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Introducing SC2 Manager - Page 179

Forum Index > SC2 General
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Prev 1 177 178 179 180 181 197 Next
Zode
Profile Joined April 2011
Canada297 Posts
September 13 2011 18:09 GMT
#3561
lvl 4 cw is 11v11. So amazing lols.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
September 13 2011 18:44 GMT
#3562
On September 14 2011 03:09 Zode wrote:
lvl 4 cw is 11v11. So amazing lols.

That's amazing :O
The higher the level the more consistent players you need and not just few top peak ELO players :D I like it.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
September 13 2011 19:20 GMT
#3563
I don't understand this game. I have a retardedly good player:

http://sc2manager.org/viewplayer.php?id=66787

And he is putting up horrible results. Am I doing something wrong with him? O.o
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
September 13 2011 19:36 GMT
#3564
On September 14 2011 04:20 Khaymus wrote:
I don't understand this game. I have a retardedly good player:

http://sc2manager.org/viewplayer.php?id=66787

And he is putting up horrible results. Am I doing something wrong with him? O.o


Honestly, he's not THAT good. He's pretty bad for semi-pro. Here's one of my players, who's semi-pro, better in pretty mmuch every aspect, but still not doing that good: http://sc2manager.org/viewplayer.php?id=157857
Never say die
Khaymus
Profile Blog Joined June 2008
United States750 Posts
September 13 2011 19:42 GMT
#3565
Damn...I though all primary stats above 7 was good....kind of depressing. No way to get a good player unless you want to drop 3492483298 dollars a day on him.

I have been trying to grow my starters up from scratch, but I guess that is not a viable option in this game.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
unsaintly
Profile Joined April 2010
Germany687 Posts
September 13 2011 19:51 GMT
#3566
You could look for young players with high dedication, they're not that expensive and it'll pay off. You've got to be patient though.
Kentakky
Profile Joined September 2010
Sweden1272 Posts
September 13 2011 19:53 GMT
#3567
On September 14 2011 04:42 Khaymus wrote:
Damn...I though all primary stats above 7 was good....kind of depressing. No way to get a good player unless you want to drop 3492483298 dollars a day on him.

I have been trying to grow my starters up from scratch, but I guess that is not a viable option in this game.



It is viable I have only youngsters with good dedication and they get good pretty fast, don't expect overnight insta gosu it'll take some time but it's worth it for me imo. Hopefully this lvl 4 poaching crap I hear about don't happen to me though I kinda want my players around until they retire..
My immune system is so strong that I have to get AIDS just to be normal.
hypnoxide
Profile Joined August 2011
240 Posts
September 13 2011 20:02 GMT
#3568
On September 14 2011 04:42 Khaymus wrote:
Damn...I though all primary stats above 7 was good....kind of depressing. No way to get a good player unless you want to drop 3492483298 dollars a day on him.

I have been trying to grow my starters up from scratch, but I guess that is not a viable option in this game.

It is okay, unless you're in semi-pro league. My ace has all 8/8.5+ and I worked him up from the start. Work on macro and micro and spam him in tournaments if he has high creativity.
Proud hipster of the SlayersCoCa fanclub!
SeR3NiTy
Profile Joined March 2009
France206 Posts
September 13 2011 20:41 GMT
#3569
Is there a bug with the login ? I was always logged in since i started and today i had to re-login in like 4 times because the site logs me out :/
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2011-09-13 20:55:23
September 13 2011 20:54 GMT
#3570
On September 14 2011 04:42 Khaymus wrote:
Damn...I though all primary stats above 7 was good....kind of depressing. No way to get a good player unless you want to drop 3492483298 dollars a day on him.

I have been trying to grow my starters up from scratch, but I guess that is not a viable option in this game.


It is once you hit a level where your sponsors provide you with a huge boost to practice time. Since I hit lvl2 as a team, my guys stats are increasing at a rate of about 1 point/day in each area, provided I change their training priorities at intermittent times during the day. Yay Energy Drinks!

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.
"power overwhelming"... work, dammit, work!
hypnoxide
Profile Joined August 2011
240 Posts
September 13 2011 21:04 GMT
#3571
On September 14 2011 05:54 Rob28 wrote:
Show nested quote +
On September 14 2011 04:42 Khaymus wrote:
Damn...I though all primary stats above 7 was good....kind of depressing. No way to get a good player unless you want to drop 3492483298 dollars a day on him.

I have been trying to grow my starters up from scratch, but I guess that is not a viable option in this game.


It is once you hit a level where your sponsors provide you with a huge boost to practice time. Since I hit lvl2 as a team, my guys stats are increasing at a rate of about 1 point/day in each area, provided I change their training priorities at intermittent times during the day. Yay Energy Drinks!

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.

