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BW Teams playing Starcraft 2 - Page 41

Forum Index > SC2 General
3464 CommentsPost a Reply
Prev 1 39 40 41 42 43 174 Next
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
October 28 2011 17:38 GMT
#801
it confuses me that people are so obsessed with the notion of "dying" "killing" etc of bw. they can co exists, a team can support both a scbw and a sc2 team possibly if the sponsors are there. I don't get why there's so much hate between the two communities right now. I love both and want both to do well side by side.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
KobraKay
Profile Joined March 2010
Portugal4359 Posts
October 28 2011 17:42 GMT
#802
sad news indeed...I understand the people getting excited about this. If I only watched Sc2 what other logical feeling would I have? None. But this makes things look grim for BW....even if its just bteamers or low ranked players that will cut even harder the talent supply for BW and slowly the game will fade away or worse, not even slowly.

I would be really happy if I could just watch BW in peace and SC2 at the same time if I wanted to, without always reading stuff like this.
CJ Fighting! (--.--)
L_Master
Profile Blog Joined April 2009
United States8017 Posts
October 28 2011 17:42 GMT
#803
This is Bisu in full swing:



For those discussing the APM vs meaningful APM such a measure was devised for broodwar called EAPM that factored out the spam. Most of the BW players that were considered fast and great multitaskers generally had between 300-400 APM, and about 200-250 EAPM depending on the game.

Needless to say, Bisu is no Vibe, and as you can see from the video Bisu is not doing very much spamming at all, it really is 80-90% meaningful clicks.
EffOrt and Soulkey Hwaiting!
Kroml
Profile Joined September 2011
Turkey308 Posts
Last Edited: 2011-10-28 17:43:35
October 28 2011 17:43 GMT
#804
why repost?
Demonhunter04
Profile Joined July 2011
1530 Posts
October 28 2011 17:43 GMT
#805
On October 29 2011 02:38 Kazeyonoma wrote:
it confuses me that people are so obsessed with the notion of "dying" "killing" etc of bw. they can co exists, a team can support both a scbw and a sc2 team possibly if the sponsors are there. I don't get why there's so much hate between the two communities right now. I love both and want both to do well side by side.


Actually...think of the only team that had both BW and SC2 divisions....what happened to them? It got shut down.

+ Show Spoiler +
lol jk about WMF, false logic is false
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
amazingoopah
Profile Joined January 2010
United States1925 Posts
October 28 2011 17:44 GMT
#806
These BW teams don't get sponsorship money out of the kindness of their sponsors; they need to show some tangible reason as to why they should keep getting this funding. With the MSL folding and the PL losing teams, what better way to justify continued sponsorship than by showing them the crowds at MLG and the other foreign tournaments??

I think these companies will be very intrigued by the possibility of using their sc:bw teams as a way to get some eyes on their names and products across the US and Europe. Perhaps with some luck, BW can even benefit from this by staunching the recent bleeding of teams and getting a new sponsor or two to support new teams.
papaz
Profile Joined December 2009
Sweden4149 Posts
October 28 2011 17:44 GMT
#807
OMG This is incredible good news!!!

God I hope to see these BW teams also playing in SC2 proleague next year!

This is what SC2 fans have been waiting for!!!

HEEELLLLLLZZ YEAAAAAAAHHHH!!!!!!

It finally beings for real!
PhoenixDark
Profile Joined March 2011
United States286 Posts
October 28 2011 17:45 GMT
#808
Inevitable change that will only continue. A second league will only make things more competitive and grow the Korean scene.

I can't help think this could be a great opportunity for IGN to partner with Kespa on this league. MLG and GOM are very close, and their relationship greatly benefits both organizations. IGN and Kespa are both well funded, professional companies, a partnership could be quite big.
http://www.neogaf.com/forum/showthread.php?t=435469
br0fivE
Profile Joined January 2011
Canada349 Posts
October 28 2011 17:45 GMT
#809
hell, its about time.

dont know much about the bw scene and dont know how good these guys are, and no i wont watch replays because bw is so unpleasing to watch.

Hopefully they can get more value to there names to the new-to-sc community.
Canucklehead
Profile Joined March 2011
Canada5074 Posts
Last Edited: 2011-10-28 17:47:21
October 28 2011 17:45 GMT
#810
On October 29 2011 02:19 Kira__ wrote:
I'm afraid that these superstars switching might be a dissapointment due to the limitations of sc2. The main reason they are untouchable in brood war is because of their godlike mechanics. People like IdrA who is looked upon as perhaps the player with the strongest mechanics in the foreign scene, doesnt even come close to them. But this doesnt play as big of a role in Sc2 as it did in brood war. Players with down right crap mechanics (Goody eliminating Nestea in TSL comes to mind) can bring down superior opponents because the game is quite frankly so easy.

Obviously these players will be in the absolute top, winning the tournaments, but won't be anywhere near as dominant as they could be in brood war.


