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Arc Shield PvP Rush - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 14 Next All
Daralii
Profile Joined March 2010
United States16991 Posts
October 23 2011 07:13 GMT
#161
On October 23 2011 16:09 untiemyshoe wrote:
basically they need to make it an area only near the nexus.

Or they could just make the assimilator an invalid target. 4 SCVs were able to kill an arc shielded pylon without taking any losses when Artosis tried it.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 07:14 GMT
#162
Let me see, writer got the equalivalent of a 6 pool done to him and we scream broken?
Chill out... 1stly this cheese is so easy to break it is deserves no mention.

Others have already said, set drone next to extractor as scouting probe comes in or failing that, arc shield your own Nexus set some drones on it and continue mining...

Come on!!
Cauterize the area
Pillage
Profile Joined July 2011
United States804 Posts
October 23 2011 07:15 GMT
#163
On October 23 2011 15:26 Aberu wrote:
CombatEx will love this.


Same thing popped into my head too lol.

Funny to see all of the silly bugs / abuses surface as blizzard develops this game. I'm hoping that upon release it will be slightly more balanced than WOL was upon release.
"Power has no limits." -Tiberius
GypsyBeast
Profile Joined December 2010
Canada630 Posts
October 23 2011 07:17 GMT
#164
ya i cant see this being on the retail game in it current form, shuts down too many options for the other races and opens up too many for toss
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
Elwar
Profile Joined August 2010
953 Posts
October 23 2011 07:18 GMT
#165
Again, just because one person lost to it one time doesn't make it too strong. Cannon rushes are strong, proxy gates are strong, 6-7pools are strong. Can we all stop concluding that you can't do anything against this?
Daralii
Profile Joined March 2010
United States16991 Posts
October 23 2011 07:20 GMT
#166
On October 23 2011 16:18 Elwar wrote:
Again, just because one person lost to it one time doesn't make it too strong. Cannon rushes are strong, proxy gates are strong, 6-7pools are strong. Can we all stop concluding that you can't do anything against this?

Yeah, it's not like it's the 1/1/1. :p

It's mostly to help hold drops and early aggression, which is a big reason toss loses right now, especially PvT. That's basically it.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Elwar
Profile Joined August 2010
953 Posts
Last Edited: 2011-10-23 07:23:51
October 23 2011 07:23 GMT
#167
Yeah....also the spell is on the building for 15 seconds supposedly and costs 50 mana.


I have the ultimate counter.


Run your scvs away for 15 seconds and you're still way ahead. You're welcome all.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 07:23 GMT
#168
On October 23 2011 16:18 Elwar wrote:
Again, just because one person lost to it one time doesn't make it too strong. Cannon rushes are strong, proxy gates are strong, 6-7pools are strong. Can we all stop concluding that you can't do anything against this?


Exactly. I'm quite sure that arc shield will be able to destroy an assimilator with or without drone assistance. If Artosis of all people can deal with it, quite frankly 1 of 2 succesful attempts does not make a good sample size for discussion.

/thread
Cauterize the area
mewo
Profile Joined July 2011
United States221 Posts
October 23 2011 07:23 GMT
#169
This is really broken. Make the assim and the guy must attack it. Then you just cancel the damn thing. Did blizzard just not test at all?
GypsyBeast
Profile Joined December 2010
Canada630 Posts
Last Edited: 2011-10-23 07:26:37
October 23 2011 07:25 GMT
#170
On October 23 2011 16:23 Elwar wrote:
Yeah....also the spell is on the building for 15 seconds supposedly and costs 50 mana.


I have the ultimate counter.


Run your scvs away for 15 seconds and you're still way ahead. You're welcome all.

lol not even close, 15 seconds of halted mining is totally worth 75 mins and 50 energy, running your shit away would put you so far behind
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
NeWnAr
Profile Joined April 2010
Singapore231 Posts
October 23 2011 07:25 GMT
#171
Easy. Make the Arc shield unable to attack all worker units. DONE.
Live For the Swarm!
Daralii
Profile Joined March 2010
United States16991 Posts
October 23 2011 07:27 GMT
#172
On October 23 2011 16:23 mewo wrote:
This is really broken. Make the assim and the guy must attack it. Then you just cancel the damn thing. Did blizzard just not test at all?