I disagree. With good creativity your new players will increase at an amazing rate if you spam them in tournaments.
Proud hipster of the SlayersCoCa fanclub!
bruteMax
Profile Joined October 2010
Canada339 Posts
September 13 2011 21:08 GMT
#3572
Why is it possible to drop in ELO rating when you win a game?
I'm the benevolent dictator you've been looking for.
urasyupi2
Profile Joined August 2011
United States810 Posts
Last Edited: 2011-09-13 21:18:02
September 13 2011 21:16 GMT
#3573
I think this only happens when your player faces a player with a much lower ELO (say maybe about 100 or so) and they drop a game in the series. You are going to gain much less for winning but you will lose 4 trillion ELO for losing to a much lower player since your player has a higher ELO and shouldn't lose anyways.

EDIT: Just watched my best player drop a series 2-0 to a player 100 elo lower and lose 29, so changing number
hemeh
hypnoxide
Profile Joined August 2011
240 Posts
Last Edited: 2011-09-13 21:20:43
September 13 2011 21:17 GMT
#3574
On September 14 2011 06:08 bruteMax wrote:
Why is it possible to drop in ELO rating when you win a game?

It's written in the FAQ.

Q: I'm an idiot who doesn't understand what ELO is. Why has so and so happened with my player's ELO?
ELO is a relative measure of skill. ELO points are gained and lost on a game by game basis. You win a game, you gain ELO, you lose one, you lose ELO. Simple, right? Apparently there are some people who don't understand that if you win a series 2:1 that the player lost one of the three games.

On a sidenote. My player got invited to the "Bring me my golden toilet seat" invitational. Apparently he's one of the highest paid players in the game.
Proud hipster of the SlayersCoCa fanclub!
sixfour
Profile Blog Joined December 2009
England11062 Posts
September 13 2011 21:22 GMT
#3575
On September 14 2011 05:54 Rob28 wrote:

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.


so playing in tournaments actually hurts training?
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
btx0
Profile Joined December 2009
Germany184 Posts
September 13 2011 21:23 GMT
#3576
Exciting change:
Changes to the poaching system: the team captain is now unpoachable. You can poach any team that is the same or higher level than yours. Only teams level 4+ can be poached. Salary cost slightly increased.

So stay at lvl 4 for now if you don't want to be bothered or make your ace captain.
hypnoxide
Profile Joined August 2011
240 Posts
Last Edited: 2011-09-13 21:25:12
September 13 2011 21:24 GMT
#3577
On September 14 2011 06:22 sixfour wrote:
Show nested quote +
On September 14 2011 05:54 Rob28 wrote:

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.


so playing in tournaments actually hurts training?

No. Ignore him, he doesn't know what he's talking about.

EDIT: For high creativity players you should enter them into every single tournament they are eligible for.
Proud hipster of the SlayersCoCa fanclub!
DoomsVille
Profile Joined August 2010
Canada4885 Posts
September 13 2011 21:29 GMT
#3578
Even if it sinks their ELO? I got a really young player that has a 6 creativity right now. I was going to just train him up (ded = 8.3) slowly, but I don't mind dropping him into every single tournament if that's going to get him good faster.
btx0
Profile Joined December 2009
Germany184 Posts
September 13 2011 21:30 GMT
#3579
On September 14 2011 06:24 hypnoxide wrote:
Show nested quote +
On September 14 2011 06:22 sixfour wrote:
On September 14 2011 05:54 Rob28 wrote:

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.


so playing in tournaments actually hurts training?

No. Ignore him, he doesn't know what he's talking about.

EDIT: For high creativity players you should enter them into every single tournament they are eligible for.

Well this is only true if you don't depend on the player making money, you can level up to semi pro without winning a single dollar, whereas when you let him train first he might make a few bucks on the way up.
hypnoxide
Profile Joined August 2011
240 Posts
Last Edited: 2011-09-13 21:33:43
September 13 2011 21:31 GMT
#3580
On September 14 2011 06:30 btx0 wrote:
Show nested quote +
On September 14 2011 06:24 hypnoxide wrote:
On September 14 2011 06:22 sixfour wrote:
On September 14 2011 05:54 Rob28 wrote:

The real trick is being patient while they train, rather than spamming them in tournaments prematurely.


so playing in tournaments actually hurts training?

No. Ignore him, he doesn't know what he's talking about.

EDIT: For high creativity players you should enter them into every single tournament they are eligible for.

Well this is only true if you don't depend on the player making money, you can level up to semi pro without winning a single dollar, whereas when you let him train first he might make a few bucks on the way up.

If you're worried about this then give your player a AFK strategy and watch him continuously lose. Either way you'll get better players insanely quickly if you enter tournaments continuously. I had a player raise 1.2 in vP yesterday without having to train him in it.
On September 14 2011 06:29 DoomsVille wrote:
Even if it sinks their ELO? I got a really young player that has a 6 creativity right now. I was going to just train him up (ded = 8.3) slowly, but I don't mind dropping him into every single tournament if that's going to get him good faster.

If you don't care about his ELO now and are instead looking to the future then I would highly suggest entering them in every single tournament, regardless of the chance to win or if his stamina is low. If you want your player to stay in Plastic then give him an AFK strat where you only make econ. His ELO will sky rocket back to normal when you play him properly and you'll make money on his meteoric rise to the top.
Proud hipster of the SlayersCoCa fanclub!
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