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Larva Inject Timer (Software) - Page 16

Forum Index > SC2 General
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rEpulse
Profile Joined July 2011
United States77 Posts
November 18 2011 15:25 GMT
#301
I can see it being used for practice, and that's good. Hopefully this doesn't evolve into something else later down the road.
“Education is the ability to listen to almost anything without losing your temper or your self-confidence.” - Robert Frost
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
November 18 2011 16:54 GMT
#302
There's been dozens of mods and programs like this already - why has this one received so much attention? It doesn't even add anything new. **

The game already gives you a visual notification, a written notification AND a sound notification that it is time to inject (not to mention if you are macroing constantly you will see the extra larvae burst, and you can hotkey a hatch to visually check a progress bar) - I don't see how a different sound notification is going to suddenly give you an overwhelming advantage. If anything the sound is going to get off-sync from your actual injects, and so you would be better simply listening for the inject sound effect.


** If you really want to do it properly, allow the user to enter the specific sequence of keys THEY use to inject so that the program can continuously re-sync itself with the game by picking up your button presses and restarting the clock.Do a visual progress bar too while you're at it.
Sometimes I sits and thinks, and sometimes I just sits
Belha
Profile Joined December 2010
Italy2850 Posts
November 18 2011 16:55 GMT
#303
No offense but this imo is cheating.
Chicken gank op
Speece
Profile Joined April 2011
United States50 Posts
November 18 2011 19:00 GMT
#304
how is this cheating? seems like a good way to learn larva injects. if you think a stopwatch is cheating then you might as well remove the in game timer too.
TooL
Profile Joined April 2004
Canada275 Posts
November 18 2011 19:05 GMT
#305
honestly, if improving is your goal and you feel like this will help you improve then use it.
PolskaGora
Profile Joined May 2011
United States547 Posts
November 18 2011 19:34 GMT
#306
It's a tough call for me. I definetly think this program gives an unfair advantage to the player because one of the reasons a zerg is placed in the league he's placed in is his/her ability to macro, which is directly linked to the amount of inject larva timings they hit correctly. Those people using music or a stopwatch as an example to justify this program are completely wrong. Music has a beat that varies and is more passive; it blends in wih the environment you play in. You can even get lost in it when the music you're listening to climaxes at a particularily epic moment. Although yes it can influence your apm, it doesn't help as much as an annoying beep that disconnects you from what you're doing and immediately makes you think about injects. My point is that such things don't happen naturally without real practice, even with music playing in the background. This program bypasses the 'practice' part of that instinct. A stopwatch is completely out of place in this discussion since it isn't part of the processes running on your computer. I mean who honestly has a stopwatch hanging on the side of their computer and can spare the apm to glance at it every 30 seconds. That's simply ridiculous.

On the other hand, I really don't care if people do this, because I wouldn't consider them to be legitimate players. Ok, great, you're using a program that helps you win the game that you probably wouldn't have won on your own. I just gained some skill that will help me beat better zergs in the future, enjoy your +10 points and false sense of accomplishment.
Tracking treasure down
Andypk
Profile Joined November 2010
Scotland512 Posts
November 18 2011 19:43 GMT
#307
I don't think this is cheating, though I would never use it because I think the best way to improve is to just learn it on your own so you don't learn to rely on this and have to use it everytime you play. I'm a competitive person and wouldn't use this because I feel it gives me an advantage, but for me the same could be said with any timer on a desk. So in my opinion, if you don't object to having a timer next to you, I don't see why you should object to this.
stevarius
Profile Joined August 2010
United States1394 Posts
November 18 2011 19:47 GMT
#308
On November 19 2011 04:34 PolskaGora wrote:
It's a tough call for me. I definetly think this program gives an unfair advantage to the player because one of the reasons a zerg is placed in the league he's placed in is his/her ability to macro, which is directly linked to the amount of inject larva timings they hit correctly. Those people using music or a stopwatch as an example to justify this program are completely wrong. Music has a beat that varies and is more passive; it blends in wih the environment you play in. You can even get lost in it when the music you're listening to climaxes at a particularily epic moment. Although yes it can influence your apm, it doesn't help as much as an annoying beep that disconnects you from what you're doing and immediately makes you think about injects. My point is that such things don't happen naturally without real practice, even with music playing in the background. This program bypasses the 'practice' part of that instinct. A stopwatch is completely out of place in this discussion since it isn't part of the processes running on your computer. I mean who honestly has a stopwatch hanging on the side of their computer and can spare the apm to glance at it every 30 seconds. That's simply ridiculous.

