• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:58
CET 19:58
KST 03:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server? soO on: FanTaSy's Potential Return to StarCraft Klaucher discontinued / in-game color settings How Rain Became ProGamer in Just 3 Months
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1217 users

Situation Report: Patch 1.4, Blizz's Explanations - Page 23

Forum Index > SC2 General
Post a Reply
Prev 1 21 22 23 24 25 28 Next All
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
September 25 2011 21:29 GMT
#441
On September 26 2011 06:24 Dalavita wrote:
Show nested quote +
On September 23 2011 11:34 Shiori wrote:
i'm pretty sure that the only thing this situation report reveals is that blizzard has absolutely no idea what they're doing. blink timings are powerful? against what? zergs that don't get infestors? that's like void rays being OP against terrans who don't get marines. immortal range gonna help 1-1-1? the siege tank isn't the problem. mothership buff? the fuck? warp prism buff? cool, gonna give us anything that doesn't cost a bajillion gas to drop yet? no? then why bother?

nothing done about the ghost though. because you know, emp is reasonable, but those blink timings are just too much.


The siege tank is actually the problem with the 1-1-1 as it prevents the protoss from running circles around the marines picking them off with stalkers, but you'd have no clue about anything gameplay wise based on your posts. Is there any thread you're not whining about protoss balance in?

Trying doing a 1-1-1 without siege tanks and tell me how it went.


If you send in the immortals to absorb tank fire while you pick units off with stalkers, the marines will focus fire the immortal and you are in the same spot, with maybe 2 less marine. And if the terran uses a pdd, you did nothing.
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
altfornorge
Profile Joined May 2011
40 Posts
September 25 2011 21:30 GMT
#442
maybe nerf medivac healing rate so gateway units become viable in TvP?
Dr.DoCToR
Profile Joined March 2011
17 Posts
September 25 2011 21:32 GMT
#443
I know a grand total of 1 player (Optikzero) who does blink all-ins vs T and Z and about 10,000 players that do 111 all-ins vs protoss and Blizzard feels they have to nerf blink stalkers lol. Blink stalker all-ins aren't even half as strong as 111 all-ins
Vague
Profile Joined April 2011
170 Posts
September 25 2011 21:37 GMT
#444
On September 26 2011 06:19 branflakes14 wrote:
Show nested quote +
On September 26 2011 06:15 Vague wrote:
On September 26 2011 06:07 branflakes14 wrote:
* Mothership acceleration increased from 0.3 to 1.375.
We wanted to try to bring in a unit that’s rarely used back into the action in order to potentially create new viable strategies for protoss. In the end, it came down to a choice between the Carrier and the Mothership.


What a fucking joke. And the rest of them. Their reasoning just seems plain retarded to me.


Retarded? These people are responsible for one of the greatest games ever created. Believe me, they are anything but retarded. Behind each of their patches there are hours of hard work and a good number of tests. The resources Blizzard has available to make each of their decisions surpasses by a large margin everything that is at your disposal. If you think they are being retarded, it is very likely that there is something you are not understanding. I'm not saying that Blizzard is perfect, but it is obviously amazing.


Well, saying that they want both bio and mech to be viable in TvT (which is literally impossible) then in the same breath effectively saying it's impossible to make both the Carrier and Mothership viable is something I just can't swallow.

Yup, again, my point is that there must be something you are not understanding (and that is why you cannot swallow...it).
thebole1
Profile Joined April 2011
Serbia126 Posts
September 25 2011 21:44 GMT
#445
On September 26 2011 06:24 Dalavita wrote:
Show nested quote +
On September 23 2011 11:34 Shiori wrote:
i'm pretty sure that the only thing this situation report reveals is that blizzard has absolutely no idea what they're doing. blink timings are powerful? against what? zergs that don't get infestors? that's like void rays being OP against terrans who don't get marines. immortal range gonna help 1-1-1? the siege tank isn't the problem. mothership buff? the fuck? warp prism buff? cool, gonna give us anything that doesn't cost a bajillion gas to drop yet? no? then why bother?

nothing done about the ghost though. because you know, emp is reasonable, but those blink timings are just too much.


The siege tank is actually the problem with the 1-1-1 as it prevents the protoss from running circles around the marines picking them off with stalkers, but you'd have no clue about anything gameplay wise based on your posts. Is there any thread you're not whining about protoss balance in?

