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Introducing SC2 Manager - Page 178

Forum Index > SC2 General
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Zode
Profile Joined April 2011
Canada297 Posts
September 13 2011 15:45 GMT
#3541
Since the new tourney changes in prize pool, I've made so much money compared to other days .
ribboo
Profile Joined October 2010
Sweden1842 Posts
September 13 2011 15:46 GMT
#3542
On September 13 2011 22:50 Zode wrote:
Yea just got knocked out ro32 in NA lan but a 3k elo lols. Yay I'm actually making money. Check out that super tourney, 1k for ro64, lols.

its not that much tho, as people will have to travel to play it, so unless you get ro32/16, you'll lose money
Zode
Profile Joined April 2011
Canada297 Posts
September 13 2011 15:48 GMT
#3543
Unless you have players there already...
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 15:51 GMT
#3544
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
gehgrfhgrh
Profile Joined June 2011
Germany294 Posts
September 13 2011 15:52 GMT
#3545
My Ace Player is in NA, but i got my EU Teamhouse today. So I'll wait for the tourney and fly him to South America (only 300$) and after that, with hopefully a shitload of new money right to Europe in my awesome teamhouse :p
♥ MVP_Keen ♥ oGs.MC ♥ LiquidTLO ♥ mouzThorZain ♥
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 15:54 GMT
#3546
On September 14 2011 00:52 gehgrfhgrh wrote:
My Ace Player is in NA, but i got my EU Teamhouse today. So I'll wait for the tourney and fly him to South America (only 300$) and after that, with hopefully a shitload of new money right to Europe in my awesome teamhouse :p

Wish I had teamhouse

I'm going for Korean teamhouse (only have $1.7k LOL).
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
SeR3NiTy
Profile Joined March 2009
France206 Posts
September 13 2011 15:56 GMT
#3547
On September 14 2011 00:51 shannn wrote:
Show nested quote +
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 16:03 GMT
#3548
On September 14 2011 00:56 SeR3NiTy wrote:
Show nested quote +
On September 14 2011 00:51 shannn wrote:
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.

Oh and don't get streamers for popularity. Try to buy Nada's Body trait players.
Their appearances with their popularity means popularity will increase faster when you put training on streaming. Since popularity can get over 10 then having players with high appearance to increase popularity grow faster is best and players with Nada's Body traits have them

Nada's Body are the better streamers if it's purely for increasing popularity rather than to increase overall skills.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
DH_Remorse
Profile Joined August 2011
Denmark139 Posts
September 13 2011 16:04 GMT
#3549
Mmm , I'm not sure if I like this....the idea gets me pumped but the game itself....I feel like it needs A LOT more depth or its just not worth it to play .
So what ,i just walk up to security and go: "Whats up bitches i'm huk!" or what... - HuK
DoomsVille
Profile Joined August 2010
Canada4885 Posts
September 13 2011 16:11 GMT
#3550
On September 14 2011 01:03 shannn wrote:
Show nested quote +
On September 14 2011 00:56 SeR3NiTy wrote:
On September 14 2011 00:51 shannn wrote:
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.

Oh and don't get streamers for popularity. Try to buy Nada's Body trait players.
Their appearances with their popularity means popularity will increase faster when you put training on streaming. Since popularity can get over 10 then having players with high appearance to increase popularity grow faster is best and players with Nada's Body traits have them

Nada's Body are the better streamers if it's purely for increasing popularity rather than to increase overall skills.

But you can't get popularity over 10 from training. You have to win events and gain popularity to get it over 10.
Rob28
Profile Joined November 2010
Canada705 Posts
September 13 2011 16:27 GMT
#3551
On September 14 2011 00:54 shannn wrote:
Show nested quote +
On September 14 2011 00:52 gehgrfhgrh wrote:
My Ace Player is in NA, but i got my EU Teamhouse today. So I'll wait for the tourney and fly him to South America (only 300$) and after that, with hopefully a shitload of new money right to Europe in my awesome teamhouse :p

Wish I had teamhouse

I'm going for Korean teamhouse (only have $1.7k LOL).


I'm in roughly the same boat. Most of my player live in Korea. I toyed with the idea of an SEA house though, for the merch bonus and it's pretty cheap, but only one of my 10 players live there, so moving guys on top of the upkeep costs are probably not in my budget at the moment.

