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New HotS Units/Abilities in Blizzcon - Page 65

Forum Index > SC2 General
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KingRajesh
Profile Joined July 2010
United States927 Posts
October 21 2011 17:27 GMT
#1281
Scumbag Blizzard.

Zerg expansion...

2 new units for zerg.

3 new units for Protoss and Terran.
"Zerg are the absolute worst thing that can happen to your day" - Dustin Browder
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
October 21 2011 17:28 GMT
#1282
Im curious - 90hp hellions are already very difficult to deal with in larger-than-4/6 numbers, as they are only 100 minerals, are so fast and pretty much nothing has bonus damage to light from protoss, will there be any way to deal with these things aside from just massing stalkers and hoping they dont gain any hp from the transform?


90hp is 9 stalker shots and they dont have a lot of ROF, im also not looking forward to chargelots vs transformed hellions.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
razy
Profile Joined February 2010
Russian Federation899 Posts
October 21 2011 17:28 GMT
#1283
HOLY CRAP I LOVE EVERY UNIT OUT THERE!!! :D:D:D

sorry for caps but i'm too excited for that :D
BreakfastTea
Profile Joined May 2011
United States184 Posts
October 21 2011 17:28 GMT
#1284
On October 22 2011 02:25 Roe wrote:
Show nested quote +
On October 22 2011 02:24 BreakfastTea wrote:
On October 22 2011 02:19 TheKefka wrote:
On October 22 2011 02:18 Jetaap wrote:
OH and the destructible rocks are actually a new thing. There are rocks that you can attack to CLOSE paths called collapsible rocks. This really confused me at first, I thought it was a bug, but it's a defensive measure you can choose to use.

OMFG i just read it, is dustin trolling us hardcore??

You have to be shitting me......



wut....wut..

They should give us a Gandalf unit then that blasts "You shall not pass!", a sound which has priority over all other sounds, freezes the game for a cutscene, and autowins for the casting player.

am i really the only one that likes this addition? lol


lol, probably. I'll give it a fair chance, but it's such a goofy addition to the game, I'll probably never be able to take it seriously.
Don't take me seriously, I'm no Pro. Neither are you.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 21 2011 17:28 GMT
#1285
On October 22 2011 02:25 Lunares wrote:
http://www.reddit.com/r/starcraft/comments/ljytu/hots_unit_teasers/

from that reddit thread it's not actually dark swarm, it's disruption web. It doesn't prevent ranged damage, it prevents whatever units are under it from executing ranged attacks.


My hard on just got a little softer D;

still excited though, so far :D
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
InvalidID
Profile Blog Joined October 2010
United States1050 Posts
October 21 2011 17:28 GMT
#1286
On October 22 2011 02:23 GMarshal wrote:
Show nested quote +
On October 22 2011 02:22 Probe1 wrote:
+ Show Spoiler +
[image loading]

Probe1, I love you, please keep posting these!


Is the observer still in the game, or where does this random replicate unit come from?
nekuodah
Profile Joined August 2010
England2409 Posts
October 21 2011 17:28 GMT
#1287
On October 22 2011 02:27 Xkalibert wrote:
Show nested quote +
On October 22 2011 02:23 Daralii wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]

Any building can become a cannon with a bonus to light.

Fuck. Yes.

not only is protoss can deny zerg 1st expansion by building pylon it can kill zergling and drones which is trying to kill pylon that block expo without having to build forge balance. If assumign pylon can use arc shield.


Its super weak i read somewhere, someone surrounded the pylon with scvs and it only got one scv to 5hp.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2011-10-21 17:28:51
October 21 2011 17:28 GMT
#1288
On October 22 2011 02:23 Rinnegan5 wrote:
Laughing at ppl sad about the Carrier gone. The stupid thing couldnt be micro'd and probably the least used unit in the game except for the Mothership maybe. Good riddens. I came in my pants because of the new zerg units though..omfg...


They refused to buff it. They nerfed it to shit in WoL and scratched their heads as to why no one used it. They also made AoE the best mechanic ever with units clumping. It's infuriating. They gave Terran/Zerg revamped BW units, and Toss is left with gimmicks. Move warp gate to t2 and give us our dragoons back, thanks.
foxmeep
Profile Joined July 2009
Australia2337 Posts
October 21 2011 17:28 GMT
#1289
On October 22 2011 02:26 Condor Hero wrote:
Show nested quote +
On October 22 2011 02:25 foxmeep wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


goodbye muta and ling harass? =/

dont be absurd, its not like we're getting planet fortress....


well, apparently it can't even kill SCVs, lol
GDbushido
Profile Joined March 2011
United States926 Posts
October 21 2011 17:28 GMT
#1290
On October 22 2011 02:27 Daralii wrote:
Show nested quote +
On October 22 2011 02:26 GDbushido wrote:
On October 22 2011 02:21 McFeser wrote:
Making a detecter out of the Stargate is actually pretty cool now that I think about it
A 300 gas detector which requires a Fleet Beacon, another 200 gas. This is not going to fix Toss's reliance on Robotics for detection.

