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On October 22 2011 02:37 Antisocialmunky wrote:Show nested quote +On October 22 2011 02:29 TheKefka wrote:On October 22 2011 02:27 KingRajesh wrote: Scumbag Blizzard.
Zerg expansion...
2 new units for zerg.
3 new units for Protoss and Terran. You just got 2 god mode units.I like see no reason to complain at all rofl. Terran get an upgrade mode for Hellions, lost the Thor, and something random probably only for SP. Zerg keeps Banelings and gets 2 extra units. Protoss get overhaulled stupidly. There's a good chance that a ton of stuff will be cut though and new ideas will be thrown around. All units shown are confirmed for multiplayer until further notice.
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So how does that new dark swarm works? Just like disruption web from BW, where you can use on single unit?
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On October 22 2011 02:37 setzer wrote:Show nested quote +On October 22 2011 02:36 Roe wrote:On October 22 2011 02:35 Ksi wrote: Also damn you blizzard for not giving Zerg more micro units! Ever since the Lurker and Muta-micro were removed, there just hasn't been a good amount of micromanagement payoff for Zerg. Sure...Zerg can micro their units, but the benefits of doing so are so minimal compared to the other races. It's just a race of broad-strokes army positioning and flanking. how did you micro lurkers? you just burrow and let them sit there dont you? the same way you control tanks in siege mode Except you know hold position and all that jazz.... Lurkers are not siege and forget units.
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On October 22 2011 02:37 necrosexy wrote:![[image loading]](http://i.imgur.com/XSq1y.jpg)
so carrier gone? replaced by tempest. And the oracle thus coming from the stargate? Replicant from the robo?
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On October 22 2011 02:29 TheGiftedApe wrote: wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad.
You can't be serious lol, we get 2 great units, their roles give our race so many more options, maybe even more than the other races get with their 3 units. You cannot compare races on the amount of units anyway, because the races are so different. Zerg has always been the swarm race, less unit options, weaker units, but easier to mass them. If you want equal races go play C&C or age of empires.
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Gotta hand it to Blizzard, at least they are making these units exciting. With the exception of the warhound they all have different abilities, spells, transformations etc. They're not just making units that move and attack, they're making stuff that will be fun to watch.
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Terran should have gotten a Harrison Ford "hero" unit for the new TvP.
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I love new units, especially the viper omg omg so hyped
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Damn, I was dissapointed when I read that the Vipers ability works like Disruption Web and not Dark Swarm. Then it kinda sucks.
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Broodlord - swarm host - infestor could be super cost effective if you can keep the units alive and only waste their spawns + infestor energy. Not that broodlords are known for their longevity, but this sounds like an exciting end game mix!
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I really hope you have to cast oracle's mineral shielding spell for every mineral patch, otherwise it seems super powerful.
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These new units are really going to affect balance, it will be so fun to watch the evolution of play and strategies, I am really excited for HoTS.
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Wow, those units look promising, especially for Zerg!
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Oracle and tempest from stargate? That's fuckin weird. I thought oracle would be a robo unit
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aww, why the dislike towards the terran units? I thought they were kinda nice. For once, zerg can be OP! xD
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with dark web banelings busts could be incredibly powerful, dark web the wall and run banelings up it
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On October 22 2011 02:39 Ravnemesteren wrote: Damn, I was dissapointed when I read that the Vipers ability works like Disruption Web and not Dark Swarm. Then it kinda sucks. how the hell dark swarm would work in sc2? dark swarm on banelings... win?
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God, this is like an LR thread in how fast it's moving!
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On October 22 2011 02:33 Vega62a wrote:Show nested quote +On October 22 2011 02:32 ZAiNs wrote:On October 22 2011 02:31 Dattish wrote:On October 22 2011 02:25 Seki Santoku wrote: What kind of unit would a protoss clone that would let a non atking unit get into melee range and clone its self and let it get away? An SCV, which you then use to get a CC for mules and rax for marines. Just take the SCV and straight up play Terran. EZ lolol now in the GSL even PvT will be TvT.
Laught so hard at this! :D
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On October 22 2011 02:40 Remfire wrote: These new units are really going to affect balance, it will be so fun to watch the evolution of play and strategies, I am really excited for HoTS. It's like the beta all over again. (^_^)
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