Hahaha. Now that would be something!
New HotS Units/Abilities in Blizzcon - Page 64
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Warfie
Norway2846 Posts
Hahaha. Now that would be something! | ||
Rasun
United States787 Posts
On October 22 2011 01:52 RyuChus wrote: Oh god. Oh god Zerg OP now. Noooo Dark Swarm!! WHYYY!!!! But personally I think the viper is an amazingly cool unit. The Swarm Host, meh? Probably only a campaign unit anyways. Replicant and Oracle are pretty much Observer and Hallucinate. The Tempest seems like an awesome overpowered pheonix. Warhound is definitely like a goliath. The Hellion transformation mode thing, seems like it's only campaign. Although I have to admit, it would be an amazing thing for multiplayer. Shredder seems pretty dam useful. I can see shredders being dropped from medivacs and owning a bunch of zerglings or something like that! Overall seems way too cool! These are multiplayer units...... | ||
GDbushido
United States926 Posts
On October 22 2011 02:21 McFeser wrote: A 300 gas detector which requires a Fleet Beacon, another 200 gas. This is not going to fix Toss's reliance on Robotics for detection.Making a detecter out of the Stargate is actually pretty cool now that I think about it | ||
Ktk
Korea (South)753 Posts
shredders in mineral lines sounds absolutely devastating. a whirlwind of death huh. | ||
VTPerfect
United States487 Posts
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Glurkenspurk
United States1915 Posts
On October 22 2011 02:23 Plexa wrote: Very sad that the Mothership is gone ![]() It looks like you're going to be getting a lot more pvt practice in the near future.. =) | ||
Antisocialmunky
United States5912 Posts
http://www.mechwarrior3.org/mechwarrior3com/overview/mechs/thor_small.jpg | ||
Egyptian_Head
South Africa508 Posts
On October 22 2011 02:23 Conti wrote: Waaaaait a second. Blizzard nerfs Hellions to prevent games where the entire mineral line dies in a matter of seconds.. and then introduces burrowed, moveable banelings? wtf? o.O Will probably move slowly, just get detection. | ||
Exarl25
1887 Posts
I'm sure there will be plenty of tweaking done before release. It seems like a good possible solution to Protoss early game weakness. | ||
Forikorder
Canada8840 Posts
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Jomppa
1225 Posts
no it's a teleport | ||
malaan
365 Posts
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Stanlot
United States5742 Posts
On October 22 2011 02:25 Lunares wrote: http://www.reddit.com/r/starcraft/comments/ljytu/hots_unit_teasers/ from that reddit thread it's not actually dark swarm, it's disruption web. It doesn't prevent ranged damage, it prevents whatever units are under it from executing ranged attacks. Whaat? First they take away maelstrom and give it to zerg in the form of fungal growth and now our disruption web too? :[[[[ | ||
Daralii
United States16991 Posts
On October 22 2011 02:26 GDbushido wrote: A 300 gas detector which requires a Fleet Beacon, another 200 gas. This is not going to fix Toss's reliance on Robotics for detection. The tempest requires a fleet beacon, but from the screenshot the oracle doesn't. | ||
Xkalibert
United States1404 Posts
On October 22 2011 02:23 Daralii wrote: Any building can become a cannon with a bonus to light. Fuck. Yes. not only is protoss can deny zerg 1st expansion by building pylon, it can kill zerglings and drones which is trying to kill pylon that block expo without having to build forge ![]() | ||
OmniEulogy
Canada6591 Posts
On October 22 2011 02:26 VTPerfect wrote: as a protoss player i'm extremely dissapointed. ditto. I wanted them to fix my carriers so I could use them. not remove em. Poor HongUn spent all his time trying to figure out how to actually use them and now they are gone ![]() | ||
MattyClutch
United States711 Posts
Since I am blind and could only find Z in the OP :p | ||
Sajaki
Canada1135 Posts
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HolydaKing
21253 Posts
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bgx
Poland6595 Posts
On October 22 2011 02:23 Caesarion wrote: Description: The new nexus defensive ability seems to be decent for super early game, not much else. Basically you can cast it on any of your structures and it gives it a weak attack. Artosis built a pylon in my mineral line and cast the new spell on it. My SCVs killed it and it only managed to take one SCV to 5 health. Edit: Oh, this proves that the Mothership is dead. RIP. Finally | ||
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