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The SC2 Growth Structure, and why its rotting. - Page 4

Forum Index > SC2 General
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SiffStarcraft
Profile Joined May 2011
United States45 Posts
August 24 2011 07:34 GMT
#61
I admit that my first submersion into competitive StarCraft was in SC2 just because I never knew about iCCup or anything. I knew of ladder but not the hardcore latter stages of 1v1.

I watched TLO vs MadFroG showmatch and afterwards I searched YouTube and came across Husky... I hate him now but it was his videos that I watched... and his commentating of MLG Raleigh is what got me into it. As much as I dislike him, I must give him the credit he is due.
DivinitySC2
Profile Joined July 2011
United States244 Posts
August 24 2011 07:35 GMT
#62
On August 24 2011 16:30 Azzur wrote:
Show nested quote +
On August 24 2011 16:02 DivinitySC2 wrote:
On August 24 2011 15:57 Azzur wrote:
Nope, I don't agree. The pyramid structure implies that players should move up to "higher" content once they are introduced to SC2 from a lower-tier.

In reality, it doesn't work this way. Rather, there are many diverse means in which players may get involved in SC2. This may be Day9, youtube videos, playing it, friends, GSL, etc. So, the objective is to make all content as easily accessible as possible so that the people may find the niche in which they best fit in.

Blizzard can help by featuring streams/tournaments in their game UI or website. Once the people are involved in their preferred content, then this will make them long-term members of the community.


You must look at the GENERAL TREND, of course there are irregularities, some people might just watch day9 and "get it", it can happen. But realistically, people progress through a pyramid chain.

Ill admit the graph is a bit flawed in the aspect that I didnt add word of mouth or friends, i'll do that asap 2morrow.

You've come up with some broad generalisations and coined it the GENERAL TREND. You have no evidence that this is how it works. If you can come up with some numbers or a survey maybe, then we can start taking the pyramid structure seriously.



Yeah sorry for not including real numbers, sloppy on my part, its gonna take some work but ill do it.
To Iterate is Human, to Recurse, Divine
las91
Profile Blog Joined May 2011
United States5080 Posts
August 24 2011 07:35 GMT
#63
You have no hard facts, you have no numbers stated in your OP. How do you expect the community to take a post that at face value looks like you spent a lot of time going into but in reality just slapped together quickly?

For example, the "pyramid" you have in your OP is not actually how viewership works. People get introduced to SC2 through all of the things in the pyramid, and through their actual RL friends who play the game. I suspect that Blizzard marketing and friends playing the game would have the largest growth to SC2.

Nonetheless, these posts of "zomg SC2 will die" are getting old. SC2 has been out for a year, and at least in the MLG scene has grown dramatically since release. Just because the game isn't the hit that BW was in Korea does not make it any less of a successful title for eSports in general.
In Inca we trust
ger.Electric
Profile Joined May 2011
Germany157 Posts
August 24 2011 07:40 GMT
#64
Quote
+ Show Spoiler +
On August 24 2011 16:34 DivinitySC2 wrote:
Show nested quote +
On August 24 2011 16:17 legatus legionis wrote:
This is borderline infuriating.

Your argument is that, what there is most of is the easiest accesible. And that if they don't grow then that reflects on the rest.
But you neglect the fact that those are not the greatest quality. Just look at your pyramid. GSL, Day9, MLG, TeamLiquid and what has become the major streaming provider are all at the top.
There are no alternatives for them. They are the best on their own right.

So splitting it up like that and making a flow through them makes no sense.
Because they are so big, you cannot go around them. It makes people not watch less things, so they have the energy to spend a whole weekend on MLG. I know that can be hard to keep fully focussed and trying to watch everything. I can't do it, have to skip some matches and afterwards I don't watch starcraft for a whole week.
So the argument that people don't know about them is nonsens. It's impossible to join the Starcraft 2 scene, say you are a beginner and want to find information and not get redirected to Day[9].
Or the hype for GSL/TSL/NASL finals that allow you to bring in your friends to watch it as well.

