• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:29
CEST 10:29
KST 17:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 236ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion4BSL Season 22 Full Overview & Conclusion4Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 AquaTrail-(I've Tested) My 90 Day Honest Experienc https://www.facebook.com/Power.Pro.Genius.USD/ Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 16540 users

Code S might be losing entertainment value. - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 43 44 45 Next All
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
September 07 2011 21:10 GMT
#21
I'm sure it's a little of everything the OP has listed, but also because Code S shows games more frequently than MLG, and only like 2 or 3 games a day as opposed to MLG's weekend long marathon run, the "boring" games stand out a lot more. MLG has its share of bad games, but it's drowned out by all the good games being played concurrently.
DivinitySC2
Profile Joined July 2011
United States244 Posts
September 07 2011 21:10 GMT
#22
You guys may be losing interest but the general view count trend for GSL seems to still be going up, not down. If you compare the view counts of GSL march or Open seasons 1/2/3 to the latest season you will see that the current seasons view counts are the same if not higher (disregarding the fact that the older seasons have had more time on the site so they will naturally have more views).
To Iterate is Human, to Recurse, Divine
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
September 07 2011 21:10 GMT
#23
On September 08 2011 06:09 FabledIntegral wrote:
I find MLG significantly more entertaining, there's almost always a game going on, less TvT, and I don't have to stay up til 2AM to watch it, but rather can do so midday. Watching things live makes things a million times better, which is the main reason why I don't watch IPL at all (haven't watched a single game). It's another reason I'm sort of turned off from the NASL.


Wait what, IPL and NASL are not that late for me, and I'm on the east coast, which is about as terrible as it gets timing-wise for US viewers.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 07 2011 21:10 GMT
#24
Lost interest in GSL because there are over 60% terrans
I only watch my favorite players, or if it's a match i really wanna see.
But that's not the fault from GOM, they do an amazing job.
wat
epidGoaty
Profile Joined December 2010
United States219 Posts
Last Edited: 2011-09-07 21:12:07
September 07 2011 21:10 GMT
#25
I lost interest because of the new format. Wait, I can't say I lost interest, but I don't quite understand how it works still (I could if I just read the format). I liked the GSL preseasons from last year. A straight up tournament of the top 64 players with standard brackets. Why can't they just do that with Code S being like the NFL version of the league, and code A being the minor leagues or somehting (not much thought into this idea I know).

The point being, I miss the old format and how exciting it was to see the top 2 players make it to the finals.

Edit: And yes, I am on the bandwagon with the "I'm tired of watching nothing but terrans". I really only tuned in to watch Huk, listen to tastosis in the background, and sometimes Code A when DoA was casting and Wolf... the actual content they were casting was of no interest to me but I liked the casters lol.
ePGoaty - Manager, Team Epidemic - www.team-epidemic.com
Blazinghand *
Profile Blog Joined December 2010
United States25561 Posts
September 07 2011 21:11 GMT
#26
On September 08 2011 06:07 OhMyGawd wrote:
Show nested quote +
On September 08 2011 06:02 lizzard_warish wrote:
I can put my finger on why GSL is getting boring, and so can most people from what I've seen; watching thirty tvt's in a row is fucking gay.

User was warned for this post


Hey Terrancraft is fun regardless of the MU aslong as you have great players, the real problem is that you cant root for 1 player consistently without them going into up/down or code A


Well, Clide and NaDa are both legendary for avoiding up/downs and Code A, so you can root for them <3 and NaDa is legendary anyways.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
SRBNikola
Profile Blog Joined July 2011
Serbia191 Posts
September 07 2011 21:11 GMT
#27
Its boring cause its not competitive at all, MVP and NesTea dominating it...
KazaDooM
Profile Joined November 2010
Austria32 Posts
September 07 2011 21:11 GMT
#28
In my opinion it is just too frequent. It would be better if there were less games a week.

