it better cost at least 200/100. but knowing david kim it will probably be the same as a stalker.
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sc2holar
Sweden1637 Posts
it better cost at least 200/100. but knowing david kim it will probably be the same as a stalker. | ||
Daedra
United States268 Posts
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Daralii
United States16991 Posts
On October 22 2011 13:04 sc2holar wrote: So the Warhound is basicly a stalker with AoE air damage and much higher ground DPS? it better cost at least 200/100. but knowing david kim it will probably be the same as a stalker. It's basically a stalker that isn't terrible, yes. | ||
synapse
China13814 Posts
On October 22 2011 13:01 NPF wrote: I wonder if a neural parasited unit can walk into the shredder area an turn it off so to speak. I still haven't figured out all the synergies, but if a Terran is commiting so much to static defense, hopefully Zerg will find other ways to gain the upper hand like more econ or drop, nydus since they are commiting a ton to defense. I just love the recall change to Nexus as a Protoss. Viper / Oracle are meant to counter the Shredder I'm assuming. Also, if the OP is still here... http://www.reddit.com/r/starcraft/comments/lkmi0/full_breakdown_of_the_sc2_multiplayer_panel/ has a lot of good info (sorted nicely) and links to videos of more unit info / units in action ![]() | ||
Zeke50100
United States2220 Posts
On October 22 2011 13:05 Daralii wrote: It's basically a stalker that isn't terrible, yes. But it lacks Blink and probably isn't as fast, so meh ![]() | ||
Daralii
United States16991 Posts
On October 22 2011 13:05 Zeke50100 wrote: But it lacks Blink and probably isn't as fast, so meh ![]() So it's a dragoon. Damn, the tempest's air-to-ground attack does 35 damage. 0_o | ||
ePBuckets
Canada207 Posts
sure vs 1/1/1 a quick transform to a seige tank will stop it, and other cute uses like that, but i think the unit is purely situational. as for the oracle, thats not what we wanted when we said we wanted a harass unit or a unit to use in our warp prisms sighhhhh. tempes is rude as fuck i'm excited. though its the opposite of a carrier, carriers were bad vs air but good vs mech, tempest is bad vs ground but good vs air. also if mother ship is gone i'd like my arbiter wtf is this. | ||
youngminii
Australia7514 Posts
On October 22 2011 12:57 SuperYo1000 wrote: doesnt it take 8 seconds to deploy? it has a radius of 7 so dont roaches sit right outside its range while being able to hit it? I dont see it being much more then a zergling/zealot deterrent radius.. | ||
SnowK
United States245 Posts
On October 22 2011 13:05 synapse wrote: Viper / Oracle are meant to counter the Shredder I'm assuming. Also, if the OP is still here... http://www.reddit.com/r/starcraft/comments/lkmi0/full_breakdown_of_the_sc2_multiplayer_panel/ has a lot of good info (sorted nicely) and links to videos of more unit info / units in action ![]() Oracle targets structures only, I believe, so it's probably not going to work on shredders. Viper Blind Cloud working on Shredders would be an interesting mix - I think it's likely to just turn them off for 10s. | ||
Ballistixz
United States1269 Posts
On October 22 2011 13:00 Active.815 wrote: Yeah. Brood lords. So what? It's not like you're going to see shredders replace siege tanks. and LOL. Make the terran micro? Let's see -Marine splits -Siege/unsiege -Make sure no tanks get sniped -Pre-emptive spread for fungal -Ghosts to EMP infestors -Make sure no lings get into any of your bases, because you need to have no more than 2 down on the zerg to stay in the game, hardly staying even Versus -1a with lings/blings -focus tanks with mutas while marines are running away from the near-instagibbage -do a runby with like 8 cracklings -Make like a toss and spam the F button you are insanely biased. siege/unsieging is micro to u? ok then.... so you dont consider spreading your infestors micro? you dont consider muta harass and magic boxing thors to lessen splash dmg micro? you dont consider splitting your banelings in order to lessen splash damage from tanks micro? and how is it you consider EMPing infestors to be micro, but spamming fungal growth or using the vipers abilities isnt? seriously, just stop with your nonsensical whine. | ||
Frequencyy
United States344 Posts
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Phats
Australia534 Posts
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HaruRH
Singapore2780 Posts
On October 22 2011 13:03 hummingbird23 wrote: Protoss will stay the cute race that sucks ass in tournaments. How much gas does Blizzard want Protoss to spend? T3 is an absolute requirement with the abomination that is gateway cost efficiency and need for aoe, the gas requirements for T3 tech are 400 with building and required upgrade cost. I don't even know why Extended Thermal Lance is an upgrade. Oh, and hey, we don't want killing workers to be staple fare, so here Protoss, have a "harassment unit" whose effects last just as long as it takes for some units to arrive at a mineral line. Someone fire that idiot already. I sincerely believe that they are just putting all their rejected ideas for other races into protoss. Changelings were taken out, so let's give protoss a unit that can change into a unit like a changeling! Protoss wanted a harrass unit, so we give them a 20shiled/80hp unit for harrassing that will do no shit after 1 defense structure is set up in the mineral lines! Also, lets give the nexus tons of abilities so that it can be used as a stationary arbiter! Finally, let's make the protoss capital ship a counter against some cheap ass crap like mutas and let them die painfully to massed vikings that terrans should have to kill off colossus!.... Yeah! | ||