Trying doing a 1-1-1 without siege tanks and tell me how it went.


its not yust siege tanks m8... there is banshy (insane dps on imortas stalkers) marines... also insane dps...

they can fix 1-1-1 if they do something to banshy...some nerf or marines....i dont think siege tanks are problem....

in every terran rush there is marines... i think they are main problem....

blizzard for PvT planed this gameplay for WOL :

T--- MMM vikings ghoust ---P--- Gateway+collos+templars....and that is balanced... problem is 1-1-1 right now.... toss and zerg dont have that caind of push....
Junkshooter
Profile Joined September 2011
2 Posts
September 25 2011 22:18 GMT
#446
I m a tos. I'm ashamed to hav u f'ing whiners as fellow toss members. The explanation given by blizz is raional and logical. They took an even keeled approach to balancing. Yet, all the tosses besides myself just whine. How about som thankfulness for the immortal buff and pvp balance? All u ingrate fuks. U disgust me. If u don't like my race, then get the fuk out. Go play bw and fuk off.

The terrans get nerfd every patch and u don't see them whining. Their entire timing is now thrown off with the rax nerf and they are not whining. Don't u whiners learn some class from the Terran players? They seem to be taking each nerf in stride. They got their hellions slaughter nerfd and they just read the bliz explanation and hav intelligent discussions. All I hear from my fellow toss is whining and bitching. Get the fuk out of my race if u can't handle it and b appreciative of the buffs that we did get. Fukers

Signed a disgusted Protoss. Disgeuestwed by the behavior of fellow protsses

User was banned for this post.
Junkshooter
Profile Joined September 2011
2 Posts
September 25 2011 22:26 GMT
#447
Why r all my fellow toss so bm ? Uneducated unthinking knee-jerk whining jag_offs?
Indrium
Profile Joined November 2010
United States2236 Posts
September 25 2011 22:29 GMT
#448
On September 26 2011 07:26 Junkshooter wrote:
Why r all my fellow toss so bm ? Uneducated unthinking knee-jerk whining jag_offs?


Nice one. Showed them who's gm.
branflakes14
Profile Joined July 2010
2082 Posts
September 25 2011 22:32 GMT
#449
On September 26 2011 07:18 Junkshooter wrote:
I m a tos. I'm ashamed to hav u f'ing whiners as fellow toss members. The explanation given by blizz is raional and logical. They took an even keeled approach to balancing. Yet, all the tosses besides myself just whine. How about som thankfulness for the immortal buff and pvp balance? All u ingrate fuks. U disgust me. If u don't like my race, then get the fuk out. Go play bw and fuk off.

The terrans get nerfd every patch and u don't see them whining. Their entire timing is now thrown off with the rax nerf and they are not whining. Don't u whiners learn some class from the Terran players? They seem to be taking each nerf in stride. They got their hellions slaughter nerfd and they just read the bliz explanation and hav intelligent discussions. All I hear from my fellow toss is whining and bitching. Get the fuk out of my race if u can't handle it and b appreciative of the buffs that we did get. Fukers

Signed a disgusted Protoss. Disgeuestwed by the behavior of fellow protsses


Sweeping Generalisation: The Post.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
September 25 2011 22:34 GMT
#450
Please do not generalize the vocal minority in these kinds of threads on all protoss players beside yourself, tyvm. We have enough cycling of kneejerk BS that sprouts more BS while attempting to correct someone'else BS already.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
September 25 2011 22:38 GMT
#451
On September 23 2011 16:05 Sapphire.lux wrote:
"In a perfect world of terran vs. terran, we’d like to see both bio and mech based strategies viable. We don’t know for certain that this is possible, but this change makes the Hellion relationship vs. Marines and Workers only 1 shot different (assuming marines use Stimpacks in combat). Meaning, this is the smallest change we could make in order to attempt to meet that goal."

We've seen bio (marauders) own mech time and again in GSL. Every time mech starts to come out at the top level something gets heavily nerfed (tanks, thor energy, now hellions)

Is this c&c influence or something for not liking positioning based play? I agree with Artosis on the Marauders. In fact, Marauders are the worst thing that happened in SC2. We have Protoss, Zerg and Space Marines. T_T


How does nerfing hellions make marauders more viable exactly?

If people could go pure marauder to stop mech, they would, except that siege tanks in mass numbers trash marauders still, on top of PDD dicking it as well.

The reason mass marauders or bio as you say is not viable is not because of hellions.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
September 25 2011 22:41 GMT
#452
On September 26 2011 06:19 branflakes14 wrote:
Show nested quote +
On September 26 2011 06:15 Vague wrote:
On September 26 2011 06:07 branflakes14 wrote:
* Mothership acceleration increased from 0.3 to 1.375.
We wanted to try to bring in a unit that’s rarely used back into the action in order to potentially create new viable strategies for protoss. In the end, it came down to a choice between the Carrier and the Mothership.