As for what was said earlier about streamers: totally agree with it all.
"power overwhelming"... work, dammit, work!
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
September 13 2011 16:35 GMT
#3552
On September 14 2011 01:27 Rob28 wrote:
Show nested quote +
On September 14 2011 00:54 shannn wrote:
On September 14 2011 00:52 gehgrfhgrh wrote:
My Ace Player is in NA, but i got my EU Teamhouse today. So I'll wait for the tourney and fly him to South America (only 300$) and after that, with hopefully a shitload of new money right to Europe in my awesome teamhouse :p

Wish I had teamhouse

I'm going for Korean teamhouse (only have $1.7k LOL).


I'm in roughly the same boat. Most of my player live in Korea. I toyed with the idea of an SEA house though, for the merch bonus and it's pretty cheap, but only one of my 10 players live there, so moving guys on top of the upkeep costs are probably not in my budget at the moment.

As for what was said earlier about streamers: totally agree with it all.


Merch bonus cost 75,000. Good luck saving up pennies for that.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 16:43 GMT
#3553
On September 14 2011 01:11 DoomsVille wrote:
Show nested quote +
On September 14 2011 01:03 shannn wrote:
On September 14 2011 00:56 SeR3NiTy wrote:
On September 14 2011 00:51 shannn wrote:
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.

Oh and don't get streamers for popularity. Try to buy Nada's Body trait players.
Their appearances with their popularity means popularity will increase faster when you put training on streaming. Since popularity can get over 10 then having players with high appearance to increase popularity grow faster is best and players with Nada's Body traits have them

Nada's Body are the better streamers if it's purely for increasing popularity rather than to increase overall skills.

But you can't get popularity over 10 from training. You have to win events and gain popularity to get it over 10.

Huh so the training I give to my streamers and when I see some getting +0.15 popularity whilst having 10 popularity already doesn't mean my popularity is over 10?
Thought it would only show 10 but it's infact higher.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
KobraKay
Profile Joined March 2010
Portugal4380 Posts
September 13 2011 16:49 GMT
#3554
Is there any limit to the number of players a team can have? Its getting kind of ridiculous (sp?)...for someone who had a bad player pool to begin with its hard as fuck...I've already got at least 10 players taken away in the last 1,5 days, as soon as the free agent counter gets close to the last minutes.

I get money yes...but I cant bomb it all in one player even if he looks like someone who can win right away because thats going to cost and i cant mantain. And thats assuming I have the money to win a bid war....and assuming there are players who can win right away....Im kind of mad right now... T.T
CJ Fighting! (--.--)
DoomsVille
Profile Joined August 2010
Canada4885 Posts
September 13 2011 16:49 GMT
#3555
Gah, I did a complete overhaul of my team at the exact wrong time. I decided to do it last night because I wasn't winning much money in silver/bronze leagues. So I got rid of most of my players and revamped with a very young lineup that I was going to train up. Lo and behold, when I wake up I see a bunch of easier tournaments with more even prize distributions lol

Oh well, I still have 2 guys that are right now in the quarters of the silver chobo. But these are my only 2 competition ready players .

On September 14 2011 01:43 shannn wrote:
Show nested quote +
On September 14 2011 01:11 DoomsVille wrote:
On September 14 2011 01:03 shannn wrote:
On September 14 2011 00:56 SeR3NiTy wrote:
On September 14 2011 00:51 shannn wrote:
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.

Oh and don't get streamers for popularity. Try to buy Nada's Body trait players.
Their appearances with their popularity means popularity will increase faster when you put training on streaming. Since popularity can get over 10 then having players with high appearance to increase popularity grow faster is best and players with Nada's Body traits have them

Nada's Body are the better streamers if it's purely for increasing popularity rather than to increase overall skills.

But you can't get popularity over 10 from training. You have to win events and gain popularity to get it over 10.

Huh so the training I give to my streamers and when I see some getting +0.15 popularity whilst having 10 popularity already doesn't mean my popularity is over 10?
Thought it would only show 10 but it's infact higher.

Taken from the wiki: "Streaming: Increases popularity up to 10."

