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Tips on spotting invisible units? - Page 2

Forum Index > SC2 General
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Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2011-10-12 22:35:12
October 12 2011 22:20 GMT
#21
I think we can all agree that Visine will help you spot invisible units.
"See you space cowboy"
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
October 12 2011 22:24 GMT
#22
--- Nuked ---
MVega
Profile Joined November 2010
763 Posts
October 12 2011 22:29 GMT
#23
Honestly I have everything on ultra and I can see observers quite easily. It could just be me however because when I play Protoss my observers never seem to get scanned. When I'm playing TvP however I'll almost always spot the observer.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
October 12 2011 22:34 GMT
#24
i know BoxeR uses the mouse scroll wheel up and down to see observers to scan and kill...thats the best way i know of
willoc
Profile Joined February 2011
Canada1530 Posts
October 12 2011 23:55 GMT
#25
A lot of experience in the game is the most important factor in spotting them. You basically want to know how terrain "should" look. When you see an anaomoly, there is a cloaked unit there.

I haven't seen much difference in helping spot this with different graphical setting. I'm not certain if you can spot burrowed units this way either.

Scanning an observer to kill it is situational. It depends on what units you want to use (banshees for example, how much income you have (is the mule really that important to have at this moment?) and whether the opponent getting scouting information is pivotal (you don't want your opponent see you pushing out or taking a hidden expo).
Be bold and mighty forces will come to your aid!
willoc
Profile Joined February 2011
Canada1530 Posts
October 12 2011 23:56 GMT
#26
On October 13 2011 07:34 johnnywup wrote:
i know BoxeR uses the mouse scroll wheel up and down to see observers to scan and kill...thats the best way i know of


How does this work?
Be bold and mighty forces will come to your aid!
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
Last Edited: 2011-10-13 00:03:39
October 13 2011 00:01 GMT
#27
On October 13 2011 08:56 willoc wrote:
Show nested quote +
On October 13 2011 07:34 johnnywup wrote:
i know BoxeR uses the mouse scroll wheel up and down to see observers to scan and kill...thats the best way i know of


How does this work?


U just use the scroll wheel on your mouse back and forth quickly to zoom in /out...when for instance you view your army (cuz its usually there).....
Im just a zerg
TheDraken
Profile Joined July 2011
United States640 Posts
October 13 2011 00:02 GMT
#28
i feel like people calling out graphics settings should back it up with a screenshot so we don't keep fueling rumors.
fast food. y u no make me fast? <( ಠ益ಠ <)
DreamChaser
Profile Blog Joined February 2011
1649 Posts
October 13 2011 00:03 GMT
#29
I play on all low (no choice) and i can spot invisible units pretty easy. Generally its just a blur so i guess all low everything?
Plays against every MU with nexus first.
willoc
Profile Joined February 2011
Canada1530 Posts
October 13 2011 00:07 GMT
#30
On October 13 2011 09:01 provrorsbarn wrote:
Show nested quote +
On October 13 2011 08:56 willoc wrote:
On October 13 2011 07:34 johnnywup wrote:
i know BoxeR uses the mouse scroll wheel up and down to see observers to scan and kill...thats the best way i know of


How does this work?


U just use the scroll wheel on your mouse back and forth quickly to zoom in /out...when for instance you view your army (cuz its usually there).....


Ah yes! That is a great technique for doing this!
Be bold and mighty forces will come to your aid!
trustispro
Profile Joined September 2011
United States5 Posts
October 13 2011 00:13 GMT
#31
low graphics for everything except make ur texture setting ultra
SC.Shifty
Profile Joined August 2010
Canada135 Posts
October 13 2011 00:19 GMT
#32
Obs and dt's cloaked look the same to me, I don't know whether to shit my pants or to not shit my pants.
We require more MINERAWLZZzz.
Bobster
Profile Joined January 2011
Germany3075 Posts
October 13 2011 00:34 GMT
#33
I'm amazed no one has made picture comparisons on various settings to settle this question once and for all.

