Season 5 Map Pool Changes Announced - Page 20
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Nightfal
United States77 Posts
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Scorch
Austria3371 Posts
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The_Piper42
United States426 Posts
Also thank god Nerazim and Abyssal are gone... now if only we could gradually shift towards the GSL map pool... | ||
Gesh
Bulgaria69 Posts
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caradoc
Canada3022 Posts
On December 15 2011 17:56 Bulkers wrote: Arid Plateau is pretty much a Xel'Naga Caverns... I dont like it because you cant forge expand Entombed Valley, 2nd ramp pretty big = very hard to forge fast expand That means I'll probably "Thumbs down" new maps + Xel'naga... I dont get it how Blizzard is so stubborn and did not take any maps from GSL (CALM BEFORE THE STORM FFS), dont get me wrong I still see progress from steppes of war and other maps but its still not even for all races. A lot of Pro protoss players said that if P dont Forge fast expand in PvZ then its almost impossible to win (f.e Naniwa) I agree its not maybe auto lose but your very behind (and 1g + exp is bad) in fact you CAN FFE: http://www.teamliquid.net/forum/viewmessage.php?topic_id=295188 lots of surface area though, so you'll need more than normal vs. roaches. Decent jpg on the second page. | ||
ABear
United States161 Posts
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Brutaxilos
United States2622 Posts
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RuMCaKe
United States559 Posts
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Arcanefrost
Belgium1257 Posts
For a second I thought arid plateau had main bases with back rocks, blistering sands nightmare all over again ^^ | ||
Ashes
United States362 Posts
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Ravomat
Germany422 Posts
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FFW_Rude
France10201 Posts
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Kaitlin
United States2958 Posts
On December 15 2011 18:16 Gesh wrote: I've got a question about the arid one: I suppose the spawn points will be upper left and bottom right, right? Because, if you spawn, say in the bottom left, the natural expansion (whatever it might be), will be pain in the ass to protect. It's a two player map, with spawns in upper left and lower right. You can tell by comparing the ramp sizes from those locations to the wider ramps of the other two. The others are wider. | ||
archonOOid
1983 Posts
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Gesh
Bulgaria69 Posts
On December 15 2011 18:48 Kaitlin wrote: It's a two player map, with spawns in upper left and lower right. You can tell by comparing the ramp sizes from those locations to the wider ramps of the other two. The others are wider. Oh, yes, you are right, I haven't paid attention to this detail. Thank you very much! ![]() | ||
Ashes
United States362 Posts
On December 15 2011 18:43 Ravomat wrote: FFE is an opening and not a build. 1 gate expo is not viable when zergs go 14gas 14pool. That leaves only 3gate expo or 1base tech unless you're comfortable building 6 or 7 cannons when roaches show up. Dont get so technical on me yo! You know what I mean. You just cannot FFE every map.. We as tosses need to learn better openings/builds other than FFE..and thts how the game should work..Its really crappy sometimes to FFE and then see a zerg get on 3 base EZ PZ..3 base zerg with 6 gas is a nightmare to handle many times, unless you do a 2 base strong timing. Anyways.. I am looking fwd for Arid and how it plays out..Just need to smarten up and add finesse to your opening/BO | ||
opisska
Poland8852 Posts
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aquanda
United States477 Posts
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Slago
Canada726 Posts
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Teoita
Italy12246 Posts
Gj Blizzard! | ||
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