What a fucking joke. And the rest of them. Their reasoning just seems plain retarded to me.


Retarded? These people are responsible for one of the greatest games ever created. Believe me, they are anything but retarded. Behind each of their patches there are hours of hard work and a good number of tests. The resources Blizzard has available to make each of their decisions surpasses by a large margin everything that is at your disposal. If you think they are being retarded, it is very likely that there is something you are not understanding. I'm not saying that Blizzard is perfect, but it is obviously amazing.


Well, saying that they want both bio and mech to be viable in TvT (which is literally impossible) then in the same breath effectively saying it's impossible to make both the Carrier and Mothership viable is something I just can't swallow.


There's nothing impossible about making both bio (as in biomech) and mech be viable in TvT... When Blizzard mentions bio they don't mean pure bio, they do mean bioMECH. That 5 damage nerf to blueflame could very well be the tipping point to where full mech doesn't SLAUGHTER biomech into obscurity.
thebole1
Profile Joined April 2011
Serbia126 Posts
September 25 2011 22:42 GMT
#453
On September 26 2011 07:18 Junkshooter wrote:
I m a tos. I'm ashamed to hav u f'ing whiners as fellow toss members. The explanation given by blizz is raional and logical. They took an even keeled approach to balancing. Yet, all the tosses besides myself just whine. How about som thankfulness for the immortal buff and pvp balance? All u ingrate fuks. U disgust me. If u don't like my race, then get the fuk out. Go play bw and fuk off.

The terrans get nerfd every patch and u don't see them whining. Their entire timing is now thrown off with the rax nerf and they are not whining. Don't u whiners learn some class from the Terran players? They seem to be taking each nerf in stride. They got their hellions slaughter nerfd and they just read the bliz explanation and hav intelligent discussions. All I hear from my fellow toss is whining and bitching. Get the fuk out of my race if u can't handle it and b appreciative of the buffs that we did get. Fukers

Signed a disgusted Protoss. Disgeuestwed by the behavior of fellow protsses


hahaha... you are JOke man... i didnt read posts abouth whining...

but look toss zerg dont have free suplay (for enrgy) and (warp in probes (mules) ) for enrgy...

terran have plenty of openings becous of marines....

whay you as toss player alweys need to look (scaut) what terran build and then make dicision what you gona build.... ( vs zerg you dont do that)...

answer is becous terran have too meny openings to meny rushs and best ramp block from eny other race...(suplay dipot block)= as toss you dont have free sentuery in beging to block ramp...

From beging of game Toss Zerg didnt have that meny easy Rushs like MMM SCV marine SCV reaper bunker, 1-1-1 , banshy rush ,.... and on and on....2 bunker rush....

toss have 4 gate blink stalker (and that isnt near to 1-1-1 reaper rush ...) zerg 6poll rouch ling... that is it.... compare those to 1-1-1....or reaper rush... it ist whining its FACTS
Joey Wheeler
Profile Joined July 2011
Korea (North)276 Posts
September 25 2011 22:47 GMT
#454
On September 26 2011 03:46 Acritter wrote:
Show nested quote +
On September 25 2011 23:38 Jermstuddog wrote:
On September 25 2011 23:23 Firesilver wrote:
On September 24 2011 18:48 Roblin wrote:
On September 24 2011 13:11 Weebem-Na wrote:
Good read, I especially like the overall tone they use throughout. It's obvious they are doing the best anyone could, and really care about all of the matchups being interesting and even.

I would've voted for carriers as far as my play goes, but Mothership buff makes for some sweet pro matches so I'm cool with it.

im honestly scared of the prospect of a carrier buff. its a good unit as it is, just very difficult to field in the game, but if people would find a good way to get them Im afraid of a "carrier-realization" equal or greater than the "infestor-realization" months ago.


And they shall block out the sun! I hope for this day to come personally because carriers are one of my all-time favorite units.


I really hate how people think that the infestor somehow got its utility from people just realizing it's good.

The Fungal Growth change is what made the infestor good, nothing else.


Do you honestly think that if Blizzard reverted Infestors to 8-second Fungal and 9-range Neural that they would be unused?


Infestors would be completely useless against Terran (medivac heals bio and mech has too much HP), unless going for a very heavy thor build so you can neural (they were already used for this).


