I'm really sad they removed the carrier AND mothership... didn't see them as that imba and mothership with sky-toss just seems like a great fit (maybe this is what they were afraid of). Anyway, if the tempest actually costs 300/300 I'm guessing they wont' get made that much. I really think they should've got rid of the void ray (doesn't the tempest have a charge attack anyway?) and left the carrier or mothership in (with changes). Still, a lot could change.
New HotS Units/Abilities in Blizzcon - Page 68
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xsevR
United States324 Posts
I'm really sad they removed the carrier AND mothership... didn't see them as that imba and mothership with sky-toss just seems like a great fit (maybe this is what they were afraid of). Anyway, if the tempest actually costs 300/300 I'm guessing they wont' get made that much. I really think they should've got rid of the void ray (doesn't the tempest have a charge attack anyway?) and left the carrier or mothership in (with changes). Still, a lot could change. | ||
nam nam
Sweden4672 Posts
On October 22 2011 02:27 KingRajesh wrote: Scumbag Blizzard. Zerg expansion... 2 new units for zerg. 3 new units for Protoss and Terran. You did notice there are units being removed right? Also I'd rather have 2 good units than 3 so and so. | ||
Cokefreak
Finland8094 Posts
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rdj107
United States336 Posts
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Forikorder
Canada8840 Posts
On October 22 2011 02:31 Dattish wrote: An SCV, which you then use to get a CC for mules and rax for marines. and how do you get teh SCV out? | ||
chickensnack
United States21 Posts
On October 22 2011 02:29 TheGiftedApe wrote: wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad. I was really excited for the toss units too, but they seems to be kinda off, I mean replicating enemy units?? just give us the dam dark archon already. And no more mothership?!?!?! wheres the arbiter then... Shredder won't be a unit. Its a spidermine-like ability. | ||
Gamegene
United States8308 Posts
On October 22 2011 02:31 Roe wrote: from the testing done the new terran goliath is bad against air, so marines will still be the only anti muta terran has Maybe we'll get an armory air unit (Valk?) | ||
Hexxed
United States202 Posts
We need a harass unit. Not something that can't even kill. Bubbles... Seriously... You came up with bubbles... | ||
Cyro
United Kingdom20275 Posts
On October 22 2011 02:32 MrSexington wrote: Wait... Now Protoss can warp in units with Warp Gates and then Recall them back to any Nexus with a Nexus Recall? It is >25 energy, and 25 energy pops about once a minute... if it is recall, im sure it will be limited in another way, too | ||
SunTzuEU
Sweden221 Posts
Zerg changes are amazing too! | ||
FrostedMiniWheats
United States30730 Posts
On October 22 2011 02:32 Bibdy wrote: Are they removing any Zerg units? That would explain why there's only two. Overseer is confirmed so far. The other may just be the corruptor. Although if they take corruptors....what will become of broods ;-;? | ||
CajunMan
United States823 Posts
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Dommk
Australia4865 Posts
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VIPMoon
Canada11 Posts
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Daralii
United States16991 Posts
Warp prism with replicant inside, drop mineral line, turn replicant into SCV, load SCV into prism, fly away and build marines. | ||
Aookami
Brazil64 Posts
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Vega62a
946 Posts
On October 22 2011 02:32 ZAiNs wrote: Just take the SCV and straight up play Terran. EZ lolol now in the GSL even PvT will be TvT. | ||
RogerChillingworth
2781 Posts
On October 22 2011 02:32 MrSexington wrote: Wait... Now Protoss can warp in units with Warp Gates and then Recall them back to any Nexus with a Nexus Recall? rofl. I hope everything stays as it is. The game feels like it's gotten way more chaotic with these changes. And I kinda like it. There will be so much meta'ing of the metagame that metalopolis will be reinstated into the map pool | ||
TT1
Canada9987 Posts
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a9arnn
United States1537 Posts
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