Also I would actually argue there is a huge amount of inflow because of MLG and NASL success on location. MLG for example has incredible coverage that transcends gamers and makes itself known to the world. I have seen it so much now, from blogs, to people in stream chat, to reddit posts. A ton of people have started to pick up the game since last MLG.
There is not a single youtube channel that can create that kind of pull, ever.

Finally, without trying to be disrespectful, but youtube doesn't really matter. In general the quality of youtube is amateur, except for a select few. It doesn't have the power to keep people, especially not in comparison to the real hard hitters. If there are 10 football leagues will you go to your local club? If there are 4 channels with sports does it matter how many local clubs there are for people to get interested in it?
That's what youtube's role would be. Allowing people a glance at the game, if they like it, they will find more of it. They aren't stupid and can only find information on youtube. It is then when they see everything the scene/community/game has to offer that they will decide to plunge in and become increasingly active and engaged.

Also I would like to stress that while you idea of a pyramid is fun. You have to make sure it's actually good. The picture isn't clean, not even for a paint picture. And the diagram itself makes no real visible implications, allowing you to use it to support whatever you feel like writing.

Because it might be overlooked and is important to make clear. It only takes one 75 million views youtube video to engage and or expose people. 75.000 1000 view videos will have a huge overlap and pale in comparison.
It's better to create viral media, maybe like Husky has done with some of the baneling songs, and get on other peoples channels. Because these will be able to reach far, youtube generally, while plentiful, tends to stay inside it's own place and barely connect to that around it.


Sorry if ur actually mad because of my post I knew a lot of people would not agree, im happy we agree on some points! You said youtube's role is for people to take a glance at the game, if they like it they stay if not they leave. I agree also, we need more of this, but ur next sentence "they arent stupid and can only find info on youtube" Sorry but not everyone on earth is you, not everyone knows the korean based gomtv site from heart. TL is more visible cuz its so high up on the google search but still... Same with justintv, or nasl, we hear of these things through hd/husky for the most part. Chill man its fine if we disagree..


srlsy why do you always refere to hd and husky.. for my part i never ever watched them again after i came here to teamliquid and it wasnt hd or husky who brought me here it was day9 who i know from gamescom 2010.....
DivinitySC2
Profile Joined July 2011
United States244 Posts
August 24 2011 07:44 GMT
#65
Ger electric I know you don't care for hd and husky but many people out there found sc through these guys, the proof is in the view counts, many people even bought the game because of the highly popular beta videos.
To Iterate is Human, to Recurse, Divine
ClueLessx3
Profile Joined April 2011
Australia53 Posts
Last Edited: 2011-08-24 07:51:03
August 24 2011 07:48 GMT
#66
This is very true.
I only just started play sc2 from the beginning of the year. Through friends talking about it in school and giving me that guest pass, thankfully i was instantly hooked.
But after that everything else was pretty much on my own. I didn't know about husky until the friend sent me a link about it and starting watching it.
After that I grew eager (read side note to know why i was eager) to play SC2 better, so i searched up guide on google. I first followed sc2armory and read a crap load of text from the protoss player named Gemini.
Then I stumbled my way into TL on the quest to find more guides (thanks google!). I was like huh this looks good :D, and pretty much lingered around on this site when i had the time.
One day i was just checking out the interface of the site and was like, "? livestream? video game livestream? lol!" *clicked one of them* think it was liquid jinro by memory and was like wtfbbq this guy is off the hook! and then clicked on every other players that was going live.
I didn't know about Day9 until someone linked it to his guides on youtube.

So what i'm saying is that, there needs to be some sort of promotion from the everyone to promote other layers of resource to get people interested in player better starcraft. I consider myself pretty lucky to find this site by my own, I think it would of been a lot easier for new comers to find a great community through the use of links or just a simple "hey go check out [site name] its pretty cool too" message to feel like that their in for something much much bigger, and feel comfortable around people who enjoy this game as much as them.

