people might just as well enter the SC2 community via the official bnet forums (since for many games the official forum is where the community is gathering), and from there i'm sure you can find your way to all the things in the upper part of your pyramid.
The SC2 Growth Structure, and why its rotting. - Page 3
Forum Index > SC2 General |
AntiLegend
Germany247 Posts
people might just as well enter the SC2 community via the official bnet forums (since for many games the official forum is where the community is gathering), and from there i'm sure you can find your way to all the things in the upper part of your pyramid. | ||
Yergidy
United States2107 Posts
You are forgetting the main aspect of added players/viewers, word of mouth, and that is why your pyramid, and your whole argument is fundamentally flawed. Everyone who is going to play from watching husky or hd or advertisements are already playing, that is why their subscribers are stagnating. | ||
Azzur
Australia6259 Posts
In reality, it doesn't work this way. Rather, there are many diverse means in which players may get involved in SC2. This may be Day9, youtube videos, playing it, friends, GSL, etc. So, the objective is to make all content as easily accessible as possible so that the people may find the niche in which they best fit in. Blizzard can help by featuring streams/tournaments in their game UI or website. Once the people are involved in their preferred content, then this will make them long-term members of the community. | ||
udgnim
United States8024 Posts
the real test on whether SC2 e-sports has any actual real longevity is when the final SC2 expansion is released | ||
DivinitySC2
United States244 Posts
On August 24 2011 15:57 Azzur wrote: Nope, I don't agree. The pyramid structure implies that players should move up to "higher" content once they are introduced to SC2 from a lower-tier. In reality, it doesn't work this way. Rather, there are many diverse means in which players may get involved in SC2. This may be Day9, youtube videos, playing it, friends, GSL, etc. So, the objective is to make all content as easily accessible as possible so that the people may find the niche in which they best fit in. Blizzard can help by featuring streams/tournaments in their game UI or website. Once the people are involved in their preferred content, then this will make them long-term members of the community. You must look at the GENERAL TREND, of course there are irregularities, some people might just watch day9 and "get it", it can happen. But realistically, people progress through a pyramid chain. Ill admit the graph is a bit flawed in the aspect that I didnt add word of mouth or friends, i'll do that asap 2morrow. | ||
MaxwellE
England229 Posts
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tdt
United States3179 Posts
On August 24 2011 15:50 VPCursed wrote: bw wasn't repetitive? are u kidding? SC2 is starting to ramp up... did u watch anaheim? fucking blueflame hellions everywhere and the crowd was going fucking wild. there were plenty of *OMG IS HE GONNA KILL ALL THE WORKERS* moments. it was pretty exciting. unfortunately people who aren't at the event cant exactly see just how massive the crowd is and how loud people are, from the stream tho.. u cant even hear 5% of the cheers. I couldn't even talk to people 5 inches in front of me at anaheim. it was insane Might be cool because it was new but everyone knows way game ends up with virtually no comebacks allowed in SC2. Will get old once OMG that's so new and deadly wears off. We shall see though I'm only basing this on my feelings not any kind of numbers about viewership or anything. | ||
DivinitySC2
United States244 Posts
On August 24 2011 16:02 MaxwellE wrote: If people move from lower tiers to higher as you described, then Husky having the same amount of views would actually indicate a growth in playerbase. I used to watch a lot of his YT videos as well, but when I discovered the dailies and GSL came to being I pretty much stopped completely. This area is really shady, you can't actually calculate something like this.. Some people still watch hd/husky while progressing upwards, while some drop it like you. But what we know for sure is 6months-10months ago HD and Huskys channels were booming, huge increases in subscribers, while now its stayed at 300kish/500kish respectively for months. | ||
Elefanto
Switzerland3584 Posts
I care for Broodwar, and i care for Starcraft 2. | ||
Voltaire
United States1485 Posts
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BirdKiller
United States428 Posts
This thread isn't going to have much impact, if any, beyond this thread itself. | ||
densha
United States797 Posts
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jinixxx123
543 Posts
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DivinitySC2
United States244 Posts
On August 24 2011 16:09 jinixxx123 wrote: what the hell, "and why its rotting" nothing is rotting , this thread could not be further from the truth. Keep doing what we are already doing and it will continue to grow. How do you know it will continue to grow? Why attack the thread just because your angry that we dont share the same opinion? | ||
legatus legionis
Netherlands559 Posts
Your argument is that, what there is most of is the easiest accesible. And that if they don't grow then that reflects on the rest. But you neglect the fact that those are not the greatest quality. Just look at your pyramid. GSL, Day9, MLG, TeamLiquid and what has become the major streaming provider are all at the top. There are no alternatives for them. They are the best on their own right. So splitting it up like that and making a flow through them makes no sense. Because they are so big, you cannot go around them. It makes people not watch less things, so they have the energy to spend a whole weekend on MLG. I know that can be hard to keep fully focussed and trying to watch everything. I can't do it, have to skip some matches and afterwards I don't watch starcraft for a whole week. So the argument that people don't know about them is nonsens. It's impossible to join the Starcraft 2 scene, say you are a beginner and want to find information and not get redirected to Day[9]. Or the hype for GSL/TSL/NASL finals that allow you to bring in your friends to watch it as well. Also I would actually argue there is a huge amount of inflow because of MLG and NASL success on location. MLG for example has incredible coverage that transcends gamers and makes itself known to the world. I have seen it so much now, from blogs, to people in stream chat, to reddit posts. A ton of