Infestors would only be used against Protoss to keep Blink Stalkers immobile. So yes, it would be unused.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
September 25 2011 22:50 GMT
#455
On September 26 2011 07:42 thebole1 wrote:
Show nested quote +
On September 26 2011 07:18 Junkshooter wrote:
I m a tos. I'm ashamed to hav u f'ing whiners as fellow toss members. The explanation given by blizz is raional and logical. They took an even keeled approach to balancing. Yet, all the tosses besides myself just whine. How about som thankfulness for the immortal buff and pvp balance? All u ingrate fuks. U disgust me. If u don't like my race, then get the fuk out. Go play bw and fuk off.

The terrans get nerfd every patch and u don't see them whining. Their entire timing is now thrown off with the rax nerf and they are not whining. Don't u whiners learn some class from the Terran players? They seem to be taking each nerf in stride. They got their hellions slaughter nerfd and they just read the bliz explanation and hav intelligent discussions. All I hear from my fellow toss is whining and bitching. Get the fuk out of my race if u can't handle it and b appreciative of the buffs that we did get. Fukers

Signed a disgusted Protoss. Disgeuestwed by the behavior of fellow protsses


hahaha... you are JOke man... i didnt read posts abouth whining...

but look toss zerg dont have free suplay (for enrgy) and (warp in probes (mules) ) for enrgy...

terran have plenty of openings becous of marines....

whay you as toss player alweys need to look (scaut) what terran build and then make dicision what you gona build.... ( vs zerg you dont do that)...

answer is becous terran have too meny openings to meny rushs and best ramp block from eny other race...(suplay dipot block)= as toss you dont have free sentuery in beging to block ramp...

From beging of game Toss Zerg didnt have that meny easy Rushs like MMM SCV marine SCV reaper bunker, 1-1-1 , banshy rush ,.... and on and on....2 bunker rush....

toss have 4 gate blink stalker (and that isnt near to 1-1-1 reaper rush ...) zerg 6poll rouch ling... that is it.... compare those to 1-1-1....or reaper rush... it ist whining its FACTS


Hi.

I would just like to state that it's impossible to read your posts, as in it actually hurts my eyes trying, and you should clean them up, otherwise everyone will skip them..
skatbone
Profile Joined August 2010
United States1005 Posts
September 25 2011 22:51 GMT
#456
On September 26 2011 06:30 altfornorge wrote:
maybe nerf medivac healing rate so gateway units become viable in TvP?


Isn't that a bit of an overstatement?

I share your concern with medivacs as they make my life tough in PvT. But gateways units as unviable in PvT? This is tough MU for P to the extent that the T is good at using ghosts. Yet I find upgraded gateway with archon/ht units to be a legitimate alternative, if not a means of transitioning into, mass colossus.
Mercurial#1193
Toadvine
Profile Joined November 2010
Poland2234 Posts
September 25 2011 22:54 GMT
#457
On September 26 2011 06:24 Dalavita wrote:
Show nested quote +
On September 23 2011 11:34 Shiori wrote:
i'm pretty sure that the only thing this situation report reveals is that blizzard has absolutely no idea what they're doing. blink timings are powerful? against what? zergs that don't get infestors? that's like void rays being OP against terrans who don't get marines. immortal range gonna help 1-1-1? the siege tank isn't the problem. mothership buff? the fuck? warp prism buff? cool, gonna give us anything that doesn't cost a bajillion gas to drop yet? no? then why bother?

nothing done about the ghost though. because you know, emp is reasonable, but those blink timings are just too much.


The siege tank is actually the problem with the 1-1-1 as it prevents the protoss from running circles around the marines picking them off with stalkers, but you'd have no clue about anything gameplay wise based on your posts. Is there any thread you're not whining about protoss balance in?

Trying doing a 1-1-1 without siege tanks and tell me how it went.


2port banshee with marines and hellions is actually quite good. It gets blindcountered by Stargate openings, but does better against standard Robo openings. Marine/Banshee/Raven was the most popular version of the all-in for a very long time too.

At least among Protoss players, it's a widespread opinion that it's Mules and Marines that make the all-in possible, with banshees and Tanks serving as counters to the ways Protoss has of dealing with Marines at that point in the game. When Terran players win with the all-in, they usually only have a huge Marine ball remaining, with most of the Tanks and Banshees dead. It's also why it doesn't work against Zerg - they have Banelings.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
September 25 2011 22:54 GMT
#458
On September 26 2011 07:47 Joey Wheeler wrote:
Show nested quote +
On September 26 2011 03:46 Acritter wrote:
On September 25 2011 23:38 Jermstuddog wrote:
On September 25 2011 23:23 Firesilver wrote:
On September 24 2011 18:48 Roblin wrote:
On September 24 2011 13:11 Weebem-Na wrote:
Good read, I especially like the overall tone they use throughout. It's obvious they are doing the best anyone could, and really care about all of the matchups being interesting and even.

