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Unit you miss from Broodwar - Page 6

Forum Index > SC2 General
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dogmeatstew
Profile Joined April 2010
Canada574 Posts
July 12 2011 19:20 GMT
#101
On July 13 2011 03:58 Roffles wrote:
Science Vessels. Ravens blow compared to SVs.

I agree.

HSM isn't nearly the same as irradiate and dmatrix was tactically way cooler than auto turrets althouh I do like the concept of PDD...
Tatari
Profile Blog Joined January 2011
United States1179 Posts
Last Edited: 2011-07-12 19:26:51
July 12 2011 19:24 GMT
#102
I'm honestly glad the Reaver doesn't exist in SC2. Don't get me wrong, I loved doing/watching Reaver-Shuttle micro. But it just doesn't show an improvement of unit performance if the Reaver still existed in SC2 (scarab firing depending on ground pathing, hence, no high ground advantage, etc.)

But the one thing Blizzard downgraded so much was the Mothership. In no way is it the successor to the Arbiter. I don't give a flying rat's ass about the vortex. Stasis field is far superior.

Thank god mech doesn't exist in SC2. <3

Some other things I miss: Science vessels, Defilers, the speed of BW Carriers (WHY BLIZZ WHY DID YOU MAKE THEM SLOWER ;A;), Vultures, and Medics.
A fed jungler is no longer a jungler, but a terrorist.
Xadar
Profile Joined October 2010
497 Posts
July 12 2011 19:28 GMT
#103
A Hydralisk that is worth building
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
July 12 2011 19:28 GMT
#104
Where is my Goliath?
if you can believe you can concieve
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 12 2011 19:28 GMT
#105
Reavers/Lurkers/Vultures.
It's basically a form of area denial that SC2 units lack. There are equivalents in SC2 (And I actually prefer SC2 to BW) but these 3 all helped tactical developments with each race, as each had the capability to do more damage than they were worth, or do almost no damage at all.
VERY FRAGILE, LIKE A BABY PANDA EGG
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
July 12 2011 19:29 GMT
#106
This is such a brutal thread, damn. So many great units from BW that didn't make it to SC2. Can we add the unit's sounds though as an option? like for real how badass was the drone/hydra spit audio? and the deep bass of the siege tank shots? Just not the same

but I wish I had Valkyries and Vultures back. Also spidermines as an extension of the Vulture
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
Iamyournoob
Profile Joined August 2010
Germany595 Posts
July 12 2011 19:31 GMT
#107
Gateway units. The Units coming out of Gateways in SC2 are just rubbish and should belong to Terran or Zerg. In SC:BW goons and Zealots were core army units and a force to reckon with all game long that were supported and backed up by reavers or HTs. In SC2 gateway units are meatshields and support for HTs and Colossi.

And I miss the Archon. That joke of a unit in SC2 that stole its name is something different.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
July 12 2011 19:32 GMT
#108
Probably the lurker, BW hydralisk, medic, and defiler.

Also BW mutas.
Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
July 12 2011 19:32 GMT
#109
Defilers - Prevented 1a balls clashing and the game ending
Siege Tanks that are actually good - Prevented 1a balls clashing and the game ending
Arbiters - Used to break through siege lines, prevented 1a balls clashing and the game ending
Medics - Rewarded smart positional play with your M&M, required dropships of their own to carry them, was just more interesting overall.
Lurkers - Made the game a lot more exciting, better than baneling bombs.
Scourge - Made drops a lot riskier, makes for exciting viewing
Science Vessels - Better in every way than the Raven
Vultures - For spider mines, they were also fun to watch
Reavers - Colossi are lame noskill replacements

Basically Blizz just needs to make SC2 more like Brood War. A lot more like Brood War.
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
SaetZero
Profile Blog Joined December 2009
United States855 Posts
Last Edited: 2011-07-12 19:34:39
July 12 2011 19:33 GMT
#110
reaver, old hydra, protoss air in general (all of it), a zergling that could deal damage are all about even on my list of "i miss these"

that and DT swipes not alerting mini map on 1 hit kill lol

but most of all

MOST MOST OF ALL

the sound of a scourge hitting a vessel.

