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New HotS Units/Abilities in Blizzcon - Page 68

Forum Index > SC2 General
Post a Reply
Prev 1 66 67 68 69 70 378 Next
xsevR
Profile Joined January 2011
United States324 Posts
October 21 2011 17:32 GMT
#1341
So excited for new nexus abilities, really want to see what the third one is. Just because Arc Shield is weak now doesn't mean it won't be refined. Early game choices between chronoing workers/upgrades and saving arc shield for defense is a really good thing IMO (and whatever that third ability is).

I'm really sad they removed the carrier AND mothership... didn't see them as that imba and mothership with sky-toss just seems like a great fit (maybe this is what they were afraid of). Anyway, if the tempest actually costs 300/300 I'm guessing they wont' get made that much. I really think they should've got rid of the void ray (doesn't the tempest have a charge attack anyway?) and left the carrier or mothership in (with changes). Still, a lot could change.
nam nam
Profile Joined June 2010
Sweden4672 Posts
Last Edited: 2011-10-21 17:33:29
October 21 2011 17:32 GMT
#1342
On October 22 2011 02:27 KingRajesh wrote:
Scumbag Blizzard.

Zerg expansion...

2 new units for zerg.

3 new units for Protoss and Terran.


You did notice there are units being removed right? Also I'd rather have 2 good units than 3 so and so.
Cokefreak
Profile Joined June 2011
Finland8095 Posts
October 21 2011 17:33 GMT
#1343
Interesting, wonder how many of these will actually make it into release MP though.
rdj107
Profile Joined December 2010
United States336 Posts
October 21 2011 17:33 GMT
#1344
So artosis used the attack spell on a pylon, but does it have a stronger attack on larger buildings?
Forikorder
Profile Joined August 2011
Canada8840 Posts
October 21 2011 17:33 GMT
#1345
On October 22 2011 02:31 Dattish wrote:
Show nested quote +
On October 22 2011 02:25 Seki Santoku wrote:
What kind of unit would a protoss clone that would let a non atking unit get into melee range and clone its self and let it get away?

An SCV, which you then use to get a CC for mules and rax for marines.

and how do you get teh SCV out?
chickensnack
Profile Joined August 2010
United States21 Posts
October 21 2011 17:33 GMT
#1346
On October 22 2011 02:29 TheGiftedApe wrote:
wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad.

I was really excited for the toss units too, but they seems to be kinda off, I mean replicating enemy units?? just give us the dam dark archon already. And no more mothership?!?!?! wheres the arbiter then...


Shredder won't be a unit. Its a spidermine-like ability.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 21 2011 17:33 GMT
#1347
On October 22 2011 02:31 Roe wrote:
Show nested quote +
On October 22 2011 02:29 spidercrumbs wrote:
It seems like they really did a number on Mutas, what with the addition of all these AOE anti-air units.

from the testing done the new terran goliath is bad against air, so marines will still be the only anti muta terran has


Maybe we'll get an armory air unit (Valk?)
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Hexxed
Profile Joined November 2010
United States202 Posts
October 21 2011 17:33 GMT
#1348
These new protoss units are awful. They seem too gimmicky.

We need a harass unit. Not something that can't even kill. Bubbles... Seriously... You came up with bubbles...
www.twitch.tv/hexsctv - Zerg Master's stream NA Ladder
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
October 21 2011 17:33 GMT
#1349
On October 22 2011 02:32 MrSexington wrote:
Show nested quote +
On October 22 2011 02:30 Caesarion wrote:
On October 22 2011 02:28 TheKefka wrote:
On October 22 2011 02:27 Jomppa wrote:
On October 22 2011 02:26 Warfie wrote:
On October 22 2011 02:25 RogerChillingworth wrote:
On October 22 2011 02:24 Medzo wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Whats the 3rd spell?


liftoff

Hahaha. Now that would be something!

no it's a teleport

I think its recall.


Wow, I think you're right. That's a great addition.


Wait...

Now Protoss can warp in units with Warp Gates and then Recall them back to any Nexus with a Nexus Recall?



