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On October 03 2011 23:20 garlicface wrote:Show nested quote +On October 03 2011 23:03 Koshi wrote: Why all the hate? If you don't like it, don't use it.
Thanks for sharing OP, I will probably not use it, but this might help people who want to work on their larva injects.
Me neither, but I don't think people are grasping the usefulness of this. It's not a crutch for playing higher level games - it's for practicing and working your way up to that point. ex: 10 games with it on, 5 games with it off. 5 games with it on, 5 games with it off. 3 games with it on, then play with it off after.
Exactly. To not understand how extremely useful this can be for training you would have to be pretty daft. Learning to larvae inject properly is about having a solid timing down in your head. It's basically like terrans and protosses production rounds for workers. If you use this tool I would very much think that it will make your mechanics better FASTER than training the normal way. Obviously there is nothing wrong with training the normal way either.
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On October 03 2011 23:35 alepov wrote: shit like this should be illegal sure. along wearing a watch while playing SC2. it's basically the same thing.
stop hatin'
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Italy420 Posts
thx for sharing, beginners need help, its so dangerous out there anyway
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Can anyone confirm if this works for fullscreen? Additionally if there is a link that works. Atleast for me that link is allready dead.
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Let me start out by thanking op for making this, its a great tool to help people. Like alot has described before, it can be compared to like earlier stated trainingwheels. I think dissregarding this tool, and bashing it is dumb.
Like everything in this world good things can be used badly. I would'nt be okay with people using this while laddering, basically everywhere there is a reward of some sort. Customs are more then okay.
I like the idea someone posted about a custom map trainer for this. However this doesn't implement a pretty huge factor, pressure. When you practise something like a scripted event you can only go so far, human interraction needs to be present I feel.
My opinion is pretty split on this, I do however feel like laddering with this provides benefit.
Again, I would like to thank OP for this tool. There's nothing wrong with this, as long as it isn't used to gain rewards.
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On October 04 2011 01:06 Capiachi wrote: Let me start out by thanking op for making this, its a great tool to help people. Like alot has described before, it can be compared to like earlier stated trainingwheels. I think dissregarding this tool, and bashing it is dumb.
Like everything in this world good things can be used badly. I would'nt be okay with people using this while laddering, basically everywhere there is a reward of some sort. Customs are more then okay.
I like the idea someone posted about a custom map trainer for this. However this doesn't implement a pretty huge factor, pressure. When you practise something like a scripted event you can only go so far, human interraction needs to be present I feel.
My opinion is pretty split on this, I do however feel like laddering with this provides benefit.
Again, I would like to thank OP for this tool. There's nothing wrong with this, as long as it isn't used to gain rewards.
I don't see how it would be unfair to use this on the ladder as anyone can make a timer out of anything really. This just happens to be on screen. But you could get a device that would make a sound every time it was time to inject and you could reset it by pressing a button.
Ladder is not serious. Ladder is not very competetive. Most people on ladder either use it purely for mechanics training or to test out build orders. Those that play ladder only to win and get as good of a record as possible are often times people who are stuck in low masters or even lower.
Now if we're talking about a tournament then sure I don't think this should be allowed. But how are you going to enforce that rule? Only offline events would be able to control the environment to that extent. Again though, I don't think this gives you much of an advantage as you still need the prerequesite multitasking to be able to compete with players at a high level. It's not like a maphack that gives you information you wouldn't otherwise be able to obtain.
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It's actually not legal if it 'changes the in-game experience'. It might not get you caught, but its not legal either.
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On October 04 2011 03:32 caradoc wrote: It's actually not legal if it 'changes the in-game experience'. It might not get you caught, but its not legal either. Link to the part of the ToS that says things are illegal if they "change the in-game experience," I'm pretty sure that doesn't exist. And if that was the case, things like Liquipedia, day9's daily, and any other learning tool out there would be illegal aswell, because they change your in-game experience by teaching you how to do things.
That is far too broad of a phrase to be used in any kind of legal documentation.
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Since it is legal and is not against the tos, pros can use this in online tournament play? Nothing to stop them?
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On October 04 2011 03:32 caradoc wrote: It's actually not legal if it 'changes the in-game experience'. It might not get you caught, but its not legal either.
I guess since i mute the in game music and play my music in the background thats illegal too since it changes the in game experience.
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On October 04 2011 07:28 Sequence wrote:Show nested quote +On October 04 2011 03:32 caradoc wrote: It's actually not legal if it 'changes the in-game experience'. It might not get you caught, but its not legal either. I guess since i mute the in game music and play my music in the background thats illegal too since it changes the in game experience.
What.
Anyway, blizzard already has a function similar to this. On the top left side of your screen it should tell you whenever larva pops off I believe. That is essentially the same thing that you created.
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Oh wow, I didn't realize this thread became active again. Sorry folks, I will re-upload the jar file to mediafire. I didn't know megaupload was so unreliable.
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This is a cool practice tool, but using it as a crutch is immoral. Now that I have stated the obvious, I hope the players here recognize its use and not bash this guy.
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love all the elitists in here. a zerg player's macro is only as good as his larva injection allows it to be, and the only way to get perfect or near perfect injects is to absolutely hammer the timing into the brain. having an aid for that is a great idea for the more newbie of zergs.
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I'm not sure why everyone is so quick to call tools like these "illegal" or "cheats". I could have a timer next to my desk that times 29 seconds and makes a beep every time i hit it. Is that "illegal" or a "cheat"? No. This is just a learning tool. The idea is that hopefully, after lots of time playing with this, you develop the sense to inject your larva even when you stop using the tool.
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What would make this truly unique would be if you could code a (very) small box with a timer that attaches itself to the pointer, so even while microing you could see how much time you have until you have to inject again.
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On October 04 2011 09:54 Zdrastochye wrote: What would make this truly unique would be if you could code a (very) small box with a timer that attaches itself to the pointer, so even while microing you could see how much time you have until you have to inject again.
That's a pretty good idea, except I wouldn't want to do something like attach it to the pointer. I'd rather make it a part of the existing box. The only problem with that is that it sort of goes against how the rest of the application works. The rest of the application is designed so that it can sit anywhere on your screen and not really interfere with gameplay. I am curious where most people are placing it actually. I always place it in the big black area on the bottom that is unused. Anyways, If I had text there, I would have to decide on what color to make it =/.
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Please if you use a sound please make it like a ping or a beep or a sound that some study has proven can get fixed and instilled into the memory xD
But whatever you do dont use a "zergy" sound, to me all zerg sounds are similar and sound the same, they are like gushy, chirpy noises, it sucks because often you'll have a hard time knowing what unit popped out when the other races have distinct dialogs and voices, so I wouldnt want a sound that blends into the same theme...
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