The tempest requires a fleet beacon, but from the screenshot the oracle doesn't.

bah I'm dumb, I thought I read the Tempest was the detector. My bad.

Stargate detection, yay!
remember not to think too much and your trip will be numbingly pleasant
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 17:28 GMT
#1291
On October 22 2011 02:27 Jomppa wrote:
Show nested quote +
On October 22 2011 02:26 Warfie wrote:
On October 22 2011 02:25 RogerChillingworth wrote:
On October 22 2011 02:24 Medzo wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Whats the 3rd spell?


liftoff

Hahaha. Now that would be something!

no it's a teleport

I think its recall.
Cackle™
Clamev
Profile Blog Joined January 2010
Germany498 Posts
October 21 2011 17:28 GMT
#1292
I hope they don´t get sued for basically using a mech design and using the name warhound O.ô
6Pool or die trying
green.at
Profile Blog Joined January 2010
Austria1459 Posts
October 21 2011 17:28 GMT
#1293
honestly? a lot of fancy bullshit....
just bringing back a lurker and defiler would have been so easy, but no, rename and repack them and sell em for something new. Protoss and Terran units look like a C&C players wet dream.
Inputting special characters into chat should no longer cause the game to crash.
S2Lunar
Profile Joined June 2011
1051 Posts
October 21 2011 17:28 GMT
#1294
On October 22 2011 02:26 Antisocialmunky wrote:
Oh God, flying defiler. Also oh God Command and Conquer style gimickiness. Also oh God, they ripped off Mech Warrior's Thor and named it a mech from 40k.

http://www.mechwarrior3.org/mechwarrior3com/overview/mechs/thor_small.jpg


So they ripped off MW Thor in BW and called it Goliath? Lol
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
October 21 2011 17:29 GMT
#1295
On October 22 2011 02:25 Roe wrote:
Show nested quote +
On October 22 2011 02:24 BreakfastTea wrote:
On October 22 2011 02:19 TheKefka wrote:
On October 22 2011 02:18 Jetaap wrote:
OH and the destructible rocks are actually a new thing. There are rocks that you can attack to CLOSE paths called collapsible rocks. This really confused me at first, I thought it was a bug, but it's a defensive measure you can choose to use.

OMFG i just read it, is dustin trolling us hardcore??

You have to be shitting me......



wut....wut..

They should give us a Gandalf unit then that blasts "You shall not pass!", a sound which has priority over all other sounds, freezes the game for a cutscene, and autowins for the casting player.

am i really the only one that likes this addition? lol

Only if its. Jason segal doing the gandalf impression in forgetting sarah marshall
www.superbeerbrothers.com
Mario1209
Profile Joined September 2010
United States1077 Posts
October 21 2011 17:29 GMT
#1296
No carrier T_T
Co-Manager of Soviet Gaming * http://twitter.com/#!/sGMarioo * http://www.facebook.com/SovietGamingfanpage * https://twitter.com/#!/SovietGaming
Forikorder
Profile Joined August 2011
Canada8840 Posts
October 21 2011 17:29 GMT
#1297
On October 22 2011 02:27 Xkalibert wrote:
Show nested quote +
On October 22 2011 02:23 Daralii wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]

Any building can become a cannon with a bonus to light.

Fuck. Yes.

not only is protoss can deny zerg 1st expansion by building pylon, it can kill zerglings and drones which is trying to kill pylon that block expo without having to build forge balance. If assuming pylon can use arc shield.

i dont see arch shield making it to release its either good enough to completely negate all 6/10 pools which imo shouldnt happen

or its useless and waste of energy since it cant stop a 6 pool
spidercrumbs
Profile Joined September 2011
United States23 Posts
October 21 2011 17:29 GMT
#1298
It seems like they really did a number on Mutas, what with the addition of all these AOE anti-air units.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
October 21 2011 17:29 GMT
#1299
Dark Swarm, finally. That's all i ever wanted.

And for them to remove the piece of shit hydra, but i'm satisfied with Dark Swarm for now.
We make signature, then defense it.
HolydaKing
Profile Joined February 2010
21254 Posts
October 21 2011 17:29 GMT
#1300
i think it's already safe to say in HotS we will see a very new gameplay in multiplayer

Meching terrans re? I bet GoOdy is happy.
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