Generally I would like the idea of merging Code A and Code S by seeding tog (e.g top4) players into Code S at some point. There should be at least the possibility for a code A guy to win the thing from the bottom as it is possible in MLG. This would also create more storylines we could follow and enjoy.

I fear that GOM hast built some kind of bottleneck that prevents talents from reaching the top fast.
Sir! we are surounded! Perfect now we can attack in any direction :D
Cyanocyst
Profile Joined October 2010
2222 Posts
September 07 2011 21:11 GMT
#29
I disagree MLG system is flawed currently. The finals are always underwhelming cause of the double elimination bracket. I prefer single elimination tournaments.

That said GSl isn't perfect. I don't like the volatility of Code S round of 32. Think the rest of code S is fine. If group stages could some how be best of 3's vs each player, that would be more optinal in my mind.

However that would take just an insane amount of time.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
nicknt
Profile Joined October 2010
185 Posts
September 07 2011 21:12 GMT
#30
like I said in another thread, ditch code A. Use a 64 man tourny like the super tournament with the players getting to ro32 keeping their spots for next tournament and the 32 losers will have to go thru qualifiers.This way we get alot new blood in each time, get to see up and comers and more upsets can happen, I think this would really liven GSL up. The qualifiers would even be more exciting as there are 32 spots and many big names trying to requalify each time. As things are right now it's getting pretty boring to see the same faces in code S and the skill gap between them and players wallowing in code A/B isn't much.
Joni_
Profile Joined April 2011
Germany355 Posts
September 07 2011 21:12 GMT
#31
I sense a problem there. Including those open bracket qualified players into post-group play will inevitably lead to some of the players taking out well known players without being known at all beforehand. Imagine there are billions of MVP-Fans watching and some no-name Korean with insane skill takes out MVP just like that. It will certainly create some attention for this new player and most certainly there will be many new fans made, but the amount of players actually being disappointed and losing interest because their favourite player MVP got knocked out will be much higher.

Still i actually like the idea, but think the top 8 (or top X, whatevs) open bracket players should be included in group play, thus not being 'responsible' for knocking out some fan favourites before actually getting some televised playtime and being a little known at least plus if a fan favourite doesn't advance from groups, he most likely had a really hard group or simply didn't do too well against the other players in his group.
Also it'd remind me more of the system MLG is using.. Seeding open bracket players directly into the tournament in a league that isn't played out during a very short period of time seems kinda counter-intuitive to me...
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
Last Edited: 2011-09-07 21:13:06
September 07 2011 21:12 GMT
#32
Code S is for the best of the best, and currently alot of terran players are preforming, other races... Not so much.

Your idea would sort of invalidate "code S" status.
roymarthyup
Profile Joined April 2010
1442 Posts
Last Edited: 2011-09-07 21:13:27
September 07 2011 21:12 GMT
#33
On September 08 2011 06:11 Cyanocyst wrote:
I disagree MLG system is flawed currently. The finals are always underwhelming cause of the double elimination bracket. I prefer single elimination tournaments.

That said GSl isn't perfect. I don't like the volatility of Code S round of 32. Think the rest of code S is fine. If group stages could some how be best of 3's vs each player, that would be more optinal in my mind.

However that would take just an insane amount of time.



agree somewhat. possibly mlg needs to somehow garuntee a bo7 finals

id say the easiest way to do it is to simply make the finals bo7 no matter what and leave it at that. no double elimination in the finals
Sandro
Profile Joined April 2011
897 Posts
September 07 2011 21:13 GMT
#34
My solution:

GOM pays a handful of Terran players to switch their race to P or Z.

Voila! No more boring ass TvT's
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
Last Edited: 2011-09-07 21:14:49
September 07 2011 21:13 GMT
#35
I've been following it closely for every season till now, but I find that I just check results for nearly all the matches instead of watching. Unless its a big time showdown, I won't bother to watch the plethora of TvT's. I have appreciation of their skill, but I can only look at so many floating buildings and blue flame for so long. Going into next season, it looks like I'll be doing even more of the same -- just quickly scanning results and moving along.