You'd think easiest visibility for cloaked units would be kind of a big deal.
pbjsandwich
Profile Joined August 2010
United States443 Posts
October 13 2011 00:39 GMT
#34
TLO has said that if you have everything on low and textures on ultra/high then it is easier to see and that's what I use

and I can spot shit most of the time.

You can also just assume things like if you're fighting a protoss chances are he has an obs right over your army so a random scan won't hurt
SupremeMe
Profile Joined May 2010
Sweden227 Posts
October 13 2011 00:43 GMT
#35
Scroll in and out, you can spot invisible units even if they stand still.
Distributor of pain - Your loss becomes my gain
kenkou
Profile Joined September 2010
United States235 Posts
Last Edited: 2011-10-13 02:49:54
October 13 2011 02:47 GMT
#36
Here are some screenshots of cloaked units on different graphics settings. The texture quality and graphics quality are set to said screenshot except for custom.

All cloaked/burrowed units except mothership are present in the pictures. They are all lined up and its very hard to tell, but there is a slight blur for the cloaked units. To start, the cloaked banshee is to the right of the stargate, and the observer right next to that. All other units fall right underneath those. You can't tell the difference with burrowed roach and infestor. Fullscreen the pictures or you won't be able to see anything.

Low
+ Show Spoiler +
[image loading]


Medium
+ Show Spoiler +
[image loading]


High
+ Show Spoiler +
[image loading]


Ultra
+ Show Spoiler +
[image loading]


Custom (Low texture quality, High shader, Ultra lighting, Medium shadow, everything else low/off.)
+ Show Spoiler +
[image loading]


Out of all the settings, I found my custom to be the easiest to spot the units. Something about lighting really has an effect on the visibility of cloaked units. I haven't tested this on any other map tileset, but its a start.
E.H Eager
Profile Joined August 2011
United States227 Posts
October 13 2011 02:49 GMT
#37
Unless you are looking for it, things that are moving while burrowed are really hard to spot. But if you know that they are doing it, the ground changes slightly underneath. I don't know if a burrowed unit that doesn't move makes any difference.
E.H Eager
Profile Joined August 2011
United States227 Posts
October 13 2011 02:52 GMT
#38
On October 13 2011 11:47 kenkou wrote:
Here are some screenshots of cloaked units on different graphics settings. The texture quality and graphics quality are set to said screenshot except for custom.

All cloaked/burrowed units except mothership are present in the pictures. They are all lined up and its very hard to tell, but there is a slight blur for the cloaked units. To start, the cloaked banshee is to the right of the stargate, and the observer right next to that. All other units fall right underneath those. You can't tell the difference with burrowed roach and infestor. Fullscreen the pictures or you won't be able to see anything.

Low
+ Show Spoiler +
[image loading]


Medium
+ Show Spoiler +
[image loading]


High
+ Show Spoiler +
[image loading]


Ultra
+ Show Spoiler +
[image loading]


Custom (Low texture quality, High shader, Ultra lighting, Medium shadow, everything else low/off.)
+ Show Spoiler +
[image loading]


Out of all the settings, I found my custom to be the easiest to spot the units. Something about lighting really has an effect on the visibility of cloaked units. I haven't tested this on any other map tileset, but its a start.


I really couldn't see any of those at all...

Edit: I saw the banshee! Only when I fullscreened the custom settings one and zoomed in even further...
Budzlight
Profile Blog Joined December 2009
United States578 Posts
October 13 2011 02:53 GMT
#39
i play on medium and have never missed an observer. I feel they are all pretty ez to notice.
I was the 5% that voted for thorzain in the TSL for round 1
GinDo
Profile Blog Joined September 2010
3327 Posts
October 13 2011 02:58 GMT
#40
On October 13 2011 06:04 Caliber wrote:
banshees/dts are super easy for me
roaches/infestors kind of tough, i have no tricks
observers i normally scroll down my mouse wheel super quick just to double check (helps against stagnant obs)


Burrow units make a dark patch and kick up dust when they move. Its actually really easy to spot once you know what your looking for.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
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