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On June 24 2011 14:03 Valentine wrote:Show nested quote +On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers.
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half of SC2 is the online ladder....
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Stupid developers killed LAN and PC gaming, not pirates.
Look at Valve. They've never once whined like a little bitch about how piracy kills games and they're still making a killing of what is it, only 3 games released in a past 3 years in 3 separate series?
Also indie developers can make profits. Look at World of Goo. Two indian guys made a great, simple 2D game and got paid big for it, even though the game was only single player and easily pirated.
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I don't agree with the HoN developer that LAN support (in SC2) is obviously not technically difficult. The StarCraft 2 server is Battle.net itself. It was never planned to be something you can run on any Desktop PC. And certainly it would mean a tremendous amount of effort to make this happen. Shrugging this of as ' yea it's easy but they simply don't WANT TO' is unfair imho.
And to the people still defending the extremely biased viewpoint of the publisher on the matter of piracy, I would recommend to watch Steal.This.Film part 1+2 for a good watch. 'They' were struggling to keep their unwarranted position of distribution power the same way when the book press was invented, and when the tape recorder was released.. and now the same bullshit again with CD writers and the internet. We don't need your capital anymore to distribute these works of art. Go somewhere else to profit from not doing stuff but simply owning it.
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On June 24 2011 14:09 Nik0 wrote:Show nested quote +On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers.
So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little.
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Totally agreed with the HON developers, we criticise so hard without seeing ourselves in their shoes. But there are no way to kill piracy, so killing lan is legitimate.
Long Live Jack Sparrow
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On June 24 2011 14:45 Rifty wrote:Show nested quote +On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little.
instead of complaining so much, just join in the fun. im sure you have pirated some things in the past. i dont believe anyone on this world purchases every single song or movie theyve ever watched/heard
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On June 24 2011 14:50 dbddbddb wrote:Show nested quote +On June 24 2011 14:45 Rifty wrote:On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little. instead of complaining so much, just join in the fun. im sure you have pirated some things in the past. i dont believe anyone on this world purchases every single song or movie theyve ever watched/heard
Like i said in a previous post, i don't care about people pirating, it's the people that somehow justifies it with some ridiculous logic and thinks its perfectly OK to steal that bugs me.
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On June 24 2011 14:09 Nik0 wrote:Show nested quote +On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. I think you are wrong with this. The point of SC is play online versus online opponent. People will not pay for the full game but if they can play online for a cheap fee they will pay.
The China server is a very good example of Blizzard decision, they give out the game for free, and charge a monthly fee of 20RMB( 4 USD) a month, and there are alot of peolple on CN server already. While WC3 was sold full version in China for 40RMB(8 USD), and still noone bough it cos they can just play on LAN support platform like Haofang( Garena of China).
From a bussiness standpoint Blizzard made a very good decision, they must be very happy with the monthly fee they are able to earn in China right now. I have some Chinese friends, they will not pay for anything over 100RMB even they love SC2, but they paid 3 months of SC2 monthly fee already and I am pretty sure they will continue to do so in the future.
See this thread for the dicussion of why Blizzard took out LAN http://www.teamliquid.net/forum/viewmessage.php?topic_id=96603
And now it seems that they made a right decision for business standpoint. But still, no LAN is very annoying sometime T_T
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On June 24 2011 14:54 Rifty wrote:Show nested quote +On June 24 2011 14:50 dbddbddb wrote:On June 24 2011 14:45 Rifty wrote:On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little. instead of complaining so much, just join in the fun. im sure you have pirated some things in the past. i dont believe anyone on this world purchases every single song or movie theyve ever watched/heard Like i said in a previous post, i don't care about people pirating, it's the people that somehow justifies it with some ridiculous logic and thinks its perfectly OK to steal that bugs me. You logic is that it is not justified. My logic is that it is justified. Who is getting hurt in this picture? What's the bigger picture? Who's got to change? The Pirates or the Developers? Will punishing the pirates create the developers desired outcome of more revenue?
Hmmmm.
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On June 24 2011 14:09 Nik0 wrote:Show nested quote +On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers.
