Code S might be losing entertainment value. - Page 3
Forum Index > SC2 General |
Oboeman
Canada3980 Posts
| ||
Slusher
United States19143 Posts
| ||
susySquark
United States1692 Posts
On September 08 2011 06:09 ShootingStars wrote: The format is way too unstable... TvT is boring... my favorite players can't last more than 5 consecutive seasons haha I disagree - the fact that so many terrans are in code S actually shows that the system is quite stable, providing the most consistent players with rewards of code S. Nada has never left code S. MVP dropping down was a fluke quickly rectified. I think Clide has also never left code S. Nestea? Obviously never left. These guys may not all be stellar players, but they are damned good and consistent, and the system has rewarded them for it. | ||
Amui
Canada10567 Posts
| ||
Golgotha
Korea (South)8418 Posts
the reason I do not like the GSL as much is because the TIME is horrible. I am in the USA and games start at 2 AM for me...and end at 5 AM if I am lucky. They need to push the time forward or go back and forth. | ||
babylon
8765 Posts
| ||
SpaceToaster
United States289 Posts
I would watch a whole lot more GSL if they did a rebroadcast at a more reasonable time. For some reason that's more acceptable for me than watching VoDs, and its not because of money (I've paid for hq on a few seasons). I guess it makes it feel more like an event. | ||
MK4512
Canada938 Posts
| ||
Robje
Netherlands1044 Posts
| ||
illsick
![]()
United States1770 Posts
there's always people complaining but doesn't mean the majority see it the same way. I know when I read the LR threads of MLG, people complain about the koreans dominating the podium and claim they won't watch MLG. But that doesn't mean the majority see it that way too. when I think of code S, I think of it being a exclusive elite league. | ||
Cyrak
Canada536 Posts
A lot of the Korean vs. Korean games take place in a metagame that is far beyond the Western scene and due to the fact that the Western pros try to catch up to the Koreans by copying them there are 'holes' in their understanding of how the Koreans reached certain conclusions about builds and timings. How this manifests in actual games is in strange builds and timings by the Koreans that haven't really ever been seen because they were evolutionary steps in the development of the current KvK metagame. Koreans have solved these builds on the ladder and their game has moved past them but they still work really damn well on everyone else. Mismatches make for fun games as does the grueling gauntlet format where you're excited to see who is going to make it up through the open bracket. The mix of styles and, yes, I have to say it, the greater diversity of races at MLG makes for a more entertaining tournament overall. | ||
Blazinghand
![]()
United States25551 Posts
On September 08 2011 06:17 Slusher wrote: I just wanted to post to say that I still like Code S the way it is. The ro64 in the open tournaments is kinda fun in the way that watching SlayerS_Dragon play games in NA platinum is fun, but there are places to find that kind of entertainment. There is nothing like code S anywhere else. If anything mabye don't stress about catching every game there are too many to watch all of them, but if you take the mindset that being able to watch a vod of top end SC2 at any time then the season ticket is 100% worth it, and thats what I love about GSL. I actually think you make a good point here. There's value in the open tournament, and you get some hilarious games. I do think that Code S level play is something unique and should be preserved rather than watered down. In theory, things like the MLG exchange program should let new talent into the pool as well. | ||
![]()
ArvickHero
10387 Posts
| ||
Slomo
Germany7198 Posts
On September 08 2011 06:02 lizzard_warish wrote: I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay. User was warned for this post Dunno why you got a warning. But this is mostly the reason why me and most of the ppl I talked with dont like to watch Code S anymore. Obviously not GOM-TV's fault but still. Code A is much more entertaining but doesnt get the attention it deserves. | ||
ShootingStars
1475 Posts
On September 08 2011 06:17 susySquark wrote: I disagree - the fact that so many terrans are in code S actually shows that the system is quite stable, providing the most consistent players with rewards of code S. Nada has never left code S. MVP dropping down was a fluke quickly rectified. I think Clide has also never left code S. Nestea? Obviously never left. These guys may not all be stellar players, but they are damned good and consistent, and the system has rewarded them for it. I'd rather have players who have off and on days than players who consistently go to Ro16 and fail and never reach higher... pointless | ||
Mohdoo
United States15686 Posts
| ||
Blazinghand
![]()
United States25551 Posts
On September 08 2011 06:18 ShootingStars wrote: I'd rather have players who have off and on days than players who consistently go to Ro16 and fail and never reach higher... pointless That's a reasonable point with respect to Clide, but Nada, MVP, and NesTea all make deeper runs than the Ro16 on a regular basis. In fact, MVP and NesTea are both champions. | ||
Robje
Netherlands1044 Posts
On September 08 2011 06:17 Golgotha wrote: you want a format where any dog can have his day? that is the GSL man. look at all the upsets and volatility in the rankings. the reason I do not like the GSL as much is because the TIME is horrible. I am in the USA and games start at 2 AM for me...and end at 5 AM if I am lucky. They need to push the time forward or go back and forth. And royally screw the Europeans suddenly because USA wants to have better viewing times, not even including that the times would be stupid in Korea too as they are just used to this. A rebroadcast like @ MLG isn't needed because you just have the VODs. | ||
Sandro
897 Posts
On September 08 2011 06:18 Slomo wrote: Dunno why you got a warning. But this is mostly the reason why me and most of the ppl I talked with dont like to watch Code S anymore. Obviously not GOM-TV's fault but still. Code A is much more entertaining but doesnt get the attention it deserves. I try to watch Code A but the casters cracking bad jokes and trying to emulate tastosis make it painful. | ||
plated.rawr
Norway1676 Posts
I haven't really watched SC2GSL much, so I cannot say what I don't like about it specifically. I can say that no-name koreans playing each other isn't very attractive to me though, no matter what level of skill they bring. For MLG on the other hand, I usually sit up all play hours, till around 8am local time. Two pretty central reasons to this, I think, are the players and the audience. The players at MLG aren't just anonymous korean mechanic monsters - there's so many experienced players who's been with the international Starcraft scene for so long, with a massive history, both good and bad, behind them. The players feels a lot more alive, and while their gameplay is excellent, it's not perfect, and it is thus a lot easier to cheer for and empathise with them. They represent the geek dream we all sometimes sit with - "Hey, that guy could be me, dude!". The audience is what interested me with BW originally. I think I saw a Blizzcon 2006 between Savior and... someone. At the time, my only real experience with BW was my own casual playing over the years, so I was pretty flabbergasted by the crowd enthusiasm and caster hyping. Together, they created a really special ambience that I've since seen in big korean and foreign BW events. So yea, that's about it. Personality and ambience is what I like MLG and other foreign big events for. | ||
| ||