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On October 22 2011 02:35 Ksi wrote: Also damn you blizzard for not giving Zerg more micro units! Ever since the Lurker and Muta-micro were removed, there just hasn't been a good amount of micromanagement payoff for Zerg. Sure...Zerg can micro their units, but the benefits of doing so are so minimal compared to the other races. It's just a race of broad-strokes army positioning and flanking. how did you micro lurkers? you just burrow and let them sit there dont you?
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maybe small/ single unit recall?
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On October 22 2011 02:35 Roe wrote:Show nested quote +On October 22 2011 02:33 chickensnack wrote:On October 22 2011 02:29 TheGiftedApe wrote: wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad.
I was really excited for the toss units too, but they seems to be kinda off, I mean replicating enemy units?? just give us the dam dark archon already. And no more mothership?!?!?! wheres the arbiter then... Shredder won't be a unit. Its a spidermine-like ability. it's a confirmed unit. mobile but doesnt do anything. mode 2= immobile shredder when no friendlies are around None of these are any more confirmed than the alpha units in WoL were. If all of these make it into SC2 the way they are...
Well at least we still have brood war lol.
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Here we go again. Instead of giving the players the tools they need to strategize against each other regardless of race, each race gets ridiculous gimmicks to ab/use. Wings of Liberty was bad enough with this, I was hoping they'd tone it down in the expansion. Guess that's not going to happen.
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Protoss...
I am disappoint.
Is there a 3rd zerg unit? in the picture theres 3 creatures but only 2 are described: (unless thats just a zerg icon race)
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On October 22 2011 02:21 Daralii wrote:Show nested quote +On October 22 2011 02:21 blamous wrote: LOL - Zerg's are psyched, Toss are split and Terran are pissed... Balance achieved? Nah, zergs are pissed that they don't get more than 2 potentially god-tier units. Wait what? They get a flying fucking defiler and a "lurker" with a new name.....
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It really seems like none of the Protoss units actually fill in any holes for any PvX matchups. There's still no ability to actually harass worker lines (blocking mining from a mineral patch is NOT the same); there's still no ability to deal with the absurd amount of DPS that ghosts/marines can put out, there's still no midgame answer to strong muta-ling-infestor styles, there's still no answer to brood/infestor. (Tempest will only do strong damage to mutas, but it's a lategame unit.)
All joking about winning a PvT by turning the P into a T aside, I can't see a single situation where the clone unit would be at all valuable for anything.
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On October 22 2011 02:35 raf3776 wrote:Show nested quote +On October 22 2011 02:34 StoLiVe wrote:On October 22 2011 02:31 Makica wrote: Does anyone else realize. You can just grab a collosus with the viper? This will own in ZvP lol Do you realize it wont probably work on massive unit ? The guy on reddit said he picked up a ultralisk... But i cant see them keeping the ability for massive units in there
imagine pulling in a tempest.
that's one strong tongue
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They replaced carrier with a reskined useful version... big deal. They added that oracle that is most likely replace for vr phoenix harras early game and can actually function late game... still can't mass them or relay on them due to FG so not much change from phoenix The other toss unit is not "explicit" enough to tell and i doubt it will stay The terran "battle-helion" will just make mech more overpowerd vs zerg and still not viable vs toss The "new" Goliath is a new Goliath and most likely just a "response" to other races getting more air so you can't go "mass air" vs terran ( marines are "overpowerd" but if you could mass like 10+ of the new carriers... considering they should be good now and mass vikings is gimmcky due to fast wg transition ) Zerg units are even more ambiguous so im with no comment , overall im kinda disapointed with it :/
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OH MY GOD I AM SO PUMPED FOR NEW ROCKS! :DDD
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On October 22 2011 02:36 CuHz wrote:Protoss... I am disappoint. Is there a 3rd zerg unit? in the picture theres 3 creatures but only 2 are described: ![[image loading]](http://i.imgur.com/u0T5R.jpg) The third is the zerg logo. Probably no unit.