Pretty sure the building has to be complete, bro.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Elwar
Profile Joined August 2010
953 Posts
October 23 2011 07:29 GMT
#173
On October 23 2011 16:25 GypsyBeast wrote:
Show nested quote +
On October 23 2011 16:23 Elwar wrote:
Yeah....also the spell is on the building for 15 seconds supposedly and costs 50 mana.


I have the ultimate counter.


Run your scvs away for 15 seconds and you're still way ahead. You're welcome all.

lol not even close 15 seconds of halted mining is totally worth 75 mins and 50 energy, running your shit away would put you so far behind

No, its not. They've sent a probe early (lost mining time), planted down a assimilator (delayed tech, lost minerals), used energy (crucially slowed their economy down early game by not chronoboosting nexus). All for denying 5 mineral patches for a few seconds (which will be less than 100 minerals lost). Actually, sounds like you get a bargain if the enemy is dumb enough to attempt it.
mewo
Profile Joined July 2011
United States221 Posts
October 23 2011 07:55 GMT
#174
On October 23 2011 16:27 Daralii wrote:
Show nested quote +
On October 23 2011 16:23 mewo wrote:
This is really broken. Make the assim and the guy must attack it. Then you just cancel the damn thing. Did blizzard just not test at all?

Pretty sure the building has to be complete, bro.

Pretty sure you didn't understand my post at all bro. It costs more to attack it than to cancel it.
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2011-10-23 07:56:29
October 23 2011 07:55 GMT
#175
Is really easy to fix that issue. CYBER CORE REQUIRED to use. Done.
Nice story btw, can't wait for Hots!! ^^
Chicken gank op
Killershade
Profile Joined October 2011
United States12 Posts
October 23 2011 10:08 GMT
#176
On October 23 2011 06:59 Moobutt wrote:
I can see it being limited to buildings that are supplied with pylon power, or a pylon itself.


Why has no one else quoted this guy in this thread. This is literally the best solution minus the ability being able to be cast on a pylon. Just make the ability cast only on buildings that have pylon power and add the Nexus to the list automatically. Problem solved.
Optimist in a mosh pit.
Angelbelow
Profile Joined September 2010
United States3728 Posts
October 23 2011 10:12 GMT
#177
Should require gateway? would still help against early pools and marine cheese if the gateway was up already.
You may delay, but time will not. Current Music obsession: Opeth
Angelbelow
Profile Joined September 2010
United States3728 Posts
October 23 2011 10:13 GMT
#178
On October 23 2011 16:27 Daralii wrote:
Show nested quote +
On October 23 2011 16:23 mewo wrote:
This is really broken. Make the assim and the guy must attack it. Then you just cancel the damn thing. Did blizzard just not test at all?

Pretty sure the building has to be complete, bro.


No he means that if you attack the assimilator while its building, the opponent thats offensively assimilatoring (lol) can just cancel and force you waste mining time.
You may delay, but time will not. Current Music obsession: Opeth
Egyptian_Head
Profile Joined October 2010
South Africa508 Posts
October 23 2011 10:14 GMT
#179
On October 23 2011 16:25 GypsyBeast wrote:
Show nested quote +
On October 23 2011 16:23 Elwar wrote:
Yeah....also the spell is on the building for 15 seconds supposedly and costs 50 mana.


I have the ultimate counter.


Run your scvs away for 15 seconds and you're still way ahead. You're welcome all.

lol not even close, 15 seconds of halted mining is totally worth 75 mins and 50 energy, running your shit away would put you so far behind


Not to mention he could probably do it twice before it was destroyed.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
October 23 2011 10:17 GMT
#180
now everyone can cheese into Grandmaster
Prev 1 7 8 9 10 11 14 Next All
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