makes you smile every time.... even if your terran lol
Never Forget. #TheRevolutionist
SilverPotato
Profile Joined July 2010
United States560 Posts
July 12 2011 19:34 GMT
#111
vulture, more specifically spider mines
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
Vetrocide
Profile Joined August 2010
Norway600 Posts
July 12 2011 19:35 GMT
#112
I miss the small ultras, defiler, lurker, fast hydras

I miss the science vessel, the dropships, the medics and tanks

I miss reavers, dark archons, silly dragoons, the arbiter

oh and I miss the maps
The worst form of inequality is to try to make unequal things equal
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
Last Edited: 2011-07-12 19:41:24
July 12 2011 19:39 GMT
#113
I miss the queen. It was so exotic and hard to use unit. Only the great masters of the game could play with it. Now its everywhere and cant even fly.
Celadan
Profile Joined September 2010
Norway471 Posts
July 12 2011 19:41 GMT
#114
Everything, I miss them all and going to do so unless blizzard makes newer and more interesting units of course.

But I think that the Lurker is the only one there that's irreplaceable.
спеціальна Тактика
MattBarry
Profile Joined March 2011
United States4006 Posts
July 12 2011 19:44 GMT
#115
The Dark Archon was such an imba unit.

You could mind control an SCV or drone and get a whole other supply limit. Imagine the possibilities. But seriously, the dark archon was such a cool unit that never got used almost ever.

And more importantly, Dark Templars merging to form regular archons just doesn't make any damn sense plot-wise.
Platinum Support GOD
DarkDolphin
Profile Joined October 2010
United States102 Posts
July 12 2011 19:48 GMT
#116
Blizzard i want my lurkers back ]:
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
July 12 2011 19:50 GMT
#117
Lurkers + fungal would make me cry:D
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
July 12 2011 19:51 GMT
#118
Bring back the reavers. Collosus are so boring!
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
July 12 2011 19:53 GMT
#119
On July 13 2011 04:07 R0YAL wrote:
Show nested quote +
On July 13 2011 04:03 CidO wrote:
Defiler,

On July 13 2011 03:46 Kenpachi wrote:
How can you miss the lurker . . . you guys got banelings and infestors -_-

I miss the reaver and vulture

I'm happy with banes over lurker. Why? [image loading]
Speaks for itself... so cute >.>

BW Zerg was not cute. Thats why BW Z > SC2 Z.
Also i'd trade banelings and infestors for lurkers anyday.

Yeah, I like BW Zerg. I don't play Zerg myself but I really like the race, it's so unique. The raw and scary sounds BW Zerg has is so cool and Blizzard made a huge blunder about that one in SC2. Zerg in SC2 don't even have sounds, or do they? Only thing I remember when I tested out Zerg when I picked up Sc2 recently was the "Spawn more overlords!!" >_>

And the models of zerg buildings and most of the units aint even frightening, and thats what I feel Zerg should be, frightening not "cute".

On July 13 2011 03:41 MrBitter wrote:
Scourge!!!!

Defilers were great, but they would completely break SC2.

Lurkers were also awesome, and I'd love to see them come back.

Also miss arbiters, reavers, vultures and science vessels.....

BW was such an incredible game.


Was? You write like if SCBW was erased from the earth.

I feel like if you are playing Terran in Sc2 you are some what linear in your way of playing. Sure, you have great ways to harrass but the "core" of just marine and tanks in TvZ and bio in TvP is kinda boring. I would like to have Vultures to change that some what, or have the Raven changed a little bit too be able to put out some sort of mines if you research it or something.

I both love and hate the medivacs. I think it's great in a way to be able to both pickup, drop and heal with one unit but the other part of me can't stand how annoying and ugly it is to have flying dropships over your head healing your bio, and when you a-move your troops somewhere and your medivacs cuts som corners to fly over cliffs and right into a group of stalkers or something I hate them so much . And bio with Medics in BW just looks so sexy. ^^

But yeah, if I could put in one unit and remove one I would trade the Vulture against Hellion and hope for some kind of switch in gameplay and hope Blizzard would make mech viable.
[13:40] <Qbek> gosi i dreanmt about you
Najda
Profile Joined June 2010
United States3765 Posts
July 12 2011 19:55 GMT
#120
I miss the Zergling, I was so sad to see they removed it
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