New Protoss Unit in Heart Of The Swarm - Page 38
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arew
Lithuania1861 Posts
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terran0330
New Zealand106 Posts
![]() LOL just noticed, tip the gateway over and you get something that looks like the outline haha ![]() | ||
Mvrio
689 Posts
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Trsjnica
United States477 Posts
On October 18 2011 14:39 Yoshi Kirishima wrote: This new one will fly around, probably not that fast (it will be for harass so it can't be like 4 speed lol, probably like stalker speed and then like really slow when the laser/storm shoots), do lots of AOE damage to lots of weak ground units (bio, specifically marines and also hydras) That way you can go air since you can deal with mass anti air like marines and hydras Uhh, an air unit that kills all the anti-air units from the other races seems like a bad idea. How would you defend against it? (Especially hydras--Marines are level 1 tech and Terrans can go Thors. But Zerg don't have any other anti-air aside from Corruptors, which can't even hit ground so would get killed by any tech switch at all.) | ||
Aterons_toss
Romania1275 Posts
The others: What what ?? Blizzard guy nr1: You know... toss don't use phoenixes almost at all past the mid game since ghost can emp all there energy in 1 shoot and 1 funguals can get a grup of up to 20 killed, Vr are the most cost inefficient dps ever and they are hardcountered by hydras rines infestors and vikings which are "standard" unit for the other 2 races and the carrier still does less dps then 2 stimed rines all tho it costs as much as 20 of them. The others: True true Blizzard guy nr2: So what do we do about it ? David Kim: We add a new stargate unit The others: Genius O.O Honestly if this isn't something around the line of Revamped mothership/carrier/phoenix im gonna be mad at them, a stargate unit is like the last the freaking last thing toss needs atm with 3 sg units that are barely seen outside of all ins ( 4 if you count the mamaship ) and 2 ( mamaship and carrier ) that can't even be used in a decent all in. Edit: Thinking about it, it might be "the unit" that is some kind of air units support and makes the other air units work but i doubt it. | ||
Lukeeze[zR]
Switzerland6838 Posts
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Zaurus
Singapore676 Posts
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Kuja
United States1759 Posts
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DoubleReed
United States4130 Posts
Maybe a dark sentry or something? | ||
TheRealPaciFist
United States1049 Posts
On October 18 2011 14:58 terran0330 wrote: ![]() LOL just noticed, tip the gateway over and you get something that looks like the outline haha ![]() Commercial advertiser's voice: Have you ever been upset by an enemy Terran lifting their buildings after you defeat them, acting with inconsiderate and bad mannered behavior? Well, have no fear! For now you can also bad manner your opponents, with the new FLYING GATEWAY. Get your new FLYING GATEWAY now, and watch as you lift up your buildings to the anger and rage of Terran players who are better at cheesing than you are. With this new FLYING GATEWAY, you can now perform all sorts of new strategic maneuvers, such as but not limited to: kamikaze building to blow into the poor units below, suicidal FLYING GATEWAY cheese into those dang marines, or smother enemies by stomping on them with a crashing production structure once used to produce zealots, stalkers, and sentries. Also, for an upgrade of only 300/300, a FLYING GATEWAY can shoot giant laser beams of death. Batteries not included. | ||
ALPINA
3791 Posts
But I doubt it's protoss air unit, cause protoss already has air unit vs. light and vs. armored. But maybe it's a spellcaster. | ||
0neder
United States3733 Posts
On October 18 2011 14:38 Brotocol wrote: Reminds me of this: ![]() I agree with the poster above me. Design-wise, the new units look pretty terrible and deformed. Except the batarang controller looks more protoss than stalkers/colossi/carriers do now, because it's smooth with gradual curvature and elegance. Half protoss is bad sharp 'what if zerg had technology' designs. It's dumb and doesn't fit SC at all. They need to look more different. | ||
Bibbit
Canada5377 Posts
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DystopiaX
United States16236 Posts
On October 18 2011 15:03 Aterons_toss wrote: Blizzard guy nr1: Hey guys, guys !!??! The others: What what ?? Blizzard guy nr1: You know... toss don't use phoenixes almost at all past the mid game since ghost can emp all there energy in 1 shoot and 1 funguals can get a grup of up to 20 killed, Vr are the most cost inefficient dps ever and they are hardcountered by hydras rines infestors and vikings which are "standard" unit for the other 2 races and the carrier still does less dps then 2 stimed rines all tho it costs as much as 20 of them. The others: True true Blizzard guy nr2: So what do we do about it ? David Kim: We add a new stargate unit The others: Genius O.O Honestly if this isn't something around the line of Revamped mothership/carrier/phoenix im gonna be mad at them, a stargate unit is like the last the freaking last thing toss needs atm with 3 sg units that are barely seen outside of all ins ( 4 if you count the mamaship ) and 2 ( mamaship and carrier ) that can't even be used in a decent all in. Edit: Thinking about it, it might be "the unit" that is some kind of air units support and makes the other air units work but i doubt it. Or they could have a big content patch that dramatically changes the stats of the Stargate units that they can't release right now cause the stats that they balanced for said theoretical patch are only balanced once this unit is in there. | ||
danson
United States689 Posts
just like i think the zerg unit could replace the ultra, and i think the terran unit will replace the thor or hellion. just ADDING units would be wtfomgbbq terrible bad for balance | ||
pezit
Sweden302 Posts
On October 18 2011 14:17 StuBob wrote: I don't really see the need for a corsair in SC2 (unless they remove the phoenix, which I think is unlikely) If it is a stargate unit, (which it totally looks like) I think that it will be a siege unit, like what the Guardian in BW was. Yeah exactly what protoss needs, another long range DPS unit that is countered by AA... Not like carrier and colossus is already overlapping there. | ||
Bowzer
Canada214 Posts
Check it out. ![]() | ||
Deekin[
Serbia1713 Posts
Think of it like this, the boomerang shaped part of it is separable with the main body. When the ship doesnt attack it stays mounted on the main part of the ship, when it attacks it gets loose from the main body and that boomerang part of it is the attack itself of the ship, then when its done attacking it goes back and mounts itself on the main body again. | ||
Zaurus
Singapore676 Posts
On October 18 2011 14:55 arew wrote: It looks like a corsair to me :o I think it will be great. Even though I wanted reaver. I think disruption web will make Phoenixes and void ray very powerful and 100% force hydra. Maybe hydra will get some buffs in hots | ||
Kira.Yami
158 Posts
On October 18 2011 15:06 TheRealPaciFist wrote: Commercial advertiser's voice: Have you ever been upset by an enemy Terran lifting their buildings after you defeat them, acting with inconsiderate and bad mannered behavior? Well, have no fear! For now you can also bad manner your opponents, with the new FLYING GATEWAY. Get your new FLYING GATEWAY now, and watch as you lift up your buildings to the anger and rage of Terran players who are better at cheesing than you are. With this new FLYING GATEWAY, you can now perform all sorts of new strategic maneuvers, such as but not limited to: kamikaze building to blow into the poor units below, suicidal FLYING GATEWAY cheese into those dang marines, or smother enemies by stomping on them with a crashing production structure once used to produce zealots, stalkers, and sentries. Also, for an upgrade of only 300/300, a FLYING GATEWAY can shoot giant laser beams of death. Batteries not included. Can I pay in 3 easy payments by Visa? | ||
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