TLDR - There need to be promotion from all layers of the pyramid, so that any newcomers from any angle entering this game can be guided in the right direction.


Side note: My first RTS game i played was AoE (the first one) before but i lost to a computer on very easy even with cheats lol! Since then i really didn't like RTS all that much (didn't touch it for like 8 years). So ever since playing sc2 i was like ok time to learn how to play the god damn RTS that is impossible to play. I always like a challenge! ^.^

Side side note: why i lost to very easy was because there was this unit called the priest and converted my car (some uber 1337 unit that pretty much guaranteed instant win) into an enemy and i died from there.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 24 2011 07:52 GMT
#67
Wow, am I special that I managed to climb to the top of the pyramids, skipped some steps and never played the game? :D
julianto
Profile Joined December 2010
2292 Posts
August 24 2011 07:55 GMT
#68
I like the pyramid, and it describes my flow of interest pretty well. I first ran into starcraft by learning that South Korea's national pastime is a computer game. Then I ran into HuskyStarcraft's videos while googling for starcraft games, to see what the fuss was all about. However amount he knew about the game didn't matter to me; I was just interested in the fights and explosions.
After I actually bought SC2, Husky's commentary couldn't satiate my curiosity and hunger for SC2 knowledge. I stuck with day9 for awhile afterwards, but now I go straight to the source. I watch pro streams and high-end tournaments.
The things I would change about the pyramid is switch teamliquid/jtv with day9, because you can go so much more in depth in the strategy forums, and opinions are not of one person, but many, and potentially better people.
¯\_(ツ)_/¯
nemui
Profile Joined February 2011
United States17 Posts
August 24 2011 07:58 GMT
#69
i have to agree with this pyramid except i found gsl before day9. husky really did get me excited about sc.
Longshank
Profile Joined March 2010
1648 Posts
August 24 2011 07:59 GMT
#70
On August 24 2011 15:34 Xenocide_Knight wrote:
Show nested quote +
On August 24 2011 15:31 DivinitySC2 wrote:
On August 24 2011 15:29 Gamegene wrote:
SC2 had a huge growth and it declined.

Duh, that's kind of what happens with games.


So you want the community to slowly decline, because thats just what happens to games?

Dosent have to be that way, I thought people on this site were enthusiasts of e-sports, the game can still grow, if people view it as a sport.


Maybe not everyone here considers sc2 as a necessity to e-sports?
Maybe some of us wouldn't care whatsoever if sc2 died out


Post shit like this in the BW forums and you'll see red text in various shapes within seconds. Funny how TL works.
ander
Profile Blog Joined September 2010
Canada403 Posts
Last Edited: 2011-08-24 08:03:01
August 24 2011 07:59 GMT
#71
...How big is big enough? And is this supposed to be some kind of crisis or something?

Do you want starcraft to be on ESPN? Network television? What's wrong with the way it is now? MLG is getting bigger and bigger, and it's SMASHING viewing records. MLG isnt the only one either. I see no reason to panic over the fact that Husky isn't getting over 100,000 views on every single video.
dakalro
Profile Joined September 2010
Romania525 Posts
Last Edited: 2011-08-24 08:11:07
August 24 2011 08:00 GMT
#72
On August 24 2011 15:57 Azzur wrote:
Nope, I don't agree. The pyramid structure implies that players should move up to "higher" content once they are introduced to SC2 from a lower-tier.

In reality, it doesn't work this way. Rather, there are many diverse means in which players may get involved in SC2. This may be Day9, youtube videos, playing it, friends, GSL, etc. So, the objective is to make all content as easily accessible as possible so that the people may find the niche in which they best fit in.

Blizzard can help by featuring streams/tournaments in their game UI or website. Once the people are involved in their preferred content, then this will make them long-term members of the community.


But how do they get to Day[9], friends or Husky/HD. I'm pretty sure there's a lot more people that bought the game, alone or in groups, that have 0 knowledge about TL, Day[9], Husky, HD and how do they get information? Search Youtube/Google. I for one don't ask friends first, at most I get recommendations.

