Spawn Larva Overlay Trainer - Page 5
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Xanbatou
United States805 Posts
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theBlues
El Salvador638 Posts
On October 04 2011 12:42 Xanbatou wrote: Ok. I've updated the program to play a beeping sound when its time to inject too. It's just a standard system beeping sound. Lots of thanks man, when i'm grand master, I will play faster (8) they'll call me bonjwa thanks to Xanbatou's timer (8) btw, a nice idea, make some kind of indication that it is running since you can double click it and the inject goes off but not sure if I turned it off or something... | ||
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Snackysnacks
United States411 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=243799 In where a third of the posters accused this of cheating. Oh well, i dont have much of a thing to say over that issue, though, you should think about general hotkey reminders (you havent pressed this control group in awhile, GOGOGO) sorta thing. | ||
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NewteN
United States179 Posts
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Xanbatou
United States805 Posts
On October 04 2011 14:02 TheBlueMeaner wrote: Lots of thanks man, when i'm grand master, I will play faster (8) they'll call me bonjwa thanks to Xanbatou's timer (8) btw, a nice idea, make some kind of indication that it is running since you can double click it and the inject goes off but not sure if I turned it off or something... I don't think that's necessary. Once you have started it, it's impossible to stop the timer, unless you exit the program itself. I made it blink at the beginning as a visual indication that it was started so this sort of confusion does not occur. | ||
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TigerKarl
1757 Posts
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ForgottenOne
Romania236 Posts
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theBlues
El Salvador638 Posts
On October 04 2011 14:55 ForgottenOne wrote: Obviously, using this on ladder or other kinds of rated games, is cheating. Yeah, having a coach while you play games is cheating, oh wait.. | ||
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Xanbatou
United States805 Posts
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Capiachi
78 Posts
On October 04 2011 03:31 StarBrift wrote: I don't see how it would be unfair to use this on the ladder as anyone can make a timer out of anything really. This just happens to be on screen. But you could get a device that would make a sound every time it was time to inject and you could reset it by pressing a button. Ladder is not serious. Ladder is not very competetive. Most people on ladder either use it purely for mechanics training or to test out build orders. Those that play ladder only to win and get as good of a record as possible are often times people who are stuck in low masters or even lower. Now if we're talking about a tournament then sure I don't think this should be allowed. But how are you going to enforce that rule? Only offline events would be able to control the environment to that extent. Again though, I don't think this gives you much of an advantage as you still need the prerequesite multitasking to be able to compete with players at a high level. It's not like a maphack that gives you information you wouldn't otherwise be able to obtain. I get your argument, however I dont like this being used in a reward situation. High end ladder matters most obviously(To me anyway. No im not in the top, not even close.). Anyone can cheat on a test, doesn't mean its appropriate. How you train for that test is totally fine for me. And just because ladder doesn't mean anything to you, it might for other people. It does for me. Ladder can be sort of a gateway to opportunities like tournaments, teams, sponsors etc. Im not talking about how to enforce it, because it simply cant be done. Im just throwing out what I think about it. I agree that it is a hard line to draw, this is my opinion. If someone can make a better argument Im more then willing to change it if it makes sense. EDIT: This reminds me of another function that would benefit this and make it ok. Having customs following MMR in a way, not replacing the current custom system but adding another one. This would allow people to use it in a non-reward situation where you get the appropriate pressure from your opponent while doing so. | ||
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theBlues
El Salvador638 Posts
On October 04 2011 15:43 Capiachi wrote: I get your argument, however I dont like this being used in a reward situation. High end ladder matters most obviously(To me anyway. No im not in the top, not even close.). Anyone can cheat on a test, doesn't mean its appropriate. How you train for that test is totally fine for me. And just because ladder doesn't mean anything to you, it might for other people. It does for me. Ladder can be sort of a gateway to opportunities like tournaments, teams, sponsors etc. Im not talking about how to enforce it, because it simply cant be done. Im just throwing out what I think about it. I agree that it is a hard line to draw, this is my opinion. If someone can make a better argument Im more then willing to change it if it makes sense. EDIT: This reminds me of another function that would benefit this and make it ok. Having customs following MMR in a way, not replacing the current custom system but adding another one. This would allow people to use it in a non-reward situation where you get the appropriate pressure from your opponent while doing so. Someone who needs this for hitting their injects is no where close to the pro level were awards are given and people are invited to tournaments... I am a mid masters zerg, but my injects are not still even close to good... | ||
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Capiachi
78 Posts
Select had alot of problem with macro a while ago, pretty sure it was a couple of months ago. He was good at 1-2 base play, but missed alot of scvs. He was pro. Im not that good at zerg players so I cant say anyone pro that has problems injecting but im sure there are a select few. Some pro's struggle with creep, some with macro and some with micro. But they are still pro. editet in "can" (bold part) | ||
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Smackfools
United States93 Posts
I dont see anything wrong with using this to help you get into the habit of injecting | ||
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CaptainSlow
Malaysia164 Posts
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sVnteen
Germany2238 Posts
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Praetorial
United States4241 Posts
Great tool for injects, and nice work! | ||
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Praetorial
United States4241 Posts
2.1 create or use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the Service, any Game or any Game experience; sVnteen: This is from the Battle.net TOS, so this could be regarded as being a third-party program. However, I don't think that Blizzard will care about this, there being multitudes of ways to set a timer for injects. | ||
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synapse
China13814 Posts
On October 02 2011 11:28 Mohdoo wrote: Ugh, so tired of seeing people try to program their way into being a better player. Do it the same way all of us have for years and years. There is nothing wrong with trying to work on your mechanics. There is also nothing wrong with working on your mechanics more efficiently. I doubt anyone is planning to use a spawn larva timer forever, this is just one way to ingrain the timing into your head. | ||
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pavement ist rad
United States226 Posts
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Teliko
Ireland1044 Posts
I'm pretty confident that a majority of people downloading this are using it for the fact they won't need to worry about when to inject because it'll be more or less automated, and not for training purposes. | ||
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