SnowK
United States245 Posts
On October 22 2011 13:04 sc2holar wrote: So the Warhound is basicly a stalker with AoE air damage and much higher ground DPS? it better cost at least 200/100. but knowing david kim it will probably be the same as a stalker. The same way an ultralisk is a bigger zergling with AoE damage and much higher ground dps. Drawing comparisons like this are kinda pointless, no? | ||
Scribble
2077 Posts
On October 22 2011 13:01 NPF wrote: I wonder if a neural parasited unit can walk into the shredder area an turn it off so to speak. I still haven't figured out all the synergies, but if a Terran is commiting so much to static defense, hopefully Zerg will find other ways to gain the upper hand like more econ or drop, nydus since they are commiting a ton to defense. I just love the recall change to Nexus as a Protoss. That first part - stuff like that is why all of this is so exciting. If T are keeping tanks behind shredders, there's probably an angle where vipers can just pull them away from the shredders. Also, are the shredders effected by the viper's cloud? And does the radiation pulse hit burrowed units? | ||
sc2holar
Sweden1637 Posts
On October 22 2011 13:09 HaruRH wrote: I sincerely believe that they are just putting all their rejected ideas for other races into protoss. Changelings were taken out, so let's give protoss a unit that can change into a unit like a changeling! Protoss wanted a harrass unit, so we give them a 20shiled/80hp unit for harrassing that will do no shit after 1 defense structure is set up in the mineral lines! Also, lets give the nexus tons of abilities so that it can be used as a stationary arbiter! Finally, let's make the protoss capital ship a counter against some cheap ass crap like mutas and let them die painfully to massed vikings that terrans should have to kill off colossus!.... Yeah! i believe david kim made it pretty clear that the tempest will kinda counter all air units. if it means they can be produced fast enough to combat massed reactor starport vikings remains to be seen. Anyone else feel that warhounds should either be pretty damn expensive or have lower DPS vs ground? having a unit counter both light air units and mechanical ground units is kinda silly. like someone else pointed out, its pretty much a stalker that doesnt suck. i would not be suprised if it was built from barracks with techlab for 150/75 or something like that... | ||
Daralii
United States16991 Posts
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tehemperorer
United States2183 Posts
On October 22 2011 13:09 HaruRH wrote: I sincerely believe that they are just putting all their rejected ideas for other races into protoss. Changelings were taken out, so let's give protoss a unit that can change into a unit like a changeling! Protoss wanted a harrass unit, so we give them a 20shiled/80hp unit for harrassing that will do no shit after 1 defense structure is set up in the mineral lines! Also, lets give the nexus tons of abilities so that it can be used as a stationary arbiter! Finally, let's make the protoss capital ship a counter against some cheap ass crap like mutas and let them die painfully to massed vikings that terrans should have to kill off colossus!.... Yeah! Baseless QQ, especially since the harassment unit can shut down that defensive structure you were worried about (Phase Shift) | ||
GTPGlitch
5061 Posts
On October 22 2011 13:08 Ballistixz wrote: you are insanely biased. siege/unsieging is micro to u? ok then.... so you dont consider spreading your infestors micro? you dont consider muta harass and magic boxing thors to lessen splash dmg micro? you dont consider splitting your banelings in order to lessen splash damage from tanks micro? and how is it you consider EMPing infestors to be micro, but spamming fungal growth or using the vipers abilities isnt? seriously, just stop with your nonsensical whine. wasn't addressing the viper. Spamming fungal =/=EMP because it isn't fatal if you miss it, you probably have like 8 or 9 infestors because fuck yes 4 bases and spawn larva and macro hatches, you can split banes preemptively and not have anything to worry about, and banes do damage when they die anyway. The only time i really see someone magic box is when they're harassing and you have a thor in your main, and it's not like losing 4 mutas is going to kill you~you made them build thors/turrets/leave marines behind. Looks like it won't ruin tvz, amirite? | ||
Ballistixz
United States1269 Posts
On October 22 2011 13:13 Daralii wrote: Battle hellion's got a neat model if nothing else. ![]() toss get the best looking units out of all the races imo. the tempest looks so shiny/pretty/cool | ||
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