I like that aspect of sc2 because it rewards more game sense and knowledge, rather than just pure mechanics. I have this argument with my bw elitist friend all the time. I believe that a bulk of bw mechanical skill just comes from the fact that the bw UI is outdated and cumbersome. Therefore you need to become a practice robot to overcome the poor UI.

I think that's the wrong way to judge skill. It's like if someone designed the most awful and unintuitive UI possible on purpose and then told people to practice like crazy to overcome these limitations. Sure some people will be able to overcome that handicap better than others, but that's just due to being a practice robot.

I don't like judging skill like that. That's why I like sc2 more than bw because it rewards game sense and knowledge first and mechanics second. Sure people with great mechanics will still be rewarded in sc2, but since the UI is easier and more streamlined in sc2, that won't be the main factor of success because more people can attain that. I just don't like the idea of overcoming a crappy UI better than others as a good sign of skill. It just means you practiced more than others at overcoming that handicap.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
Kireak
Profile Joined March 2011
Sweden358 Posts
October 28 2011 17:46 GMT
#811
people say that if kespa dont start a sc2 league that the teams have wasted time. I think its already too late to go back. The players that have practiced sc2 will probably switch regardless rather soon.
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
October 28 2011 17:46 GMT
#812
On October 29 2011 02:45 Canucklehead wrote:
Show nested quote +
On October 29 2011 02:19 Kira__ wrote:
I'm afraid that these superstars switching might be a dissapointment due to the limitations of sc2. The main reason they are untouchable in brood war is because of their godlike mechanics. People like IdrA who is looked upon as perhaps the player with the strongest mechanics in the foreign scene, doesnt even come close to them. But this doesnt play as big of a role in Sc2 as it did in brood war. Players with down right crap mechanics (Goody eliminating Nestea in TSL comes to mind) can bring down superior opponents because the game is quite frankly so easy.

Obviously these players will be in the absolute top, winning the tournaments, but won't be anywhere near as dominant as they could be in brood war.


I like that aspect of sc2 because it rewards more game sense and knowledge, rather than just pure mechanics. I have this argument with my bw elitist friend all the time. I believe that a bulk of bw mechanical skill just comes from the fact that the bw UI is outdated and cumbersome. Therefore you need to become a practice robot to overcome the poor UI.

I think that's the wrong way to judge skill. It's like if someone designed the most awful and unintuitive UI possible on purpose and then told people to practice like crazy to overcome these limitations. Sure some people will be able to overcome that handicap better than others, but that's just due to being a practice robot.

I don't like judging skill like that. That's why I like sc2 more than bw because it rewards game sense and knowledge first and mechanics second. Sure people with great mechanics will still be rewarded in sc2, but since the UI is easier and more streamlined in sc2, that won't be the main factor of success because more people can attain that. I just don't like the idea of overcoming a crappy UI better than others of a good sign of skill. It just means you practiced more than others at overcoming that handicap.

Your logic is sound in theory but in practice most of the "game sense" and "decision making" are just guessing and at best, coin flips.
babylon
Profile Blog Joined April 2011
8765 Posts
Last Edited: 2011-10-28 17:50:08
October 28 2011 17:49 GMT
#813
I guess this might be slightly off-topic, but all this talk about SC2 vs. BW makes me want to see a study on the brains of top-tier SC2 and BW programers while they're playing. I know they did one on Xellos a while back, but it'd be interesting to see if the games activate different areas of the brain and/or activate the same areas but to different degrees. Hell, throw War3 in there as well. It'd be pretty cool to see.
Vehemus
Profile Joined November 2010
United States586 Posts
Last Edited: 2011-10-28 17:52:08
October 28 2011 17:51 GMT
#814
On October 29 2011 02:46 Condor Hero wrote:
Show nested quote +
On October 29 2011 02:45 Canucklehead wrote:
On October 29 2011 02:19 Kira__ wrote:
I'm afraid that these superstars switching might be a dissapointment due to the limitations of sc2. The main reason they are untouchable in brood war is because of their godlike mechanics. People like IdrA who is looked upon as perhaps the player with the strongest mechanics in the foreign scene, doesnt even come close to them. But this doesnt play as big of a role in Sc2 as it did in brood war. Players with down right crap mechanics (Goody eliminating Nestea in TSL comes to mind) can bring down superior opponents because the game is quite frankly so easy.

Obviously these players will be in the absolute top, winning the tournaments, but won't be anywhere near as dominant as they could be in brood war.


I like that aspect of sc2 because it rewards more game sense and knowledge, rather than just pure mechanics. I have this argument with my bw elitist friend all the time. I believe that a bulk of bw mechanical skill just comes from the fact that the bw UI is outdated and cumbersome. Therefore you need to become a practice robot to overcome the poor UI.

I think that's the wrong way to judge skill. It's like if someone designed the most awful and unintuitive UI possible on purpose and then told people to practice like crazy to overcome these limitations. Sure some people will be able to overcome that handicap better than others, but that's just due to being a practice robot.