I would've voted for carriers as far as my play goes, but Mothership buff makes for some sweet pro matches so I'm cool with it.

im honestly scared of the prospect of a carrier buff. its a good unit as it is, just very difficult to field in the game, but if people would find a good way to get them Im afraid of a "carrier-realization" equal or greater than the "infestor-realization" months ago.


And they shall block out the sun! I hope for this day to come personally because carriers are one of my all-time favorite units.


I really hate how people think that the infestor somehow got its utility from people just realizing it's good.

The Fungal Growth change is what made the infestor good, nothing else.


Do you honestly think that if Blizzard reverted Infestors to 8-second Fungal and 9-range Neural that they would be unused?


Infestors would be completely useless against Terran (medivac heals bio and mech has too much HP), unless going for a very heavy thor build so you can neural (they were already used for this).


Infestors would only be used against Protoss to keep Blink Stalkers immobile. So yes, it would be unused.


I forgot that every terran end game composition consists of a 1:1 ratio for medivacs and marines. Posters like you are why I typically avoid threads like this.. the amount of short-sightedness and whine is utterly disgusting.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
September 25 2011 22:54 GMT
#459
On September 26 2011 06:23 -_- wrote:
Show nested quote +
On September 25 2011 23:22 MorroW wrote:
why are everyone suddenly talking about marauders? :D
i thought the immortal buff was a nerf to marauders



It might help vs marauders early game, but the fact is if you invest in immortals pvt, and terran gets ghosts, your immortals are nonsense.


This is not true. The Immortal's health:shield ratio is tied with the zealot for the best of all Protoss ground units (2:1). The Phoenix and the Carrier also have 2:1 ratios.

An unshielded Immortal is much more useful to have around than two unshielded Stalkers (unless you're dealing with air of course). Hardened Shield is a very strong ability, but it is not essential and Immortals do not suddenly become obsolete when Ghosts are on the field.
I am the Town Medic.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
September 25 2011 23:03 GMT
#460
On September 26 2011 07:18 Junkshooter wrote:
I m a tos. I'm ashamed to hav u f'ing whiners as fellow toss members. The explanation given by blizz is raional and logical. They took an even keeled approach to balancing. Yet, all the tosses besides myself just whine. How about som thankfulness for the immortal buff and pvp balance? All u ingrate fuks. U disgust me. If u don't like my race, then get the fuk out. Go play bw and fuk off.

The terrans get nerfd every patch and u don't see them whining. Their entire timing is now thrown off with the rax nerf and they are not whining. Don't u whiners learn some class from the Terran players? They seem to be taking each nerf in stride. They got their hellions slaughter nerfd and they just read the bliz explanation and hav intelligent discussions. All I hear from my fellow toss is whining and bitching. Get the fuk out of my race if u can't handle it and b appreciative of the buffs that we did get. Fukers

Signed a disgusted Protoss. Disgeuestwed by the behavior of fellow protsses

Not much to complain about when your race composes like 80% of Code S -_-
Dodge arrows
Prev 1 21 22 23 24 25 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 17h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 284
IndyStarCraft 199
BRAT_OK 128
MindelVK 26
StarCraft: Brood War
EffOrt 361
actioN 142
Dewaltoss 114
ggaemo 72
Hyun 63
Mind 52
910 28
soO 18
Yoon 17
HiyA 14
[ Show more ]
ivOry 12
Counter-Strike
byalli370
allub320
Heroes of the Storm
Liquid`Hasu77
Trikslyr73
Other Games
FrodaN1910
fl0m940
Beastyqt755
DeMusliM271
Fuzer 234
mouzStarbuck154
C9.Mang0150
XaKoH 115
Mew2King54
RushiSC19
Chillindude14
Organizations
Other Games
BasetradeTV37
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 58
• HeavenSC 29
• Reevou 6
• Adnapsc2 4
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki34
• Michael_bg 2
• XenOsky 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota297
League of Legends
• Nemesis4073
Other Games
• imaqtpie1135
• Shiphtur160
Upcoming Events
WardiTV Invitational
17h 2m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 14h
WardiTV Invitational
1d 17h
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.