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New HotS Units/Abilities in Blizzcon - Page 72

Forum Index > SC2 General
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Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:38 GMT
#1421
On October 22 2011 02:37 Antisocialmunky wrote:
Show nested quote +
On October 22 2011 02:29 TheKefka wrote:
On October 22 2011 02:27 KingRajesh wrote:
Scumbag Blizzard.

Zerg expansion...

2 new units for zerg.

3 new units for Protoss and Terran.

You just got 2 god mode units.I like see no reason to complain at all rofl.


Terran get an upgrade mode for Hellions, lost the Thor, and something random probably only for SP.

Zerg keeps Banelings and gets 2 extra units.

Protoss get overhaulled stupidly.


There's a good chance that a ton of stuff will be cut though and new ideas will be thrown around.

All units shown are confirmed for multiplayer until further notice.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
ALPINA
Profile Joined May 2010
3791 Posts
October 21 2011 17:39 GMT
#1422
So how does that new dark swarm works? Just like disruption web from BW, where you can use on single unit?
You should never underestimate the predictability of stupidity
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 21 2011 17:39 GMT
#1423
On October 22 2011 02:37 setzer wrote:
Show nested quote +
On October 22 2011 02:36 Roe wrote:
On October 22 2011 02:35 Ksi wrote:
Also damn you blizzard for not giving Zerg more micro units! Ever since the Lurker and Muta-micro were removed, there just hasn't been a good amount of micromanagement payoff for Zerg. Sure...Zerg can micro their units, but the benefits of doing so are so minimal compared to the other races. It's just a race of broad-strokes army positioning and flanking.

how did you micro lurkers? you just burrow and let them sit there dont you?


the same way you control tanks in siege mode

Except you know hold position and all that jazz.... Lurkers are not siege and forget units.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
October 21 2011 17:39 GMT
#1424
On October 22 2011 02:37 necrosexy wrote:
[image loading]


so carrier gone? replaced by tempest. And the oracle thus coming from the stargate? Replicant from the robo?
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
October 21 2011 17:39 GMT
#1425
On October 22 2011 02:29 TheGiftedApe wrote:
wait WTF TERRAN GETS 3 UNITS AND ZERG GETS only 2?!?!?!?!? god damnit blizzard. I geuss I'll wait to hear till they officially announce the units until i go fully mad.



You can't be serious lol, we get 2 great units, their roles give our race so many more options, maybe even more than the other races get with their 3 units.
You cannot compare races on the amount of units anyway, because the races are so different.
Zerg has always been the swarm race, less unit options, weaker units, but easier to mass them.
If you want equal races go play C&C or age of empires.
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
October 21 2011 17:39 GMT
#1426
Gotta hand it to Blizzard, at least they are making these units exciting. With the exception of the warhound they all have different abilities, spells, transformations etc.
They're not just making units that move and attack, they're making stuff that will be fun to watch.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Bull-Demon
Profile Joined January 2003
United States582 Posts
October 21 2011 17:39 GMT
#1427
Terran should have gotten a Harrison Ford "hero" unit for the new TvP.
~_~
hellraiser1110
Profile Joined November 2010
Croatia70 Posts
October 21 2011 17:39 GMT
#1428
I love new units, especially the viper omg omg so hyped
Ravnemesteren
Profile Joined May 2011
224 Posts
October 21 2011 17:39 GMT
#1429
Damn, I was dissapointed when I read that the Vipers ability works like Disruption Web and not Dark Swarm. Then it kinda sucks.
Warfie
Profile Joined February 2009
Norway2849 Posts
October 21 2011 17:40 GMT
#1430
Broodlord - swarm host - infestor could be super cost effective if you can keep the units alive and only waste their spawns + infestor energy. Not that broodlords are known for their longevity, but this sounds like an exciting end game mix!
tmtx
Profile Joined April 2010
71 Posts
October 21 2011 17:40 GMT
#1431
I really hope you have to cast oracle's mineral shielding spell for every mineral patch, otherwise it seems super powerful.
Remfire
Profile Joined October 2010
492 Posts
October 21 2011 17:40 GMT
#1432
These new units are really going to affect balance, it will be so fun to watch the evolution of play and strategies, I am really excited for HoTS.
Thorakh
Profile Joined April 2011
Netherlands1788 Posts
October 21 2011 17:40 GMT
#1433
Wow, those units look promising, especially for Zerg!
TUski
Profile Joined April 2010
United States1258 Posts
October 21 2011 17:40 GMT
#1434
Oracle and tempest from stargate? That's fuckin weird. I thought oracle would be a robo unit
"There is nothing more cool than being proud of the things that you love." - Day[9]
Zerkarier
Profile Joined October 2011
Singapore5 Posts
Last Edited: 2011-10-21 17:42:29
October 21 2011 17:40 GMT
#1435
aww, why the dislike towards the terran units? I thought they were kinda nice. For once, zerg can be OP! xD
Forikorder
Profile Joined August 2011
Canada8840 Posts
October 21 2011 17:40 GMT
#1436
with dark web banelings busts could be incredibly powerful, dark web the wall and run banelings up it
bgx
Profile Joined August 2010
Poland6595 Posts
October 21 2011 17:40 GMT
#1437
On October 22 2011 02:39 Ravnemesteren wrote:
Damn, I was dissapointed when I read that the Vipers ability works like Disruption Web and not Dark Swarm. Then it kinda sucks.

how the hell dark swarm would work in sc2? dark swarm on banelings... win?
Stork[gm]
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
October 21 2011 17:40 GMT
#1438
God, this is like an LR thread in how fast it's moving!
Administrator
kvmetternich
Profile Joined April 2011
Italy35 Posts
October 21 2011 17:40 GMT
#1439
On October 22 2011 02:33 Vega62a wrote:
Show nested quote +
On October 22 2011 02:32 ZAiNs wrote:
On October 22 2011 02:31 Dattish wrote:
On October 22 2011 02:25 Seki Santoku wrote:
What kind of unit would a protoss clone that would let a non atking unit get into melee range and clone its self and let it get away?

An SCV, which you then use to get a CC for mules and rax for marines.

Just take the SCV and straight up play Terran. EZ



lolol now in the GSL even PvT will be TvT.



Laught so hard at this! :D
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
October 21 2011 17:40 GMT
#1440
On October 22 2011 02:40 Remfire wrote:
These new units are really going to affect balance, it will be so fun to watch the evolution of play and strategies, I am really excited for HoTS.

It's like the beta all over again. (^_^)
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