On the other hand, I really don't care if people do this, because I wouldn't consider them to be legitimate players. Ok, great, you're using a program that helps you win the game that you probably wouldn't have won on your own. I just gained some skill that will help me beat better zergs in the future, enjoy your +10 points and false sense of accomplishment.


If you've actually ever used a similar tool to this, you would have found that you would beat the default timer and inject properly on your own long before you became reliant on the tool to have proper macro mechanics.
¯\_(ツ)_/¯
ThyHate
Profile Joined September 2011
240 Posts
November 18 2011 20:05 GMT
#309
This makes you worst if anything .
NTTemplar
Profile Joined August 2011
609 Posts
November 18 2011 20:14 GMT
#310
The thread was pretty much solved on the first page and yet it has gotten to page 16...

"Use cheats, automation software (bots), hacks, or any other unauthorized third-party software designed to modify the Game experience, including without limitation, mods that violate the terms of this License Agreement or the Terms of Use"

Read that, then look at the issue at hand, which is this program, and we can go through this next step togheter kids: Can we call it a cheat kids? "nooooo" good, can we call it an automation software (bot)? "noo!" correct! is it a hack? "no" very good, is it an unauthorized third-party software designed to modify the Game experiance...? "N... Wait, Yes!" VERY GOOD!

What is the purpose of this software? to remind you on injecting larva, OP was very clear about that. Is injecting larva part of the Game experiance? Blizzard sure thinks so, and common sence agrees. Is the software a part of SC2? no. With that established does anyone still fail to see how it is illegal?

As for the people saying stopwatch, egg timers etc I also refer you people to the quote, which does NOT mention anything about real world cheats. Maybe they have a different rule against it, but that particular rule does not restrict things that are not on the computer/part of it.

As for the people saying music and the arguements "but I play better when I listen to music, so is music a cheat as well since it gives me an advantage?!!?!?!?!?".

First of all, to determine whetever you actually play better with music or not is difficult, a slightly higher apm does not equal playing any better, can just as well be that you double click everything due to following the beat/rythm. Now if we assume you actually do play better with music it is fairly safe to say it is not due to the music directly. Maybe you play better angry, and the music makes you angry, then when you listen to music you will be playing better.

If you play better calm and the music makes you calm, then listening to music while playing will make you play better; but not due to the music, but rather because you are calm, the music might just be one of the factors making you calm.
"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
November 18 2011 20:26 GMT
#311
Since the ladder is more or less meaningless, and there have been SO MANY OTHER UTILITIES that do this, the argument that "this is cheating!" is pretty much also meaningless. We live in a world where people watch other peoples streams to see everything they are doing, in a world with drop hacks and production queue hacks. This is a simple tool which helps you practice your macro (since zerg cant just spam 30 MULES at once like Terran can when they forget about macro). People who change team colours and background pictures modify SC2 more than this program does.

The argument that it's on your computer is also stupid. What if it was on my cell phone? Another computer beside me? What if I used a metronome or egg timer? Defining the line as "on the PC you play starcraft with" is pretty pointless, since you're basically admitting the rule is made worthless by a loophole/technicality.

This isn't GSL people, its ladder. Ladder is for practice and practice tools are fine, don't get your panties in a knot. Does it really matter if someone surges to the #1 spot of his platinum division using this? You still have to have other skills to get to Grand Master and even then GM spots are just for e-peen.

Oh yeah, and there's been like 30 threads on similar utilities before;

TLDR if you think its cheating and it sullies your honour don't use it, but it's not cheating so stop shitting on people who do, you could actually be playing the game and getting better instead of wasting your time complaining about other people trying to get better.
alpinefpOPP
Profile Blog Joined June 2011
United States134 Posts
November 18 2011 20:27 GMT
#312
seems a bit unfair no?
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
Last Edited: 2011-11-18 20:34:20
November 18 2011 20:34 GMT
#313
On November 18 2011 23:46 bLooD. wrote:
Why would this be cheating? You could just look at the ingame time. But you would have to do a little math...


how is a maphack cheating? you could just scout instead. But you would have to use resources and apm ¯\_(ツ)_/¯
Kevmeister @ Dota2
Endall
Profile Joined August 2011
United States66 Posts
November 18 2011 20:35 GMT
#314
On November 19 2011 05:14 NTTemplar wrote:
The thread was pretty much solved on the first page and yet it has gotten to page 16...

