* Protoss
* Immortal attack range increased from 5 to 6.
We wanted to help protoss fight against the terran 1/1/1 strategy without impacting or changing other parts of the game too much.
* Immortal attack range increased from 5 to 6.
We wanted to help protoss fight against the terran 1/1/1 strategy without impacting or changing other parts of the game too much.
i am not sure if this statement is a joke - it affects PvZ a lot. Roaches seem to be a lot weaker because immortals are way harder to snipe now well protected behind the stalkers. Also allinish pushed with immortals are way harder to defend and makes spine crawlers even worse as they used to be in PvZ.