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Season 3 Ladder Pool Updates - Page 59

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 57 58 59 60 61 71 Next
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
July 07 2011 12:12 GMT
#1161
The third frosty map seems sweet.
Flying, sOs, free, Light, Soulkey & ZerO
Klystron
Profile Joined March 2010
United States99 Posts
July 11 2011 22:43 GMT
#1162
So now that the PTR is up, can we get some further insight into these maps?
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2011-07-14 01:11:07
July 14 2011 00:17 GMT
#1163
Here are some summarized pathing numbers. Each has a close and cross spawn. I threw in some comparisons of current ladder maps as well. 1v1 only.

Testmap 1
+ Show Spoiler +
[image loading]
[image loading]


Testmap 2
+ Show Spoiler +
[image loading]
[image loading]


Testmap 3
+ Show Spoiler +
[image loading]
[image loading]


Testmap 4
+ Show Spoiler +
[image loading]
[image loading]


For comparison numbers:
Tal'darim Altar LE
+ Show Spoiler +
[image loading]
[image loading]


Metalopolis (close only)
+ Show Spoiler +
[image loading]


Slag Pits (close only)
+ Show Spoiler +
[image loading]


Used SC2 Map Analyzer.

Looking at the numbers in general, bases have spread out quite a bit by ground. Even the "rush" map gives quite a bit of leeway for the defender to respond. Meanwhile, cross spawns aren't nearly as far away as TDA. It's a fairly tame map update, tbqh.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2011-07-14 19:57:59
July 14 2011 19:57 GMT
#1164
Is it possible to spawn directly below the other player on test2? I.e. 11 o'clock and 7'o clock or 1 o'clock and 5 o'clock?. It looks like the rush distance could be extremely short. I'm not sure you can spawn there but I would be interested to know.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
July 14 2011 20:02 GMT
#1165
On July 15 2011 04:57 Wr3k wrote:
Is it possible to spawn directly below the other player on test2? I.e. 11 o'clock and 7'o clock or 1 o'clock and 5 o'clock?. It looks like the rush distance could be extremely short. I'm not sure you can spawn there but I would be interested to know.

Don't know but the shortest walk distance on that map is fairly mid-range compared to current maps, so top/bottom spawns will be even farther.
Knowing is half the battle... the other half is lasers.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2011-07-14 20:06:58
July 14 2011 20:04 GMT
#1166
On July 15 2011 05:02 tehemperorer wrote:
Show nested quote +
On July 15 2011 04:57 Wr3k wrote:
Is it possible to spawn directly below the other player on test2? I.e. 11 o'clock and 7'o clock or 1 o'clock and 5 o'clock?. It looks like the rush distance could be extremely short. I'm not sure you can spawn there but I would be interested to know.

Don't know but the shortest walk distance on that map is fairly mid-range compared to current maps, so top/bottom spawns will be even farther.


Honestly don't think so, if anything it looks alot closer than the horizontal positions since you can shortcut through the back of the natural expansions. The picture of it in this thread isn't what I played yesterday. It wasn't rocks but a cliff with a back and front door, the back doors were basically where the rocks were but only nearest the gold base. If you can spawn vertical positions its literally steppes of war distance.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
July 14 2011 20:09 GMT
#1167
douchebag blizzard does a poll about rocks, community votes against rocks. RESPONSE?? PUT MORE ROCKS IN!!!
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 14 2011 20:13 GMT
#1168
I think Test3 will be a great map if they take out close-by-ground spawns. With them, though, meh. It's kinda like Metalopolis but with a more open center.
It's your boy Guzma!
susySquark
Profile Blog Joined May 2010
United States1692 Posts
July 14 2011 20:19 GMT
#1169
I'm sorry but what were they thinking
[image loading]
Wipples
Profile Joined November 2010
Canada269 Posts
July 14 2011 20:22 GMT
#1170
On July 15 2011 05:19 susySquark wrote:
I'm sorry but what were they thinking
[image loading]

Lol i saw that too. Switch to terran time?
These maps just look small to me, Ill wait to play them before I judge, but Im not so hopeful.
VPCursed
Profile Blog Joined May 2011
1044 Posts
July 14 2011 20:27 GMT
#1171
all these 1v1 maps are so nice for banshees :D
Micket
Profile Joined April 2011
United Kingdom2163 Posts
Last Edited: 2011-07-14 20:31:09
July 14 2011 20:28 GMT
#1172
On July 15 2011 05:22 Wipples wrote:
Show nested quote +
On July 15 2011 05:19 susySquark wrote:
I'm sorry but what were they thinking
[image loading]

Lol i saw that too. Switch to terran time?
These maps just look small to me, Ill wait to play them before I judge, but Im not so hopeful.


I think I just vomited, perhaps the most imbalanced spawn locations ever? 33% that your third can siege your opponent, making a medivac drop actually unstoppable.

Having said that, if Blizzard get punished for this and pro players stop streaming ladder matches due to it being useless, then it may be a blessing in disguise. If top Korean pros cannot ladder, and must resort to illegal ladders or custom game ladders, then it will give Blizzard the wake up call they need. Unless, of course, they honestly don't care about us.
Painfck
Profile Joined December 2010
Netherlands28 Posts
July 14 2011 20:28 GMT
#1173
hoeray always wanted 4 maps were in terran can drop tanks on random clifs just for fun and bust your nex/cc/hatch. hoeray for blizzard
Supert0fu
Profile Blog Joined July 2011
United States499 Posts
July 14 2011 20:32 GMT
#1174
Will Blizzard ever add any Korean made GSL type maps to the ladder? Or will we only have Blizz maps?
seansye
Profile Joined November 2010
United States1722 Posts
July 14 2011 20:34 GMT
#1175
Blizzard just plz stop making maps. Pretty please?
I will master Speshul Taktics.!
XnG_777
Profile Joined June 2011
713 Posts
July 14 2011 20:37 GMT
#1176
from bnet forum:
http://i214.photobucket.com/albums/cc304/HailToTheOboe/Screenshot2011-07-1414_30_47.jpg

ovie can see all of the protoss' natural
Phaint
Profile Joined May 2010
Canada211 Posts
July 14 2011 20:38 GMT
#1177
On July 15 2011 05:32 Supert0fu wrote:
Will Blizzard ever add any Korean made GSL type maps to the ladder? Or will we only have Blizz maps?


They already added one...............
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
July 14 2011 20:41 GMT
#1178
Holy junk, tanks are going to suck. They can put them anywhere. Also, that OL being able to see all of the natural is pretty dumb as well. Some things that were hopefully just overlooked.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 14 2011 20:45 GMT
#1179
On July 15 2011 05:41 Dalguno wrote:
Holy junk, tanks are going to suck. They can put them anywhere. Also, that OL being able to see all of the natural is pretty dumb as well. Some things that were hopefully just overlooked.

what? o_O suck?

On July 15 2011 05:32 Supert0fu wrote:
Will Blizzard ever add any Korean made GSL type maps to the ladder? Or will we only have Blizz maps?

they did, and added rocks (as usual) to it...... taldarim.
Twitter: @zhurai | Site: http://zhurai.com
saltymango
Profile Joined June 2011
United States120 Posts
July 14 2011 20:49 GMT
#1180
i hope they use some gsl maps too. if i dont see terminus im gonna be pissed
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