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Arc Shield PvP Rush - Page 11

Forum Index > SC2 General
Post a Reply
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xmikeyy17x
Profile Joined April 2011
United States92 Posts
October 23 2011 15:35 GMT
#201
i think they should make the arc shield ability has to be within a certain radius of his own nexus.

like the radius as big as a natural or main. enough to protect anything within your base but not way across the map.
Tyree
Profile Joined November 2010
1508 Posts
October 23 2011 15:36 GMT
#202
A simple fix would be to make this ability more powerful the closer it is to the Nexus that is using the ability. The further away the weaker it is. Give it 2-3 "levels" of power and it is generally fixed.
★ Top Gun ★
[Re]pLay
Profile Joined October 2011
Dominican Republic4 Posts
Last Edited: 2011-10-23 15:40:53
October 23 2011 15:39 GMT
#203
i really dont know why ppl think this will be a problem to balance... if u see a protoss player taking your gas u should know right away he is up to something and u should probably have a pylon or something to morph into cannon too... this is a gameplay of they ability

and u also need a gateway to do so... so is not like right away cheese with just a nexus...

Tu no sabe...
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 23 2011 15:39 GMT
#204
Arc sheild should require a gateway/forge to be finished before you can use it.
you no take candle
Apoo
Profile Joined January 2011
413 Posts
October 23 2011 15:40 GMT
#205
Just make it so that it only does damage to you when you actually attack it.
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 23 2011 15:41 GMT
#206
Is the Arc sheild permanent or up for a limitied duration only?
you no take candle
reneg
Profile Joined September 2010
United States859 Posts
October 23 2011 15:43 GMT
#207
On October 24 2011 00:34 Treva wrote:
Funny story heh but no worries it's these kinds of things that they like to know when people test it out.


I feel like this is the case. HOTS isn't something we should be worrying about right now. We should just be playing WoL and enjoying what we've got.

If it's still able to 2 shot probes at 5 of the 8 mineral patches when hots is finally released, then yes, we can have some problems. But there's absolutely no need to be concerned atm.
moose...indian
[Re]pLay
Profile Joined October 2011
Dominican Republic4 Posts
Last Edited: 2011-10-23 15:45:27
October 23 2011 15:44 GMT
#208
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]
Tu no sabe...
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 15:47 GMT
#209
On October 24 2011 00:43 reneg wrote:
Show nested quote +
On October 24 2011 00:34 Treva wrote:
Funny story heh but no worries it's these kinds of things that they like to know when people test it out.


I feel like this is the case. HOTS isn't something we should be worrying about right now. We should just be playing WoL and enjoying what we've got.

If it's still able to 2 shot probes at 5 of the 8 mineral patches when hots is finally released, then yes, we can have some problems. But there's absolutely no need to be concerned atm.


Exactly. Like getting pylon blocked as Z. Not game ending by a far stretch for either side, unless the cheesee became totally unconscious while Arc shield was on the assimilator.
Cauterize the area
sc2holar
Profile Joined October 2011
Sweden1637 Posts
October 23 2011 15:51 GMT
#210
On October 24 2011 00:44 [Re]pLay wrote:
Show nested quote +
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]


Where are you getting that 75 mineral cost from? it says 25 nexus energy only in the picture. And it seems like it already requires a gateway, so the offensive arc sheild rush shouldnt be that much of a problem then?
you no take candle
[Re]pLay
Profile Joined October 2011
Dominican Republic4 Posts
October 23 2011 15:53 GMT
#211
On October 24 2011 00:51 sc2holar wrote:
Show nested quote +
On October 24 2011 00:44 [Re]pLay wrote:
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]


Where are you getting that 75 mineral cost from? it says 25 nexus energy only in the picture. And it seems like it already requires a gateway, so the offensive arc sheild rush shouldnt be that much of a problem then?


somebody in MLG web page was talking about this... he said it cost 75minerals
Tu no sabe...
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
October 23 2011 15:56 GMT
#212
On October 24 2011 00:53 [Re]pLay wrote:
Show nested quote +
On October 24 2011 00:51 sc2holar wrote:
On October 24 2011 00:44 [Re]pLay wrote:
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]


Where are you getting that 75 mineral cost from? it says 25 nexus energy only in the picture. And it seems like it already requires a gateway, so the offensive arc sheild rush shouldnt be that much of a problem then?


somebody in MLG web page was talking about this... he said it cost 75minerals

/engage brain.
How much does an assimilator cost again?
Don't hate the player - Hate the game
HuTSC2
Profile Blog Joined March 2011
Australia188 Posts
October 23 2011 15:57 GMT
#213
On October 24 2011 00:51 sc2holar wrote:
Show nested quote +
On October 24 2011 00:44 [Re]pLay wrote:
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]


Where are you getting that 75 mineral cost from? it says 25 nexus energy only in the picture. And it seems like it already requires a gateway, so the offensive arc sheild rush shouldnt be that much of a problem then?


