1v1 Season 4 map pool did change ! - Page 40
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arbitrageur
Australia1202 Posts
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awakenx
United States341 Posts
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Bonham
Canada655 Posts
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Shebuha
Canada1335 Posts
Congratulations, Blizzard, you made sense to me for once!!!!!!!!!! | ||
RxDamitol
United States83 Posts
hahahaha | ||
TheChostoProject
Mexico96 Posts
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Geiko
France1936 Posts
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exnomendei
Netherlands122 Posts
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FrostFire626
United States79 Posts
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digmouse
China6326 Posts
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Mobius_1
United Kingdom2763 Posts
...Except the most awesome people in the world? | ||
Indrium
United States2236 Posts
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BushidoSnipr
United States910 Posts
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Achilles306
Canada84 Posts
No close spawns on temple and metal is awesome! ♥ Blizzard | ||
Probe1
United States17920 Posts
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envisioN .
United States552 Posts
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Drowsy
United States4876 Posts
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FallDownMarigold
United States3710 Posts
On October 26 2011 08:54 Probe1 wrote: It'll be very interesting to compare how my matchup %s change in season 4 over season 3 and 2. In the last two seasons there was so much zvz (for me; imo) because most zergs veto the same maps. Now that our choices are closer to preferences instead of "oh god is that map hard for me" I think I might just have a season where I don't play 60%+ zvz! HOLY. SHIT. Such a simple observation, yet so meaningful. How did I not realize this... The very reason I haven't played since ... season 2ish ... is that I hate playing ZvZ. Thing is, I didn't always hate it! I grew to hate it as my ZvZ ladder % grew closer and closer to 100% (it never quite got to 100%, but it seemed nearby). It makes sense that the like-minded Zergy individuals thinking "nah this map sux cock for Zerg" would veto the same shitty maps and play each other at a higher rate (think smaller sand box, more collisions). | ||
zakmaa
Canada525 Posts
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Erasme
Bahamas15899 Posts
why did they keep xelnaga cavern ? such an horrible map they need to remove the fucking gold minerals -_- | ||
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