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New HotS Units/Abilities in Blizzcon - Page 66

Forum Index > SC2 General
Post a Reply
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Todevod
Profile Joined July 2011
United States43 Posts
October 21 2011 17:29 GMT
#1301
Fleet Beacon - 1 Unit
Dark Shrine - 1 Unit (Technically 2)
Templar Archives - 1 Unit (Technically 2)

All gas heavy as fuck
DongRaeGu! Mvp! Bomber! Puma! Hero!
Mowr
Profile Joined November 2010
Sweden791 Posts
October 21 2011 17:29 GMT
#1302
I know it is not a unit that takes any skill to micro, but I really like my big stupid stompy thors. I dont want them replaced, just maybe demand fusion core. T should have some silly ground T3 unit.
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
Ksi
Profile Joined May 2010
357 Posts
October 21 2011 17:29 GMT
#1303
On October 22 2011 02:27 Stanlot wrote:
Show nested quote +
On October 22 2011 02:25 Lunares wrote:
http://www.reddit.com/r/starcraft/comments/ljytu/hots_unit_teasers/

from that reddit thread it's not actually dark swarm, it's disruption web. It doesn't prevent ranged damage, it prevents whatever units are under it from executing ranged attacks.

Whaat? First they take away maelstrom and give it to zerg in the form of fungal growth and now our disruption web too? :[[[[


I'd gladly trade both to get Dark Swarm back from the damn Raven!
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:29 GMT
#1304
On October 22 2011 02:28 foxmeep wrote:
Show nested quote +
On October 22 2011 02:26 Condor Hero wrote:
On October 22 2011 02:25 foxmeep wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


goodbye muta and ling harass? =/

dont be absurd, its not like we're getting planet fortress....


well, apparently it can't even kill SCVs, lol

HotS is still in alpha, and numbers can change hundreds of times between then an release.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
October 21 2011 17:29 GMT
#1305
wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad.

I was really excited for the toss units too, but they seems to be kinda off, I mean replicating enemy units?? just give us the dam dark archon already. And no more mothership?!?!?! wheres the arbiter then...
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 17:29 GMT
#1306
On October 22 2011 02:27 KingRajesh wrote:
Scumbag Blizzard.

Zerg expansion...

2 new units for zerg.

3 new units for Protoss and Terran.

You just got 2 god mode units.I like see no reason to complain at all rofl.
Cackle™
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 21 2011 17:29 GMT
#1307
I build motheship in EVERY pvz. It's the only way I can beat Guardian Infestors. ARGH!!!
GhostFall
Profile Blog Joined March 2010
United States830 Posts
October 21 2011 17:30 GMT
#1308
Did they remove the carrier??

HOW COULD THEY?

That's like one of the most iconic Starcraft units. Like removing the siege tank from Terrans.
RogerChillingworth
Profile Joined March 2010
2842 Posts
October 21 2011 17:30 GMT
#1309
On October 22 2011 02:27 KingRajesh wrote:
Scumbag Blizzard.

Zerg expansion...

2 new units for zerg.

3 new units for Protoss and Terran.


yeah but we got a stereo and a computer and they got CLOTHES

+ Show Spoiler +
nah, protoss units look pretty cool, too. biggest dark horse is that replicant
aka wilted_kale
Paramo
Profile Joined July 2008
Mexico138 Posts
Last Edited: 2011-10-21 17:30:17
October 21 2011 17:30 GMT
#1310
cant wait to snipe the shit out of these new zerg units =D
willoc
Profile Joined February 2011
Canada1530 Posts
October 21 2011 17:30 GMT
#1311
I must say I like most of the new units. The warhound, oracle and shredder don't look that great however.

I'm also thinking that the tempest will replace the carrier or void ray.
Be bold and mighty forces will come to your aid!
Forikorder
Profile Joined August 2011
Canada8840 Posts
October 21 2011 17:30 GMT
#1312
On October 22 2011 02:29 Todevod wrote:
Fleet Beacon - 1 Unit
Dark Shrine - 1 Unit (Technically 2)
Templar Archives - 1 Unit (Technically 2)

All gas heavy as fuck

when was mothership axed?
TT1
Profile Blog Joined December 2008
Canada10007 Posts
October 21 2011 17:30 GMT
#1313
On October 22 2011 02:27 Stanlot wrote:
Show nested quote +
On October 22 2011 02:25 Lunares wrote:
http://www.reddit.com/r/starcraft/comments/ljytu/hots_unit_teasers/

from that reddit thread it's not actually dark swarm, it's disruption web. It doesn't prevent ranged damage, it prevents whatever units are under it from executing ranged attacks.

Whaat? First they take away maelstrom and give it to zerg in the form of fungal growth and now our disruption web too? :[[[[


thats fine vipers actually seem really bad now, woohoo rejoice teamliquid i guess i wont need to retire afterall
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
HolydaKing
Profile Joined February 2010
21254 Posts
October 21 2011 17:30 GMT
#1314
On October 22 2011 02:29 grobo wrote:
Dark Swarm, finally. That's all i ever wanted.

And for them to remove the piece of shit hydra, but i'm satisfied with Dark Swarm for now.

not really dark swarm. you have to cast it on the tanks, not on your own units. like disruption web from corsair.
kvmetternich
Profile Joined April 2011
Italy35 Posts
Last Edited: 2011-10-21 17:30:52
October 21 2011 17:30 GMT
#1315
I think tempest (as we can deduce from the description in the photos) is a very situational units 'cause the only scenario where he's useful is against mass muta. ("groups of air units"). hard to believe that is refered to the viking supporting the bioball.
It's seems a flying colossus....

Surely im wrong! :D

synapse
Profile Blog Joined January 2009
China13814 Posts
October 21 2011 17:30 GMT
#1316
On October 22 2011 02:27 Stanlot wrote:
Show nested quote +
On October 22 2011 02:25 Lunares wrote:
http://www.reddit.com/r/starcraft/comments/ljytu/hots_unit_teasers/

from that reddit thread it's not actually dark swarm, it's disruption web. It doesn't prevent ranged damage, it prevents whatever units are under it from executing ranged attacks.

Whaat? First they take away maelstrom and give it to zerg in the form of fungal growth and now our disruption web too? :[[[[

Fungal is nothing compared to maelstrom... And honestly dark swarm was really just a bigger but worse version of disruption web anyways ^^
:)
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
October 21 2011 17:30 GMT
#1317
looks like theres two new nexus spells
Call me Marge Simpson cuz I love you homie
Caesarion
Profile Joined April 2011
Australia8332 Posts
October 21 2011 17:30 GMT
#1318
On October 22 2011 02:28 TheKefka wrote:
Show nested quote +
On October 22 2011 02:27 Jomppa wrote:
On October 22 2011 02:26 Warfie wrote:
On October 22 2011 02:25 RogerChillingworth wrote:
On October 22 2011 02:24 Medzo wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Whats the 3rd spell?


liftoff

Hahaha. Now that would be something!

no it's a teleport

I think its recall.


Wow, I think you're right. That's a great addition.
Archie_Lewis
Profile Joined July 2011
Czech Republic87 Posts
October 21 2011 17:30 GMT
#1319
Looks like bunch of AoE units with zerg comeback. And that useful talent toi have wont be so useful anymore
"wow im so bad at this game..." - Chris Loranger
Skoop
Profile Joined March 2011
United States214 Posts
October 21 2011 17:30 GMT
#1320
I will absolutely be referring to the Viper unit as the Defiler. I don't like the name Viper much
DongRaeGu & JangBi & HerO & Jaedong & ZerO & Taeja fighting!
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