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The SC2 Growth Structure, and why its rotting. - Page 12

Forum Index > SC2 General
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Demonace34
Profile Blog Joined January 2011
United States2493 Posts
August 24 2011 23:39 GMT
#221
On August 25 2011 05:11 iCCup.Diamond wrote:
Another more interesting theory is that your pyramid is the "old" model and the "new" model is your pyramid reversed, thus the stagnation of Husky and such. I can't count how many people I have talked to that never heard of SC2 until GSL, MLG, etc. Most fans that I talk to that got into sc2 from Husky or HD or w/e are people from the Beta.

Edit: Just to be clear, I still think the overarching idea is faulty and wrong (about SC2 dying or whatever) but I just mean the pyramid part.


Yeah this is what happened to me, I watched random high viewed youtube hucky or HD videos to see how gameplay was, looked up reviews on popular sites and decided I would buy it without a computer to even run it at that time. Got into GSL free set 1 VODS, watch all of season 1 to catch up, then started watching Open Season GSL 2 live at 4 a.m. and got addicted fast.

I also think the chart is oversimplification and unless you are willing to sit down with each individual and find some type of patterns then this is all just your opinion and probably irrelevant.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
IPA
Profile Joined August 2010
United States3206 Posts
August 24 2011 23:42 GMT
#222
On August 24 2011 15:34 Xenocide_Knight wrote:
Show nested quote +
On August 24 2011 15:31 DivinitySC2 wrote:
On August 24 2011 15:29 Gamegene wrote:
SC2 had a huge growth and it declined.

Duh, that's kind of what happens with games.


So you want the community to slowly decline, because thats just what happens to games?

Dosent have to be that way, I thought people on this site were enthusiasts of e-sports, the game can still grow, if people view it as a sport.


Maybe not everyone here considers sc2 as a necessity to e-sports?
Maybe some of us wouldn't care whatsoever if sc2 died out


I think you are a microscopic minority here on TL.
Time held me green and dying though I sang in my chains like the sea.
oxxo
Profile Joined February 2010
988 Posts
August 24 2011 23:43 GMT
#223
On August 25 2011 05:15 RoboBob wrote:
Show nested quote +
On August 25 2011 01:57 oxxo wrote:
On August 25 2011 01:05 RoboBob wrote:
On August 25 2011 00:55 Chronald wrote:
If SC2 is to be more popular and wide-spread (which I don't really think is completely necessary) more people need to watch top tier casters, not these shitty ass mom&pop casters who know jack shit about the game. Artosis said it himself, "Everyone and their mother is casting, and if SC2 and eSports is to get big in the West, we need better casters."

The issue is with these 'tier1' casters that you speak of. They suck, and they make people less interested in SC2 because they can't explain the finer and more interesting points of the game. Think about it, in American Football or any other professionally commentated sport there are at least two casters, one doing the Play-by-Play which everyone can understand. Then there is the color commentator, who takes the Play-by-Play and makes it more lively and funny/interesting. Then USUALLY there is the Stats Man, the guy who spits out the pure-nerdy jargon which then gets translated through the other two. THIS GUY is the most important member of the team. This caster is what brings people deeper into the game, this caster makes people WANT to know more about the game, WANT to understand at a higher level. Not just to stay Bronze For Life like Husky.

Dont get me wrong I love Artosis now. But if I started out with a "smart" caster like him I probably would've walked away from SC2. They're awesome if you understand the basics, but if you know very little about the game you just end up feeling stupid.

Very early on in my SC2 hobby I discovered the D9D but I just wasn't interested in it because most of the stuff just went over my head. It wasn't until a few months later when I understood more about the game that I started enjoying watching D9Ds. And now the more analytical stuff is the only reason I continue to stick with SC2; I don't even watch shoutcasters anymore.


That's an issue with your self-confidence or whatever, not the caster or casting style. The majority of football fans don't know the 'smart' stuff and you don't see them 'feeling stupid' when the announcers say 'smart' stuff. Casters should know what they are talking about.

Football is a really really bad analogy. Its been a part of Western culture for decades now. Most men have played football in their lives, so they already understand the basics. Thats not true for StarCraft. Even among hardcore gamers, RTS is one of the smallest videogame genres.

One reason why Football viewership is so gender lopsided is because many women (not all) don't understand/appreciate the strategical depth of the commentary. You don't want to introduce football to someone with Cris Collinsworth, instead you want Al Michaels and Michele Tafoya.


No. The basics = 4 downs and 10 yards and the scoring system. Yes everyone understands that, just like everyone can underestand very easily: collect minerals/gas, build units, kill units. And I don't know what crowd you hang out with, but there are plenty of girls who watch football and plenty of both guys/girls who only know 4 downs + 10 yards + scoring system.

The point is, having 'smart' casting/announcing can't hurt the product. Having 'dumb' casting/announcing can and does.
kwondoo
Profile Joined December 2010
Netherlands100 Posts
August 24 2011 23:49 GMT
#224
I think the batte.net forums are also a way for people to get into the 'advanced scene'
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