75 minerals refers to the Assimilator.
[Re]pLay
Profile Joined October 2011
Dominican Republic4 Posts
October 23 2011 16:00 GMT
#214
On October 24 2011 00:57 HuTSC2 wrote:
Show nested quote +
On October 24 2011 00:51 sc2holar wrote:
On October 24 2011 00:44 [Re]pLay wrote:
On October 24 2011 00:41 sc2holar wrote:
Is the Arc sheild permanent or up for a limitied duration only?


For the cost of 75 mineral and 25 Nexus energy is just for 20seconds
[image loading]


Where are you getting that 75 mineral cost from? it says 25 nexus energy only in the picture. And it seems like it already requires a gateway, so the offensive arc sheild rush shouldnt be that much of a problem then?


75 minerals refers to the Assimilator.


yes, my bad, but anyway i think this will cost money too... this way is easy in term of balance wise..
Tu no sabe...
FeUerFlieGe
Profile Joined April 2011
United States1193 Posts
October 23 2011 16:01 GMT
#215
Theres going to have to be a tech restriction on this thing.
To unpathed waters, undreamed shores. - Shakespeare
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
October 23 2011 16:01 GMT
#216
ive heard it does really really really poor damage

i hate the fact that the game isnt even already in beta, and people are complaining about how good/bad units and how certain builds are already op

they should have EG announce when the beta is coming out. The SC2 community would explode
envisioN .
Profile Joined February 2011
United States552 Posts
Last Edited: 2011-10-23 16:08:59
October 23 2011 16:08 GMT
#217
On October 24 2011 00:39 [Re]pLay wrote:
+ Show Spoiler +
i really dont know why ppl think this will be a problem to balance... if u see a protoss player taking your gas u should know right away he is up to something and u should probably have a pylon or something to morph into cannon too... this is a gameplay of they ability

and u also need a gateway to do so... so is not like right away cheese with just a nexus...

http://www.youtube.com/watch?v=jBTz2sztSwg&feature=channel_video_title

The problem with it is that by the time they have the ability to use arc shield, you also just got your gateway up, so you have no units to kill the assimilator/arc shield. The shield can only attack units, not buildings, so you cannot use your own arc shield to kill it.

This leaves you with two options. Either take BOTH of your gasses before your opponent can or use your own arc shield to rush him. Both of these make for games that aren't very fun. It's broken because the only ways to stop it are so bad. Even if you do stop it by taking both of your gasses, they can just build a pylon instead and use that.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 23 2011 16:10 GMT
#218
On October 24 2011 01:08 envisioN . wrote:
Show nested quote +
On October 24 2011 00:39 [Re]pLay wrote:
+ Show Spoiler +
i really dont know why ppl think this will be a problem to balance... if u see a protoss player taking your gas u should know right away he is up to something and u should probably have a pylon or something to morph into cannon too... this is a gameplay of they ability

and u also need a gateway to do so... so is not like right away cheese with just a nexus...

http://www.youtube.com/watch?v=jBTz2sztSwg&feature=channel_video_title

The problem with it is that by the time they have the ability to use arc shield, you also just got your gateway up, so you have no units to kill the assimilator/arc shield. The shield can only attack units, not buildings, so you cannot use your own arc shield to kill it.

This leaves you with two options. Either take BOTH of your gasses before your opponent can or use your own arc shield to rush him. Both of these make for games that aren't very fun. It's broken because the only ways to stop it are so bad. Even if you do stop it by taking both of your gasses, they can just build a pylon instead and use that.


I forsee everyone walling off against Protoss.
Cauterize the area
IrOnKaL
Profile Joined June 2011
United States340 Posts
October 23 2011 16:11 GMT
#219
I think an easy solution is something like an OC but for protoss, have arc shield require a cybercore or something to use.
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
October 23 2011 16:11 GMT
#220
Protoss working as intended.
"What is this TeamSupportGroup?" - mahnini.
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