I really don't understand your argument. If you could get a Benz for free, would you decide to pay for it? Or simpler, would you pay for a bottle of water if you could get it for free? Look around, sir, people are always looking for something for nothing.
If you could get SC2 for free, would you pay for it? I wouldn't. Maybe I'm part of your 1%?
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By this HoN developers logic, authors should no longer write books because of public libraries and e-books pirating.
Hypothetical situation: HotS comes out with LAN enabled and a cracked version is available for download almost immediately. Is any seriously going to NOT buy a legit copy of HotS?
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This has been said so many times but developers fail to understand that pirates will pirate a game regardless of LAN or no LAN. The amount of people that will buy a game for multiplayer because they can't play multi with pirate copy (assuming no multiplayer hack was made) is minimal at best. Most will simply pass on the multi and pirate it anyway and move on to the next game shortly there after. Or should they like it maybe they will buy it.
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On June 24 2011 15:00 Aruno wrote:Show nested quote +On June 24 2011 14:54 Rifty wrote:On June 24 2011 14:50 dbddbddb wrote:On June 24 2011 14:45 Rifty wrote:On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little. instead of complaining so much, just join in the fun. im sure you have pirated some things in the past. i dont believe anyone on this world purchases every single song or movie theyve ever watched/heard Like i said in a previous post, i don't care about people pirating, it's the people that somehow justifies it with some ridiculous logic and thinks its perfectly OK to steal that bugs me. You logic is that it is not justified. My logic is that it is justified. Who is getting hurt in this picture? What's the bigger picture? Who's got to change? The Pirates or the Developers? Will punishing the pirates create the developers desired outcome of more revenue? Hmmmm.
Your logic is that it's some how OK to steal and get something for free because you weren't going to pay for it anyways. And that somehow doesn't hurt the developers? That is crazy... if somebody is not willing to pay for something, it's not somehow justifiable to just steal it and get it for free, purely because you are not willing to pay. Bottom line is: You play the game that a studio has spent 2-3 years and thousands of man hours working on for FREE. You don't pay a dime. You get the experience of playing for free. You are stealing the work and effort of every person that has worked on the game. How do you argue against that?
Again, if you want to pirate, then pirate, but at the very least realize that what you are doing is wrong and is stealing.
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On June 24 2011 14:45 Rifty wrote:Show nested quote +On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little.
Yes, it makes it OK if it's being discussed from a sales/company standpoint.
The whole "it's unethical" standpoint is nonsensical. Once again, the reason why it would be "unethical" for someone to steal is that it causes harm to a person through physical loss of the possession. Here, the only loss is from potential sales, which means that the "ethical" question really boils down to the same bottom line of whether or not a company loses sales.
Given numerous arguments that have not been substantively addressed by the naysayers: A) Microsoft's success through piracy B) the fact that pirate-ers who do not purchase the game would not have done so anyways
Sales seem to not be harmed, and even possibly aided by piracy.
Your only point then is "it's not fair for them to play." But remember that A: this ability is available for everyone, so it's "fair" since everyone has equal access, and B: people who pirate a game like SC2 do not get full functionality, ie they lack the ability to play online. Given that Battle.net is a huge aspect of multiplayer play, the idea that someone could say pirate WC3 while I pay for it is fine if all they can do is play single player and the occasional LAN with a couple of friends, while I get to play with tens of thousands of people online on an official ladder system.
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On June 24 2011 14:15 xHassassin wrote: Stupid developers killed LAN and PC gaming, not pirates.
Look at Valve. They've never once whined like a little bitch about how piracy kills games and they're still making a killing of what is it, only 3 games released in a past 3 years in 3 separate series?
Also indie developers can make profits. Look at World of Goo. Two indian guys made a great, simple 2D game and got paid big for it, even though the game was only single player and easily pirated.
Valve is not a good example. They ruined TF2 with microtransactions and hats.
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On June 24 2011 14:03 Valentine wrote:Show nested quote +On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software.