I also read somewhere that you specifically can't get it over 10 just from training and you have to win tournaments. But I don't remember exactly where. Maybe that +0.15 is coming from playing in tournaments or something? Or maybe it's not really any gain. Or maybe the wiki is outdated?
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2011-09-13 16:58:40
September 13 2011 16:56 GMT
#3556
On September 14 2011 01:49 DoomsVille wrote:
Gah, I did a complete overhaul of my team at the exact wrong time. I decided to do it last night because I wasn't winning much money in silver/bronze leagues. So I got rid of most of my players and revamped with a very young lineup that I was going to train up. Lo and behold, when I wake up I see a bunch of easier tournaments with more even prize distributions lol

Oh well, I still have 2 guys that are right now in the quarters of the silver chobo. But these are my only 2 competition ready players .

Show nested quote +
On September 14 2011 01:43 shannn wrote:
On September 14 2011 01:11 DoomsVille wrote:
On September 14 2011 01:03 shannn wrote:
On September 14 2011 00:56 SeR3NiTy wrote:
On September 14 2011 00:51 shannn wrote:
On September 14 2011 00:43 SeR3NiTy wrote:
Guess it makes sense for the winning part, i don't cash a lot currently in tourneys :/

About the streamers how many should i get ? I focused more on getting some young good player, not much on streamers. Should i get 3-4 more and put them on streaming training all day long ??

From my experience it's best to get as least streamers as possible.
Downside of having many streamers/players on your team is that your average team elo will barely be affected when you win/lose a lot if you want to get promoted to level 4.

I have 25 players (10 streamers) and just to get 90 team ELO(2060 to 2150 team ELO) I need to get 2250 ELO combined with all players. That's extremely hard.
If you have low amount of players then the wins/losses will affect team ELO and thus promotion bigger.


ok thanks for the advice. I guess i will only get a few then.

Oh and don't get streamers for popularity. Try to buy Nada's Body trait players.
Their appearances with their popularity means popularity will increase faster when you put training on streaming. Since popularity can get over 10 then having players with high appearance to increase popularity grow faster is best and players with Nada's Body traits have them

Nada's Body are the better streamers if it's purely for increasing popularity rather than to increase overall skills.

But you can't get popularity over 10 from training. You have to win events and gain popularity to get it over 10.

Huh so the training I give to my streamers and when I see some getting +0.15 popularity whilst having 10 popularity already doesn't mean my popularity is over 10?
Thought it would only show 10 but it's infact higher.

Taken from the wiki: "Streaming: Increases popularity up to 10."

I also read somewhere that you specifically can't get it over 10 just from training and you have to win tournaments. But I don't remember exactly where. Maybe that +0.15 is coming from playing in tournaments or something? Or maybe it's not really any gain. Or maybe the wiki is outdated?

None of my streamers play tournaments.

And it's updated now. So basically winning tournaments only will increase popularity now. Updated 2 days ago lol (hard to see the changes).

Edit:
I'm so afraid some level 3 with a lawyer is going to poach my star player.
He's at 2700 ELO now (more than 500 increase in 1 day).

At 105k/75k experience and 90 more avg ELO needed for level 4 lol
At this rate I'll have enough XP to get to level 5 if I had the ELO LOL.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
nautx99
Profile Joined February 2011
Canada13 Posts
September 13 2011 17:55 GMT
#3557
Latest Scene News:

"13/09 19:46 sn0w suspected of homosexual tendancies. Onlookers are worried."

lol...
Victoria Concordia Crescit
SeR3NiTy
Profile Joined March 2009
France206 Posts
September 13 2011 17:58 GMT
#3558
Poaching has been changed :

Changes to the poaching system: the team captain is now unpoachable. You can poach any team that is the same or higher level than yours. Only teams level 4+ can be poached. Salary cost slightly increased.


Doesn't concern me yet but i guess it's a good start.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 17:59 GMT
#3559
Changes to the poaching system: the team captain is now unpoachable. You can poach any team that is the same or higher level than yours. Only teams level 4+ can be poached. Salary cost slightly increased.

So happy now :D
Don't think I'll be promoted to level 4 for a while so I'm quite happy now :D But starting from level 4 is going to be a pain in the ass if you don't have a ridiculous good lawyer LOL!
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
September 13 2011 18:06 GMT
#3560
Oh thank god. That's a huge relief. Now I can get to level 3 without worrying lol
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