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Unit you miss from Broodwar - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 10 11 12 Next All
Cosmos
Profile Joined March 2010
Belgium1077 Posts
July 12 2011 18:43 GMT
#41
Vulture, but you could add goliath and tank (the real thing that kills stuff, not the sc2 paper tank that makes more friendly fire than anything else).
http://www.twitch.tv/becosmos
MavercK
Profile Joined March 2010
Australia2181 Posts
July 12 2011 18:43 GMT
#42
*points to sig*

one i missed the most is probably old hydralisk
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 12 2011 18:44 GMT
#43
BW Carriers.
gurrpp
Profile Blog Joined October 2009
United States437 Posts
July 12 2011 18:44 GMT
#44
Irradiated science vessels obliterating mineral lines.
hot fuh days
chocopaw
Profile Blog Joined May 2011
2072 Posts
July 12 2011 18:44 GMT
#45
I'm pretty sure we had that one a few times...

The arbiter. Just because the mothership is an arbiter in shitty and for the noobs because it's supposed to be cool.
Please neither lurker nor reaver in HotS, as much as i love them. They just don't fit, and that's okay.
http://twitter.com/lechocopaw
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
July 12 2011 18:44 GMT
#46
Cracklings, not just the insane dmg but

THAT FRIGGING SOUND


NOMNOMNOMNOMNOMNOMNOMNOMNOM NEXUS

NOMNOMNOMNOMNOM.

and when they die they leave a pool of blood.
WriterXiao8~~
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
July 12 2011 18:46 GMT
#47
How can you miss the lurker . . . you guys got banelings and infestors -_-

I miss the reaver and vulture
Nada's body is South Korea's greatest weapon.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
July 12 2011 18:46 GMT
#48
lurkers absolutely but bane + lurker would be weird. one or the other would have to go. (lurker air unit?? XD)

i'm still baffled why the mothership is there but the arbitor isn't.
age: 84 | location: california | sex: 잘함
Mercury-
Profile Joined December 2010
Great Britain804 Posts
July 12 2011 18:47 GMT
#49
tanks that do damage to Protoss units
bo0
Profile Joined April 2011
Belgium550 Posts
July 12 2011 18:49 GMT
#50
replace banelings by lurkers

that is all
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-07-12 18:54:02
July 12 2011 18:50 GMT
#51
Real zerglings, real hydras, lurker, defiler, scourge, vulture, goliath, real tanks that are powerful but don't automatically smartfire for your dumb ass, reaver, arbiter.
"Starcraft 2 very easy game" - White-Ra
NATO
Profile Joined April 2010
United States459 Posts
July 12 2011 18:50 GMT
#52
Reaver >>> Colossus
Defiler > Infestor
Lurker >>>> roach

Blizzard did some awesome stuff for sc2, like creep mechanics, warpgate, and most of the terran stuff is cool, but the above are huge detriments to the game. Reavers used to require skill to use, and colossus are less potent, but automagic replacements that are just not as cool.
Lorch
Profile Joined June 2011
Germany3691 Posts
July 12 2011 18:51 GMT
#53
Vulture by far, I would probably consider switching to T for that single unit, shit was so cash.
2nd is lurker though, and you gotta have the reaver up there, dumbest unit ever.
NATO
Profile Joined April 2010
United States459 Posts
July 12 2011 18:53 GMT
#54
On July 13 2011 03:43 Cosmos wrote:
Vulture, but you could add goliath and tank (the real thing that kills stuff, not the sc2 paper tank that makes more friendly fire than anything else).


Ya, mech just isn't as good in sc2
PeZuY
Profile Blog Joined February 2011
935 Posts
July 12 2011 18:53 GMT
#55
Hydra that can actually do something t.t but if I cant vote it then I would just like to get lurkers back.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
July 12 2011 18:54 GMT
#56
Reaver for sure, the colossus is such a lame replacement with much more limited uses.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 12 2011 18:55 GMT
#57
I miss zerg air, because the units looked like giant crabs and flies ^^
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
andrewlt
Profile Joined August 2009
United States7702 Posts
July 12 2011 18:56 GMT
#58
I miss all the micro intensive, high reward units that are a staple of high level play. That includes vultures, science vessels, lurkers, defilers, reavers and arbiters. 2 expansions to bring these back or make some units like them.

Also miss stackable air units, siege tanks that can actually do decent damage, cracklings, hydralisks that are mobile and a dragoon-type unit that can actually tank and dish decent damage.
Phyxx
Profile Joined April 2010
Denmark681 Posts
July 12 2011 18:57 GMT
#59
Where is the science vessel? I think that would be my pick, with the lurker in 2nd.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
July 12 2011 18:58 GMT
#60
Reaver because I'm toss player. Overall I'd say lurker.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
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