? The point was pretty straight forward. Blizzard was an example of one of the "smaller" companies pre-Activision merger, and its games had LAN pre-Activision merger, and it still succeeded.
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On June 24 2011 01:50 lorkac wrote:Show nested quote +On June 24 2011 01:24 Slegg wrote:
People cant legally publish stuff with copyright on torrents or any other hosting service, the thing that is legal-ish is downloading it from direct sites, downloading from torrents is already slightly illegal as you are sharing the files you downloaded with other people. (and very illegal for the original uploader)
You've continuously made stuff up in this thread, talk about things you dont know about (music vs radio and this whole pirating issue tbh). Ive given a reason why companies should include LAN etc. and you chose to ignore that a concentrate on poorly written sentece.
You believe in cutting people's rights, corporations sabotaging individuals and basically black mailing them, airport staff touching your balls. I would not be surprised to find out you download music and movies from the internet.
I have nothing more to say to you. A.) I'm glad you agree that file sharing is illegal. B.) You seeing a reason for LAN does not counter Blizzard's reason for not having LAN. Both reasons can exist without either being wrong. In other words--you don't actually have a good reason for why not having LAN is wrong other than you feel like it. C.) I don't believe in cutting people's rights. I'm simply saying that I'm the type of person who believes in treating people exactly like you yourself are treated--and that I'm glad that Blizzard isn't me. If you read my post you'd see that I said it was a good thing that Blizzard wasn't like me. I come from a country where if homeless people showed up on your property and built a shack while you were off in the beach, the law of the land would not kick them out and tell you to just accept your new neighbors. I come from a country where laws are broken daily in front of police officers who feel that those laws being broken in front of them are harmless unless they feel its not. I come from a country where the firefighters can choose to not show up to a fire unless it's big enough to worry about. I hated that. I moved to the US and I hear that laws are only going to be pushed if the perpetrator is rich enough/poor enough? I think that is bullshit. So stop with your privileged mindset that punishment is only something corporations should get because they deserve it and that everyone in your class/age/economic/social bracket is a saint that is simply doing what he can to get by. It's favoritism and its no different than my neighbor's house burning down because the fire marshal wanted to take a shower before he left the station and so they left half an hour after they were called in. Just because you think something is harmless does not make it so. D.) As someone who knows people who work in the airport. I find it offensive that you would rather they "don't mind" that people stole their planes and crashed it into buildings. I find it offensive that you think they should just "calm down" after they are given such immense government pressures to control their passengers. That you would think that riding a plane is this easy thing that you deserve to have and that its not one of the most expensive things to drive *IN THE WORLD.* After 9/11 airports had a hard time making enough money to pay for the fuel to transport people--let alone make a profit. They can't afford to be known as the plane that terrorist hijacked, or that had a shoe bomb explode. It's their right to worry about those kinds of things as business owners. When business owners are being abused by "fringe groups," it is within their right to get pissed off and try to make a safer product. C.) Did you read that post you linked about the music industry? It only became a problem *because* DJ's decided to upload the content without paying the producer of the music. In essence, the Music Companies only got upset when radio hosts decided to act *EXACTLY* like pirates do now. They didn't mind having music on the radio. It's cheaper for them to have it on the radio. They mind when people don't pay for the music they made because that is *stealing.*
LOL ok you had me going for a good while. Can we stop feeding the troll please.
For humanity's sake you better be trolling
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On June 24 2011 15:45 LlamaNamedOsama wrote:Show nested quote +On June 24 2011 14:45 Rifty wrote:On June 24 2011 14:09 Nik0 wrote:On June 24 2011 14:03 Valentine wrote:On June 24 2011 13:16 LlamaNamedOsama wrote:On June 24 2011 12:54 Valentine wrote:What about the companies that are not insanely huge like Blizzard? The developers work hard to create a good game and only get a fraction of what they should have back in return because nerds are too greedy to actually buy the game? On June 24 2011 12:54 Aruno wrote:On June 24 2011 12:33 Rifty wrote: Piracy is not stealing? You are enjoying other people's work and not paying a single dime for it, what type of for-profit industry in the will allow that? Studios spend 2-3 YEARS dedicating their time to create a great game, if you don't pay for the game why should you get to play it for free and why do people justify doing so?