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On October 22 2011 02:36 Roe wrote:Show nested quote +On October 22 2011 02:35 Ksi wrote: Also damn you blizzard for not giving Zerg more micro units! Ever since the Lurker and Muta-micro were removed, there just hasn't been a good amount of micromanagement payoff for Zerg. Sure...Zerg can micro their units, but the benefits of doing so are so minimal compared to the other races. It's just a race of broad-strokes army positioning and flanking. how did you micro lurkers? you just burrow and let them sit there dont you?
hold position! you micro the lurkers into burrowing and letting them sit there!
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Arc shield helps with cannon rushes. ^^ You use the ability on the pylon if attacked.
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All very interesting, I guess I like the zerg ones the most. Flying defiler looks awesome, very interested to see what tech it would require. Swarm unit i don't really know, i guess it's a hydra transformation but it seems a bit weird to me, i would assume it spawns broodlings while burrowed and require detection and something long range to get rid of efficiently, perhaps providing some sort of lurker role.
Protoss units seem a bit all over the place, the oracle or some sort of flying caster was pretty much expected. I guess and hope it will be the much needed harassment unit P lacks currently. I'm disapointed that isn't a ground unit though as the harassment unit already being a flyer kind of removes the point of the warp prism even more. It might even be a robotics unit to give some much needed harassment tech to the robo tech but probably it's a stargate unit making that even more the harass tech. Replicant looks pretty sweet for copying key units and perhaps stealing abilities, I would love a nice cool unit which would especially be good in mirrors. Copying stuff to get abilities protoss wouldn't have like healing with medivacs or fungal with an infestor would be even cooler. Tempest looks a bit silly to me and I don't like capital ships much, it probably won't see much play anyway. 3 capital ships for P seems 1 too many so perhaps the mothership gets replaced? I could also see them adding a mechanic where you could only make the one OR the other, which could add some nice decisions.
Terran units are a bit of a letdown to me. Warhound seems to conflict a bit with the roles of the marauder (against armored ground units) and the thor (aoe against air) suggesting that one of those gets replaced. Perhaps it's just a aoe attack against armored air though to add a interesting dimension to viking wars and the like. Battle hellion sounds way to transformers-like for me but It could be a good way in the direction of more fleshed out mech play. Perhaps with the battlehound being some form of faster AoE they want to promote mech play in more matchups. I have a hunch the battlehellion will benefit from infantry techs though creating interesting dynamics, i've always felt that bio play having a idle factory was a bit of a ugly design flaw which I would hope they'd change (likewise making a useful unit for mech from the rax). Finally shredder is probably just a tactical unit that serves as a spider mine or something adding some more tactical/positional defensive possibilities to terran, probably coolest unit of them all for me.
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While reading this, all i could hear were the korean commentators....
SWARRRRRRRRRRRRRRRRRRRRRRRRRRRRRM!
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On October 22 2011 02:36 CuHz wrote: Protoss...
I am disappoint.
Is there a 3rd zerg unit? in the picture theres 3 creatures but only 2 are described:
The thing on the bottom is the zerg logo, not a new unit.
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On October 22 2011 02:36 TheKefka wrote:Yea if you take a look at the mothership spell Icon its a momma ship with lazors raining down,and the new picture on a nexus is a building with lazors going up. I'm pretty sure its recall. I think the mothership's recall icon might be a leftover from when they had Planet Cracker.
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On October 22 2011 02:29 TheKefka wrote:Show nested quote +On October 22 2011 02:27 KingRajesh wrote: Scumbag Blizzard.
Zerg expansion...
2 new units for zerg.
3 new units for Protoss and Terran. You just got 2 god mode units.I like see no reason to complain at all rofl.
Terran get an upgrade mode for Hellions, lost the Thor, and something random probably only for SP.
Zerg keeps Banelings and gets 2 extra units.
Protoss get overhaulled stupidly.
There's a good chance that a ton of stuff will be cut though and new ideas will be thrown around.
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