I don't like judging skill like that. That's why I like sc2 more than bw because it rewards game sense and knowledge first and mechanics second. Sure people with great mechanics will still be rewarded in sc2, but since the UI is easier and more streamlined in sc2, that won't be the main factor of success because more people can attain that. I just don't like the idea of overcoming a crappy UI better than others of a good sign of skill. It just means you practiced more than others at overcoming that handicap.

Your logic is sound in theory but in practice most of the "game sense" and "decision making" are just guessing and at best, coin flips.


This is only true of an inexperienced player.
People said the same thing of StarCraft when it was new. With months and years of experience comes true game sense, and you're starting to see that now in StarCraft 2.

Edit: Of course that game sense will probably go out the window when they introduce a bunch of new units in Heart of the Swarm.
This space for rent.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 28 2011 17:51 GMT
#815
On October 29 2011 02:46 Kireak wrote:
people say that if kespa dont start a sc2 league that the teams have wasted time. I think its already too late to go back. The players that have practiced sc2 will probably switch regardless rather soon.


The SC2 Kespa league will probably happen. The teams must know something we don´t if not why just start practicing SC2 now?

Unless they want to ravage the international market or something, which would be hilarious.

*Flash makes a 2-2 Mech push against idra*
*Idra has left the game*

XD
"Its easy, just trust your CPU".-Boxer on being good at games
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
October 28 2011 17:51 GMT
#816
That finally means R.I.P. Broodwar, I guess.
Hail to the best game ever made o/
Canucklehead
Profile Joined March 2011
Canada5074 Posts
October 28 2011 17:52 GMT
#817
On October 29 2011 02:46 Condor Hero wrote:
Show nested quote +
On October 29 2011 02:45 Canucklehead wrote:
On October 29 2011 02:19 Kira__ wrote:
I'm afraid that these superstars switching might be a dissapointment due to the limitations of sc2. The main reason they are untouchable in brood war is because of their godlike mechanics. People like IdrA who is looked upon as perhaps the player with the strongest mechanics in the foreign scene, doesnt even come close to them. But this doesnt play as big of a role in Sc2 as it did in brood war. Players with down right crap mechanics (Goody eliminating Nestea in TSL comes to mind) can bring down superior opponents because the game is quite frankly so easy.

Obviously these players will be in the absolute top, winning the tournaments, but won't be anywhere near as dominant as they could be in brood war.


I like that aspect of sc2 because it rewards more game sense and knowledge, rather than just pure mechanics. I have this argument with my bw elitist friend all the time. I believe that a bulk of bw mechanical skill just comes from the fact that the bw UI is outdated and cumbersome. Therefore you need to become a practice robot to overcome the poor UI.

I think that's the wrong way to judge skill. It's like if someone designed the most awful and unintuitive UI possible on purpose and then told people to practice like crazy to overcome these limitations. Sure some people will be able to overcome that handicap better than others, but that's just due to being a practice robot.

I don't like judging skill like that. That's why I like sc2 more than bw because it rewards game sense and knowledge first and mechanics second. Sure people with great mechanics will still be rewarded in sc2, but since the UI is easier and more streamlined in sc2, that won't be the main factor of success because more people can attain that. I just don't like the idea of overcoming a crappy UI better than others of a good sign of skill. It just means you practiced more than others at overcoming that handicap.

Your logic is sound in theory but in practice most of the "game sense" and "decision making" are just guessing and at best, coin flips.


Here's the argument my bw elitist friend always makes. He says that in bw all pros are equal mechanically and it does come down to game sense. I don't really argue that point cause it's probably true at the very top level. However, I think mechanics can separate bw A teamers and B teamers. Like some could have the same game sense and knowledge as others, but just can't overcome bw's poor UI as well. That's why I like sc2 because I think it can put people on a more equal footing. I just don't like the idea of overcoming a poor UI as a factor for making you better than someone else.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
mansa
Profile Joined May 2011
Philippines336 Posts
October 28 2011 17:52 GMT
#818
Not gonna be surprised if BW players are going to embarrass themselves in SC2...Don't get me wrong I don't mean that they will do well but I'm not expecting much out of them..

BW players are much more used to a stable game where things aren't patched every 3 months. In BW it is them(The Pros) that ultimately decide the balance of the game not Blizzard.. hopefully by the time LOTV is out SC2 will be "balanced"...

Nyways I knew this was coming around 6 months ago.. So I'm not that surprised.. But I'm not gonna hide that I'm sad on whats happening to BW... Ah well....
nalgene
Profile Joined October 2010
Canada2153 Posts
October 28 2011 17:52 GMT
#819
If you play any game for a long, long time, you will have already memorized all the most common and useful stuff, but you will still require mechanics. That's why some players are still far above others... just because they have mechanics to go with the information they have acquired through thousands of hours of playtime...
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
theleo_ua
Profile Joined December 2010
Ukraine150 Posts
October 28 2011 17:53 GMT
#820
I wonder - how their SC2 practices affect their BW level
My BW events/showmatches: https://tinyurl.com/theleo-fund / This will be awesome if they manage to only improve the graphics but keep the gameplay EXACTLY THE SAME. One thing that makes BW great to watch is actually the buggy pathfinding (c) Dante08
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