"Use cheats, automation software (bots), hacks, or any other unauthorized third-party software designed to modify the Game experience, including without limitation, mods that violate the terms of this License Agreement or the Terms of Use"

Read that, then look at the issue at hand, which is this program, and we can go through this next step togheter kids: Can we call it a cheat kids? "nooooo" good, can we call it an automation software (bot)? "noo!" correct! is it a hack? "no" very good, is it an unauthorized third-party software designed to modify the Game experiance...? "N... Wait, Yes!" VERY GOOD!

What is the purpose of this software? to remind you on injecting larva, OP was very clear about that. Is injecting larva part of the Game experiance? Blizzard sure thinks so, and common sence agrees. Is the software a part of SC2? no. With that established does anyone still fail to see how it is illegal?

As for the people saying stopwatch, egg timers etc I also refer you people to the quote, which does NOT mention anything about real world cheats. Maybe they have a different rule against it, but that particular rule does not restrict things that are not on the computer/part of it.

As for the people saying music and the arguements "but I play better when I listen to music, so is music a cheat as well since it gives me an advantage?!!?!?!?!?".

First of all, to determine whetever you actually play better with music or not is difficult, a slightly higher apm does not equal playing any better, can just as well be that you double click everything due to following the beat/rythm. Now if we assume you actually do play better with music it is fairly safe to say it is not due to the music directly. Maybe you play better angry, and the music makes you angry, then when you listen to music you will be playing better.

If you play better calm and the music makes you calm, then listening to music while playing will make you play better; but not due to the music, but rather because you are calm, the music might just be one of the factors making you calm.


What?
/facepalm
No reply.
Arghnews
Profile Joined June 2011
United Kingdom169 Posts
November 18 2011 21:33 GMT
#315
The fact this is such a touchy subject, and that Blizz will almost certainly not rly like you using a timer, would probably mean it's more trouble than it's worth.

If you really want to get at timings, practice is key, and if you're looking for ways to get on the top levels of SC2, this is certainly not it. For everyone else, I agree it would help, but tbh, I don' t think you're losing THAT much. As I said, more trouble that it's worth.
sereniity
Profile Blog Joined March 2011
Sweden1159 Posts
November 18 2011 23:49 GMT
#316
How is this not cheating? People are so idiotic... this is like using a software that tells you whenever you should make a new round of units with your barracks / WGs... You may say "well there is already an in-game message that says it" yeah... obviously that's as good as a FREAKING SOUND NOTIFICATION, I mean, people never miss an injection/round of units, right?

Do people realize that injects is the zergs production? This is just as using a software that make you hit production cycles 100%...

Cheating 100%, don't see how you can argue with that, "it's for practicing" well you're fucking over ppl on the ladder by using this, it's an unfair advantage.
"I am Day9, Holy shit!"
VarnishedOtter
Profile Joined November 2011
3 Posts
November 19 2011 00:35 GMT
#317
Earlier in the thread someone contacted Blizz support and the official word from Blizz is that this is 100% LEGAL.
SkeweredFromEarToEye
Profile Joined August 2010
Canada19 Posts
Last Edited: 2011-11-19 06:12:17
November 19 2011 00:47 GMT
#318
Do...

...not want.

User was temp banned for this post.
On a spit, your head will burn...Charring flesh; brain tissue congeals...Grab the skull; open wide; scoop it out...I consume your mind. Eating the brain, to gain the knowledge of death
JiPrime
Profile Joined June 2011
Canada688 Posts
November 19 2011 00:54 GMT
#319
OP, you just defeated the whole purpose of these macro spells.
Timing these spells at the right time is one of the few skills that separates a professional and an amateur.
I think you're better off implementing this in a custom map.
Teim
Profile Joined October 2010
Australia373 Posts
Last Edited: 2011-11-19 01:49:34
November 19 2011 01:48 GMT
#320
If it interacts with the SC2 client in any way it is definately cheating. If it doesn't, it isn't.

I mean, in the second case you could just set up an alarm to go off every ~45s and so.
A duck is a duck!
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