It is >25 energy, and 25 energy pops about once a minute... if it is recall, im sure it will be limited in another way, too
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SunTzuEU
Profile Blog Joined May 2010
Sweden221 Posts
October 21 2011 17:33 GMT
#1350
How can people not like the terran stuff? It's just what terran needs, the only thing that needs to be better with terran is mech, and now it will become better lol. Suppose the haters are people who do not like mech. I hope this doesnt change blizzards plan.

Zerg changes are amazing too!
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2011-10-21 17:33:49
October 21 2011 17:33 GMT
#1351
On October 22 2011 02:32 Bibdy wrote:
Are they removing any Zerg units? That would explain why there's only two.


Overseer is confirmed so far. The other may just be the corruptor. Although if they take corruptors....what will become of broods ;-;?
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
CajunMan
Profile Joined July 2010
United States823 Posts
October 21 2011 17:33 GMT
#1352
Seems ok on most the stuff but from that pic the carrier is also gone...........wtf........ would have been easy to make it like sc1 but no.
Dommk
Profile Joined May 2010
Australia4865 Posts
October 21 2011 17:33 GMT
#1353
Tempest is going to be a Capitalship? So does this mean they are going to remove the Carrier :O?
VIPMoon
Profile Joined October 2011
Canada11 Posts
October 21 2011 17:33 GMT
#1354
BLIZZ CON IS LIVE!!! :D i love you blizzard. <3
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:33 GMT
#1355
On October 22 2011 02:33 Forikorder wrote:
Show nested quote +
On October 22 2011 02:31 Dattish wrote:
On October 22 2011 02:25 Seki Santoku wrote:
What kind of unit would a protoss clone that would let a non atking unit get into melee range and clone its self and let it get away?

An SCV, which you then use to get a CC for mules and rax for marines.

and how do you get teh SCV out?

Warp prism with replicant inside, drop mineral line, turn replicant into SCV, load SCV into prism, fly away and build marines.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Aookami
Profile Joined April 2011
Brazil64 Posts
October 21 2011 17:33 GMT
#1356
I think that the "reverse dark swarm" makes ranged attacks stronger against enemy units in it
Brotoss hwaiting!
Vega62a
Profile Blog Joined December 2010
946 Posts
October 21 2011 17:33 GMT
#1357
On October 22 2011 02:32 ZAiNs wrote:
Show nested quote +
On October 22 2011 02:31 Dattish wrote:
On October 22 2011 02:25 Seki Santoku wrote:
What kind of unit would a protoss clone that would let a non atking unit get into melee range and clone its self and let it get away?

An SCV, which you then use to get a CC for mules and rax for marines.

Just take the SCV and straight up play Terran. EZ



lolol now in the GSL even PvT will be TvT.
Content of my posts reflects only my personal opinions, and not those of any employer or subsidiary
RogerChillingworth
Profile Joined March 2010
2842 Posts
October 21 2011 17:34 GMT
#1358
On October 22 2011 02:32 MrSexington wrote:
Show nested quote +
On October 22 2011 02:30 Caesarion wrote:
On October 22 2011 02:28 TheKefka wrote:
On October 22 2011 02:27 Jomppa wrote:
On October 22 2011 02:26 Warfie wrote:
On October 22 2011 02:25 RogerChillingworth wrote:
On October 22 2011 02:24 Medzo wrote:
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Whats the 3rd spell?


liftoff

Hahaha. Now that would be something!

no it's a teleport

I think its recall.


Wow, I think you're right. That's a great addition.


Wait...

Now Protoss can warp in units with Warp Gates and then Recall them back to any Nexus with a Nexus Recall?


rofl. I hope everything stays as it is.

The game feels like it's gotten way more chaotic with these changes. And I kinda like it. There will be so much meta'ing of the metagame that metalopolis will be reinstated into the map pool
aka wilted_kale
TT1
Profile Blog Joined December 2008
Canada10006 Posts
October 21 2011 17:34 GMT
#1359
anyone figure out wat the 3rd spell on the nexus is?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
a9arnn
Profile Blog Joined July 2009
United States1537 Posts
October 21 2011 17:34 GMT
#1360
I'm liking the new Z ideas, but let's see what'll happen once more people get to play the game
VOD finder guy for sc2ratings.com/ ! aka: ogndrahcir, a9azn2 | Go ZerO, Stork, Sea, and KawaiiRice :D | nesc2league.com/forum/index.php | youtube.com/watch?v=oaGtjWL5mZo
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