Racial diversity would certainly help.

"Trash Micro but Win. Its Marin." - Min Chul
justinpal
Profile Joined September 2010
United States3810 Posts
September 07 2011 21:13 GMT
#36
I watch the same amount of GSL as I did always. I bought the VoDs because its the best value out there. It might be losing popularity because many people don't agree with me about the value. I personally like that it's spread out over a few weeks. I hate MLG's structure of jamming 1,000 games into one weekend (that's why they are changing 'cuz I told them to).

I haven't seen very many people saying they are losing interest. /shrug
Never make a hydralisk.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
September 07 2011 21:14 GMT
#37
I love the GSL - Code A and S alike. I would watch it more, but my two issues are:

a) cant stay up til the sun comes up anymore, school has to take priority
b) cant really afford the season ticket for VODs right now

Code A is super entertaining because you really get a sense of how different players are growing. I also enjoy Code S because you get to watch some big names duke it out
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
September 07 2011 21:15 GMT
#38
I dont play terran, and therefore dont have time to watch tvt, and since i play zerg now, i don't watch tvp either. Since that is about 66% of the games, i watch a lot less now than i used to. I used to watch just to see the good games, but watching terrans bunker rushing and bancheesing each other is just not something i have time for.

I watch gsl to see current Zerg strategies, and as long as they still have good zergs playing i will keep watching everyweek, just not as much as I used too.

Also, I hate the code s format in general, I mean best of ones, these are the best players in the world, and you are making them play best of ones?!!?!?!?. It's why the best players don't make it too the finals and the finals end up being one sided. Someone always cheeses their way to top4 or even further. If i'm gonna watch a sc2 match, I want too see atleast a bo3, bo5 would be preferable. I don't see how they feel a series of best of ones for the first rounds helps their system.
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
bLah.
Profile Joined July 2009
Croatia497 Posts
September 07 2011 21:15 GMT
#39
Thing is, MLG is an event. There is hype building going into MLGs which get to peak when MLG starts. Then you have 2 days of constant gaming, hyping, tons of stuff to watch/hear/talk about, and then it's over.
It's hard to keep that hype for a month for GSL etc.
Blazinghand *
Profile Blog Joined December 2010
United States25561 Posts
September 07 2011 21:15 GMT
#40
On September 08 2011 06:13 Sandro wrote:
My solution:

GOM pays a handful of Terran players to switch their race to P or Z.

Voila! No more boring ass TvT's


It's unclear whether several Code S players would be able to retain their positions in Code S if they changed races-- It would take a lot of practice and learning new micro, and they may not fully recover from the change for some time.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Prev 1 2 3 4 5 43 44 45 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft586
WinterStarcraft565
StarCraft: Brood War
firebathero 933
actioN 326
Larva 218
Dewaltoss 73
sorry 46
ajuk12(nOOB) 8
Sharp 8
IntoTheRainbow 6
Dota 2
XaKoH 393
League of Legends
Doublelift1356
JimRising 781
Other Games
Happy353
Mew2King33
RuFF_SC233
BEARDiaguz6
Organizations
Other Games
gamesdonequick23925
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 81
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2154
League of Legends
• Jankos2200
Upcoming Events
RSL Revival
32m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1h 32m
Afreeca Starleague
1h 32m
Snow vs Jaedong
YSC vs hero
SC Evo League
3h 32m
ByuN vs Classic
Cure vs Solar
IPSL
7h 32m
Dragon vs Ret
Patches Events
7h 32m
RSL Revival
1d
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 1h
IPSL
1d 7h
Bonyth vs Hawk
GSL
2 days
[ Show More ]
Replay Cast
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
ASL Season 22: Wild Card Qualifier
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.