If I remember well the first videos I saw were by HD. Found out about TL after a guildie in WoW mentioned it by chance. Did a search to find site address.

The structure is fine just needs some small inputs at every level to say "friendly recommendations".-

It also seems most people consider the community being reduced to TL & relatives. Wow, check TL user counts, compare to Youtube subscribers, see a tiny difference there? Most people that watch SC2 have no idea TL exists. This little world is so tiny it barely makes a dent in viewer counts for the major tournaments/total SC2 games viewed. We just like to think we're IT.
BukoJuko
Profile Joined December 2010
United States7 Posts
Last Edited: 2011-08-24 08:06:47
August 24 2011 08:03 GMT
#73
I agree with the structure that you have discussed but you cant rely so much on numbers.

When i was first introduced to the community it was through HD and Husky, I didn't know anything about TL or Day[9] at that time. Now, However, 8 months after the fact, I have unsubscribed from both HD and Husky and still watch day9 all the time as well as all of the tournaments..so just because the "tier 1" youtubers numbers have leveled out doesnt mean that the growth has stopped.

Maybe its just they are losing older viewers, while, at the same time gaining new ones..because the top of your pyramid is as strong as ever
How about you and your friends,,,,versus me and the revolution?
robih
Profile Joined September 2010
Austria1086 Posts
August 24 2011 08:06 GMT
#74
pretty normal for every game that it grows in the beginning and sees a decline after some time
DivinitySC2
Profile Joined July 2011
United States244 Posts
August 24 2011 08:11 GMT
#75
On August 24 2011 16:59 ander wrote:
...How big is big enough? And is this supposed to be some kind of crisis or something?

Do you want starcraft to be on ESPN? Network television? What's wrong with the way it is now? MLG is getting bigger and bigger, and it's SMASHING viewing records. MLG isnt the only one either. I see no reason to panic over the fact that Husky isn't getting over 100,000 views on every single video.

Espns sick, pokers on espn, dream big sc2 can be on espn it's up to the community.
To Iterate is Human, to Recurse, Divine
Korlinni
Profile Joined April 2011
125 Posts
August 24 2011 08:12 GMT
#76
I found it funny that I pretty much went through all these tiers you made lol. Of course I was one of the people who got all the way to GSL.

I learned about sc2 originaly from WoW though. You can't forget the word of mouth.
Impossible is a word to be found only in the dictionary of fools!
Belisarius
Profile Joined November 2010
Australia6230 Posts
Last Edited: 2011-08-24 08:21:43
August 24 2011 08:13 GMT
#77
As other people have said, it's an interesting viewpoint, but you really have no numbers or substance to back it up. You're just saying "this is what I think happens."

I think you'd be very surprised at the number of people who come in at angles other than what you expect. Friends introducing friends isn't rare, it's actually extremely common, even among players who aren't hardcore at all. And word of mouth can bring people in at any "level" at all, completely screwing up any predictions. I know bronzes who've introduced all their friends to both husky and day[9] without ever having set foot in TL.

As another example, I went straight to TL from liquipedia while searching build orders before I even owned the game. I went from there to GSL, have never watched Day9 in my life, and only find out about things like "banelings" when they're posted on this forum.

The [random youtube search] -> [husky] -> [TL] -> [day9] -> [GSL] progression is really a bit of a fantasy; at best it's a marginally more likely scenario out of hundreds.
W2
Profile Blog Joined January 2011
United States1177 Posts
August 24 2011 08:13 GMT
#78
What sc2 needs to go mainstream is a hollywood blockbuster hit about a kid from the slums who is blessed with the fabled "star-sense" makes it big Rocky-style. Cast brad pitt as his coach so people will watch it. Cast justin bieber so people will buzz/talk about it. Also adds to the teenage fangirl effect which e-sports definitely lacks. Once people learn about e-sports from this movie, prepare a mega GSL grand-finals at some stadium, and turn it into some huge festival, free to attend, with taylor swift performing at half time.
Hi
Gegenschein
Profile Joined November 2010
Canada107 Posts
August 24 2011 08:18 GMT
#79
Don't worry, OP, we didn't collectively assigned Husky to be the gate keeper of the SC2 arcanes.

