nested quote +
On December 15 2011 11:13 Encrypto wrote:
I like the removed maps, but wtf is that arid one? It looks bad as shit.


Why ? Its very technical map imo , many good spots to make trap , or surround. Its look's very nice to me


Hard to FFE, incredibly open natural, hard to take a 3rd as protoss(either incredibly open to the mid or incredibly far away from the main which spreads your units out)

I think zergs will absolutely love that map but I really can't see a sane toss that wants to play beyond 2base not veto'ing that.

edit: I also want to say that I definitely think Entombed is P favoured, just as much as I think Arid is Z favoured. Seems alright overall but I guess we could do with slightly more balanced maps as opposed to (imo) blatantly favouring one/two races.
Piet Friet
Profile Joined October 2010
Netherlands36 Posts
December 15 2011 13:08 GMT
#436
On December 15 2011 11:12 phodacbiet wrote:
Why is xel naga caverns and shattered temple still in the map pool?


Shattered temple is one of the better maps I think.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
December 15 2011 13:09 GMT
#437
All I want for Christmas is Daybreak ..............
Superouman
Profile Blog Joined August 2007
France2195 Posts
December 15 2011 13:09 GMT
#438
On December 15 2011 21:45 zakmaa wrote:
Also, congratulations to TeamLiquid and all of the map makers for such an honor

These maps are not from the TL contest, we don't make such maps.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Kaelaris
Profile Blog Joined September 2010
United Kingdom788 Posts
Last Edited: 2011-12-15 13:19:47
December 15 2011 13:16 GMT
#439
On December 15 2011 22:09 ToguRo wrote:
All I want for Christmas is Daybreak ..............


So true. I adore that map right now... 1v1 map, potential for cheese BUT huge rush distances.. great macro map as well as the potential for shorter games.

As for the maps at hand.. 4 player one looks fine.. Arid looks dire -_-
CommentatorESL Commentator ♞ Facebook.com/Kaelaris ♞ Twitter.com/Kaelaris ♞ Youtube.com/Kaelaris ♞ Twitch.tv/Kaelaris
LeoLeo
Profile Blog Joined September 2010
Sweden456 Posts
December 15 2011 13:18 GMT
#440
I don't really know if I like the natural of any of these maps... Otherwise they look pretty good I guess.
Bacon, Orangina and chilling
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