• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:55
CEST 19:55
KST 02:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)75Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released 20-year-old Valorant player starting StarCraft BGH Auto Balance -> http://bghmmr.eu/ Fantasy returning? BSL Season 23
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9770 users

Season 3 Ladder Pool Updates - Page 61

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 59 60 61 62 63 71 Next
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
July 14 2011 21:20 GMT
#1201
Can someone on the PTR pull up their Temp Monitoring program like Speed fan or just check their Cpu Usage? For some reason, despite them mentioning "performance enhancements", my performance got worse.. I just checked speedfan and my Cpu usage was locked at 90-100% and temperature going up... I hope it's not on my end, or they at least fix it.. This is only a problem on the PTR for me.
u gotta sk8
UniversalMind
Profile Joined March 2011
United States326 Posts
July 14 2011 21:20 GMT
#1202
Oh lawd, its going to be like season one all over again
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 14 2011 21:24 GMT
#1203
On July 15 2011 06:20 UniversalMind wrote:
Oh lawd, its going to be like season one all over again


Terran dominating and no game getting past the 15 minute mark?
It's your boy Guzma!
aksfjh
Profile Joined November 2010
United States4853 Posts
July 14 2011 21:33 GMT
#1204
Oh wow, I totally didn't see they removed the rocks from the 2nd map. That's a little ridiculous...

Other than that though, the "Terran exploits" are nothing new. Pay attention to building placement and go for higher mobility units (like mutas over infestors).
akaname
Profile Joined July 2010
United Kingdom599 Posts
July 14 2011 21:34 GMT
#1205
i played some matches on these just now (as various races), i really enjoyed them. 1 especially, i played a pvp and we were fighting over the different watchtowers early game.
There can be only none
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
Last Edited: 2011-07-14 21:45:13
July 14 2011 21:44 GMT
#1206
On July 15 2011 06:33 aksfjh wrote:
Oh wow, I totally didn't see they removed the rocks from the 2nd map. That's a little ridiculous..


Are we now hating on the maps for not having rocks? I want to make sure my notes are up-to-date
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
July 14 2011 21:52 GMT
#1207
why can't I just have bel shir beach in my map pool. Is it so hard to bring a map that doesn't feel like a fucking grave yard into the pool? IS IT?!

these maps are obviously shit in terms of gameplay, but is it so hard to change the aesthetics....

NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 14 2011 21:55 GMT
#1208
On July 15 2011 06:52 FrostedMiniWheats wrote:
why can't I just have bel shir beach in my map pool. Is it so hard to bring a map that doesn't feel like a fucking grave yard into the pool? IS IT?!

these maps are obviously shit in terms of gameplay, but is it so hard to change the aesthetics....




yes bel shir is totaly balanced......
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
July 14 2011 21:56 GMT
#1209
On July 15 2011 06:55 cilinder007 wrote:
Show nested quote +
On July 15 2011 06:52 FrostedMiniWheats wrote:
why can't I just have bel shir beach in my map pool. Is it so hard to bring a map that doesn't feel like a fucking grave yard into the pool? IS IT?!

these maps are obviously shit in terms of gameplay, but is it so hard to change the aesthetics....




yes bel shir is totaly balanced......


More balanced than these pieces of shit, AND it's beautiful.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
aksfjh
Profile Joined November 2010
United States4853 Posts
July 14 2011 21:57 GMT
#1210
On July 15 2011 06:44 Ribbon wrote:
Show nested quote +
On July 15 2011 06:33 aksfjh wrote:
Oh wow, I totally didn't see they removed the rocks from the 2nd map. That's a little ridiculous..


Are we now hating on the maps for not having rocks? I want to make sure my notes are up-to-date


I carry a neutral position towards rocks initially. In the case of the 2nd map, the rocks made the travel distance about 30% longer in vertical spawns, while also adding an element to abuse with a later timing attack.

I should also note that a lot of people (Zergs particularly) don't hate rocks outright, just when they block expansions.
Animostas
Profile Blog Joined August 2009
United States568 Posts
July 14 2011 21:57 GMT
#1211
All of the maps except for the 2nd one seem pretty decent. Blizzard is definitely getting better at the map-making thing (nothing like Delta Quadrant, Scrap Station, or Steppes on here) but I don't understand what they have against 3-base play o.o
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 14 2011 22:00 GMT
#1212
On July 15 2011 06:56 FrostedMiniWheats wrote:
Show nested quote +
On July 15 2011 06:55 cilinder007 wrote:
On July 15 2011 06:52 FrostedMiniWheats wrote:
why can't I just have bel shir beach in my map pool. Is it so hard to bring a map that doesn't feel like a fucking grave yard into the pool? IS IT?!

these maps are obviously shit in terms of gameplay, but is it so hard to change the aesthetics....




yes bel shir is totaly balanced......


More balanced than these pieces of shit, AND it's beautiful.


yea its looks good, but thats about it
akaname
Profile Joined July 2010
United Kingdom599 Posts
July 14 2011 22:03 GMT
#1213
On July 15 2011 06:57 Animostas wrote:
All of the maps except for the 2nd one seem pretty decent. Blizzard is definitely getting better at the map-making thing (nothing like Delta Quadrant, Scrap Station, or Steppes on here) but I don't understand what they have against 3-base play o.o


dont you reckon if they just made Steppes a bit bigger it would be ok? i really loved the layout of that map. i miss it a bit.
There can be only none
Mvz
Profile Joined April 2003
206 Posts
July 14 2011 22:06 GMT
#1214
On July 15 2011 06:52 FrostedMiniWheats wrote:
why can't I just have bel shir beach in my map pool. Is it so hard to bring a map that doesn't feel like a fucking grave yard into the pool? IS IT?!

these maps are obviously shit in terms of gameplay, but is it so hard to change the aesthetics....