people have started to pick up the game since last MLG. There is not a single youtube channel that can create that kind of pull, ever. Finally, without trying to be disrespectful, but youtube doesn't really matter. In general the quality of youtube is amateur, except for a select few. It doesn't have the power to keep people, especially not in comparison to the real hard hitters. If there are 10 football leagues will you go to your local club? If there are 4 channels with sports does it matter how many local clubs there are for people to get interested in it? That's what youtube's role would be. Allowing people a glance at the game, if they like it, they will find more of it. They aren't stupid and can only find information on youtube. It is then when they see everything the scene/community/game has to offer that they will decide to plunge in and become increasingly active and engaged. Also I would like to stress that while you idea of a pyramid is fun. You have to make sure it's actually good. The picture isn't clean, not even for a paint picture. And the diagram itself makes no real visible implications, allowing you to use it to support whatever you feel like writing. Because it might be overlooked and is important to make clear. It only takes one 75 million views youtube video to engage and or expose people. 75.000 1000 view videos will have a huge overlap and pale in comparison. It's better to create viral media, maybe like Husky has done with some of the baneling songs, and get on other peoples channels. Because these will be able to reach far, youtube generally, while plentiful, tends to stay inside it's own place and barely connect to that around it. | ||
riyanme
Philippines940 Posts
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{ToT}ColmA
Japan3260 Posts
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Drake
Germany6146 Posts
you can watch hd and husky "bit by bit" ^^ while work or whatever but you need time for day9 also alot watch DAY9 live, or on this blibtv so his youtube channel is barely used (i watched every day9 episode and never watched him on youtube) | ||
Azzur
Australia6259 Posts
On August 24 2011 16:02 DivinitySC2 wrote: You must look at the GENERAL TREND, of course there are irregularities, some people might just watch day9 and "get it", it can happen. But realistically, people progress through a pyramid chain. Ill admit the graph is a bit flawed in the aspect that I didnt add word of mouth or friends, i'll do that asap 2morrow. You've come up with some broad generalisations and coined it the GENERAL TREND. You have no evidence that this is how it works. If you can come up with some numbers or a survey maybe, then we can start taking the pyramid structure seriously. | ||
DivinitySC2
United States244 Posts
On August 24 2011 16:17 legatus legionis wrote: This is borderline infuriating. Your argument is that, what there is most of is the easiest accesible. And that if they don't grow then that reflects on the rest. But you neglect the fact that those are not the greatest quality. Just look at your pyramid. GSL, Day9, MLG, TeamLiquid and what has become the major streaming provider are all at the top. There are no alternatives for them. They are the best on their own right. So splitting it up like that and making a flow through them makes no sense. Because they are so big, you cannot go around them. It makes people not watch less things, so they have the energy to spend a whole weekend on MLG. I know that can be hard to keep fully focussed and trying to watch everything. I can't do it, have to skip some matches and afterwards I don't watch starcraft for a whole week. So the argument that people don't know about them is nonsens. It's impossible to join the Starcraft 2 scene, say you are a beginner and want to find information and not get redirected to Day[9]. Or the hype for GSL/TSL/NASL finals that allow you to bring in your friends to watch it as well. Also I would actually argue there is a huge amount of inflow because of MLG and NASL success on location. MLG for example has incredible coverage that transcends gamers and makes itself known to the world. I have seen it so much now, from blogs, to people in stream chat, to reddit posts. A ton of people have started to pick up the game since last MLG. There is not a single youtube channel that can create that kind of pull, ever. Finally, without trying to be disrespectful, but youtube doesn't really matter. In general the quality of youtube is amateur, except for a select few. It doesn't have the power to keep people, especially not in comparison to the real hard hitters. If there are 10 football leagues will you go to your local club? If there are 4 channels with sports does it matter how many local clubs there are for people to get interested in it? That's what youtube's role would be. Allowing people a glance at the game, if they like it, they will find more of it. They aren't stupid and can only find information on youtube. It is then when they see everything the scene/community/game has to offer that they will decide to plunge in and become increasingly active and engaged. Also I would like to stress that while you idea of a pyramid is fun. You have to make sure it's actually good. The picture isn't clean, not even for a paint picture. And the diagram itself makes no real visible implications, allowing you to use it to support whatever you feel like writing. Because it might be overlooked and is important to make clear. It only takes one 75 million views youtube video to engage and or expose people. 75.000 1000 view videos will have a huge overlap and pale in comparison. It's better to create viral media, maybe like Husky has done with some of the baneling songs, and get on other peoples channels. Because these will be able to reach far, youtube generally, while plentiful, tends to stay inside it's own place and barely connect to that around it. Sorry if ur actually mad because of my post I knew a lot of people would not agree, im happy we agree on some points! You said youtube's role is for people to take a glance at the game, if they like it they stay if not they leave. I agree also, we need more of this, but ur next sentence "they arent stupid and can only find info on youtube" Sorry but not everyone on earth is you, not everyone knows the korean based gomtv site from heart. TL is more visible cuz its so high up on the google search but still... Same with justintv, or nasl, we hear of these things through hd/husky for the most part. Chill man its fine if we disagree.. | ||
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