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Active: 1227 users

New HotS Units/Abilities in Blizzcon - Page 62

Forum Index > SC2 General
Post a Reply
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Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 21 2011 17:23 GMT
#1221
Very sad that the Mothership is gone
Administrator~ Spirit will set you free ~
whirlpool
Profile Joined June 2011
2788 Posts
October 21 2011 17:23 GMT
#1222
tempest would be a good combination with colossi, they can kill clumped vikings or corruptors with AoE air atks then u can roll the ground with colossi
OneBk
Profile Joined February 2010
Sweden157 Posts
October 21 2011 17:23 GMT
#1223
Good god i want HOTS NOW! No i DEMAND IT! give me... so sick zerg units
Stanlot
Profile Joined December 2010
United States5742 Posts
October 21 2011 17:23 GMT
#1224
Whoa, what?? No more carriers? >:|
Also, OP should say carriers are gone, not mothership.

Plus, where's this harass unit that protoss is supposed to get? I was expecting a t1 gateway unit >_>
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Caesarion
Profile Joined April 2011
Australia8332 Posts
Last Edited: 2011-10-21 17:24:34
October 21 2011 17:23 GMT
#1225
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Description:

The new nexus defensive ability seems to be decent for super early game, not much else. Basically you can cast it on any of your structures and it gives it a weak attack. Artosis built a pylon in my mineral line and cast the new spell on it. My SCVs killed it and it only managed to take one SCV to 5 health.

Edit: Oh, this proves that the Mothership is dead. RIP.
McFeser
Profile Joined July 2011
United States2458 Posts
October 21 2011 17:23 GMT
#1226
On October 22 2011 02:22 setzer wrote:
Show nested quote +
On October 22 2011 02:21 Whitewing wrote:
On October 22 2011 02:19 setzer wrote:
On October 22 2011 02:15 Noxblood wrote:
http://twitter.com/#!/djtyrant/status/127426488495648768/photo/1/large

carriers and mothership removed


Tassadar is turning in his grave right now.


That picture shows that the carrier is gone, but shows nothing about the mothership, which is built at the nexus.


ARE YOU SERIOUS? LOL

I don't see what you laughing at? Misquote or are you just dumb?
Promethelax still hasn't changed his quote
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 17:23 GMT
#1227
On October 22 2011 02:22 Probe1 wrote:
[image loading]

Any building can become a cannon with a bonus to light.

Fuck. Yes.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
October 21 2011 17:23 GMT
#1228
Well, the carrier has been officially removed I guess T_T http://twitter.com/#!/djtyrant/status/127426488495648768/photo/1/large
~~~Liquid Fighting (SC2)~~~
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2011-10-21 17:24:36
October 21 2011 17:23 GMT
#1229
On October 22 2011 02:22 Probe1 wrote:
+ Show Spoiler +
[image loading]

Probe1, I love you, please keep posting these!
Moderator
Toads
Profile Blog Joined February 2009
Canada1795 Posts
October 21 2011 17:23 GMT
#1230
Shit just got real :O this gonna be almost a completly new game !!!! This is not a bad thing at all even if i am a Sc2fan
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Conti
Profile Joined November 2010
Germany2516 Posts
October 21 2011 17:23 GMT
#1231
On October 22 2011 02:16 Silidons wrote:
Burrow moveable banelings. That is all.

Waaaaait a second.
Blizzard nerfs Hellions to prevent games where the entire mineral line dies in a matter of seconds.. and then introduces burrowed, moveable banelings? wtf? o.O
WigglingSquid
Profile Joined August 2011
5194 Posts
October 21 2011 17:23 GMT
#1232
On October 22 2011 02:17 Probe1 wrote:
+ Show Spoiler +
[image loading]

I am not too keen on this: I would have preferred a non-capital, microable unit to another massive airship with a very high cost and which is likely to be tore apart by mass low-tier units anyway.
I suppose it is too early to speak up, though; we can just wait for the final stats and see how it works out.
skatbone
Profile Joined August 2010
United States1005 Posts
October 21 2011 17:24 GMT
#1233
On October 22 2011 01:53 TedJustice wrote:
I can see the future of PvP. Replicant vs Replicant. "I'll let my opponent tech so I don't have to."


This sounds like some serous sci-fi-psychology. I like it. Lets hope it plays out well in the BETA. This does remind me of the bind that a lot of TL toss were expressing in making colossi versus Z who were massing pre-nerf investors: the decision to tech to a powerful unit was being shaped by the possibility of that unit being used against us.
Mercurial#1193
GARO
Profile Blog Joined November 2010
United States2255 Posts
October 21 2011 17:24 GMT
#1234
Oh god, disruption web with ultra ling is still something.
BreakfastTea
Profile Joined May 2011
United States184 Posts
October 21 2011 17:24 GMT
#1235
On October 22 2011 02:19 TheKefka wrote:
Show nested quote +
On October 22 2011 02:18 Jetaap wrote:
OH and the destructible rocks are actually a new thing. There are rocks that you can attack to CLOSE paths called collapsible rocks. This really confused me at first, I thought it was a bug, but it's a defensive measure you can choose to use.

OMFG i just read it, is dustin trolling us hardcore??

You have to be shitting me......



wut....wut..

They should give us a Gandalf unit then that blasts "You shall not pass!", a sound which has priority over all other sounds, freezes the game for a cutscene, and autowins for the casting player.
Don't take me seriously, I'm no Pro. Neither are you.
Medzo
Profile Blog Joined June 2009
United States627 Posts
October 21 2011 17:24 GMT
#1236
On October 22 2011 02:22 Probe1 wrote:
[image loading]


Whats the 3rd spell?
S2Lunar
Profile Joined June 2011
1051 Posts
October 21 2011 17:24 GMT
#1237
On October 22 2011 02:22 Condor Hero wrote:
Show nested quote +
On October 22 2011 02:19 TT1 wrote:
god fucking damnit fleet beacon unit that costs 300/300 and takes up 6 supply

Yeah these units are really cool and all but I hope Blizz tries to strengthen Protoss early game (which I think they will).


The anti-fight nexus defense weapon seems to help ALOT super early game and will probably make forge FE a much better option.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
October 21 2011 17:24 GMT
#1238
On October 22 2011 02:19 Jomppa wrote:
Show nested quote +
On October 22 2011 02:18 Jetaap wrote:
OH and the destructible rocks are actually a new thing. There are rocks that you can attack to CLOSE paths called collapsible rocks. This really confused me at first, I thought it was a bug, but it's a defensive measure you can choose to use.

OMFG i just read it, is dustin trolling us hardcore??

More rocks, just what we wanted.

Dustin is probably thinking he's really cool with the kids. He literally Rocks!
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Fionn
Profile Blog Joined October 2009
United States23455 Posts
October 21 2011 17:24 GMT
#1239
HongUn must be mad.

His entire life is now meaningless. It's like taking the marine from MKP or marauder from Polt.

If they take away blink, he might retire and become a hermit.
Writerhttps://twitter.com/FionnOnFire
Egyptian_Head
Profile Joined October 2010
South Africa508 Posts
October 21 2011 17:24 GMT
#1240
Looks like there are new destructible rocks... collapsible rocks that close paths.
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