Just like we didn't collectively mandate James Horner and John Williams to be the "tier 1" of the classical music ladder.

It just happened that way. Mostly because they're pretty good at being that.

But if you think you can present an alternative, by all means, go ahead!
You and whose 200/200 fully upgraded army?
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
August 24 2011 08:22 GMT
#80
On August 24 2011 16:40 ger.Electric wrote:
Quote
+ Show Spoiler +
On August 24 2011 16:34 DivinitySC2 wrote:
Show nested quote +
On August 24 2011 16:17 legatus legionis wrote:
This is borderline infuriating.

Your argument is that, what there is most of is the easiest accesible. And that if they don't grow then that reflects on the rest.
But you neglect the fact that those are not the greatest quality. Just look at your pyramid. GSL, Day9, MLG, TeamLiquid and what has become the major streaming provider are all at the top.
There are no alternatives for them. They are the best on their own right.

So splitting it up like that and making a flow through them makes no sense.
Because they are so big, you cannot go around them. It makes people not watch less things, so they have the energy to spend a whole weekend on MLG. I know that can be hard to keep fully focussed and trying to watch everything. I can't do it, have to skip some matches and afterwards I don't watch starcraft for a whole week.
So the argument that people don't know about them is nonsens. It's impossible to join the Starcraft 2 scene, say you are a beginner and want to find information and not get redirected to Day[9].
Or the hype for GSL/TSL/NASL finals that allow you to bring in your friends to watch it as well.

Also I would actually argue there is a huge amount of inflow because of MLG and NASL success on location. MLG for example has incredible coverage that transcends gamers and makes itself known to the world. I have seen it so much now, from blogs, to people in stream chat, to reddit posts. A ton of people have started to pick up the game since last MLG.
There is not a single youtube channel that can create that kind of pull, ever.

Finally, without trying to be disrespectful, but youtube doesn't really matter. In general the quality of youtube is amateur, except for a select few. It doesn't have the power to keep people, especially not in comparison to the real hard hitters. If there are 10 football leagues will you go to your local club? If there are 4 channels with sports does it matter how many local clubs there are for people to get interested in it?
That's what youtube's role would be. Allowing people a glance at the game, if they like it, they will find more of it. They aren't stupid and can only find information on youtube. It is then when they see everything the scene/community/game has to offer that they will decide to plunge in and become increasingly active and engaged.

Also I would like to stress that while you idea of a pyramid is fun. You have to make sure it's actually good. The picture isn't clean, not even for a paint picture. And the diagram itself makes no real visible implications, allowing you to use it to support whatever you feel like writing.

Because it might be overlooked and is important to make clear. It only takes one 75 million views youtube video to engage and or expose people. 75.000 1000 view videos will have a huge overlap and pale in comparison.
It's better to create viral media, maybe like Husky has done with some of the baneling songs, and get on other peoples channels. Because these will be able to reach far, youtube generally, while plentiful, tends to stay inside it's own place and barely connect to that around it.


Sorry if ur actually mad because of my post I knew a lot of people would not agree, im happy we agree on some points! You said youtube's role is for people to take a glance at the game, if they like it they stay if not they leave. I agree also, we need more of this, but ur next sentence "they arent stupid and can only find info on youtube" Sorry but not everyone on earth is you, not everyone knows the korean based gomtv site from heart. TL is more visible cuz its so high up on the google search but still... Same with justintv, or nasl, we hear of these things through hd/husky for the most part. Chill man its fine if we disagree..


srlsy why do you always refere to hd and husky.. for my part i never ever watched them again after i came here to teamliquid and it wasnt hd or husky who brought me here it was day9 who i know from gamescom 2010.....

But you are part of a minority, thats his point.
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