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GSL Nov Map changes - Page 4

Forum Index > SC2 General
323 CommentsPost a Reply
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Daralii
Profile Joined March 2010
United States16991 Posts
October 27 2011 18:05 GMT
#61
On October 28 2011 03:04 0neder wrote:
Someone tell the Prime brothers to STOP MAKING BLUE MAPS. Yellow, brown, and red are appreciated.

We need more than cool blue, green and black. VARIETY is the spice of life!

Not enough Shakuras maps!
Fear is freedom! Subjugation is liberation! Contradiction is truth!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45167 Posts
October 27 2011 18:06 GMT
#62
GSL has Antiga on cross positions only... why can't the ladder do this too x.x

Cool new maps
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
usethis2
Profile Joined December 2010
2164 Posts
October 27 2011 18:08 GMT
#63
Why would they change the beautiful summer beach into an ice map?
OMGKEI
Profile Joined July 2011
Australia590 Posts
October 27 2011 18:08 GMT
#64
Nice I missed those safe natural expansions behind your main. Now expanding in PvP will become a more likely case. I can't believe dual sight is still in the map pool while they removed terminus...
Antares777
Profile Joined June 2010
United States1971 Posts
October 27 2011 18:11 GMT
#65
I really like Calm before the Storm. I hope it produces some really interesting games because it's very different from the other maps in the pool.
WaSa
Profile Joined October 2011
Sweden749 Posts
October 27 2011 18:16 GMT
#66
Great. Now get rid of Xel'naga caverns and all the terran based maps are gone
usethis2
Profile Joined December 2010
2164 Posts
October 27 2011 18:17 GMT
#67
What's up with the dual sight hate? Isn't it one of the first GSL-introduced maps and I thought everyone loved it for various reasons (such as no rocks).
0neder
Profile Joined July 2009
United States3733 Posts
October 27 2011 18:19 GMT
#68
I never liked Dual site. Too claustrophobic.

Grettin
Profile Joined April 2010
42381 Posts
October 27 2011 18:19 GMT
#69
On October 28 2011 03:08 usethis2 wrote:
Why would they change the beautiful summer beach into an ice map?


WINTER IS COMING!
"If I had force-fields in Brood War, I'd never lose." -Bisu
LS
Profile Joined March 2011
Korea (South)145 Posts
Last Edited: 2011-10-27 18:23:43
October 27 2011 18:21 GMT
#70
that Calm before the storm side is old version,
and you can see new version Overview screenshot at here.

http://teamcrux.tistory.com/10

[image loading]

also you can see bel'shir Beach Winter V this link
http://teamcrux.tistory.com/28
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 27 2011 18:23 GMT
#71
On October 28 2011 03:17 usethis2 wrote:
What's up with the dual sight hate? Isn't it one of the first GSL-introduced maps and I thought everyone loved it for various reasons (such as no rocks).


it's really imbalanced for zvp for one. i dont think i've seen a protoss win in a macro game on that one.
boesthius
Profile Blog Joined February 2008
United States11637 Posts
October 27 2011 18:24 GMT
#72
--- Nuked ---
labbe
Profile Joined October 2010
Sweden1456 Posts
October 27 2011 18:25 GMT
#73
New maps look sick! GSL being awesome as always !
Proko
Profile Joined February 2011
United States1022 Posts
October 27 2011 18:26 GMT
#74
I liked close positions on Antiga, I feel like turtle strats will be too strong with cross only there. also, expect more proxy 2 rax on that map.
Caster duos should compliment each others' strengths. "You look very handsome today, Tasteless."
S2Lunar
Profile Joined June 2011
1051 Posts
October 27 2011 18:26 GMT
#75
I love the layout of Calm before the Storm, hopefully it will be as good of a map as Daybreak.

I like the removal of the Gold at Dual Sight, but on Antigia it doesn't make much sense to me.

The Gold base on Antigia is insanely hard to get up / mine from as it is, and now as a normal expansion i don't ever see it being taken, so easy to siege up / counter attack into.
Cuiu
Profile Joined March 2011
Germany410 Posts
Last Edited: 2011-10-27 18:28:23
October 27 2011 18:26 GMT
#76
On October 28 2011 03:08 usethis2 wrote:
Why would they change the beautiful summer beach into an ice map?


because the winter is coming
i dont know what to think about "Calm before the storm"
looks nice and has a easy third but its soooo huge
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
October 27 2011 18:27 GMT
#77
looks like it has come a point where map makers believe maps caused the terran dominance.
xd
Termit
Profile Joined December 2010
Sweden3466 Posts
October 27 2011 18:28 GMT
#78
On October 28 2011 03:24 boesthius wrote:
Oh wow the Calm Before The Storm reminds me so much of Luna, except you have a backdoor expansion. Pretty neat, albeit I'm sure winter Belshir is a bitch to play on because of the blinding whiteness~ T_T

Well it's not 2002 anymore. I think todays monitors can handle white snow maps just fine.
( ̄。 ̄)~zzz ◕ ◡ ◕
Tomken
Profile Joined January 2010
Norway1144 Posts
October 27 2011 18:28 GMT
#79
Finally they start to remove gold expansions!
MBCGame HERO FIGHTING!!!~
Coal
Profile Joined July 2011
Sweden1535 Posts
October 27 2011 18:29 GMT
#80
On October 28 2011 03:19 Grettin wrote:
Show nested quote +
On October 28 2011 03:08 usethis2 wrote:
Why would they change the beautiful summer beach into an ice map?


WINTER IS COMING!


Ninja'd =(
In order to succeed, your desire for success should be greater than your fear of failure.
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