Haha gotta agree about the grave yard thing. It is starting to get a bit boring with only gray/blue maps. I like the 4th map, both in design and the colours. I don't really like the larva theme either to be honest. I wonder why we don't see more maps like metalopolis? I think the whole "city theme" is kinda cool.
BronzeKnee
Profile Joined March 2011
United States5226 Posts
July 14 2011 22:16 GMT
#1215
On June 21 2011 01:59 DeltruS wrote:
I don't think Blizzard realizes that rush maps should not exist because the game is balanced for large maps. There are things players can flat out lose to without scouting, and with these maps they player can't even build reactionary units.

Not only this, but a large amount of strategies have limited map control. This means that taking a third is impossible for that large amount of builds. The problem isn't with the build makers, but with Blizzard. They don't give players units for area denial. They encourage "rush" plays that don't give the defender an advantage.

The game doesn't need to be tuned for casuals. The matchmaking system allows them to play at a lower level. Getting a third is a thousand times easier than building exactly what they need to defend the opponents hidden, cheesy tactics.


The thing Blizzard really doesn't understand is the rock-paper-scissors nature of these kinds of maps, the blind countering, and the luck when it comes to scouting because the distances are so close. If you scout a 6 pool last as Protoss on some of these maps, you'll be in a lot of trouble.
Xaxziminrax
Profile Joined April 2011
United States19 Posts
July 14 2011 22:18 GMT
#1216
All I want is terminus...is that really too much? T-T
¯\_(ツ)_/¯
Alokiya
Profile Blog Joined March 2011
United States648 Posts
July 14 2011 22:20 GMT
#1217
On July 15 2011 07:03 akaname wrote:
Show nested quote +
On July 15 2011 06:57 Animostas wrote:
All of the maps except for the 2nd one seem pretty decent. Blizzard is definitely getting better at the map-making thing (nothing like Delta Quadrant, Scrap Station, or Steppes on here) but I don't understand what they have against 3-base play o.o


dont you reckon if they just made Steppes a bit bigger it would be ok? i really loved the layout of that map. i miss it a bit.



If steppes was about the size of xelnaga caverns or slighty bigger, it'd be a kick ass map, it was one of the best looking maps blizzard's done in terms of just the overall feel of a map, but then a terran made a tank in his natural and hits your main mineral line and you cried.
C'mon my guppies, swim up my stream! - Day[9]
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
July 14 2011 22:22 GMT
#1218
Shifted Sky looks nice.
Dear Sixsmith...
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
July 14 2011 22:25 GMT
#1219
after reading the description of all the new 1v1 maps, all that's sticking with me is "destructible rocks.. destructible rocks, moar destructible rocks. destructible rocks everywhere." *facepalm*

but at least the new maps look fine aesthetically.
"What am I supposed to do against this?" - "Lose!" :-]
sleepingdog
Profile Joined August 2008
Austria6145 Posts
July 14 2011 22:35 GMT
#1220
On July 15 2011 06:02 DarkKiwi wrote:
From the 1.3.5 thread: Some map abuse positions.

http://imgur.com/a/RA8xR
http://i.imgur.com/scXuQ.jpg
http://i.imgur.com/GJ9Oy.jpg
http://i.imgur.com/e35Pc.jpg
http://i.imgur.com/StVg9.jpg


Awsome. And by awsome I mean terrible. I think I just vomited a bit in my mouth.

"You see....YOU SEE..." © 2010 Sen
Prev 1 59 60 61 62 63 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 301
ProTech170
UpATreeSC 122
BRAT_OK 75
MindelVK 15
StarCraft: Brood War
Calm 2909
Bisu 2207
Soulkey 997
EffOrt 500
Larva 414
Mini 385
Dewaltoss 192
ZerO 188
hero 94
Mind 75
[ Show more ]
sorry 64
Sharp 60
Shinee 51
Barracks 34
Bale 26
Terrorterran 22
Trap 22
NaDa 19
ToSsGirL 18
Rock 13
scan(afreeca) 11
zelot 8
ajuk12(nOOB) 6
Dota 2
Dendi1443
420jenkins394
XaKoH 356
League of Legends
Reynor71
Counter-Strike
fl0m4246
Fnx 661
x6flipin372
pashabiceps193
edward45
Heroes of the Storm
Liquid`Hasu435
Other Games
Grubby2992
Liquid`RaSZi1638
FrodaN713
XBOCT260
Livibee180
TKL 137
C9.Mang0135
QueenE104
RotterdaM61
Mew2King39
ZerO(Twitch)16
Organizations
Other Games
WardiTV239
Dota 2
PGL Dota 2 - Main Stream27
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 68
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 47
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2845
• TFBlade800
Other Games
• Shiphtur703
• imaqtpie525
• WagamamaTV464
Upcoming Events
PiGosaur Cup
6h 5m
Patches Events
22h 5m
The PondCast
1d 16h
INu's Battles
1d 17h
Percival vs TBD
Zoun vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
Sparkling Tuna Cup
4 days
Patches Events
4 days
[ Show More ]
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.