I'm not ordering anybody to stop pirating, but I want people to at the very least realize what they are doing is wrong.. Piracy can also mean you "try before you buy". Your assuming "pirates" don't give money to good game developing company's. Piracy is not the reason why developers fail. Stop looking at piracy like a blanket bad thing. It's not. I still don't understand how you don't see piracy as a bad thing. Giving people the option to pay for what they want to play? Meaning that everyone has the right to give the creators 0%? ...You mean the company that merged with Activision? Blizzard didn't seem to have a problem with LAN when making WC3 or its other games prior to its merger.. ?? I don't really get what you're trying to say. I'm just saying that it harms the small companies (unlike Blizzard) to deprive them of the funds they would receive if people were not stealing their software. When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. So that makes it OK for them to steal the game? Why do they get the experience of playing the game without paying for it? If they aren't willing to pay for a service, they should not be able to get it for free. And your 99% of pirates are not willing to buy the game is just an absurd number you pulled from thin air... even if that 1% of people that were willing to buy the game don't because they can pirate it, it means that is potential revenue lost, no matter how little. Yes, it makes it OK if it's being discussed from a sales/company standpoint. The whole "it's unethical" standpoint is nonsensical. Once again, the reason why it would be "unethical" for someone to steal is that it causes harm to a person through physical loss of the possession. Here, the only loss is from potential sales, which means that the "ethical" question really boils down to the same bottom line of whether or not a company loses sales. Given numerous arguments that have not been substantively addressed by the naysayers: A) Microsoft's success through piracy B) the fact that pirate-ers who do not purchase the game would not have done so anyways Sales seem to not be harmed, and even possibly aided by piracy. Your only point then is "it's not fair for them to play." But remember that A: this ability is available for everyone, so it's "fair" since everyone has equal access, and B: people who pirate a game like SC2 do not get full functionality, ie they lack the ability to play online. Given that Battle.net is a huge aspect of multiplayer play, the idea that someone could say pirate WC3 while I pay for it is fine if all they can do is play single player and the occasional LAN with a couple of friends, while I get to play with tens of thousands of people online on an official ladder system.
Stealing is NOT just the theft of physical property..... do i really need to explain this? There's a million intangible non physical things you can steal, and stealing half a game is still stealing.
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On June 24 2011 15:12 CellTech wrote: By this HoN developers logic, authors should no longer write books because of public libraries and e-books pirating. A more apt comparison would be "Publishers should not release novels as e-books if e-books do not significantly increase consumption." (E-books do significantly increase consumption, so it's a stupid argument.) Whether they'll have a return on investment for the game itself is immaterial to the discussion of whether or not to add LAN support. It's whether or not LAN support will have a return on investment greater than its cost.
From their analysis, LAN will have a negligible (or negative) impact on their sales and will cost them money to implement. As a result, they aren't implementing it. I don't see any particular logical leaps: Most people either buy the game to play online or so they can play single-player. Few people buy games just to play in LANs with their friends, especially since LAN culture is extremely pro-piracy.
As far as no LAN option hurting the tournament scene, well, I doubt that they care. They like tournaments, since they can get licensing fees and they can help to drive interest in the game, but Blizzard's main focus is selling copies of their games. If every SC2 stream stopped broadcasting tomorrow because they were outraged about the lack of LAN support, Blizzard's loss of revenue would be minor at best.
The genie's out of the bottle at this point. The LAN option war is over; constant-online won. Not because it makes sense for the players, but because it's the only option that makes sense for the business.
Different person wrote When will people understand that 99% of the "pirates" that dont buy the game actually would never buy the game? they are not potential customers. When will people understand that 99% of the pirates that never buy games still play an hour or more a day, and would almost certainly pay for games if they were unable to pirate them? When will people understand that one of the reasons World of Warcraft has such staggering revenue numbers is because the game is almost impossible to effectively pirate? When will people understand that a multi-billion dollar industry spends more on researching this shit than any random individual on the internet?
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