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New HotS Units/Abilities in Blizzcon - Page 121

Forum Index > SC2 General
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TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 18:58 GMT
#2401
You know what the funny part is,EG just joined forces with Slayers and no one gives a fuck because we just got brand new toys to play with rofl.
Cackle™
FeUerFlieGe
Profile Joined April 2011
United States1193 Posts
October 21 2011 18:58 GMT
#2402
On October 22 2011 03:56 Warpish wrote:
Show nested quote +
On October 22 2011 03:55 BeeNu wrote:
On October 22 2011 03:54 Warpish wrote:
Recall on the Nexus.??? That takes a lot of strategic value. I'm so sad if the Mothership is really gone!!!


Recall on the nexus sounds fucking amazing, basically Protoss can now use just about any unit to harass without it being a 1 way trip to hell for them.


But you can't recall into the enemy base..


Few pro's for that matter seemed to use the mother ship in that way. It was normally used recall out of the base, since you can do so much damage, and still have all that expensive supply worth of units left.
To unpathed waters, undreamed shores. - Shakespeare
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
October 21 2011 18:58 GMT
#2403
Where is the video?
http://www.youtube.com/watch?v=uu96xMwFVXw
psycroptic
Profile Joined January 2011
Canada115 Posts
October 21 2011 18:59 GMT
#2404
On October 22 2011 03:54 CmdrDashy wrote:
the replicant doesn't seem as useful for stealing units but for changin your own unit composition to react extremely quickly to the opponents compostion. Like when facing the 1/1/1 you don't know how many banshees the terran will make so if you only create a few stalkers to combat the marine tank you lose. With replicants you could see the composition and then change accordingly.

this stealing other units seems far to hard to do in large enough numbers to make it worth while and even then the replicated units would be rigght next to the oppoenents units and therefore dead.
you obviously cant replicate your own units...every protoss would just make 1 collosus and replicate it 50 times over
Medrea
Profile Joined May 2011
10003 Posts
October 21 2011 18:59 GMT
#2405
On October 22 2011 03:56 wolfe wrote:
Show nested quote +
On October 22 2011 03:27 Daralii wrote:
On October 22 2011 03:26 Sm3agol wrote:
On October 22 2011 03:25 youngminii wrote:
On October 22 2011 03:24 TheKefka wrote:
My thoughts on the replicant is that I wil load it into the warp prism,transport it into a terran mineral line,transform it into a scv,fly back home......and build a planetary fortress.

nonono you steal an scv then build sensor towers all over your base
anti drop mechanism ftw

Steal an scv, build a bunker, put immortals inside.

Don't think it would work with immortals since they're mechanical. We could put zealots in?


That would make kiting zealots... lulzworthy.


Zealots can pick up the bunker and move with it.

I imagine it looks something like this.

[image loading]
twitch.tv/medrea
DjSweetBazz
Profile Joined December 2010
Sweden172 Posts
October 21 2011 18:59 GMT
#2406
where can i see the new ultra in action, linkz plzzzzzzzzzzzzz
Odoakar
Profile Joined May 2010
Croatia1837 Posts
October 21 2011 18:59 GMT
#2407
Is this guy seriously talking about pandas? -_-
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
October 21 2011 18:59 GMT
#2408
On October 22 2011 03:56 jnc wrote:
Show nested quote +
On October 22 2011 03:51 tnud wrote:
The single most wtf spell is definitely the GET OVER HERE spell. How can you possibly build an army knowing they'll jack your most powerful glasscannons right from you.

first, we'll see if this ends up actually working on massive units (i know it currently does). Second, It takes 1/2 the caster's energy to do so (100 / 200 energy) so it's not going to be a crazy mass use spell.


Colossi/Thors/etc... aren't exactly massable units. Taking out even half of them for free is a big deal.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 21 2011 18:59 GMT
#2409
Collosus, corruptors and marauders still in the game, kinda dissapointing in that sense
no dude, the question
OneWhoIsMany
Profile Joined May 2010
Canada292 Posts
October 21 2011 18:59 GMT
#2410
On October 22 2011 03:57 Whitewing wrote:
Man, that Viper grap + neural parasite is going to SUCK for toss.

You built 6 colossi? Well he's got 6 infestors and 6 vipers. Now they're zerg units. It also just makes using high tech units pointless.



Because that doesn't sound like an investment in extremely gas intensive high tech units to do all that. Lol.
LuxVenture
Profile Joined August 2011
United States72 Posts
October 21 2011 18:59 GMT
#2411
Am I the only one who was floored by 5 replicants turning into 5 siege tanks?
Roynalf
Profile Joined August 2011
Finland886 Posts
October 21 2011 18:59 GMT
#2412
On October 22 2011 03:58 TheKefka wrote:
You know what the funny part is,EG just joined forces with Slayers and no one gives a fuck because we just got brand new toys to play with rofl.

thats noting compared to Quantic gaming joining forces with Incredible Miracle
(V) (;,,;) (V) Woopwoopwoopwoop
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
October 21 2011 18:59 GMT
#2413
On October 22 2011 03:59 DjSweetBazz wrote:
where can i see the new ultra in action, linkz plzzzzzzzzzzzzz



It burrowed and unburrowed at its target location from 5+ range, instantly, like a blink
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 21 2011 18:59 GMT
#2414
On October 22 2011 03:58 njtwkr wrote:
The new Zerg units seem awesome. Two units which I could see being useful and add something to the gameplay.

The Terran units are...a little weird and seem to have roles which are already filled. Why would Terran need more AoE anti-air for example?

The protoss..well we don't have a lot of new stuff yet. Not really interested in a new carrier or a new mothership. Will just have to wait. Very cool with some leaks tho, looking forward to more, cheers.


I think the point is that Terran got a complete mech redesign .... I wouldnt be surprised if bio is much less common in HotS


am I crazy or in those pictures it looks to me like there is a slight art design change ... looks more WoWish than WoL
lowercase
Profile Joined September 2010
Canada1047 Posts
October 21 2011 19:00 GMT
#2415
Free streams are falling like flies fellas - anybody know another restream?
That is not dead which can eternal lie...
psteeleneg
Profile Joined June 2011
48 Posts
October 21 2011 19:00 GMT
#2416
Replacing overseers with forcing zergs to get the viper and then have to get it's detection ability is pretty stupid. The mechanics with some of these units just seem out of place.
MasterFischer
Profile Joined August 2009
Denmark836 Posts
October 21 2011 19:00 GMT
#2417
Pandas..... hahhahahahaha


Man i'm glad I quit WoW so long ago...

FUCKING PANDAS ! :D hahaha'
WHO is this who speaks to me as though I needed his advice?
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 21 2011 19:00 GMT
#2418
On October 22 2011 03:59 Roynalf wrote:
Show nested quote +
On October 22 2011 03:58 TheKefka wrote:
You know what the funny part is,EG just joined forces with Slayers and no one gives a fuck because we just got brand new toys to play with rofl.

thats noting compared to Quantic gaming joining forces with Incredible Miracle

See lol,that's exactly what I mean,I have no idea about it because blizzard is flashing these new shinny stuff in front of my eyes hahha,so bad.XD
Cackle™
MuseMike
Profile Joined March 2011
United States1339 Posts
October 21 2011 19:00 GMT
#2419
Protoss is getting shafted pretty damn hard in this.
Stiluz
Profile Joined October 2010
Norway688 Posts
October 21 2011 19:00 GMT
#2420
Absolutely amazing new units and abilities for all races! Can't wait! Also, let the balance whine begin! :D
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